Smasher:Riddles

Riddles is a Super Smash Bros. Ultimate and  player from Toronto, Ontario, considered the best player in Canada as well as the best Terry and Kazuya player in the world. He initially played and was considered the best Richter player in the world during the early metagame. His breakout performance was at, where he notably eliminated en route to a 13th place finish. After dropping Richter and briefly touching and, Riddles picked up Terry and, after solo-maining the character throughout the pandemic, also picked up Kazuya, with whom he won his first major tournament at. He is currently ranked 10th on the Wi-Fi Warrior Rank v7, 1st on the Southern Ontario Ultimate Power Rankings, 6th on the OrionRank 2022 North America, and 8th on the LumiRank Mid-Year 2023.

In Smash 4, Riddles was a main with a  secondary. He was an honorable mention on the Southern Ontario Smash 4 Power Rankings and has defeated players such as, , , and.

Riddles joined on August 15th, 2019, along with many other smashers. Approximately two weeks later, on August 30th, 2019, Riddles, along with many of the other smashers signed by team ZENMA, announced that he was leaving the organization due to controversies with its CEO,. In February 2020, Riddles was signed by and left on April 19th, 2022. On May 25th, 2022, he was signed by.

Playstyle
Riddles is known for his devastating pressure and punish game. He is a huge threat while piloting the fighting game characters, being able to close out stocks in very little time with his impressive advantage state and shield pressure. Riddles is also known for having incredible movement with the fighting game characters, despite their mobility being very poor.

With Terry, Riddles' playstyle is more rushdown-based, utilizing Terry's speed, burst range, and combo game to rack up damage quickly, or even take the entire stock. He mixes up his jab timings so the opponents will have a harder time to SDI out of Terry's bread-and-butter combos, and utilizes Terry's great shield pressure (as opponents expect a special cancel) to condition opponents and bait out a defensive option. His ledgetrapping with Terry is very call-out and pressure-based, such as doing a pre-emptive rising down aerial at ledge followed by a falling neutral aerial to cover multiple options, as well as using the auto-turnaround mechanic to catch rolls. Riddles is able to overcome Terry’s mediocre recovery through smart mixups and conservation of offstage resources. When Terry has "Go", Riddles plays more passively to keep it as long as possible before he gets KO'd and he uses it to extend his lead and build momentum.

With Kazuya, Riddles is very optimized with his combo game, using Kazuya's signature move, Electric Wind God Fist, to start devastating combos, potentially taking his opponent's stock early off of one interaction. Riddles also uses Kazuya's aerials for approaching and landing to create unique combos and edgeguard situations; he also commonly uses up air as a combo breaker due to its four-frame start up. Riddles is well known for using Kazuya's command input throw Gates of Hell to gimp characters with bad recoveries, such as and, , , and more. Riddles additionally uses a Kazuya-specific advanced technique known as " Tech” in order to extend Kazuya’s combos onto platforms, making his combos effective on every stage.

Gameplay videos

 * VOD Playlist
 * Kongo Saga - Riddles (Terry Bogard) Vs Kome (Shulk) Winners Pools - Smash Ultimate
 * The Spire #6 - Winners Semis - Chad (K. Rool) Vs. Riddles (Terry)
 * 2GG Kongo Kickoff - Riddles (Terry Bogard) Vs Solary | Glutonny (Wario) Losers Semi - Smash Ultimate