Beehive

Grab this and chuck it at an opponent. If it hits, the bees will swarm around your enemy and sting him or her for damage. However, if you hit one on the ground, the hive will shatter and the bees will come after you! Be careful around these things! The Beehive (, Beehive) is an item from the series in Super Smash Bros. 4 and Super Smash Bros. Ultimate. It functions as a throwable item that unleashes a swarm to deal continuous damage to a target, similarly to the Cucco item.

Origin
The beehive (known as wasp nest in ) originates from the games, and it is present in every installment of the series. Beehives occasionally fall out of oak and cedar when shaken. When one falls out, it hits the ground and a swarm of bees (called wasps in New Horizons) chase the Villager. If the Villager does not quickly go inside a building or catch a bee with a net, he or she gets stung, and given a swollen eye that must either be treated with medicine or heals on its own when the player quits the game and starts again in games prior to New Horizons, or wait until the day resets at 5:00 AM in New Horizons. This situation is similar to the behavior of real s, who will also emerge as a swarm from their damaged and attack and sting the threat to said hive. In addition, should the Villager get attacked again by another beehive before being treated for the first attack, they'll pass out and spawn in front of their house. It wasn't until  that the player was able to pick up a beehive afterwards, as they simply disappeared in previous installments. In New Horizons, it's possible to use a beehive (wasp nest) for projects including crafting medicine to treat the sting.

Coincidentally, beehives also exist in the series, with similar behaviour.

Overview
The beehive is an item that can be attacked, or picked up and thrown. Upon being hit or being thrown and hitting an opponent or terrain, a swarm of bees will emerge from it which will target a single player, following them around the stage; the beehive itself disappears after the bees emerge. There is also a 1/4 chance that a beehive will naturally break open instead of disappearing.

The target of the bees depends on how the beehive was activated. If a thrown beehive hits an opponent, that opponent will be the target. If it hits terrain, the target will be the opponent nearest to the beehive. If the beehive itself was attacked, the target will be the attacker of the beehive. If there is no opponent present, the bees from a thrown beehive will immediately disappear.

The swarm will deal 3% damage when it is traveling to a target and when it ends, dealing the damage to any opponent in its path. The swarm attacks every 75 frames (1.25 seconds), dealing 3.5% damage and causing flinching, only affecting the target. The bees will remain active for 10 seconds chasing their target, and cannot be reflected, shielded against (targeted hits only, traveling hits can be shielded), or destroyed with the exception of item-swallowing (though only if they are eaten before their first attack). The bees' attacks can be dodged with a roll, sidestep, or airdodge. In Smash 4, opponents receive 6 frames of hitlag on the targeted hits and in Ultimate they receive 30 frames (the maximum possible).

While often simply a nuisance, the knockback caused by the bees can interrupt attacks and movement options of the victim, making them easier to hit. However, this can be beneficial to recovery, as the bees' attacks can flinch the player out of helplessness repeatedly; a notable example comes from, who can repeatedly use Rising Uppercut and significantly improve his recovery.

Damage output
Note that all throw damages are immediately followed by 3% damage from the bees as they fly out of the beehive.

Trophy
The Beehive trophy appears in both versions. In it is part of the Animal Crossing: New Leaf.

Trivia

 * The bees from this item are rendered as 2D sprites.
 * The bees will change size according to whether their current target is affected by size-altering items such as the Super Mushroom, Poison Mushroom or Lightning Bolt. Hitting a normal-sized target reverts the bees to normal size.
 * The bees' targeted hitbox has a hitlag multiplier of 15, the highest in any Smash game.
 * For unknown reasons, the hitlag multiplier is seemingly ignored in Smash 4. This results in only 6 frames of hitlag compared to Ulitmate's 30, despite the hitboxes in both games being identical.