List of SSBB Music (Pikmin series)

This is a list of music tracks placed in the category of the Sound Test by Super Smash Bros. Brawl.

Origin
This mysterious, ambient track is a direct port of a music piece in the Nintendo GameCube title, Pikmin, where it featured as the game's main theme.

Composition & Arrangements
Composition and arrangements Copyright Nintendo.

Japanese title:, Main Theme (Pikmin)

Other Uses
When is introduced in the Subspace Emissary, part of this track will briefly play before being interrupted by  when Captain Falcon appears. The track will then restart and play in the first stage of the level following this cutscene, Outside the Ancient Ruins.

Origin
This track is a remix of the music that would play on the World Map of Pikmin 2, which in itself is a remix of Pikmin 2's main theme, mixed with the World Map music of the original game Pikmin. This remix features an original loop.

Composition & Arrangements
Arrangement Supervisor: Yasunori Mitsuda,

Composer: Nintendo

Arranger: PROCYON STUDIO CO., LTD.

Japanese title:, World Map (Pikmin 2)

Trivia
Masahiro Sakurai describes this track as "smooth and lovely".

Origin
This track is a medley of two music tracks from the Nintendo GameCube game Pikmin. The first music piece is a direct port of the End of Day Theme, which plays whenever a day ends in Pikmin, and Captain Olimar boards his ship, while his board their respective onions. The second track is a remix of the music that plays on the Title Screen of Pikmin.

Composition & Arrangements
Arrangement Supervisor: Kentaro Ishizaka,

Composer: Nintendo

Arranger: HAL Laboratory, Inc. Japanese title:, Stage Clear / Title (Pikmin)

Other Uses
If Classic or All-Star mode is completed with, this track will play during the roll call following the mode.

Origin
This track is a direct port of a music piece in Pikmin that plays whenever Olimar explores the Forest of Hope, the area the Distant Planet stage in Brawl is modeled after. In Pikmin, whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the Brawl arrangement of this track.

Composition & Arrangements
Composition and arrangements Copyright Nintendo.

Japanese title:, Forest of Hope

Origin
 was composed as an advertising tie-in to the original Pikmin, playing in its commercials. It is a full, three-verse song with Japanese lyrics, and was performed by an anonymous band credited as "". The translated title, "Song of Love", is somewhat ironic; the song's lyrics concern the 's plight in being used as pawns for Captain Olimar, mentioning that they won't ask to be loved regardless. The song can be sung by 20 of each Pikmin (red, blue, yellow, white, purple) in Pikmin 2.

Composition & Arrangements
Composition and arrangements Copyright Strawberry Flower.

Japanese title:, Song of Love

Trivia
In Japan, Ai no Uta was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising.

Origin
Ai no Uta was also used in Pikmin TV advertisements in France as a shortened cover with a new instrumental and French lyrics.

Composition & Arrangements
Composition and arrangements Copyright Strawberry Flower.

Japanese title:, Song of Love French Commercial Version

How To Unlock
The unlock criteria is to hit a combined total of 12,500m (37,500 ft.) in the Home-Run Contest.

Origin
This track is another Japanese-language chart song by the band "Strawberry Flower", this time used in TV advertisements for Pikmin 2 in Japan. The song concerns the differences between the (at the time) five species of Pikmin, and how these differences compliment each other.

Composition & Arrangements
Arrangements Copyright PAPA DAISUKE

Lyrics Copyright DENTSU INC. KANSAI.

Japanese title:, Seed Song

How To Unlock
Collect a random CD containing this track.

Origin
This track could be considered a completely original creation for Brawl, as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in Pikmin and Pikmin 2 at some point in the games.

Composition & Arrangements
Arrangement Supervisor: Takahiro Nishi

Composer: Nintendo,

Arranger: GAME ARTS Co., Ltd.

Japanese title:, Environmental Noises

Trivia

 * Both versions of "Ai No Uta" and "Tane No Uta" are owned by an organization rather than the owner of the IPs. This trait is shared with the music from Sonic the Hedgehog, Sonic the Hedgehog 2, and later, Xenoblade Chronicles 2, the Culdcept series, Soma Bringer, Style Savvy: Styling Star, and Dragon Quest series, as well as "".
 * Those two alongside "Checker Knights" are the first songs in the Super Smash Bros series to not originate from a video game, succeeded by songs from Final Fantasy VII: Advent Children.