Talk:Debug menu (SSBM)

Testing Version
In case anyone was wondering, to test the information I am giving out here, I am using...

Super Smash Bros. Melee (NTSC v1.2) + ARCode:

And backing it up with ...

Super Smash Bros. Melee (PAL) + ARCode:

Serpent King (talk) 13:46, 31 March 2015 (EDT)

Table or Header
So I personally like the table format more. I like tables. Can I get rid of the header versions yet? Serpent King (talk) 17:47, 31 March 2015 (EDT)
 * Eh Imma just do it Serpent King (talk) 18:51, 31 March 2015 (EDT)

Question For Miles
I personally think that the DEVELOP MODE Game Controls section should be a subpage. What do you think? Serpent King ( talk ) 21:16, 6 April 2015 (EDT)
 * Are you asking a question directly to Miles? If so, I would suggest making a new section on his talk page and asking it there. Lightning Blue 405MS.png 21:20, 6 April 2015 (EDT)
 * Oh wait... hold on, what exactly are you using this page for? Wouldn't this be better on the talk page for Debug menu if want to ask a question to him? Lightning Blue 405MS.png 21:23, 6 April 2015 (EDT)
 * This page is a "beta" page for the Melee portion of the Debug Menu. We plan to do a split between the SSB64 and Melee. SKSig.png Serpent King  ( talk ) 21:38, 6 April 2015 (EDT)
 * Oh I see, never mind then. I just don't think he will see it if you post it on your talk page, since he won't be notified of it. Lightning Blue 405MS.png 21:57, 6 April 2015 (EDT)
 * It's there now. SKSig.png Serpent King  ( talk ) 22:17, 6 April 2015 (EDT)

When this is ready

 * The name for this page should be Debug Menu (SSBM)
 * It should redirect from "Debug Mode (SSBM)"


 * It should have 3 subpages
 * DEVELOP Mode Contols
 * Action Replay Codes
 * Debug Sound Test Menu
 * Should redirect from "Debug Sound Test" SKSig.png Serpent King  ( talk ) 23:07, 11 April 2015 (EDT)