List of SSBU Music (Game & Watch series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. Both tracks listed here play on Flat Zone X, and, as of the 8.1.0 update,, Small Battlefield, , and.

Origin
This track is an original composition designed for Super Smash Bros. Melee, the game which this track was directly ported from. It is an ambient, minor-key techno tune that incorporates noises that a Game & Watch system would typically make.

Composition & Arrangements
Source: Game & Watch

Composition Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Japanese title:, Flat Zone

Origin
Flat Zone 2 is an original music piece, designed solely for Super Smash Bros. Brawl and taken directly from that game, although the game says it is from a generic "Game & Watch" game. The piece uses its own electronic melody in a more upbeat tempo than the original Flat Zone, later including an electric guitar riff, but the track has many Game & Watch-style sound effects playing over the top of this. While overall sounding very different, this track uses the same bassline as the original Flat Zone.

Composition & Arrangements
Source: Game & Watch

Composition: Kenichi Okuma

Composition and arrangement Copyright Nintendo

Japanese title:, Flat Zone 2

Other uses
This track was used in 's character trailer on the official website and in his Classic Mode credits.

Trivia

 * Due to gaining new music tracks with 's Challenger Pack, Game & Watch has the fewest music tracks out of any series with a playable fighter and dedicated music category, having only 2 music tracks in total.