List of spirits (Kid Icarus series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
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 * 707
 * •Tiny Team ×8
 * 1,700
 * Skyworld
 * N/A
 * •The enemy favors neutral specials in the air •Defeat an army of fighters
 * Spirit Battle inspiration:
 * The yellow Tiny Pit references his appearance as the main playable character of the Kid Icarus series who serves as a member of Palutena's Army similar to the Centurion.
 * The yellow Tiny Pit Team represents the Centurion, an army of small, bow-wielding angelic soldiers who wear golden armor.
 * The stage and music track each represent Skyworld and the Underworld, two different levels featured in the Centurion's debut game, Kid Icarus.
 * Pit's favored Palutena Bow in the air references the Centurion's ability to use archery attacks while flying in midair.
 * The yellow Tiny Pit references his appearance as the main playable character of the Kid Icarus series who serves as a member of Palutena's Army similar to the Centurion.
 * The yellow Tiny Pit Team represents the Centurion, an army of small, bow-wielding angelic soldiers who wear golden armor.
 * The stage and music track each represent Skyworld and the Underworld, two different levels featured in the Centurion's debut game, Kid Icarus.
 * Pit's favored Palutena Bow in the air references the Centurion's ability to use archery attacks while flying in midair.
 * This spirit's Support type references the Centurions' loyalty to Palutena and Pit.
 * This spirit's Attack type and Staff Equipped ability references the Centurion's ability to shoot from their bows and arrows.
 * In World of Light, the Centurion spirit is located in the eastern cloud area in the Light Realm, representing Skyworld, where the Centurions of Palutena's Army are stationed.
 * 708
 * •Reflect
 * 9,600
 * Palutena's Temple (Battlefield form)
 * N/A
 * •The enemy reflects projectiles •The enemy's special moves have increased power
 * Spirit Battle inspiration:
 * The yellow Pit references his appearance as the main playable character in the Kid Icarus series, who wields the Three Sacred Treasures while wearing golden armor.
 * The stage represents Palutena's Temple, the location of Medusa's final boss battle in Kid Icarus where Pit battles her while using the Three Sacred Treasures.
 * The music track represents the musical theme of the eighth chapter of Kid Icarus: Uprising, where the Three Sacred Treasures are stolen by Space Pirates and must be retrieved.
 * Pit starting off with a Franklin Badge and frequent Guardian Orbitars reference the reflective and defensive properties of the Mirror Shield Sacred Treasure.
 * Pit's frequent Palutena Bow represents the Arrow of Light, a Sacred Treasure which allows Pit to fire an arrow-shaped beam of light.
 * The stage represents Palutena's Temple, the location of Medusa's final boss battle in Kid Icarus where Pit battles her while using the Three Sacred Treasures.
 * The music track represents the musical theme of the eighth chapter of Kid Icarus: Uprising, where the Three Sacred Treasures are stolen by Space Pirates and must be retrieved.
 * Pit starting off with a Franklin Badge and frequent Guardian Orbitars reference the reflective and defensive properties of the Mirror Shield Sacred Treasure.
 * Pit's frequent Palutena Bow represents the Arrow of Light, a Sacred Treasure which allows Pit to fire an arrow-shaped beam of light.
 * This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
 * This spirit's Shooting Items Power ↑ ability references how the Arrows of Light are the strongest form of Pit's bow attacks in Kid Icarus.
 * 710
 * •Giant  (140 HP)
 * 4,600
 * Find Mii (Ω form)
 * •Hazard: High Gravity
 * •The enemy has super armor but moves slower •Stamina battle •Your jumping power decreases after a little while
 * Spirit Battle inspiration:
 * The pink Giant Palutena represents Medusa, the giant-sized Goddess of Darkness who wears a pink dress and captures Palutena in Kid Icarus.
 * The stage represents the Underworld Castle, the location of Medusa's final boss battle in Kid Icarus: Uprising which features a castle-like setting and dark storm clouds.
 * The High Gravity hazard is used as a countermeasure against fighters who specialize in airborne attacks, referencing the boss battles against Medusa in the Kid Icarus series, where Pit attacks Medusa while airborne.
 * The first battle condition references Medusa's boss battles in the Kid Icarus series where she is depicted as an immobile boss.
 * The stamina battle condition references the boss battles in the Kid Icarus series where the bosses require to be damaged for a certain number of times before they are defeated.
 * The stage represents the Underworld Castle, the location of Medusa's final boss battle in Kid Icarus: Uprising which features a castle-like setting and dark storm clouds.
 * The High Gravity hazard is used as a countermeasure against fighters who specialize in airborne attacks, referencing the boss battles against Medusa in the Kid Icarus series, where Pit attacks Medusa while airborne.
 * The first battle condition references Medusa's boss battles in the Kid Icarus series where she is depicted as an immobile boss.
 * The stamina battle condition references the boss battles in the Kid Icarus series where the bosses require to be damaged for a certain number of times before they are defeated.
 * This spirit's Attack type references Medusa's attack on Skyworld and the Overworld in the Kid Icarus series, and usage of powerful laser attacks during her boss battles.
 * 712
 * •Giant
 * 4,100
 * Find Mii (Ω form)
 * •Curry-Filled
 * •The enemy breathes fire •The enemy is giant
 * Spirit Battle inspiration:
 * The tan Giant Dog of Duck Hunt represents Twinbellows, a giant two-headed canine with an orange color scheme.
 * The stage and music track represent the coliseum, the location of Twinbellows' boss battle in the first chapter of Kid Icarus: Uprising which features a dark, cloudy background.
 * The Curry-Filled rule references Twinbellows' usage of fire-based attacks, including the ability to breathe fire.
 * Spirit Battle inspiration:
 * The tan Giant Dog of Duck Hunt represents Twinbellows, a giant two-headed canine with an orange color scheme.
 * The stage and music track represent the coliseum, the location of Twinbellows' boss battle in the first chapter of Kid Icarus: Uprising which features a dark, cloudy background.
 * The Curry-Filled rule references Twinbellows' usage of fire-based attacks, including the ability to breathe fire.
 * This spirit's Attack type and Mouthful of Curry ability further references Twinbellows' usage of fire-based attacks, including his fire-breathing attack.
 * In World of Light, the Twinbellows spirit is located in the Molten Fortress map in the Light Realm, which is occupied by fire-themed spirits, referencing Twinbellows' association with fire.
 * 713
 * 3,500
 * Skyworld
 * N/A
 * •The enemy favors neutral specials
 * Spirit Battle inspiration:
 * The red, blue, and purple Ridley represents Hewdraw, a three-headed draconian enemy who features a red, blue, and purple head.
 * The stage and music track represents Skyworld, the main setting of the third chapter of Kid Icarus: Uprising which features Hewdraw's first boss battle.
 * Ridley's favored Plasma Breath references Hewdraw's ability to attack by breathing fireballs.
 * Spirit Battle inspiration:
 * The red, blue, and purple Ridley represents Hewdraw, a three-headed draconian enemy who features a red, blue, and purple head.
 * The stage and music track represents Skyworld, the main setting of the third chapter of Kid Icarus: Uprising which features Hewdraw's first boss battle.
 * Ridley's favored Plasma Breath references Hewdraw's ability to attack by breathing fireballs.
 * Ridley's favored Plasma Breath references Hewdraw's ability to attack by breathing fireballs.
 * This spirit's Jump ↑ ability references Hewdraw's ability to fly.
 * In World of Light, the Hewdraw spirit is located in the eastern cloud area in the Light Realm, further referencing Skyworld, which features Hewdraw's boss battle.
 * 714
 * •Wendy •Ally:
 * 3,500
 * Kalos Pokémon League (Ω form)
 * •Bob-omb Festival
 * •Join forces with a CPU ally •Bob-ombs will rain from the sky after a little while •Explosion attacks aren't as effective against the enemy
 * Wendy's Koopa Clown Car represents Pandora, a bubble-like spirit with a vague design of a face, while Wendy herself represents Amazon Pandora, a female antagonist who is obsessed with glamour.
 * The blue Dark Pit ally and music track reference his appearance as the anti-hero of Kid Icarus: Uprising, who teams up with Pit to defeat her in her first boss battle.
 * The stage represents the Rewind Spring, the location of Pandora's second boss battle in the twenty-second chapter of Kid Icarus: Uprising which features a circular stage with a blue color scheme.
 * The Bob-omb Festival rule references the bombs summoned by Pandora to attack the player during her boss battles in Kid Icarus: Uprising, which can be countered by throwing the bombs back at her.
 * 716
 * 3,800
 * Kalos Pokémon League (Battlefield form)
 * •Tiny •Giant
 * •The enemy is giant •The enemy is tiny after a little while
 * Spirit Battle inspiration:
 * The brown King K. Rool represents Thanatos, the antagonistic God of Death who features a bulging belly and a pale brown color scheme.
 * The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of Kid Icarus: Uprising which features a circular stage with a blue color scheme.
 * The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle, where he can transform into a giant foot or appear tiny after popping out of a Thanatos nesting doll.
 * 3,800
 * Kalos Pokémon League (Battlefield form)
 * •Tiny •Giant
 * •The enemy is giant •The enemy is tiny after a little while
 * Spirit Battle inspiration:
 * The brown King K. Rool represents Thanatos, the antagonistic God of Death who features a bulging belly and a pale brown color scheme.
 * The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of Kid Icarus: Uprising which features a circular stage with a blue color scheme.
 * The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle, where he can transform into a giant foot or appear tiny after popping out of a Thanatos nesting doll.
 * The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of Kid Icarus: Uprising which features a circular stage with a blue color scheme.
 * The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle, where he can transform into a giant foot or appear tiny after popping out of a Thanatos nesting doll.
 * This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
 * In World of Light, the Thanatos spirit is featured on Dharkon's side of the Final Battle map while the Magnus spirit is featured across from him on Galeem's side, referencing how both characters are affiliated with Pit with opposing roles, with Thanatos serving as Pit's enemy.
 * 717
 * •Giant
 * 9,700
 * •Attack Power ↑ •Item: X Bomb
 * •The enemy's punches and elbow strikes have increased power •The enemy's smash attacks have increased power •The enemy has increased attack power after a little while
 * The purple Giant Ganondorf represents Hades, the giant-sized Lord of the Underworld who wears a large cape and features a purple color scheme.
 * The stage's background references the boss battle against Hades in Kid Icarus: Uprising which features a moving background while traveling from the dark Underworld to the lighter Overworld.
 * The music track represents Hades's musical theme in Kid Icarus: Uprising which first plays during his first appearance at the end of the ninth chapter and once again during his final boss battle.
 * Ganondorf starting off with 30% damage and the rules reference Hades's final form where he is injured by Pit's Great Sacred Treasure, but uses powerful physical attacks and face-like lasers on his body to shoot lasers at Pit.
 * 719
 * • ×3
 * 1,800
 * Reset Bomb Forest
 * N/A
 * •Take your strongest team into this no-frills battle
 * The classic cyan Wario represents Specknose, an enemy in the Kid Icarus series which takes the appearance of a big nose with a crooked mustache.
 * The classic cyan Wario Team references how the Specknose is a common enemy in the Kid Icarus series who is often seen in groups.
 * The stage represents the Reset Bomb Forest, the main setting of the eleventh chapter of Kid Icarus which features Specknose as an enemy.
 * The music track represents the musical themes of Kid Icarus, which first features Specknose as an enemy.
 * 720
 * • •Tiny  ×8
 * 8,900
 * Spear Pillar (Ω form)
 * N/A
 * •Defeat the main fighter to win •The enemy can deal damage by dashing into you •Reinforcements will appear after an enemy is KO'd
 * Spirit Battle inspiration:
 * The purple Ganondorf starting off with a Death's Scythe represents the Reaper, a "Grim Reaper" enemy who features red hair, wears a purple robe, and carries around a scythe.
 * The green Tiny Ganondorfs starting off with a Death's Scythe represents the Reapette, the smaller version of the Reaper who wears green clothes.
 * The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of Kid Icarus: Uprising which features Reapers and Reapettes as enemies.
 * The battle conditions reference the Reaper's abilities in the Kid Icarus series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
 * 720
 * • •Tiny  ×8
 * 8,900
 * Spear Pillar (Ω form)
 * N/A
 * •Defeat the main fighter to win •The enemy can deal damage by dashing into you •Reinforcements will appear after an enemy is KO'd
 * Spirit Battle inspiration:
 * The purple Ganondorf starting off with a Death's Scythe represents the Reaper, a "Grim Reaper" enemy who features red hair, wears a purple robe, and carries around a scythe.
 * The green Tiny Ganondorfs starting off with a Death's Scythe represents the Reapette, the smaller version of the Reaper who wears green clothes.
 * The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of Kid Icarus: Uprising which features Reapers and Reapettes as enemies.
 * The battle conditions reference the Reaper's abilities in the Kid Icarus series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
 * The purple Ganondorf starting off with a Death's Scythe represents the Reaper, a "Grim Reaper" enemy who features red hair, wears a purple robe, and carries around a scythe.
 * The green Tiny Ganondorfs starting off with a Death's Scythe represents the Reapette, the smaller version of the Reaper who wears green clothes.
 * The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of Kid Icarus: Uprising which features Reapers and Reapettes as enemies.
 * The battle conditions reference the Reaper's abilities in the Kid Icarus series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
 * This spirit's Side Special ↑ ability further references the Reaper's dashing and bladed weapon attacks, both of which serve as a player's side special in the Super Smash Bros. series.
 * In World of Light, the Reaper & Reapette spirit is located in the Dracula's Castle map in the Dark Realm, referencing Death, a recurring enemy based on the Grim Reaper in the Castlevania series similar to the Reaper & Reapette. Coincidentally, the Death spirit is one of the required cores needed to summon Reaper & Reapette.
 * 721
 * 9,300
 * Reset Bomb Forest
 * •Defense ↓ •Attack Power ↓ •Item: Food
 * •You have reduced defense after a little while •You have reduced attack power after a little while
 * Spirit Battle inspiration:
 * The purple Dark Pit represents the Eggplant Wizard, a magical eggplant enemy with a purple color scheme.
 * The stage represents the Reset Bomb Forest, the main setting of the eleventh chapter of Kid Icarus which features the Eggplant Wizard as an enemy.
 * The music track represents the musical themes of Kid Icarus, which first features the Eggplant Wizard as an enemy.
 * The Food item and the Attack Power ↓ and Defense ↓ rules reference the Eggplant Wizard's ability to transform Pit into an eggplant, which prevents him from attacking and renders him helpless.
 * Spirit Battle inspiration:
 * The purple Dark Pit represents the Eggplant Wizard, a magical eggplant enemy with a purple color scheme.
 * The stage represents the Reset Bomb Forest, the main setting of the eleventh chapter of Kid Icarus which features the Eggplant Wizard as an enemy.
 * The music track represents the musical themes of Kid Icarus, which first features the Eggplant Wizard as an enemy.
 * The Food item and the Attack Power ↓ and Defense ↓ rules reference the Eggplant Wizard's ability to transform Pit into an eggplant, which prevents him from attacking and renders him helpless.
 * This spirit's KOs Heal Damage ability further references the Eggplant Wizard's ability to transform Pit into an eggplant, which can be removed by visiting the fortress hospital in Kid Icarus.
 * 722
 * 1,900
 * Dracula's Castle
 * N/A
 * •Only certain Pokémon will emerge from Poké Balls (Ditto)
 * Spirit Battle inspiration:
 * The purple Palutena represents Pseudo-Palutena, the false doppelganger of Palutena with a purple color scheme.
 * The stage and music track represents the castle room in the twenty-fourth chapter of Kid Icarus: Uprising, which features the boss battle against Pseudo-Palutena.
 * The Ditto Poké Ball Pokémon's ability reference the boss battle against Pseudo-Palutena, who initially appeared as the real Palutena until she reveals her true face.
 * Spirit Battle inspiration:
 * The purple Palutena represents Pseudo-Palutena, the false doppelganger of Palutena with a purple color scheme.
 * The stage and music track represents the castle room in the twenty-fourth chapter of Kid Icarus: Uprising, which features the boss battle against Pseudo-Palutena.
 * The Ditto Poké Ball Pokémon's ability reference the boss battle against Pseudo-Palutena, who initially appeared as the real Palutena until she reveals her true face.
 * The Ditto Poké Ball Pokémon's ability reference the boss battle against Pseudo-Palutena, who initially appeared as the real Palutena until she reveals her true face.
 * This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes Palutena's form during her boss battle until her true appearance is revealed during the second phase.
 * 723
 * • (Moveset 1232, Viridi Wig, Viridi Outfit, High Voice Type 6) •Giant
 * 13,700
 * Reset Bomb Forest
 * N/A
 * •Defeat the main fighter to win •The enemy's special moves have increased power •Timed battle (0:55)
 * Spirit Battle inspiration:
 * The Mii Swordfighter's costume represents Viridi, the Goddess of Nature who carries a large staff.
 * The white Giant Kirby minion represents, Viridi's giant rock minion who features a round body and a white color scheme.
 * The stage and music track represent the main setting of the eleventh chapter of Kid Icarus: Uprising which features Viridi's first appearance in the game, who appears as a background character.
 * The 55 second time limit references the events of the eleventh chapter of Kid Icarus: Uprising where Viridi drops a on the clashing human armies, which happens in the first 55 seconds of the chapter.
 * Kirby's favored Stone references Cragalanche's stone body and usage of ground slam attacks during its boss battle in the eleventh chapter of Kid Icarus: Uprising.
 * The white Giant Kirby minion represents, Viridi's giant rock minion who features a round body and a white color scheme.
 * The stage and music track represent the main setting of the eleventh chapter of Kid Icarus: Uprising which features Viridi's first appearance in the game, who appears as a background character.
 * The 55 second time limit references the events of the eleventh chapter of Kid Icarus: Uprising where Viridi drops a on the clashing human armies, which happens in the first 55 seconds of the chapter.
 * Kirby's favored Stone references Cragalanche's stone body and usage of ground slam attacks during its boss battle in the eleventh chapter of Kid Icarus: Uprising.
 * This spirit's Support type references Viridi's role in Kid Icarus: Uprising by aiding Pit and Dark Pit in their quest to defeat the Underworld Army.
 * This spirit's Attack type and Metal Killer ability further reference Viridi's attack on humanity for destroying nature by dropping the Reset Bomb on the armies.
 * In World of Light, the Viridi spirit is located in the shrouded forest area in the Light Realm, referencing Viridi's association with nature.
 * Viridi, Kirby, and the Mii Swordfighter's Voice Type 6 all share the same Japanese voice actress, Makiko Ōmoto.
 * 725
 * • Team ×6
 * 1,800
 * Reset Bomb Forest (forest)
 * •Item: Super Scope
 * •The enemy is easily distracted by items •The enemy starts the battle with a Super Scope •Defeat an army of fighters
 * The red Pac-Man Team's six fighters represent the six spherical sections on Lurchthorn's body, which feature a yellow color scheme.
 * The stage and music track represent the Reset Bomb Forest, the main setting of the eleventh chapter of Kid Icarus: Uprising which feature the Lurchthorn as an enemy, who appears as a stage hazard.
 * Pac-Man starting off with a Super Scope reference the energy sphere projectiles launched from Lurchthorn's spherical sections.
 * 726
 * 4,300
 * Coliseum (Ω form)
 * N/A
 * •The enemy has super armor but moves slower •The enemy's smash attacks have increased power •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The black Ike represents Magnus, a muscular mercenary wearing a black outfit who wields a large blade in battle.
 * The stage and music track represents the town in the eighteenth chapter of Kid Icarus: Uprising, which features Magnus as a playable character.
 * The battle conditions reference Magnus' slow mobility, which is made up for by his raw power in his swordplay, which can defeat multiple enemies with minimal effort.
 * 4,300
 * Coliseum (Ω form)
 * N/A
 * •The enemy has super armor but moves slower •The enemy's smash attacks have increased power •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The black Ike represents Magnus, a muscular mercenary wearing a black outfit who wields a large blade in battle.
 * The stage and music track represents the town in the eighteenth chapter of Kid Icarus: Uprising, which features Magnus as a playable character.
 * The battle conditions reference Magnus' slow mobility, which is made up for by his raw power in his swordplay, which can defeat multiple enemies with minimal effort.
 * The stage and music track represents the town in the eighteenth chapter of Kid Icarus: Uprising, which features Magnus as a playable character.
 * The battle conditions reference Magnus' slow mobility, which is made up for by his raw power in his swordplay, which can defeat multiple enemies with minimal effort.
 * This spirit's Attack type and Sword Attack ↑ ability further references Magnus' strength in his swordplay, which can easily defeat multiple enemies with minimal effort.
 * In World of Light, the Magnus spirit is featured on Galeem's side of the Final Battle map while the Thanatos spirit is featured across from him on Dharkon's side, referencing how both characters are affiliated with Pit with opposing roles, with Magnus serving as Pit's ally.
 * 727
 * 7,500
 * Palutena's Temple (Battlefield form)
 * N/A
 * •The enemy is easily distracted by items
 * The grey King Dedede represents Dyntos, the God of Forge who carries a large hammer and features a grey color scheme.
 * The stage represents Dyntos' Workshop, the main setting of the twenty-fourth chapter of Kid Icarus: Uprising, which features structures similar to Palutena's Temple.
 * The battle condition references Dyntos' abilities to create and wield weapons, which includes blades, clubs, and explosive cannons.
 * 728
 * 1,700
 * Skyworld
 * •Item Tidal Wave
 * •The enemy's kicks and knee strikes have increased power •The enemy favors side smash attacks •Certain items will appear in large numbers after a little while
 * Spirit Battle inspiration:
 * Zero Suit Samus's blue Casual Outfit represents the Mimicutie, a treasure chest-shaped enemy who features feminine legs and a blue color scheme.
 * The stage and music track each represent Palutena's Temple and the Space-Pirate Ship, two different levels featured in the Mimicutie's debut game, Kid Icarus: Uprising.
 * The Crate items reference the Mimicutie's ability to drop items after it is attacked and destroyed.
 * Zero Suit Samus starting off with increased move speed and battle conditions reference the Mimicutie's quick movements and usage of swift kicking attacks.
 * 1,700
 * Skyworld
 * •Item Tidal Wave
 * •The enemy's kicks and knee strikes have increased power •The enemy favors side smash attacks •Certain items will appear in large numbers after a little while
 * Spirit Battle inspiration:
 * Zero Suit Samus's blue Casual Outfit represents the Mimicutie, a treasure chest-shaped enemy who features feminine legs and a blue color scheme.
 * The stage and music track each represent Palutena's Temple and the Space-Pirate Ship, two different levels featured in the Mimicutie's debut game, Kid Icarus: Uprising.
 * The Crate items reference the Mimicutie's ability to drop items after it is attacked and destroyed.
 * Zero Suit Samus starting off with increased move speed and battle conditions reference the Mimicutie's quick movements and usage of swift kicking attacks.
 * The Crate items reference the Mimicutie's ability to drop items after it is attacked and destroyed.
 * Zero Suit Samus starting off with increased move speed and battle conditions reference the Mimicutie's quick movements and usage of swift kicking attacks.
 * This spirit's Shield type references the Mimicutie's blue color scheme.
 * This spirit's Foot Attack ↑ ability further references Mimicutie's usage of swift kick attacks.
 * In World of Light, the Mimicutie spirit battle is located in the Treasure Chest, referencing how the Mimicutie can take the appearance of a treasure chest until they are approached by the player.
 * In World of Light, the Mimicutie spirit is located in the Temple of Light map, where the design and the music track is based on Palutena's Temple, the main setting of the eighteenth chapter in Kid Icarus: Uprising, which features Mimicutie as an enemy.
 * }

Trivia

 * The Daybreak spirit is the only spirit obtained through a challenge to lack a Spirit Battle.