Mario (SSB)/Up tilt

Overview
Mario delivers an uppercut, dealing 10% damage. It has above average knockback for an up tilt, but its primary use is as a combo move. At lower percentages it can chain into itself, though it is laggy compared to up tilts such as, , or. Because of its high ending lag, the move is unsafe on shield and on hit at lower percents. At around 50% it can lead into an. At percentages around 70% it can lead into an aerial such as a or  (both of which can either be used to set up an edgeguard or, at high enough percentages, simply KO), a → combo to rack up damage, or an up aerial on its own during a chain of up aerials.

Hitboxes

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