Template talk:Special Moves/Palutena

How does this template look? I assume we'd do something similar for each Mii Fighter type. (And don't worry about whether the directions/defaults of the moves are accurate yet; it's guesswork to test the design.) Miles ( talk)   12:34, 10 July 2014 (EDT)
 * Looks pretty good so far. I can see it working for the Mii Fighters as well.Berrenta (talk) 12:39, 10 July 2014 (EDT)
 * Looks sensible to me; I can't think of any notable improvements at this time. Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Honcho 12:39, 10 July 2014 (EDT)

Uniformity
Why does this template have the custom moves on it? Shouldn't it be like every other one? KungFuLakitu, Spiny Overlord 21:39, July 8, 2019 (EDT)
 * That would be nice but unfortunately SSB4 Palutena is ***special*** so we have to include them, just like the Miis. Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Xanthic 21:41, July 8, 2019 (EDT)
 * Huh. Any workarounds to that or are we stuck with a special Palutena? I imagine it's because her custom moves are the only things that make her viable in that game. KungFuLakitu, Spiny Overlord 22:38, July 8, 2019 (EDT)
 * There is no good workaround sadly. SSB4 Palutena’s customs were all completely different moves with no resemblance to each other. Everybody else, aside from Miis and partially Mega Man (and for him, it was only Beat that was really that different) had customs that were clearly just variants of their originals. Lou Cena (talk) 22:40, July 8, 2019 (EDT)

Edit summary
Whoops, just realized I said "redirect" instead of "disambig". Not sure how I messed that up. Awesomelink234, the Super Cool Gamer (talk) 00:45, August 30, 2020 (EDT)