Plasm Wraith

The Plasm Wraith (, Rain Monk) is a boss from the universe.

Origin
The Plasm Wraith is the final boss of Pikmin 3. It lives in the, and is responsible for kidnapping Captain Olimar prior to the events of the game as he searched for treasure, keeping him asleep by exploiting his suit's auto-sleep function. As Olimar had unwittingly stranded Alph's crew on by taking their, the Koppaites set out to rescue him and their ship part. Alph, and  ultimately defeat the Plasm Wraith long enough to retrieve Olimar and the key, although the game's ending reveals that the boss survived the encounter.

In Smash Tour
In Smash Tour, the Plasm Wraith is a red item. A player using Plasm Wraith at the beginning of a battle will cause them to heal damage when they block attacks with their shield, like the Shield Healer equipment effect.

Spirit
The Plasm Wraith also appears as an Ace-class primary spirit. It can be summoned using the cores of, , and two Neutral types.