Little Mac (SSBU)/Neutral attack/Hit 3

Update History
   

Hitboxes

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Trivia

 * In version 3.1.0 of the game only, inputting Little Mac's jab 3 out of frames 9-15 of his jab 2 could drastically reduce jab 3's ending lag, causing it to be interruptible on frame 19 (down from 30), or 16 if followed up from jab 2's frame 15. This was caused by jab 2 having a frame speed multiplier of 0.6× (0.5× during the in-game frame 15) added to reduce its ending lag, which was not cleared when transitioning to jab 3. Update 4.0.0 fixed this oddity by properly setting the frame speed multiplier back to 1× on jab 3's first frame.