List of spirits (Fire Emblem series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate. As part of Challenger Pack 5, several more spirits were added alongside as part of the Version 7.0.0 update.

Spirit Battles
Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: -Other trivia: -Other trivia: -Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia:
 * 620
 * 13,500
 * Temple (Battlefield form)
 * •Hazard: Heavy Wind
 * •Dangerously high winds are in effect •The enemy has increased move speed and reduced weight
 * Spirit Battle inspiration:
 * The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
 * The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
 * The stage and the battle conditions reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Caeda recruits another character into Marth's party.
 * Spirit Battle inspiration:
 * The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
 * The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
 * The stage and the battle conditions reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Caeda recruits another character into Marth's party.
 * This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
 * 621
 * 3,600
 * Castle Siege (Throne Room)
 * N/A
 * •The enemy starts with damage but is more powerful •The enemy starts with damage but has increased defense •The enemy doesn't like to jump
 * Spirit Battle inspiration:
 * The red-and-violet Ganondorf represents Jaden, an elderly Paladin who wears a set of red armor with a cape.
 * The music track is based on the theme song from Fire Emblem: Mystery of the Emblem, which features Jagen as a party member.
 * The battle conditions reference Jagen's Paladin class, which features high attack and resistance stats early on in Shadow Dragon.
 * Ganondorf starting off with 60% damage references Jagen's role as a crutch character, where he weakens throughout the events of Shadow Dragon.
 * Spirit Battle inspiration:
 * The red-and-violet Ganondorf represents Jaden, an elderly Paladin who wears a set of red armor with a cape.
 * The music track is based on the theme song from Fire Emblem: Mystery of the Emblem, which features Jagen as a party member.
 * The battle conditions reference Jagen's Paladin class, which features high attack and resistance stats early on in Shadow Dragon.
 * Ganondorf starting off with 60% damage references Jagen's role as a crutch character, where he weakens throughout the events of Shadow Dragon.
 * This spirit's Shield type further references Jagen's Paladin class, which features high defense and resistance stats.
 * 622
 * • (120 HP)
 * 2,400
 * Castle Siege (hazards off)
 * •Defense ↑
 * •The enemy has super armor but moves slower •Stamina battle •The enemy has increased defense
 * Spirit Battle inspiration:
 * The blue King K. Rool represents Draug, a knight who wears a large set of blue armor.
 * The music track is based on the theme song from Fire Emblem: Mystery of the Emblem, which features Draug as a party member.
 * The Defense ↑ rule and the first battle condition reference Draug's Knight class, which features a high defense stat and low movement and speed stats.
 * Spirit Battle inspiration:
 * The blue King K. Rool represents Draug, a knight who wears a large set of blue armor.
 * The music track is based on the theme song from Fire Emblem: Mystery of the Emblem, which features Draug as a party member.
 * The Defense ↑ rule and the first battle condition reference Draug's Knight class, which features a high defense stat and low movement and speed stats.
 * This spirit's Shield type and Weight ↑ ability further reference Draug's Knight class, which features a high defense stat and low movement and speed.
 * In World of Light, the Draug spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies appearing in in Block 5 of Castlevania.
 * 623
 * • (30 HP)
 * 2,500
 * Temple
 * N/A
 * •Timed stamina battle (1:30) •The enemy tends to avoid conflict •The enemy heals over time
 * Spirit Battle inspiration:
 * The blue Kirby represents Wrys, a magic-classed character who features a round bald head and wears blue robes.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Wrys as a party member.
 * The battle conditions reference Wrys' Curate class, which allows him to restore a party member's HP, but prevents him from attacking enemies.
 * Spirit Battle inspiration:
 * The blue Kirby represents Wrys, a magic-classed character who features a round bald head and wears blue robes.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Wrys as a party member.
 * The battle conditions reference Wrys' Curate class, which allows him to restore a party member's HP, but prevents him from attacking enemies.
 * This spirit's Support type references Wrys' role as a member of Marth's party in the Archanea timeline.
 * This spirit's Shield type and Aura Resist ↑ ability reference how Wrys' Curate class features a high resistance against magical attacks.
 * This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the healing staves used by Wrys.
 * 624
 * • ×2
 * 1,800
 * Wuhu Island (Swaying Bridge)
 * N/A
 * •The enemy favors neutral specials
 * Spirit Battle inspiration:
 * The blue and yellow Simons's Axe each represent Barst, Cord, and Bord, a trio of muscular Fighters who wear headbands and sleeveless tunics, and wields axes in battle.
 * The stage represents Galder Harbor, the bridged seaside area in the second chapter of Fire Emblem: Shadow Dragon, which first features Barst, Cord, and Bord as party members.
 * Spirit Battle inspiration:
 * The blue and yellow Simons's Axe each represent Barst, Cord, and Bord, a trio of muscular Fighters who wear headbands and sleeveless tunics, and wields axes in battle.
 * The stage represents Galder Harbor, the bridged seaside area in the second chapter of Fire Emblem: Shadow Dragon, which first features Barst, Cord, and Bord as party members.
 * The stage represents Galder Harbor, the bridged seaside area in the second chapter of Fire Emblem: Shadow Dragon, which first features Barst, Cord, and Bord as party members.
 * This spirit's Attack type references Bord, Cord, and Barst's high strength stats and their usage of axes in battle.
 * In World of Light, the Bord & Cord & Barst spirit is located on a bridge over the waterfall at the wester forest area in the Light Realm, similar to the stage's setting.
 * 625
 * • (140 HP)
 * 3,700
 * Castle Siege (Throne Room)
 * N/A
 * •The enemy can unleash powerful critical hits at random •Stamina battle •The enemy's battering items have increased power
 * Spirit Battle inspiration:
 * The red Marth starting off with a Killing Edge represents Navarre, a swordsman who wears a red tunic and wields two Killing Edges in battle.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Navarre is recruited into Marth's party.
 * The battle conditions reference Navarre's Myrmidion class, which features a high skill stat with a high chance of inflicting critical hits.
 * Spirit Battle inspiration:
 * The red Marth starting off with a Killing Edge represents Navarre, a swordsman who wears a red tunic and wields two Killing Edges in battle.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Navarre is recruited into Marth's party.
 * The battle conditions reference Navarre's Myrmidion class, which features a high skill stat with a high chance of inflicting critical hits.
 * This spirit's Support type references Navarre's role as a member of Marth's party in the Archanea timeline.
 * This spirit's Attack type and Killing Edge Equipped ability further references how Navarre is armed with a Killing Edge.
 * 626
 * 1,700
 * Castle Siege
 * N/A
 * •The enemy's magic attacks have increased power •The enemy favors special moves
 * Spirit Battle inspiration:
 * The blue Robin represents Merric, a Mage who wears blue clothes and wields a powerful magical tome in battle.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Merric as a party member.
 * The first battle condition references Merric's tome,, which allows him to use magical attacks with a high might stat.
 * Spirit Battle inspiration:
 * The blue Robin represents Merric, a Mage who wears blue clothes and wields a powerful magical tome in battle.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Merric as a party member.
 * The first battle condition references Merric's tome,, which allows him to use magical attacks with a high might stat.
 * The first battle condition references Merric's tome,, which allows him to use magical attacks with a high might stat.
 * This spirit's Support type references Merric's role as a member of Marth's party in the Archanea timeline.
 * This spirit's Aura Attack ↑ ability further references Merric's tome, Excalibur, which allows him to use magical attacks with a high might stat.
 * 627
 * 3,500
 * Skyworld
 * N/A
 * •The enemy has increased jump power •The enemy has increased move speed
 * Spirit Battle inspiration:
 * The white-and-red-haired Lucina represents Minerva, a princess who features red hair and uses a bladed weapon in battle.
 * The green Charizard minion represents Minerva's green winged wyvern, who breathes fire and serves as her flying mount.
 * The stage and the battle conditions reference Mineva's Dracoknight class, which features a high speed stat and allows her to fly over the battlefield.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Minerva is recruited into Marth's party.
 * Spirit Battle inspiration:
 * The white-and-red-haired Lucina represents Minerva, a princess who features red hair and uses a bladed weapon in battle.
 * The green Charizard minion represents Minerva's green winged wyvern, who breathes fire and serves as her flying mount.
 * The stage and the battle conditions reference Mineva's Dracoknight class, which features a high speed stat and allows her to fly over the battlefield.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Minerva is recruited into Marth's party.
 * This spirit's Shield type references Minerva's Dracoknight class, which features a high defense stat.
 * This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the axe used by Minerva.
 * 628
 * 4,100
 * Temple (Battlefield form)
 * •Hazard: Zap Floor
 * •The floor is electrified •The enemy's magic attacks have increased power
 * Spirit Battle inspiration:
 * The pink Robin represents Linde, a female Mage who wears pink clothes and wields a powerful magical tome in battle.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Linde as a party member.
 * The Zap Floor hazard references, a default tome used by Linde in Shadow Dragon, which allows her to use lightning magic.
 * Spirit Battle inspiration:
 * The pink Robin represents Linde, a female Mage who wears pink clothes and wields a powerful magical tome in battle.
 * The music track is based on the theme songs from Fire Emblem: Shadow Dragon, which first features Linde as a party member.
 * The Zap Floor hazard references, a default tome used by Linde in Shadow Dragon, which allows her to use lightning magic.
 * The Zap Floor hazard references, a default tome used by Linde in Shadow Dragon, which allows her to use lightning magic.
 * This spirit's Support type references Linde's role as a member of Marth's party in the Archanea timeline.
 * This spirit's Bob-omb Equipped ability references, a default tome used by Linde in Shadow Dragon, which allows her to throw an explosive fireball.
 * 629
 * 8,900
 * Skyworld (clouds only)
 * N/A
 * •The enemy can unleash powerful critical hits at random •The enemy has an extra midair jump
 * Spirit Battle inspiration:
 * The green, navy, and white Lucina fighters each represent the three Pegasus Sisters: the green-haired, the blue-haired , and the red-haired.
 * The stage and the second battle condition reference the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
 * The music track is based on the theme songs from Fire Emblem: Mystery of the Emblem, which features the Pegasus Sisters as party members.
 * The first battle condition references the Pegasus Sisters' ability to unleash a powerful if they surround a single enemy in a triangle formation.
 * Spirit Battle inspiration:
 * The green, navy, and white Lucina fighters each represent the three Pegasus Sisters: the green-haired, the blue-haired , and the red-haired.
 * The stage and the second battle condition reference the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
 * The music track is based on the theme songs from Fire Emblem: Mystery of the Emblem, which features the Pegasus Sisters as party members.
 * The first battle condition references the Pegasus Sisters' ability to unleash a powerful if they surround a single enemy in a triangle formation.
 * This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
 * In World of Light, the Pegasus Sisters spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
 * 630
 * 3,700
 * Spear Pillar (hazards off)
 * •Assist Trophy Enemies (Tiki)
 * •Hostile assist trophies will appear
 * Spirit Battle inspiration:
 * The blue Marth is based on his appearance in Fire Emblem: Shadow Dragon where he befriends Tiki, who appears as the Assist Trophy enemy.
 * The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of Shadow Dragon, which first features Tiki as a party member.
 * •Hostile assist trophies will appear
 * Spirit Battle inspiration:
 * The blue Marth is based on his appearance in Fire Emblem: Shadow Dragon where he befriends Tiki, who appears as the Assist Trophy enemy.
 * The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of Shadow Dragon, which first features Tiki as a party member.
 * The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of Shadow Dragon, which first features Tiki as a party member.
 * This spirit's Neutral type references Tiki's status as an unwilling enemy and later party member in Shadow Dragon.
 * 632
 * 4,200
 * Temple
 * N/A
 * •Defeat the main fighter to win •The enemy tends to avoid conflict •The enemy heals over time
 * Spirit Battle inspiration:
 * The cyan Palutena represents Nyna, a magic-classed young woman who is dressed in blue elegant robes.
 * The grey Ganondorf minion represents Nyna's husband,, a Paladin who wears white clothes and is later corrupted into an enemy.
 * The stage represents the palace of Pales, the capital of Archanea where Nyna serves as the monarch in the Archanea timeline.
 * The battle conditions references Nyna's pacifistic personality and her Bishop class, which allows her to restore a party member's HP.
 * Ganondorf starts off with increased move speed, referencing Hardin's high speed stat growth, which allows him to perform multiple attacks in a single round of combat.
 * The cyan Palutena represents Nyna, a magic-classed young woman who is dressed in blue elegant robes.
 * The grey Ganondorf minion represents Nyna's husband,, a Paladin who wears white clothes and is later corrupted into an enemy.
 * The stage represents the palace of Pales, the capital of Archanea where Nyna serves as the monarch in the Archanea timeline.
 * The battle conditions references Nyna's pacifistic personality and her Bishop class, which allows her to restore a party member's HP.
 * Ganondorf starts off with increased move speed, referencing Hardin's high speed stat growth, which allows him to perform multiple attacks in a single round of combat.
 * This spirit's Support type references Nyna's role as a member of Marth's party in the Archanea timeline.
 * This spirit's Poison Damage Reduced ability further references Nyna's Bishop class, which allows her to restore a party member's HP in battle.
 * 633
 * 9,200
 * Arena Ferox
 * •Health Recovery
 * •The enemy's melee weapons have increased power •The enemy can unleash powerful critical hits at random •The enemy is healed significantly when the enemy's at high damage
 * Spirit Battle inspiration:
 * Marth's black costume is based on Camus, a Paladin who wears a black outfit and wields a bladed weapon in battle.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Camus is recruited into Marth's party.
 * The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in Shadow Dragon but recovers in later Archanea games.
 * The battle conditions references Camus's spear,, which deals damage with a high skill set and subsequent critical rates.
 * Spirit Battle inspiration:
 * Marth's black costume is based on Camus, a Paladin who wears a black outfit and wields a bladed weapon in battle.
 * The music track is based on the recruitment theme song of Fire Emblem: Shadow Dragon, which plays when Camus is recruited into Marth's party.
 * The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in Shadow Dragon but recovers in later Archanea games.
 * The battle conditions references Camus's spear,, which deals damage with a high skill set and subsequent critical rates.
 * This spirit's Shield type further references Camus' Paladin class, which features high defense and resistance stats.
 * 635
 * • (140 HP)
 * 3,600
 * Castle Siege (Underground Cavern)
 * •Giant
 * •The enemy is giant after a little while •Stamina battle
 * Spirit Battle inspiration:
 * The blue Ridley represents Medeus, an antagonist whose true form is revealed to be a dragon.
 * The blue Ridley's costume and the Giant rule references Medeus' evolution into the giant Shadow Dragon in Fire Emblem: Mystery of the Emblem
 * The stage references Medeus' earth dragon species, who feature the ability to burrow and move underground in Mystery of the Emblem.
 * Spirit Battle inspiration:
 * The blue Ridley represents Medeus, an antagonist whose true form is revealed to be a dragon.
 * The blue Ridley's costume and the Giant rule references Medeus' evolution into the giant Shadow Dragon in Fire Emblem: Mystery of the Emblem
 * The stage references Medeus' earth dragon species, who feature the ability to burrow and move underground in Mystery of the Emblem.
 * This spirit's Lava-Floor Resist ability further references the earth dragon's ability to burrow underground, which are known for featuring lava and magma.
 * In World of Light, the Medeus spirit is located at the volcano area in the Light Realm, similar to the stage's setting.
 * 636
 * 2,700
 * Unova Pokémon League (Battlefield form)
 * •Hazard: Slumber Floor
 * •The floor is sleep-inducing •Timed battle (1:30) •The enemy favors down specials
 * Spirit Battle inspiration:
 * The green Robin represents Gharnef, a Sorcerer who wears a green cloak, wields a powerful magical tome, and is associated with an evil dragon.
 * The stage represents the temple of Thabes, an abandoned city which serves as Gharnef's hideout in Fire Emblem: Shadow Dragon.
 * The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki to defend the Fane of Raman in the nineteenth chapter of Shadow Dragon.
 * The timed battle condition references Gharnef's boss battle in the fifteenth chapter of Shadow Dragon, which he will retreat from after the sixth turn.
 * Robin's favored Nosferatu references, a magic tome wielded by Gharnef, which allows the wielder to use dark magic spells.
 * The green Robin represents Gharnef, a Sorcerer who wears a green cloak, wields a powerful magical tome, and is associated with an evil dragon.
 * The stage represents the temple of Thabes, an abandoned city which serves as Gharnef's hideout in Fire Emblem: Shadow Dragon.
 * The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki to defend the Fane of Raman in the nineteenth chapter of Shadow Dragon.
 * The timed battle condition references Gharnef's boss battle in the fifteenth chapter of Shadow Dragon, which he will retreat from after the sixth turn.
 * Robin's favored Nosferatu references, a magic tome wielded by Gharnef, which allows the wielder to use dark magic spells.
 * This spirit's Support type references Gharnef's role as Medeus's servant in the Archanea timeline.
 * This spirit's Fire & Explosion Attack ↑ ability references Gharnef's usage of Imhullu, which allows him to use an explosive dark magic attack on his enemies.
 * 637
 * 2,500
 * Skyloft (hazards off)
 * N/A
 * •Timed battle (1:00) •The enemy tends to avoid conflict
 * Spirit Battle inspiration:
 * The cyan male and pink female Villagers each represent Alm and Celica, who first appear as children in Fire Emblem Echoes: Shadows of Valentia.
 * The stage represents Alm and Celica's home village of Ram, which serves as the main setting of the prologue battle of Shadows of Valentia.
 * The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of Shadows of Valentia.
 * Spirit Battle inspiration:
 * The cyan male and pink female Villagers each represent Alm and Celica, who first appear as children in Fire Emblem Echoes: Shadows of Valentia.
 * The stage represents Alm and Celica's home village of Ram, which serves as the main setting of the prologue battle of Shadows of Valentia.
 * The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of Shadows of Valentia.
 * The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of Shadows of Valentia.
 * This spirit's Neutral type reference how Alm and Celica each grow up into Fighter and Priestess class characters in Shadows of Valentia
 * 639
 * 3,800
 * Arena Ferox
 * •Defense ↑
 * •The enemy has increased defense when the enemy's at high damage
 * Spirit Battle inspiration:
 * Ike's blue costume is based on Sigurd, one of the protagonists of Fire Emblem: Genealogy of the Holy War who wields the legendary sword,.
 * The music track references the, an event where Sigurd perishes at the end of the fifth chapter of Genealogy of the Holy War.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
 * Spirit Battle inspiration:
 * Ike's blue costume is based on Sigurd, one of the protagonists of Fire Emblem: Genealogy of the Holy War who wields the legendary sword,.
 * The music track references the, an event where Sigurd perishes at the end of the fifth chapter of Genealogy of the Holy War.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
 * This spirit's Sword Attack ↑ ability references Sigurd's Lord class, which allows him to use swords in battle.
 * 640
 * 3,700
 * Temple
 * •Attack Power ↓
 * •You have reduced attack power
 * Spirit Battle inspiration:
 * The pink Palutena represents Deirdre, a young woman who wears a pink elegant robe and wields her magical staff,.
 * The music track references the Battle of Belhalla, an event where Deirdre and Sigurd meet for the final time in the fifth chapter of Fire Emblem: Genealogy of the Holy War.
 * The Attack Power ↓ rule references, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
 * Spirit Battle inspiration:
 * The pink Palutena represents Deirdre, a young woman who wears a pink elegant robe and wields her magical staff,.
 * The music track references the Battle of Belhalla, an event where Deirdre and Sigurd meet for the final time in the fifth chapter of Fire Emblem: Genealogy of the Holy War.
 * The Attack Power ↓ rule references, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
 * The Attack Power ↓ rule references, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
 * This spirit's Support type references Deirdre's role as a member of Sigurd's party in Genealogy of the Holy War.
 * This spirit's Trade-Off Attacks ↑ ability references Deirdre's Light Priestess class, which features zero strength and high magic stats.
 * 641
 * 3,600
 * Castle Siege
 * •Defense ↑
 * •The enemy has increased defense when the enemy's at high damage
 * Spirit Battle inspiration:
 * The blue Marth represents Seliph, one of the protagonists of Fire Emblem: Genealogy of the Holy War who wields the legendary sword, Tyrfing.
 * The blue Ike minion represents the spirit of Seliph's deceased father, Sigurd, who appears to his son after defeating his killer,.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
 * Spirit Battle inspiration:
 * The blue Marth represents Seliph, one of the protagonists of Fire Emblem: Genealogy of the Holy War who wields the legendary sword, Tyrfing.
 * The blue Ike minion represents the spirit of Seliph's deceased father, Sigurd, who appears to his son after defeating his killer,.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
 * The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
 * This spirit's Attack type and Sword Attack ↑ ability reference Seliph's Junior Lord class, which allows him to use swords in battle.
 * In World of Light, the Seliph spirit is located on Galeem's side of the Final Battle map, referencing Seliph's epithet, the "Scion of Light".
 * 642
 * 9,300
 * Castle Siege
 * N/A
 * •The enemy can unleash powerful critical hits at random •The enemy heals over time
 * Spirit Battle inspiration:
 * The pink Roy represents Leif, a sword-wielding protagonist who features reddish hair and wears a similar outfit.
 * The stage represents the capital castle of Leonster in the seventh chapter of Fire Emblem: Genealogy of the Holy War, which first features Leif as a party member.
 * The first battle condition references Critical, a combat skill used by Leif in Genealogy of the Holy War, which allows him to perform critical hits.
 * The second battle condition references the effects of, Leif's main weapon in Thracia 776, which allows him to fully restore his own HP.
 * Spirit Battle inspiration:
 * The pink Roy represents Leif, a sword-wielding protagonist who features reddish hair and wears a similar outfit.
 * The stage represents the capital castle of Leonster in the seventh chapter of Fire Emblem: Genealogy of the Holy War, which first features Leif as a party member.
 * The first battle condition references Critical, a combat skill used by Leif in Genealogy of the Holy War, which allows him to perform critical hits.
 * The second battle condition references the effects of, Leif's main weapon in Thracia 776, which allows him to fully restore his own HP.
 * This spirit's Attack type and Sword Attack ↑ ability references Leif's Prince class, which allows him to use swords and features a high strength stat.
 * 643
 * • (120 HP)
 * 2,200
 * Castle Siege (Battlefield form)
 * •Hazard: Lava Floor
 * •The floor is lava •The enemy's explosion and fire attacks have increased power •Stamina battle
 * Spirit Battle inspiration:
 * The green-and-black Robin represents Julius, a Mage who wears a black robe, wields a powerful magic tome, and is associated with an evil dragon.
 * The stage represents the capital castle of Belhalla in the final chapter of Fire Emblem: Genealogy of a Holy War, which features the final boss battle against Julius.
 * The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome,.
 * Spirit Battle inspiration:
 * The green-and-black Robin represents Julius, a Mage who wears a black robe, wields a powerful magic tome, and is associated with an evil dragon.
 * The stage represents the capital castle of Belhalla in the final chapter of Fire Emblem: Genealogy of a Holy War, which features the final boss battle against Julius.
 * The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome,.
 * This spirit's Fire Attack ↑ ability further references Julius' inheritance of powerful fire magic from Arvis, and the usage of his fire tome, Meteor.
 * 644
 * 3,500
 * Gaur Plain (Battlefield form)
 * N/A
 * •The enemy's explosion and fire attacks have increased power •The enemy favors side specials •Reinforcements will appear during the battle
 * Spirit Battle inspiration:
 * The red Palutena represents Lilina, a young magic-classed woman who wears a red tunic.
 * The red Roy minion is based on his appearance in Fire Emblem: The Binding Blade, who serves as the leader of the party that Lilina belongs to.
 * The stage represents the grasslands of Ostia in the tutorial of The Binding Blade, which features Lilina as a party member.
 * Palutena's favored Explosive Flame references Fire, a tome used by Lilina during the tutorials in The Blinding Blade, which allows her to throw an explosive fireball.
 * Spirit Battle inspiration:
 * The red Palutena represents Lilina, a young magic-classed woman who wears a red tunic.
 * The red Roy minion is based on his appearance in Fire Emblem: The Binding Blade, who serves as the leader of the party that Lilina belongs to.
 * The stage represents the grasslands of Ostia in the tutorial of The Binding Blade, which features Lilina as a party member.
 * Palutena's favored Explosive Flame references Fire, a tome used by Lilina during the tutorials in The Blinding Blade, which allows her to throw an explosive fireball.
 * This spirit's Attack type and Fire Attack ↑ ability further reference Fire, a tome used by Lilina during the tutorials in The Blinding Blade.
 * 645
 * 9,400
 * Gaur Plain (Battlefield form)
 * •Attack Power ↑ •Assist Trophy Enemies (Lyn)
 * •Hostile assist trophies will appear •The enemy has increased attack power when the enemy's at high damage •The enemy starts the battle with a Killing Edge
 * Zero Suit Samus' blue Casual Outfit represents Lyn, a female fighter who wears a blue midriff tunic with exposed legs and appears as the Assist Trophy enemy.
 * The stage represents the grasslands of in the prologue of Fire Emblem: The Blazing Blade, which first features Lyn as a party member.
 * Zero Suit Samus starting off with a Killing Edge and the battle conditions reference Lyn's signature weapon, the, a powerful sword which can boost its wielder's critical hit.
 * 647
 * 9,800
 * Castle Siege (Battlefield form)
 * •Easy to Launch •Hazard: Lava Floor
 * •The floor is lava •All fighters are easy to launch after a little while •The enemy's explosion and fire attacks have increased power
 * Spirit Battle inspiration:
 * Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of Fire Emblem: The Blazing Blade who uses a bladed weapon in battle.
 * The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in The Binding Blade.
 * The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade, a weapon used by Eliwood, which increases its wielder's Strength stats.
 * 9,800
 * Castle Siege (Battlefield form)
 * •Easy to Launch •Hazard: Lava Floor
 * •The floor is lava •All fighters are easy to launch after a little while •The enemy's explosion and fire attacks have increased power
 * Spirit Battle inspiration:
 * Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of Fire Emblem: The Blazing Blade who uses a bladed weapon in battle.
 * The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in The Binding Blade.
 * The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade, a weapon used by Eliwood, which increases its wielder's Strength stats.
 * Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of Fire Emblem: The Blazing Blade who uses a bladed weapon in battle.
 * The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in The Binding Blade.
 * The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade, a weapon used by Eliwood, which increases its wielder's Strength stats.
 * This spirit's Fire Attack ↑ ability references Durandal's namesake, the Blazing Blade, and its ability to increase its wielder's Strength stats.
 * 648
 * • (220 HP)
 * 9,700
 * Coliseum
 * N/A
 * •The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The blue Simon's Axe represents Hector, a Lord class character who wears a set of blue armor and uses axes in battle.
 * The battle conditions reference how Hector has the highest strength stats and physical durability in Fire Emblem: The Blazing Blade.
 * Spirit Battle inspiration:
 * The blue Simon's Axe represents Hector, a Lord class character who wears a set of blue armor and uses axes in battle.
 * The battle conditions reference how Hector has the highest strength stats and physical durability in Fire Emblem: The Blazing Blade.
 * The battle conditions reference how Hector has the highest strength stats and physical durability in Fire Emblem: The Blazing Blade.
 * This spirit's Attack type and Unflinching Charged Smashes ability further reference Hector's high attack, defense, and physical durability stats.
 * 649
 * 1,700
 * Coliseum
 * •Defense ↓ •Attack Power ↑
 * •All fighters have reduced defense •All fighters have increased attack power
 * Spirit Battle inspiration:
 * The purple Roy represents Raven, a red-haired Mercenary who wears a dark purple tunic and wields a bladed weapon in battle.
 * The music track is based on the theme songs from Fire Emblem: The Blazing Blade, which features Raven as a party member.
 * The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
 * Spirit Battle inspiration:
 * The purple Roy represents Raven, a red-haired Mercenary who wears a dark purple tunic and wields a bladed weapon in battle.
 * The music track is based on the theme songs from Fire Emblem: The Blazing Blade, which features Raven as a party member.
 * The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
 * The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
 * This spirit's Attack type and Sword Attack ↑ ability reference Raven's Mercenary class, which allows him to use swords.
 * 650
 * 3,400
 * Castle Siege (Battlefield form)
 * N/A
 * •Defeat the main fighter to win •The enemy can use their Final Smash twice in a row •The enemy's FS Meter charges quickly
 * Spirit Battle inspiration:
 * The green Palutena represents Ninian, a young magic-classed woman who wears elegant light green gowns.
 * The green Roy minion represents, the younger brother of Ninia who features short hair and wears a green tunic.
 * The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * Spirit Battle inspiration:
 * The green Palutena represents Ninian, a young magic-classed woman who wears elegant light green gowns.
 * The green Roy minion represents, the younger brother of Ninia who features short hair and wears a green tunic.
 * The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * This spirit's Support type references Ninian's role as a member of the player's party in the Elibe timeline.
 * This spirit's Shield types and Trade-Off Defense ↑ ability further reference Ninian's Dancer class, which features low defense and a high resistance stats growth rate.
 * 651
 * 3,700
 * Coliseum
 * •Attack Power ↑
 * •The enemy's melee weapons have increased power •The enemy has increased attack power when the enemy's at high damage •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The black Chrom represents Karel, a short-haired swordsman who wears a black tunic and wields a bladed weapon in battle.
 * The Attack Power ↑ rule references Karel's main weapon,, which features a high critical hit rate.
 * •The enemy's melee weapons have increased power •The enemy has increased attack power when the enemy's at high damage •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The black Chrom represents Karel, a short-haired swordsman who wears a black tunic and wields a bladed weapon in battle.
 * The Attack Power ↑ rule references Karel's main weapon,, which features a high critical hit rate.
 * The Attack Power ↑ rule references Karel's main weapon,, which features a high critical hit rate.
 * This spirit's Support type references Karel's role as a member of the player's party in the Elibe timeline.
 * This spirit's Attack type and Weapon Attack ↑ ability further reference Karel's signature weapon, Wo Dao, which features a high critical hit rate.
 * 652
 * 3,600
 * Arena Ferox
 * N/A
 * •The enemy's magic attacks have increased power •The enemy favors up specials in the air
 * Spirit Battle inspiration:
 * The pink Robin represents Nino, a female Mage who wields a powerful magic tome in battle.
 * The music track is based on the theme songs from Fire Emblem: The Blazing Blade, which features Nino as a party member.
 * Robin's favored Elwind is based on the Elwind tome, which Nino uses as her default tome in the Fire Emblem Heroes spin-off game.
 * Spirit Battle inspiration:
 * The pink Robin represents Nino, a female Mage who wields a powerful magic tome in battle.
 * The music track is based on the theme songs from Fire Emblem: The Blazing Blade, which features Nino as a party member.
 * Robin's favored Elwind is based on the Elwind tome, which Nino uses as her default tome in the Fire Emblem Heroes spin-off game.
 * Robin's favored Elwind is based on the Elwind tome, which Nino uses as her default tome in the Fire Emblem Heroes spin-off game.
 * This spirit's Support type references Nino's role as a member of the player's party in the Elibe timeline.
 * This spirit's Undamaged Attack ↑ ability references how Nino starts off with low stats, but will quickly increase with her high growth rates.
 * 653
 * 9,200
 * Coliseum
 * N/A
 * •The enemy has increased attack power •The enemy has increased move speed •The enemy has increased jump power •Ike has increased defense
 * Spirit Battle inspiration:
 * The white Lucina represents Eirika, the princess of Renais who wears red armor and uses bladed weapons in battle.
 * The blue Ike minion represents, the blue-haired twin brother of Eirika, who wears a blue tunic and uses bladed weapons in battle.
 * The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
 * Spirit Battle inspiration:
 * The white Lucina represents Eirika, the princess of Renais who wears red armor and uses bladed weapons in battle.
 * The blue Ike minion represents, the blue-haired twin brother of Eirika, who wears a blue tunic and uses bladed weapons in battle.
 * The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
 * The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
 * This spirit's Weight ↓ ability further references Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
 * 655
 * 1,600
 * Castle Siege
 * •Health Recovery
 * •The enemy is healed when the enemy's at high damage
 * Spirit Battle inspiration:
 * The yellow Robin represents L'Arachel, a young magic-classed woman who wears a yellow outfit and wields a magical artifact in battle.
 * The indigo Sheik minion represents, a swift and nimble Rogue who wears an indigo tunic and uses knives in battle.
 * The yellow Wario minion represents, a facial-haired Berserker who wears bright-colored armor and features a muscular body.
 * The Health Recovery rule references L'Arachel's Troubadour class, which allows her to use her staff and restore a party member's HP.
 * Spirit Battle inspiration:
 * The yellow Robin represents L'Arachel, a young magic-classed woman who wears a yellow outfit and wields a magical artifact in battle.
 * The indigo Sheik minion represents, a swift and nimble Rogue who wears an indigo tunic and uses knives in battle.
 * The yellow Wario minion represents, a facial-haired Berserker who wears bright-colored armor and features a muscular body.
 * The Health Recovery rule references L'Arachel's Troubadour class, which allows her to use her staff and restore a party member's HP.
 * This spirit's Support type references L'Arachel's role as a member of the player's party in Fire Emblem: The Sacred Stones.
 * This spirit's Shield type and Magic Resist ↑ ability further reference how L'Arachel's Troubadour class, which features high magic and resistance stats.
 * 656
 * • •Giant
 * 3,700
 * Unova Pokémon League (hazards off)
 * N/A
 * •Reinforcements will appear after an enemy is KO'd •The enemy is giant
 * Spirit Battle inspiration:
 * The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
 * The purple Giant Ridley minion represents, a giant dark-colored demon who appears after the defeat of Lyon.
 * The stage represents the Black Temple, a ruined temple which features the final boss battles against Lyon and Formortiis in Fire Emblem: The Sacred Stones.
 * Spirit Battle inspiration:
 * The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
 * The purple Giant Ridley minion represents, a giant dark-colored demon who appears after the defeat of Lyon.
 * The stage represents the Black Temple, a ruined temple which features the final boss battles against Lyon and Formortiis in Fire Emblem: The Sacred Stones.
 * This spirit's Grab type references how Lyon is slowly possessed by Fomortiis throughout the story of The Sacred Stones.
 * This spirit's Magic Attack ↑ ability references Lyon's Necromancer class, which features a high magic stat.
 * In World of Light, the Lyon spirit must be defeated in order to access Giga Bowser, the boss of the Molten Fortress map, further referencing how defeating Lyon resurrects the Fomortiis, a giant horned monster.
 * 657
 * 1,700
 * Castle Siege (Ω form)
 * •Attack Power ↓
 * •You have reduced attack power •The enemy has increased attack power
 * The white and red-haired Lucina represents Titania, a red-haired woman who wears white armor and uses a bladed weapon in battle.
 * The Attack Power ↓ rule and the second battle condition reference Titania's Paladin class, which features a high strength stat.
 * 658
 * 1,800
 * Temple (Battlefield form)
 * •Magic and PSI Unleashed
 * •The enemy favors special moves •All fighters' magic and PSI attacks have increased power
 * Spirit Battle inspiration:
 * The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
 * The purple Ike minion is based on his appearance in Fire Emblem: Path of Radiance, who serves as the leader of the party that Soren belongs to.
 * The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
 * 1,800
 * Temple (Battlefield form)
 * •Magic and PSI Unleashed
 * •The enemy favors special moves •All fighters' magic and PSI attacks have increased power
 * Spirit Battle inspiration:
 * The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
 * The purple Ike minion is based on his appearance in Fire Emblem: Path of Radiance, who serves as the leader of the party that Soren belongs to.
 * The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
 * The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
 * The purple Ike minion is based on his appearance in Fire Emblem: Path of Radiance, who serves as the leader of the party that Soren belongs to.
 * The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
 * This spirit's Support type references Soren's role as a member of Ike's party in the Tellius timeline.
 * This spirit's Magic Attack ↑ ability further references Soren's Mage class and his unique high magic stats growth.
 * In World of Light, the Soren spirit is located in the shrouded forest area in the Light Realm, referencing the forest setting of the fourth chapter of Path of Radiance, which first features Soren as a party member.
 * 659
 * 3,500
 * Reset Bomb Forest (hazards off)
 * •Health Recovery •Defense ↑
 * •The enemy has increased defense when the enemy's at high damage •The enemy is healed when the enemy's at high damage
 * Spirit Battle inspiration:
 * The white Zelda represents Mist, a young magic-classed woman who wears a white dress.
 * The yellow Ike minion is based on his appearance in Fire Emblem: Path of Radiance, who serves as the leader of the party Mist belongs to.
 * The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her staff and restore a party member's HP.
 * Spirit Battle inspiration:
 * The white Zelda represents Mist, a young magic-classed woman who wears a white dress.
 * The yellow Ike minion is based on his appearance in Fire Emblem: Path of Radiance, who serves as the leader of the party Mist belongs to.
 * The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her staff and restore a party member's HP.
 * The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her staff and restore a party member's HP.
 * This spirit's Support type references how Mist's role as a member of Ike's party in the Tellius chronology of the Fire Emblem series.
 * This spirit's Mouthful of Curry ability references Mist's role as a cook for the Greil Mercenaries, where her cooking skills are revealed to be initially subpar.
 * In World of Light, the Mist spirit is located in the Coliseum from the Fire Emblem universe in the Mysterious Dimension map.
 * 660
 * 3,600
 * Mushroomy Kingdom (Battlefield form)
 * N/A
 * •The enemy favors dash attacks •The enemy has increased move speed
 * Spirit Battle inspiration:
 * The green Sheik represents Sothe, an agile Thief who wears a green tunic, a scarf, and wields daggers in battle.
 * The stage represents Nevassa, the capital of Sothe's homeland, Daein, which is surrounded by a desert wasteland in Fire Emblem: Radiant Dawn.
 * The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
 * Spirit Battle inspiration:
 * The green Sheik represents Sothe, an agile Thief who wears a green tunic, a scarf, and wields daggers in battle.
 * The stage represents Nevassa, the capital of Sothe's homeland, Daein, which is surrounded by a desert wasteland in Fire Emblem: Radiant Dawn.
 * The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
 * The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
 * This spirit's Support type references Sothe's role as a member of Ike's party in the Tellius timeline.
 * This spirit's Grab type and Battering Items ↑ ability reference Sothe's Thief class, which allows him to steal and use bladed weapons.
 * 661
 * 3,600
 * Skyworld
 * •Health Recovery •Attack Power ↑
 * •The enemy has increased attack power when the enemy's at high damage •The enemy is healed when the enemy's at high damage •The enemy has increased move speed
 * Spirit Battle inspiration:
 * The red Palutena represents Elincia, a young woman with green hair who wears red elegant robes and wields a magical staff.
 * The stage and the third battle condition reference Elincia's Princess Crimea class, which features a high speed stat and allows her to fly over the battlefield.
 * The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
 * Spirit Battle inspiration:
 * The red Palutena represents Elincia, a young woman with green hair who wears red elegant robes and wields a magical staff.
 * The stage and the third battle condition reference Elincia's Princess Crimea class, which features a high speed stat and allows her to fly over the battlefield.
 * The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
 * The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
 * In World of Light, the Elincia spirit is located in the Coliseum from the Fire Emblem universe in the Mysterious Dimension map.
 * 663
 * • (80 HP) •  (80 HP)
 * 3,600
 * Reset Bomb Forest (hazards off)
 * •Defense ↑
 * •Stamina battle •The enemy has increased defense
 * Spirit Battle inspiration:
 * The grey Ganondorf's 80 HP represents Ashnard, an evil conqueror who wears a set of dark armor and features 80 HP during his second boss battle.
 * The purple Charizard represents the dark-colored dragon form of the dragon laguz who serves as Ashnard's brainwashed mount.
 * The music track and the Defense ↑ rule reference the defensive and resistant properties of Ashnard's armor, which was provided to him by the Black Knight.
 * Ganondorf's smash attacks feature his curve-tipped sword, which resembles Ashnard's main weapon, the wicked sword.
 * The grey Ganondorf's 80 HP represents Ashnard, an evil conqueror who wears a set of dark armor and features 80 HP during his second boss battle.
 * The purple Charizard represents the dark-colored dragon form of the dragon laguz who serves as Ashnard's brainwashed mount.
 * The music track and the Defense ↑ rule reference the defensive and resistant properties of Ashnard's armor, which was provided to him by the Black Knight.
 * Ganondorf's smash attacks feature his curve-tipped sword, which resembles Ashnard's main weapon, the wicked sword.
 * This spirit's Attack type references Ashnard's high strength stat and usage of his main weapon, the wicked sword Gurgurant.
 * This spirit's Toss & Meteor ability references Ashnard's King Daein class, which allows him to fly over the battlefield.
 * 664
 * • (160 HP) (Moveset 1211, Black Knight Helm, Black Knight Armor, Low Voice Type 5)
 * 9,700
 * Castle Siege (hazards off)
 * N/A
 * •The enemy has super armor and is hard to launch or make flinch •The enemy's smash attacks have increased power •Stamina battle
 * Spirit Battle inspiration:
 * The larger Mii Swordfighter's costume represents Zelgius's armored alter ego, the Black Knight, who wields the legendary sword,.
 * The stage represents the capital castle of Nado in the twenty-seventh chapter of Fire Emblem: Path of Radiance, which features the boss battle against the Black Knight's.
 * The battle conditions reference the Black Knight's high strength and defense stats, combined with the high might and hit rates of Alondite.
 * Spirit Battle inspiration:
 * The larger Mii Swordfighter's costume represents Zelgius's armored alter ego, the Black Knight, who wields the legendary sword,.
 * The stage represents the capital castle of Nado in the twenty-seventh chapter of Fire Emblem: Path of Radiance, which features the boss battle against the Black Knight's.
 * The battle conditions reference the Black Knight's high strength and defense stats, combined with the high might and hit rates of Alondite.
 * This spirit's Attack type references the Black Knight's high strength stat, and the high might and hit rates of Alondite.
 * 667
 * 3,300
 * Arena Ferox
 * N/A
 * •Take your strongest team into this no-frills battle
 * Spirit Battle inspiration:
 * The yellow Isabelle represents Lissa, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
 * The black Chrom and blue Robin minions are based on their appearance in Fire Emblem Awakening, who serve as members of the party Lissa belongs to.
 * •Take your strongest team into this no-frills battle
 * Spirit Battle inspiration:
 * The yellow Isabelle represents Lissa, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
 * The black Chrom and blue Robin minions are based on their appearance in Fire Emblem Awakening, who serve as members of the party Lissa belongs to.
 * The black Chrom and blue Robin minions are based on their appearance in Fire Emblem Awakening, who serve as members of the party Lissa belongs to.
 * This spirit's Support type references Lissa's role as a member of Chrom and Robin's party in Awakening.
 * This spirit's Fairy Bottle Equipped ability references Lissa's Cleric class, which allows her to restore a party member's HP.
 * In World of Light, the Lissa spirit is located in the Coliseum from the Fire Emblem universe in the Mysterious Dimension map.
 * 668
 * 3,700
 * Arena Ferox
 * •Item: Swords
 * •The enemy's slash and stab attacks have increased power •The enemy starts the battle with a Killing Edge
 * Spirit Battle inspiration:
 * The black Chrom starting off with a Killing Edge represents Lon'qu, a Mercenary who wears a dark-colored tunic and wields a Killing Edge in battle.
 * The stage is based on Arena Ferox in the fourth chapter of Fire Emblem Awakening, which first features Lon'qu as a party member.
 * •The enemy's slash and stab attacks have increased power •The enemy starts the battle with a Killing Edge
 * Spirit Battle inspiration:
 * The black Chrom starting off with a Killing Edge represents Lon'qu, a Mercenary who wears a dark-colored tunic and wields a Killing Edge in battle.
 * The stage is based on Arena Ferox in the fourth chapter of Fire Emblem Awakening, which first features Lon'qu as a party member.
 * The stage is based on Arena Ferox in the fourth chapter of Fire Emblem Awakening, which first features Lon'qu as a party member.
 * This spirit's Support type references Lon'qu's role as a member of Chrom and Robin's party in Awakening.
 * This spirit's Attack type and Killing Edge Equipped ability further reference how Lon'qu is armed with the Killing Edge.
 * 670
 * 4,100
 * Kalos Pokémon League (Battlefield form)
 * •Hazard: Poison Cloud
 * •The stage is covered in a poisonous cloud •The enemy's special moves have increased power
 * Spirit Battle inspiration:
 * Lucina's navy outfit is based on Tharja, a young woman who wears a dark-colored dress and serves as a member of the party that Lucina belongs to.
 * The music track is based on the theme song from Fire Emblem Awakening, which first features Tharja as a party member.
 * The Poison Cloud hazard references, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
 * Spirit Battle inspiration:
 * Lucina's navy outfit is based on Tharja, a young woman who wears a dark-colored dress and serves as a member of the party that Lucina belongs to.
 * The music track is based on the theme song from Fire Emblem Awakening, which first features Tharja as a party member.
 * The Poison Cloud hazard references, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
 * The Poison Cloud hazard references, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
 * This spirit's Magic Attack ↑ ability further references Tharja's Dark Mage class, which allows her to cast dark magic and hexes.
 * 671
 * 3,300
 * Castle Siege (Throne Room)
 * •Strengthen Weapon •Item: Swords
 * •All fighters' melee weapons have increased power after a little while •Items will be pulled toward the enemy
 * The white-and-red-haired Lucina represents Anna, a young red-haired woman who wears red armor and wields a bladed weapon in battle.
 * The music track is based on the theme song from Fire Emblem: Shadow Dragon and the Blade of Light, which first features Anna as a merchant.
 * The Sword items and the battle conditions reference the swords sold at Anna's Secret Shops in the Fire Emblem series, which are capable of boosting a party member's strength stat.
 * 672
 * 3,700
 * Find Mii (Ω form)
 * N/A
 * •Defeat the main fighter to win •The enemy has increased attack power •Bayonetta has increased defense
 * Spirit Battle inspiration:
 * The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
 * The white Bayonetta minion represents, the curvaceous subordinate of Gangrel who specializes in magical attacks.
 * The stage represents the desert kingdom of Plegia in the eleventh chapter of Fire Emblem Awakening, which features the boss battle against Gangrel.
 * 3,700
 * Find Mii (Ω form)
 * N/A
 * •Defeat the main fighter to win •The enemy has increased attack power •Bayonetta has increased defense
 * Spirit Battle inspiration:
 * The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
 * The white Bayonetta minion represents, the curvaceous subordinate of Gangrel who specializes in magical attacks.
 * The stage represents the desert kingdom of Plegia in the eleventh chapter of Fire Emblem Awakening, which features the boss battle against Gangrel.
 * The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
 * The white Bayonetta minion represents, the curvaceous subordinate of Gangrel who specializes in magical attacks.
 * The stage represents the desert kingdom of Plegia in the eleventh chapter of Fire Emblem Awakening, which features the boss battle against Gangrel.
 * This spirit's Electric Attack ↑ ability references Gangrel's main weapon, the, which allows the wielder to use lightning magic.
 * 673
 * • (160 HP)
 * 9,900
 * Coliseum (hazards off)
 * •Jump Power ↓
 * •The enemy has super armor and is hard to launch or make flinch •Stamina battle •All fighters have reduced jump power
 * Spirit Battle inspiration:
 * The red-and-violet Ganondorf represents Walhart, a muscular conquering antagonist who wears a set of red armor with a dark-colored cape.
 * The music track is based on the theme song from Fire Emblem Awakening, which features Walhart as an enemy and later party member.
 * The Super Armor battle condition references Walhart's Conqueror class, an armored class which features a high defense stat.
 * Spirit Battle inspiration:
 * The red-and-violet Ganondorf represents Walhart, a muscular conquering antagonist who wears a set of red armor with a dark-colored cape.
 * The music track is based on the theme song from Fire Emblem Awakening, which features Walhart as an enemy and later party member.
 * The Super Armor battle condition references Walhart's Conqueror class, an armored class which features a high defense stat.
 * This spirit's Attack type and Slow Super Armor ability further reference Walhart's Conqueror class, which features high strength and defense stats.
 * 674
 * 1,700
 * Coliseum
 * •Item: Swords
 * •The enemy's melee weapons have increased power •The enemy loves to taunt •The enemy starts the battle with a Killing Edge
 * Spirit Battle inspiration:
 * The yellow Chrom and the second battle condition represent his nephew, Owain, who is portrayed as theatrical and dramatic.
 * The music track is based on the theme song from Fire Emblem Awakening, which features Owain as a party member.
 * Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon,, which features a high critical hit rate.
 * Spirit Battle inspiration:
 * The yellow Chrom and the second battle condition represent his nephew, Owain, who is portrayed as theatrical and dramatic.
 * The music track is based on the theme song from Fire Emblem Awakening, which features Owain as a party member.
 * Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon,, which features a high critical hit rate.
 * Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon,, which features a high critical hit rate.
 * This spirit's Electric Attack ↑ ability references Thunder, the default tome used by Owain in Fire Emblem Fates, which allows him to use lightning magic.
 * 675
 * 1,700
 * Coliseum (Battlefield form)
 * N/A
 * •The enemy can unleash powerful critical hits at random
 * Lucina's white costume is based on Severa, a red-haired female swordswoman who serves as a member of the party Lucina belongs to.
 * The music track is based on the theme song from Fire Emblem Awakening, which features Severa as a party member.
 * The battle condition references Severa's personal skill, Fierce Rival, which guarantees her a critical attack when the lead character lands a critical attack themselves.
 * 676
 * 13,500
 * Fountain of Dreams
 * •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash •The enemy can use their Final Smash twice in a row •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
 * The stage and music track represent the lake in the prologue of Fire Emblem Fates, which features the first singing appearance of Azura.
 * The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * 13,500
 * Fountain of Dreams
 * •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash •The enemy can use their Final Smash twice in a row •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
 * The stage and music track represent the lake in the prologue of Fire Emblem Fates, which features the first singing appearance of Azura.
 * The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
 * The stage and music track represent the lake in the prologue of Fire Emblem Fates, which features the first singing appearance of Azura.
 * The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
 * This spirit's Support type references Azura's role as a member of Corrin's party in Fates.
 * This spirit's Weapon Attack & Move Speed ↑ ability further references Azura's Songstress class, which features a high strength and speed growth rate.
 * In World of Light, the Azura spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
 * 677
 * 3,500
 * Spear Pillar (Battlefield form)
 * •Item: Throwing Types
 * •The enemy's throwing-type items have increased power •Items will be pulled toward the enemy
 * Spirit Battle inspiration:
 * The black Shiek represents Jakob, a white-haired butler who wears a black outfit.
 * The music track is based on the theme song of Fire Emblem Fates, which features Jakob as a party member.
 * The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
 * Spirit Battle inspiration:
 * The black Shiek represents Jakob, a white-haired butler who wears a black outfit.
 * The music track is based on the theme song of Fire Emblem Fates, which features Jakob as a party member.
 * The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
 * The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
 * This spirit's Support type references Jakob's role as a member of Corrin's party in Fates.
 * This spirit's Thrown Items ↑ ability further references Jakob's Butler class, which allows him to use throwing daggers as weapons.
 * 678
 * 9,500
 * Coliseum (Battlefield form)
 * •Hazard: Zap Floor
 * •The floor is electrified •The enemy's melee weapons have increased power •The enemy has increased attack power
 * The red Chrom represents Ryoma, the high prince of Hoshido who wears red armor and wields a bladed weapon in battle.
 * The music track is based on the theme song of Fire Emblem Fates, which features Ryoma as a party member or an enemy.
 * The Zap Floor hazard and the battle conditions reference Ryoma's main weapon,, a katana which boosts his strength and uses lightning magic.
 * 679
 * 9,800
 * Suzaku Castle (Battlefield form)
 * •Hazard: Heavy Wind
 * •Dangerously high winds are in effect •The enemy has an extra midair jump
 * Spirit Battle inspiration:
 * The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
 * The stage represents the capital of Hoshido in the twenty-fourth chapter of Fire Emblem Fates: Conquest, which features the boss battle against Hinoka.
 * The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
 * 9,800
 * Suzaku Castle (Battlefield form)
 * •Hazard: Heavy Wind
 * •Dangerously high winds are in effect •The enemy has an extra midair jump
 * Spirit Battle inspiration:
 * The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
 * The stage represents the capital of Hoshido in the twenty-fourth chapter of Fire Emblem Fates: Conquest, which features the boss battle against Hinoka.
 * The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
 * The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
 * The stage represents the capital of Hoshido in the twenty-fourth chapter of Fire Emblem Fates: Conquest, which features the boss battle against Hinoka.
 * The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
 * This spirit's Jump ↑ ability further references Hinoka's Pegasus Knight class, which allows her to fly over the battlefield.
 * 680
 * • ×2
 * 9,100
 * Mushroomy Kingdom (Battlefield form)
 * •Hazard: Heavy Wind
 * •Dangerously high winds are in effect •The enemy's neutral special has increased power •The enemy favors neutral specials
 * Spirit Battle inspiration:
 * The blue Pit represents Takumi, a skilled archer who wears a blue tunic and battles alongside his replica in the endgame chapter of Fire Emblem Fates: Conquest
 * The stage represents the Great Wall of Suzanoh in the twenty-third chapter of Conquest, which features the boss battle against Takumi.
 * Pit's favored Palutena Bow and the Heavy Wind hazard reference Takumi's main weapon,, which allows him to shoot arrows made of wind.
 * Spirit Battle inspiration:
 * The blue Pit represents Takumi, a skilled archer who wears a blue tunic and battles alongside his replica in the endgame chapter of Fire Emblem Fates: Conquest
 * The stage represents the Great Wall of Suzanoh in the twenty-third chapter of Conquest, which features the boss battle against Takumi.
 * Pit's favored Palutena Bow and the Heavy Wind hazard reference Takumi's main weapon,, which allows him to shoot arrows made of wind.
 * In World of Light, the Takumi spirit on Galeem's side of the Final Battle map matches with the Garon spirit on Dharkon's side; both characters are manipulated by, the central antagonist of Fire Emblem Fates.
 * 681
 * 9,100
 * Reset Bomb Forest (hazards off)
 * N/A
 * •Defeat the main fighter to win •The enemy heals over time
 * Spirit Battle inspiration:
 * The red Isabelle represents Sakura, a young girl who wears a red skirt and features a supportive role.
 * The pink Corrin minion is based on her appearance in Fire Emblem Fates, who serves as the leader of the party Sakura belongs to.
 * The stage represents the destroyed capital plaza of Hoshido in the fifth chapter of Fates, which first features Sakura as a party member.
 * The second battle condition references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
 * Spirit Battle inspiration:
 * The red Isabelle represents Sakura, a young girl who wears a red skirt and features a supportive role.
 * The pink Corrin minion is based on her appearance in Fire Emblem Fates, who serves as the leader of the party Sakura belongs to.
 * The stage represents the destroyed capital plaza of Hoshido in the fifth chapter of Fates, which first features Sakura as a party member.
 * The second battle condition references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
 * This spirit's Support type references Sakura's role as a member of Corrin's party in Fates.
 * This spirit's Poison Immunity ability further references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
 * 683
 * 9,700
 * Spear Pillar (hazards off)
 * •Item: X Bomb •Hazard: Poison Cloud
 * •The stage is covered in a poisonous cloud
 * The black Corrin represents Camilla, the older stepsister of Corrin who wears a set of black armor and wields a bladed weapon in battle.
 * The purple Charizard minion represents Camilla's dark purple winged wyvern, who breathes fire and serves as her flying mount.
 * The music track is based on the theme song of Fire Emblem Fates, which features Camilla as a party member or an enemy.
 * The Poison Cloud hazard references Camilla's Malig Knight class, which allows her to use her skill, Savage Blow, which deals damage to nearby enemies when the user starts combat.
 * The X Bomb items references the, a powerful fire tome used by Camilla during the thirteenth chapter of Birthright, which allows her to summon a powerful explosion.
 * 684
 * 9,200
 * Reset Bomb Forest (hazards off)
 * •Hazard: High Gravity
 * •Your jumping power decreases •The enemy starts the battle with a Black Hole •The enemy's melee blows will heal them when they hit
 * Spirit Battle inspiration:
 * The green Robin represents Leo, a magic-classed character who features short light-colored hair and wields a powerful tome in battle.
 * The music track is based on the theme song of Fire Emblem Fates, which features Leo as a party member or an enemy.
 * Robin starting off with a Black Hole and the High Gravity rule reference, a tome used by Leo, which allows him to restrict an enemy's movement.
 * The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
 * 9,200
 * Reset Bomb Forest (hazards off)
 * •Hazard: High Gravity
 * •Your jumping power decreases •The enemy starts the battle with a Black Hole •The enemy's melee blows will heal them when they hit
 * Spirit Battle inspiration:
 * The green Robin represents Leo, a magic-classed character who features short light-colored hair and wields a powerful tome in battle.
 * The music track is based on the theme song of Fire Emblem Fates, which features Leo as a party member or an enemy.
 * Robin starting off with a Black Hole and the High Gravity rule reference, a tome used by Leo, which allows him to restrict an enemy's movement.
 * The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
 * Robin starting off with a Black Hole and the High Gravity rule reference, a tome used by Leo, which allows him to restrict an enemy's movement.
 * The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
 * This spirit's Magic Attack ↑ ability references Leo's Dark Knight class, which features a high magic stat.
 * 685
 * 9,600
 * Coliseum
 * •Item: Recovery Types
 * •Timed battle (1:30) •The enemy heals over time •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The pink Isabelle represents Elise, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
 * The music track is based on the theme song of Fire Emblem Fates, which features Elise as a party member or an enemy.
 * The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
 * Spirit Battle inspiration:
 * The pink Isabelle represents Elise, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
 * The music track is based on the theme song of Fire Emblem Fates, which features Elise as a party member or an enemy.
 * The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
 * The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
 * This spirit's Support type references Elise's role as a member of Corrin's party in Fates.
 * This spirit's Autoheal ability further references Elise's Troubadour class, which allows her to restore a party member's HP.
 * In World of Light, the Elise spirit is located in the Coliseum from the Fire Emblem universe in the Mysterious Dimension map.
 * 686
 * • (160 HP)
 * 9,600
 * •Jump Power ↓ •Hazard: Poison Floor
 * •The floor is poisonous •You have reduced jump power •Stamina battle
 * Spirit Battle inspiration:
 * The purple Ganondorf represents Garon, a villainous king who wears a set of dark-colored armor and a cape.
 * The stage represents the ruins of Castle Valla in the endgame chapter of Fire Emblem Fates: Revelation, which occurs after Garon is consumed by Anankos.
 * The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of Conquest.
 * Spirit Battle inspiration:
 * The purple Ganondorf represents Garon, a villainous king who wears a set of dark-colored armor and a cape.
 * The stage represents the ruins of Castle Valla in the endgame chapter of Fire Emblem Fates: Revelation, which occurs after Garon is consumed by Anankos.
 * The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of Conquest.
 * The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of Conquest.
 * In World of Light, the Garon spirit on Dharkon's side of the Final Battle map matches with the Takumi spirit on Galeem's side; both characters are manipulated by Anankos, the central antagonist of Fire Emblem Fates.
 * 687
 * 1,600
 * Boxing Ring (Battlefield form)
 * •Assist Trophy Enemies (Squid Sisters)
 * •Hostile assist trophies will appear
 * The purple Inkling's costume represents Tsubasa Oribe, a young female character who is depicted wearing a school uniform.
 * The stage represents the battle arenas in Tokyo Mirage Sessions ♯FE, which takes place in a crowded fighting arena and features strobe lights.
 * The music track is composed by Avex Inc., who also composed the soundtrack of Tokyo Mirage Sessions ♯FE.
 * The music track and the Squid Sisters Assist Trophy enemy reference Tsubasa's dream of becoming a popular pop idol star in Tokyo Mirage Sessions ♯FE.
 * 1,382
 * 5,000
 * Castle Siege (Battlefield form)
 * •Hazard: Lava Floor
 * •The floor is lava •The enemy has super armor and is hard to launch or make flinch
 * Byleth's red costume is based on Edelgard, the leader of the Black Eagles house whose post-timeskip weapon Aymr serves as Byleth's down special.
 * The stage and music track represent the Enbarr imperial palace in the endgame Azure Moon chapter of Fire Emblem: Three Houses, which features the final boss battle against Edelgard.
 * The Lava Floor hazard and the second battle condition reference Edelgard's armored alter ego, the Flame Emperor, whose similarly-named class features a high defense stat.
 * 1,384
 * • (100 HP) •  (80 HP)
 * 5,000
 * Distant Planet (Ω form)
 * N/A
 * •Stamina battle •The enemy has increased attack power
 * Byleth's blue costume is based on Dimitri, the leader of the Blue Lions house whose post-timeskip weapon Areadbhar serves as Byleth's side special.
 * The white Ganondorf minion represents, the muscular retainer of Dimitri who wears a black-and-white outfit.
 * The stage represents Tailtean Plains in the seventeenth Crimson Flower chapter of Fire Emblem: Three Houses, which features the final boss battle against Dimitri.
 * The music track is based on the theme song of the seventeenth Azure Moon chapter of Three Houses, which features Dimitri as a party member.
 * 1,386
 * 5,000
 * Gaur Plain (Ω form)
 * •Hazard: Left Is Right, Right Is Left •Hazard: Poison Floor
 * •The floor is poisonous •Left and right controls will suddenly reverse
 * Byleth's yellow costume is based on Claude, the leader of the Golden Deer house whose post-timeskip weapon Failnaught serves as Byleth's neutral special.
 * The stage and music track represent Gronder Field in the seventeenth Azure Moon chapter of Fire Emblem: Three Houses, which features the boss battle against Claude.
 * The Poison Floor and Reversible Controls hazards reference Claude's role as a strategist, whose schemes can force the enemy into a disadvantageous situation.
 * 1,388
 * 13,400
 * Spear Pillar (Ω form)
 * •Health Recovery •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash •The enemy is healed significantly when the enemy's at high damage
 * Spirit Battle inspiration:
 * The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their Progenitor God Ruptured Heaven Final Smash.
 * The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of Fire Emblem: Three Houses.
 * The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Solis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
 * 1,386
 * 5,000
 * Gaur Plain (Ω form)
 * •Hazard: Left Is Right, Right Is Left •Hazard: Poison Floor
 * •The floor is poisonous •Left and right controls will suddenly reverse
 * Byleth's yellow costume is based on Claude, the leader of the Golden Deer house whose post-timeskip weapon Failnaught serves as Byleth's neutral special.
 * The stage and music track represent Gronder Field in the seventeenth Azure Moon chapter of Fire Emblem: Three Houses, which features the boss battle against Claude.
 * The Poison Floor and Reversible Controls hazards reference Claude's role as a strategist, whose schemes can force the enemy into a disadvantageous situation.
 * 1,388
 * 13,400
 * Spear Pillar (Ω form)
 * •Health Recovery •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash •The enemy is healed significantly when the enemy's at high damage
 * Spirit Battle inspiration:
 * The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their Progenitor God Ruptured Heaven Final Smash.
 * The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of Fire Emblem: Three Houses.
 * The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Solis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
 * 13,400
 * Spear Pillar (Ω form)
 * •Health Recovery •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash •The enemy is healed significantly when the enemy's at high damage
 * Spirit Battle inspiration:
 * The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their Progenitor God Ruptured Heaven Final Smash.
 * The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of Fire Emblem: Three Houses.
 * The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Solis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
 * The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their Progenitor God Ruptured Heaven Final Smash.
 * The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of Fire Emblem: Three Houses.
 * The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Solis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
 * This spirit's Support type references Sothis' role as Byleth's ally in Three Houses.
 * This spirit's Critical-Health Healing ↑ ↑ ability further references the Divine Pulse skill, which allows Byleth to rewind turns in battle, which will restore their HP at a certain point.
 * 1,389
 * • (80 HP) •Giant   (120 HP)
 * 10,300
 * Bridge of Eldin (hazards off)
 * N/A
 * •Stamina battle •Reinforcements will appear after an enemy is KO'd •The enemy is giant
 * Spirit Battle inspiration:
 * The default Palutena represents Rhea, a green-haired female magic-classed character who wears a white robe.
 * The white Giant Charizard minion represents the Immaculate One, the giant white dragon transformation assumed by Rhea.
 * The stage and music track represent the castle of Fhirdiad in the endgame Crimson Moon chapter of Three Houses, which features the final boss battle against the Immaculate One.
 * Spirit Battle inspiration:
 * The default Palutena represents Rhea, a green-haired female magic-classed character who wears a white robe.
 * The white Giant Charizard minion represents the Immaculate One, the giant white dragon transformation assumed by Rhea.
 * The stage and music track represent the castle of Fhirdiad in the endgame Crimson Moon chapter of Three Houses, which features the final boss battle against the Immaculate One.
 * This spirit's Neutral type references Rhea's status as an initial ally and a later enemy in Three Houses.
 * This spirit's Magic Attack ↑ ability references Rhea's Archbishop class, which allows her to use powerful magic-based attacks.
 * 1,390
 * 4,200
 * Garreg Mach Monastery (Cathedral, Rhea background)
 * N/A
 * •Timed battle (1:00) •Reinforcements will appear after an enemy is KO'd •The enemy has increased power for the first part of the battle
 * Spirit Battle inspiration:
 * The black Dr. Mario represents Seteth, an instructor who wears a black uniform.
 * The green Villager minion represents, the younger sister of Seteth who wears a skirt.
 * The stage is based on the Garreg Mach Monastery's cathedral, where Seteth and Flayn serve under Rhea's command in Fire Emblem: Three Houses.
 * The music track is based on the theme song that plays during the fifteenth Crimson Flower chapter of Three Houses where Seteth attempts to reclaim Garreg Mach.
 * Dr. Mario's increased stats and the battle conditions reference Seteth's overprotectiveness of Flayn after she was injured during the War of Heroes.
 * The black Dr. Mario represents Seteth, an instructor who wears a black uniform.
 * The green Villager minion represents, the younger sister of Seteth who wears a skirt.
 * The stage is based on the Garreg Mach Monastery's cathedral, where Seteth and Flayn serve under Rhea's command in Fire Emblem: Three Houses.
 * The music track is based on the theme song that plays during the fifteenth Crimson Flower chapter of Three Houses where Seteth attempts to reclaim Garreg Mach.
 * Dr. Mario's increased stats and the battle conditions reference Seteth's overprotectiveness of Flayn after she was injured during the War of Heroes.
 * This spirit's Support and Neutral types reference Seteth's role as a party member or an enemy in Three Houses.
 * This spirit's Air Attack ↑ ability references Seteth's Wyvern Rider class, which allows him to fly over the battlefield and attack.
 * 1,391
 * • • ×3
 * 2,400
 * Garreg Mach Monastery (Reception Hall, Edelgard background)
 * N/A
 * •Defeat the main fighter to win •The enemy's electric attacks have increased power
 * Spirit Battle inspiration:
 * The default female Robin represents Dorothea, a female Mage who wears a black-and-white outfit and wields a magical tome during battle.
 * The Jigglypuff minion's Sing references Dorothea's Songstress ability and former career as an opera singer.
 * The stage features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles house in Fire Emblem: Three Houses.
 * Robin's Thunder references Thunder, the default tome used by Dorothea in Three Houses, which allows her to use lightning magic.
 * The default female Robin represents Dorothea, a female Mage who wears a black-and-white outfit and wields a magical tome during battle.
 * The Jigglypuff minion's Sing references Dorothea's Songstress ability and former career as an opera singer.
 * The stage features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles house in Fire Emblem: Three Houses.
 * Robin's Thunder references Thunder, the default tome used by Dorothea in Three Houses, which allows her to use lightning magic.
 * This spirit's Support type references Dorothea's role as a member of Byleth's party in the Crimson Flower route of Three Houses.
 * This spirit's and Electric Attack ↑ ability further references Thunder, the default tome used by Dorothea in Three Houses, which allows her to use lightning magic.
 * 1,392
 * 2,400
 * Garreg Mach Monastery (Marketplace, Dimitri and Dedue background)
 * •Item Tidal Wave •Item: Food
 * •Certain items will appear in large numbers
 * Spirit Battle inspiration:
 * The yellow Lucina represents Ingrid, a young blonde woman who uses a bladed weapon in battle.
 * The stage features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions house in Fire Emblem: Three Houses.
 * The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in Three Houses.
 * Spirit Battle inspiration:
 * The yellow Lucina represents Ingrid, a young blonde woman who uses a bladed weapon in battle.
 * The stage features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions house in Fire Emblem: Three Houses.
 * The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in Three Houses.
 * The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in Three Houses.
 * This spirit's Support type references Ingrid's role as a member of Byleth's party in the Azure Moon route of Three Houses.
 * This spirit's Landing Lag ↓ ability references Ingrid's Pegasus Knight class, which allows her to fly over the battlefield.
 * 1,393
 * 2,400
 * Garreg Mach Monastery (Bridge, Lorenz background)
 * •Attack Power ↑
 * •The enemy gets a major stat boost when badly damaged
 * Spirit Battle inspiration:
 * The pink Villager's Timber represents Hilda, a young pink-haired woman who uses an axe in battle.
 * The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as his unofficial retainer.
 * The stage features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer house in Fire Emblem: Three Houses.
 * The Attack Power ↑ rule references the massive growth rate of Hilda's stats during the timeskip in Three Houses.
 * Spirit Battle inspiration:
 * The pink Villager's Timber represents Hilda, a young pink-haired woman who uses an axe in battle.
 * The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as his unofficial retainer.
 * The stage features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer house in Fire Emblem: Three Houses.
 * The Attack Power ↑ rule references the massive growth rate of Hilda's stats during the timeskip in Three Houses.
 * This spirit's Support type references Ingrid's role as a member of Byleth's party in the Verdant Wind route of Three Houses.
 * This spirit's Critical-Health Attack ↑ ability further references the massive growth rate of Hilda's stats during the timeskip in Three Houses.
 * }

Trivia

 * The artwork for 's spirit is slightly altered from its original appearance, moving her hair to cover up her cleavage; this was likely done to avoid giving the game a higher rating, as Fates, alongside the Fire Emblem series in general, was rated "T" by the American rating board ESRB, and "C" by the Japanese ratings board CERO (in contrast with Ultimate's "E10+" and "A" ratings).
 * Similarly, 's spirit uses her in-game portrait from Fire Emblem Awakening, rather than her official artwork. This was probably also done to avoid a higher rating, as it's known that a Tharja trophy was removed from Super Smash Bros. for Nintendo 3DS, presumably for the same reason.
 * Robin is the only playable Fire Emblem character to use their Ultimate art for their spirit instead of from their series. This was likely done due to Robin not having an official artwork in Fire Emblem Awakening aside from their in-game portrait.
 * Although Robin received artwork in Fire Emblem Heroes and Fire Emblem Warriors, it is likely these are instead owned by the artists and Koei Tecmo.
 * Despite Lissa's battle having the condition, "Take your strongest team into this no frills battle", all of the enemies heal over time.
 * Despite Zelgius being the Black Knight, the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
 * The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for Fire Emblem: Three Houses.
 * In the Japanese language, there was an error on female Byleth's fighter spirit; the "" in her name was actually written in hiragana instead of katakana, which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
 * Fire Emblem is the only universe with multiple Assist Trophies (Lyn, Tiki, and Black Knight) whose spirits all form part of an enhanceable spirit chain.
 * Edelgard - Five Years Later has the highest power of any Ace-class spirit.