Sora (SSBU)/Forward tilt/Hit 1

Overview
Sora performs an uppercut with his Keyblade. From there, holding or tapping the button will cause the move to transition into a three-strike combo; otherwise, the move will become its single-hit variant.

Hitboxes
! Hitstun ! Shieldstun


 * +13 frames
 * 3×


 * +13 frames
 * 3×


 * +12 frames
 * 3×


 * +12 frames
 * 3×


 * +13 frames
 * 3×


 * +13 frames
 * 3×


 * +12 frames
 * 3×


 * +12 frames
 * 3×


 * +13 frames
 * 3×


 * +13 frames
 * 3×


 * +12 frames
 * 3×


 * +12 frames
 * 3×
 * }

Timing
On frame 12, the move checks if the attack button is held or has been pressed again beforehand to continue into the second hit of the forward tilt; otherwise, the single-hit variant is used.

Trivia

 * This move's continuability window into the second forward tilt is coded to be active from frame 28 to 44; however, as the input is checked during the move's startup to decide whether to use the single-hit or combo variant, it cannot transition into the second forward tilt any later than frame 28.