User:Toomai/Data Node/Submushroomers

Teh Eggster
* Yoshi's grabs have different hitboxes when comparing grounded and airborne opponents: 1 = ground only, 2 = air only, 3 = both.

Mr. Muscles
* The data obtained from OpenSA2 does not say that bone collision is reset when DK's f-tilt is angled up. This suggests that DK's Elbow.L remains intangible for the entire animation if angled up.