User talk:Alex the weeb/SSE Sub-difficulties

Data
I messed around with a memory viewer and found some numbers through trial and error (https://docs.google.com/spreadsheets/d/1bGyr2REjLc1ThWJ6q-lUz1wauBXq9JgExkCVEQfewD4/edit?usp=sharing). The first value ended up being some kind of stat modifier (setting it high resulted in a Primid doing tons of damage and moving very fast), not sure what the second is, and the third was a Primid's HP (first and second turned out to be a specific Primid's values). I did find a value for difficulty directly (4=Intense, 3=Very Hard, etc.), but it turned into garbage data after a continue. Tried to find another value that was just the difficulty, but the ones I listed were the only reliable ones. Thought it may be useful in some way (Only tested The Forest room 1 just so you know). --CanvasK (talk) 16:06, November 8, 2023 (EST)
 * I see. Incidentally, are you able to look at the resistances of enemies in SSE? There's missing data for Mites, as the data on the page only shows green Mites, while red Mites resist fire and yellow Mites resist electricity.  Alex the  Weeb  11:09, November 9, 2023 (EST)
 * Should be able to. I'll probably try BrawlCrate first since it has names for things; the memory viewer doesn't have names and showed values for a specific Primid, so using that would likely end up with wasted time looking at a Shaydas. It may be a bit til I can get back to you on it since I have quite a bit going on the next couple days. --CanvasK (talk) 11:40, November 9, 2023 (EST)
 * Turns out BrawlCrate doesn't decode the enemy ARC files. The game only loads the data for a few enemies regardless of stage (mainly Primids) so a level is needed with that enemy to get its data into memory. After doing that and finding were the enemy's parameters are, I've found... nothing; all of the Mites seemingly use the same parameter file. Checked the last room of The Forest (which has both yellow and reds) and BrawlCrate only shows one Mite file. I did end up finding a Mite's HP and found that red Mites lost 0.1 HP from Mario's Fireball while yellow Mites lost 2.5. --CanvasK (talk) 21:48, November 14, 2023 (EST)
 * That's strange. Clearly the red Mite is resisting fire attacks, but apparently they use the same resistance parameters as the other Mites. Something else must be going on then... Alex the  Weeb  13:53, November 16, 2023 (EST)