Bayonetta (SSBU)/Edge attack

Overview
Performs a hook kick while climbing up. Can be used to prevent edgeguarding from the ledge.

Hitboxes

 * }

Timing
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.

!Hitboxes !1st grab !2nd grab !3rd grab