List of spirits (Game & Watch series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia:
 * 690
 * 3,900
 * Flat Zone X (hazards off)
 * •Item: Balls
 * •The enemy favors grabs and throws •The enemy's throwing-type items have increased power
 * Spirit Battle inspiration:
 * Mr. Game & Watch's grabs and throws is based on Ball.
 * The minion fighters' spherical shape and the Ball item represents the three balls juggled by the character in Ball.
 * •The enemy favors grabs and throws •The enemy's throwing-type items have increased power
 * Spirit Battle inspiration:
 * Mr. Game & Watch's grabs and throws is based on Ball.
 * The minion fighters' spherical shape and the Ball item represents the three balls juggled by the character in Ball.
 * The minion fighters' spherical shape and the Ball item represents the three balls juggled by the character in Ball.
 * This spirit's Support type further references how Mr. Game & Watch's grabs and throws is based on Ball.
 * This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on Ball.
 * This spirit's Thrown Items ↑ ability references the game of Ball where the player must juggle the balls without letting any of them fall on the ground.
 * In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by orbs with opposing elements, with Mr. Game & Watch juggling the balls being empowered by orbs of darkness.
 * 691
 * • Team ×4
 * 4,100
 * Flat Zone X
 * •Item: Special Flag
 * •Timed battle (2:00) •The enemy favors up tilt attacks
 * Spirit Battle inspiration:
 * Mr. Game & Watch's up tilt attack is based on Flagman.
 * The Special Flag item represents the flags held by the character in Flagman.
 * The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in Flagman.
 * Spirit Battle inspiration:
 * Mr. Game & Watch's up tilt attack is based on Flagman.
 * The Special Flag item represents the flags held by the character in Flagman.
 * The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in Flagman.
 * This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on Flagman.
 * This spirit's Grab type references the flags the character from Flagman is often seen holding.
 * 692
 * • Team ×4
 * 9,800
 * Flat Zone X (hazards off)
 * N/A
 * •The enemy's up special has increased power •Timed battle (1:00)
 * Spirit Battle inspiration:
 * Mr. Game & Watch's up special is based on Fire.
 * The stage's layout is based on Fire, which features the characters from the game as stage elements.
 * Spirit Battle inspiration:
 * Mr. Game & Watch's up special is based on Fire.
 * The stage's layout is based on Fire, which features the characters from the game as stage elements.
 * The stage's layout is based on Fire, which features the characters from the game as stage elements.
 * This spirit's Support and Attack types further reference how Mr. Game & Watch's up special attack is based on Fire.
 * This spirit's Lava-Floor Immunity ability references the game of Fire where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of them fall on the ground.
 * 693
 * • Team ×8
 * 9,400
 * Flat Zone X (hazards off)
 * N/A
 * •The enemy favors side specials •Defeat an army of fighters
 * Spirit Battle inspiration:
 * Mr. Game & Watch's side special is based on Judge.
 * •The enemy favors side specials •Defeat an army of fighters
 * Spirit Battle inspiration:
 * Mr. Game & Watch's side special is based on Judge.
 * Mr. Game & Watch's side special is based on Judge.
 * This spirit's Support and Attack types further reference how Mr. Game & Watch's side special attack is based on Judge.
 * This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the Super Smash Bros. series.
 * 694
 * 3,900
 * Flat Zone X
 * •Item Tidal Wave •Item: Pitfall
 * •The enemy favors down tilt attacks •Items will be pulled toward the enemy •Certain items will appear in large numbers
 * Spirit Battle inspiration:
 * Mr. Game & Watch's down tilt attack is based on Manhole.
 * The stage's layout features the character from Manhole as a stage hazard.
 * The Pitfall items reference the many pitfalls appearing in Manhole.
 * Spirit Battle inspiration:
 * Mr. Game & Watch's down tilt attack is based on Manhole.
 * The stage's layout features the character from Manhole as a stage hazard.
 * The Pitfall items reference the many pitfalls appearing in Manhole.
 * The Pitfall items reference the many pitfalls appearing in Manhole.
 * This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on Manhole.
 * This spirit's Shield type and Bury Immunity ability references the gameplay of Manhole where the player must fill up the pitfalls to prevent pedestrians from falling in.
 * 696
 * 3,600
 * Flat Zone X (Lion)
 * N/A
 * •Take your strongest team into this no-frills battle
 * Spirit Battle inspiration:
 * Mr. Game & Watch references how his side tilt attack is based on Lion.
 * The Incineroar minion fighter represents the Lion from the titular game.
 * The stage's layout is based on the main setting of Lion, which features the Lion Tamers from the game.
 * Spirit Battle inspiration:
 * Mr. Game & Watch references how his side tilt attack is based on Lion.
 * The Incineroar minion fighter represents the Lion from the titular game.
 * The stage's layout is based on the main setting of Lion, which features the Lion Tamers from the game.
 * The stage's layout is based on the main setting of Lion, which features the Lion Tamers from the game.
 * This spirit's Shield type references the game of Lion where the player must prevent the caged Lion from escaping.
 * 700
 * • •  •Morton  •
 * 1,700
 * Flat Zone X (hazards off)
 * N/A
 * •The enemy favors back air attacks
 * Spirit Battle inspiration:
 * Mr. Game & Watch's back air attack is based on Turtle Bridge.
 * The minions represent the turtles appearing in Turtle Bridge.
 * Spirit Battle inspiration:
 * Mr. Game & Watch's back air attack is based on Turtle Bridge.
 * The minions represent the turtles appearing in Turtle Bridge.
 * The minions represent the turtles appearing in Turtle Bridge.
 * This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on Turtle Bridge.
 * This spirit's Green Shell Equipped ability references the turtle shells the player jumps on in Turtle Bridge
 * This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in Turtle Bridge are living creatures.
 * 701
 * • Team ×4
 * 2,100
 * Flat Zone X
 * N/A
 * •The enemy favors side smash attacks
 * Spirit Battle inspiration:
 * Mr. Game & Watch's side smash attack is based on Fire Attack.
 * •The enemy favors side smash attacks
 * Spirit Battle inspiration:
 * Mr. Game & Watch's side smash attack is based on Fire Attack.
 * Mr. Game & Watch's side smash attack is based on Fire Attack.
 * This spirit's Shield type references the game of Fire Attack where the player must prevent the invading forces from burning down the fortress.
 * 702
 * • Team ×4
 * 3,900
 * Flat Zone X (Oil Panic)
 * •Slippery Stage
 * •The stage's platforms are very slippery
 * Spirit Battle inspiration:
 * Mr. Game & Watch references how his down special is based on Oil Panic
 * The stage's layout is based on the main setting of Oil Panic.
 * The Slippery Stage rule references the slippery nature of oil.
 * Spirit Battle inspiration:
 * Mr. Game & Watch references how his down special is based on Oil Panic
 * The stage's layout is based on the main setting of Oil Panic.
 * The Slippery Stage rule references the slippery nature of oil.
 * This spirit's Support type references how Mr. Game & Watch's down special is based on Oil Panic.
 * This spirit's Shield type references the game of Oil Panic where the player must prevent the oil from dripping onto the burners in the gas station.
 * This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil.
 * }

Trivia

 * As with 's forward smash, the feather from the Fire Attack spirit was removed with the 1.1.0 update.
 * The, , and universes are the only universes whose spirit battles all have the same character as the main enemy, with Game & Watch's being Mr. Game & Watch.
 * However, the universe is the only one of the three whose spirit battles feature different fighters as minions.
 * All of the non-Fighter spirits are fought on Flat Zone X.
 * Since the Flagman's spirit battle spawns Special Flags, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using Kamikazee.
 * All three of the primary spirits are Shield-type.