Talk:Grapple Beam

Keep separate - Notable enough.  BNK [ E 22:11, August 10, 2010 (UTC)
 * So trophy articles aren't considered notable enough, but single attacks are? In that case, we should make an article about every character's grab. Mr. Anon teh awsome  Anon  Sir Anon  the great  23:05, August 10, 2010 (UTC)
 * Your logic is horrible. First off, moves =/= trophies, so there goes your first sentence.
 * This grab is distinctive (obviously; try reading the article?), so no, making articles for everyone else's grab isn't necessary.  BNK [ E 23:12, August 10, 2010 (UTC)

Actually, yes, most attacks are notable enough for their own articles. As should be obvious, attacks that are unique to characters (i.e. special moves) and attacks that all share similar properties and are named as such do get articles. When there is overlap, we group the attacks in one article, cf. reflector and sex kick. But while the grapple behaves like many tether grabs/recoveries, it has enough of its own unique properties to merit an article. Clarinet Hawk (talk · contributions) 13:52, August 11, 2010 (UTC)
 * But surely attacks like Ness' side smash, a reflector, and Olimar's grab, which has projectile like properties, also merrit articles. There's nothing too unique about the grab. Yes, it's a tether, but several other grabs are tethers, yet Olimar's grab is unique as a projectile, as are Ness and Lucas' side smash. In any case, there isn't much to write about in an article about a grab, so it would work best on Samus' page(s).
 * @BNK what I'm saying is that trophies are a sign of notability, whereas a move having special property is not. Mr. Anon teh awsome  Anon  Sir Anon  the great  22:10, August 11, 2010 (UTC)

Boss control codes
So, I was messing around with hacks in Brawl, when I noticed that when using codes to control bosses, using aerial Grapple Beam at any point will reset the boss to being AI controlled for the rest of the match. Now, I don't know too much about how these codes work, but it seems to me that there are 2 probable explanations for this. Either Phantom Wings (the creator of the codes) designed the codes to break in this way as a plagiarism trap, or Grapple Beam was designed to reset boss behaviours when used in this way if the boss AI is overridden.

Does anyone have any insights into this? I couldn't really find any information about it, and have no way of contacting PW regarding how the codes work, but if this wasn't intentionally added by him, then it seems like something that would be worth noting, especially given Grapple's history of bizarre functions, such as the extender.  Alex the  Weeb  18:40, April 20, 2021 (EDT)