Galleom (SSBB)

Galleom (, Galleom), is an unplayable character in Brawl and only playable in Boss Battles via hacking. It has no specific voice actor, roaring and bellowing in animalistic fashion.

When playable, Galleom's power level scales with the difficulty setting chosen for Boss Battles. It has some of the most damaging moves of the Brawl bosses, featuring huge hitboxes with decently fast start-up frames and extreme knockback. He is also uniquely one of the few bosses capable of occupying centre-stage, allowing for Galleom to close out stocks much quicker and reducing the opponent's potential positioning with its large model. Thus, it is among the most effective Brawl bosses.

Attributes
Galleom is distinguished by its massive model and extremely strong, and decently fast, physical attacks. On Intense, it has several one-hit KO attacks like Collapse and Double Lariat, the former of which is decently fast and possible to spam against inexperienced players. Galleom's Trample and Uppercut have large hitboxes that can cover a wide amount of aerial space, covering jump-in attacks; the latter is particularly notable for having a deceptive amount of reach, factoring in the wind-up animation. Hammer Knuckle is exceptional for its shockwave, which can deal well over 60% on Intense and set an opponent up for a Rush. All in all, Galleom's standout traits are its powerful brawling capabilities.

However, Galleom has some flaws, namely moves with extremely high lag, even for Brawl bosses, which can arguably lose it the game. While Galleom can occupy centre-stage, it requires the use of Rush and Slam, which has around 3 seconds of end-lag and allows for extreme damage to be piled on. Its Missile-based attacks are quite slow and lack the hitboxes of bosses like, being arguably useless, although they cannot be reflected.

Moveset
Like all bosses, Galleom's moves are inputted using a set of commands with a GameCube controller, chiefly with the D-Pad. Move names are taken from the Japanese strategy guide for Brawl. Damage varies by difficulty, the following being taken from the game's files. 's Grapple Beam restores AI control. Unlike its boss appearance, Galleom can't use its Stomping Jump attack.

Codes
Like all Brawl bosses, Galleom can be accessed using a Gecko code that enables debug mode controls for Player 3 in Boss Battles. It is encountered randomly without additional external modifications, meaning other bosses need to be defeated or forced to self-destruct with their own codes to reach Galleom's stage. The following codes are for the NTSC-U version of Brawl and both codes must be on.

In competitive play
Because Galleom is only playable through hacking, it's banned by default in all competitive Brawl tournaments. While some boss characters have arguments to be legalised, Brawl's bosses have unique challenges that make them particularly unlikely cases. They do not conform to the usual ruleset, are exclusive to Boss Battles and thus their specific stage, are subject to Boss Battles's random boss selection without further modifications, and have varying difficulty levels that would require rulings to decide on them properly. This boils down to a very clunky experience that would likely end up delaying tournaments due to the length of time it takes for them to be set up. Furthermore, 's Grapple Beam can reset the controls of Brawl bosses, which could cause further ruling issues. Galleom's extremely powerful and fast one-hit KO attacks are also concerning from a competitive perspective and could arguably be considered uncompetitive. Ergo, Galleom has seen little to no competitive experimentation outside of casual matches.

In The Subspace Emissary
Galleom appears as a boss thrice in The Subspace Emissary. It first appears as the fourth boss against, , and in The Wilds, before the ground crumbles beneath it and sends it to The Ruined Hall. Later, in that same location, it fights and. After being weakened, in a desperate attempt to defeat them, it grabs them and tries to detonate its Subspace Bomb, but Lucas's PK Thunder destroys its arm. As the ground crumbles beneath Galleom, Lucas, and Pokémon Trainer, Meta Knight rescues the latter two and escapes, causing Galleom to explode without taking any lives in the process. Galleom is later revived to battle once again in The Great Maze.