Charizard (SSBU)/Up smash

Update History
   

Hitboxes

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Trivia

 * The latest first hit's ID 0 and 3 hitboxes have the exact same size and position; while the ID 3 hitbox is set to only hit aerial targets, the ID 0 one hits both grounded and aerial ones, effectively causing it to override the ID 3 hitbox entirely and rendering it pointless.
 * This was not the case prior to version, where the ID 0 hitbox did not exist for the latest hit.