Kazuya (SSBU)/Down tilt

Hitboxes
Only the ID 0 hitbox has a hitstun modifier specified in the scripts, but it applies to all hitboxes due to a glitch.

!Hitstun


 * +17 frames


 * &mdash;


 * &mdash;


 * &mdash;
 * }

Attack
The move can be canceled by pressing a shield button during frames 2-11, causing it to transition on frame 13.