Ice Climbers (SSBU)/Up special

Update History
   

Hitboxes

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Success (both climbers)
On frame 13, the partner starts their jump and checks for nearby ledges (similarly to a tether recovery), automatically jumping towards the nearest one and then pulling the leader up after grabbing it. Otherwise, the partner can grab ledges from both sides starting on frame 29, while the leader can do so starting on frame 37.

To B-reverse the move, the control stick has to be held backward on frame 12.

!Leader !rowspan=2|Partner

Partner ledge pull
When the partner detects and jumps towards a ledge before pulling up the partner, they are granted intangibility even during the ledge snap animation before grabbing it, preventing a 2 frame punish. If the partner has not grabbed the ledge beforehand, their intangibility lasts until the leader grabs the ledge, and is then synced with the leader's resulting ledge intangibility; otherwise, the partner's intangibility lasts a specific amount of time, which is shown in the frame strip below.

Failure (one climber)
In the air, the move enables ledge grabs from both sides starting on frame 19.

!Grounded !Aerial