List of SSBB Music (Metroid series)

This is a list of music tracks placed in the category by the Sound Test of Super Smash Bros. Brawl.

Origin
This track is a rock style remix of the music that plays in the Brinstar area of Metroid. It is very similar to a previous remix found in Metroid Prime: Pinball, though with the addition of an opening narration ("Samus is under fire! She's sent an emergency directive. Join the fight!") and a chiptune segment, which briefly samples the Famicom Disk System startup sound.

Composition & Arrangements
Arrangement Supervisor: Kenji Yamamoto

Narration: Jay Ward

Composer and Arranger: Nintendo

Japanese title:, Main Theme (Metroid)

Other Uses
This track briefly plays before the fight with Ridley in The Research Facility (Part II) of the Subspace Emissary. When it plays here, the narration at the start is removed.

Origin
When Metroid and its remake Metroid: Zero Mission are completed, the credits will roll, while this music track plays. This track has been given an orchestral remix for Brawl.

Composition & Arrangements
Arrangement Supervisor: Tsukasa Masuko Composer: Nintendo

Arranger: M's Factory

Japanese title:, Ending (Metroid)

Other Uses
This track plays during the Character roll call when Classic or All-Star mode is completed with or. It is also heard on Frigate Orpheon during Event 16: Power Suit ON!, despite not normally playing on this stage.

How To Unlock
Once 10 Brawls are completed on the Norfair stage, the CD containing this track will be unlocked.

Trivia

 * This is the only track in the Metroid category not to be used in the Subspace Emissary.

Origin
This track is a sped-up, techno remix of the music that played in the Norfair area in Metroid.

Composition & Arrangements
Arrangement Supervisor: Yuzo Koshiro

Composer: Nintendo

Arranger: ANCIENT

Japanese title:, Norfair

Other Uses
This track plays in The Subspace Bomb Factory (Part I) of the Subspace Emissary.

How To Unlock
Collect a random CD containing this track.

Trivia

 * This track is unlockable, making Norfair the only stage in Brawl with a music track of the same name as the stage to be unlockable.

Origin
This is an orchestral remix of the music that played during the credits of Super Metroid, which in turn is based upon the theme heard during the same game's opening prologue.

Composition & Arrangements
Arrangement: Masato Kouda

Composer: Nintendo

Japanese title:, Theme of Space Warrior Samus Aran

Other Uses
In the Subspace Emissary, this track will play in the cutscene where and  defeat the clones of, allowing the real Samus to regain her Power Suit and storm The Research Facility (Part II) level.

Trivia

 * The Japanese name of the track matches the name of the Crateria theme (lit. "Space Warrior Samus Aran's Theme") in Super Metroid: Sound in Action, a CD exclusive to Japan with music from  and Super Metroid. The name of the opening theme is "Theme of Super Metroid" in the same CD, though it would later be renamed "Theme of Samus" in the Samus Archives Sound Selection CD.

Origin
This track takes the music that played when Samus fought Ridley in Super Metroid and following games, and puts a heavy metal take on the track.

Composition & Arrangements
Arrangement Supervisor: Yusuke Takahama

Composer: Nintendo

Arranger: TARGET ENTERTAINMENT INC.

Japanese title:, vs. Ridley

Other Uses
In the Subspace Emissary, this music plays when fighting Ridley in The Research Facility (Part II) and The Great Maze. It is also heard when fighting Meta Ridley in The Subspace Bomb Factory (Part II) and in The Great Maze, despite Meta Ridley having his battle theme within Brawl. It is also heard on Norfair during Event 23: Molten Norfair, despite not normally playing on this stage.

Origin
This track is a direct port of a music track from Metroid Prime, the music that played when Samus fought the Parasite Queen in Frigate Orpheon.

Composition & Arrangements
Composition and arrangements Copyright Nintendo.

Japanese title:, vs. Parasite Queen

Other Uses
This track plays in the first half of The Research Facility (Part II) in The Subspace Emissary.

How To Unlock
Collect a random CD containing this track.

Origin
This track is an arrangement of two music pieces featured in Metroid Prime. The first song plays on the title screen while the second track is a slightly remixed version of the theme that plays during the ending credits. It also includes narration ("In the reaches of space, below the surface of Planet Zebes, Samus Aran faced the Space Pirates. She destroyed their operation, wiped out the parasites called s, and defeated Mother Brain. But the Pirates were far from finished..."), which is based upon an unused monologue found in the files of Metroid Prime itself.

Composition & Arrangements
Arrangement Supervisor: Kenji Yamamoto

Narration: Jay Ward

Composer and Arranger: Nintendo

Japanese title:, Opening / Menu (Metroid Prime)

Other Uses
This track plays in The Research Facility (Part I), and the Great Maze in The Subspace Emissary. When it plays here, the narration and Opening segment are removed.

Origin
This track is an orchestrated remix of the music that would play during the first mission of Sector 1 in Metroid Fusion.

Composition & Arrangements
Arrangement Supervisor: Minako Hamano

Composer: Nintendo

Arranger: Nintendo

Japanese title: Sector1

Other Uses
When fighting the Samus copies made of Shadow Bugs in The Research Facility (Part II), this track will play. This track also plays when fighting False Samus in The Great Maze of The Subspace Emissary; unusually, the track will also play when fighting False, , , and , despite those characters having no relationship to the Metroid universe.

Origin
This track is another direct port of a music piece in Metroid Prime, this time being the music that would play when fighting Meta Ridley. It is a techno remix of Ridley's battle theme in Super Metroid. This track was also used in Metroid Prime 3: Corruption.

Composition & Arrangements
Composition and arrangements Copyright Nintendo.

Japanese title:, vs. Meta Ridley

Other Uses
In the Subspace Emissary, this track will play in parts of The Subspace Bomb Factory (Part II). Ironically, it does not play while fighting Meta Ridley in the same level.

Origin
This track is a direct port of a music piece in Metroid Prime 2: Echoes, being the default music that played in multiplayer matches. This track in itself is a remix of the "Upper Brinstar" theme in Super Metroid.

Composition & Arrangements
Composition and arrangements Copyright Nintendo.

Japanese title: Multiplayer (Metroid Prime 2)

Other Uses
This track will play in parts of The Research Facility (Part I) and The Subspace Bomb Factory (Part I) in the Subspace Emissary, even if the track is not unlocked.

How To Unlock
The CD containing this track is unlocked after ten Brawls are held on the Frigate Orpheon stage.