Donkey Kong (SSB4)/Down throw

Overview
Donkey Kong slams the opponent downwards, launching them slightly forwards. Tied with cargo down throw for the least damage out of all of Donkey Kong's throws, at 7%. It has very low knockback, but high endlag to where true followups are impossible, however the throw can lead into tech chase situations at low percent, or combo into a dash attack at very low percents when the opponent misses the tech. Otherwise, the throw serves very little purpose, as cargo throw is overall much better for combos.

Throw data

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Timing
The speed of this throw depends on the opponent's weight.

!Invincible
 * 1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18


 * }


 * rowspan=2|Min (Jigglypuff)


 * rowspan=2|Baseline
 * rowspan=2|Baseline


 * rowspan=2|Max (Bowser)
 * rowspan=2|Max (Bowser)