Records

The Records menu is a sub-menu under the Data section that appears in every Smash Bros. game so far, enabling the player to view information about various aspects of certain characters, such as total KOs and the total time that they were used.

Overview
As the owners of a copy of a game in the Smash series play said game, various data points are tracked and calculated in the background. That data is then displayed as categories in the Records menu. These categories range from as broad as total playtime and battles fought, to as specific as amount of KOs with a particular attack or Self destructs per character in a specific game mode. None of these statistics are required or even necessary to play the game, but the option to view them is there. The data is tracked perpetually as long as the same save file is used. Wiping a save also wipes all records.

The primary use for the records is for players to track their playing history and deduce their habits. Over time, patterns will inevitably form out of this data. Analytical players can use these patterns to assess their strengths and weaknesses to improve their gameplay. An example of this is a player has relatively low average KOs per battle, primarily kills with smash attacks and is frequently killed by throws. This data can be used to conclude that the player spams smash attacks and is frequently whiff punished, and should train to break that habit. Another example is a player that primarily uses only one fighter does surprisingly well with another fighter in the few times they branched out, inspiring them to pick up this fighter as a secondary.

The introduction of internet connectivity in Brawl onwards allows developers to track the data of players. The development teams for these games have confirmed this data has dictated post-launch content as well as future entries, such as the results of Elite Smash in Ultimate influencing balance patches.

In Super Smash Bros.
In Super Smash Bros., only records from VS mode are stored in the data; unlike later games, other records are not recorded.

Battle Score
In the first screen of the VS Records screen, the player is given a character to character comparison sheet, showing how many KO's each character has gotten against every other character. The chart is read from the left - in other words, the number indicates how many times the character on the left has KO'd the character on the right. (i.e. In the picture below, has knocked out  a total of four times, and it has attained 5 KOs in the total course of the game.) In terms of both rows and columns, the characters are ordered based upon their total KO count.

Ranking
On this screen, the player is able to analyse various statistics for each character in a table (Again, sorted by number of KO's). These are:


 * Win %:The percentage of the characters KOs compared to the combined total.
 * KOs:How many KOs the character has given.
 * TKO:How many cumulative Falls the character has, including SDs.
 * SD%:The percentage of their Falls that were self destructs.
 * Time:how long, in hours and minutes the player has used that character.
 * Use %:The percentage of matches in which that character has been used by a player.
 * Avg: The average number of participants that the character plays matches in.

Individual
This final screen lists various ranks about individual characters, in effect being a combination of the previous two screens, instead comparing individual characters. Damage received and dealt, however, is only shown on this screen.

VS Records
The first screen is identical to that in 64, displaying how many KO's each character has landed on every other character.

On the second page, individual statistics are given for each character separately, while the third page displays the top 5 characters for each statistic. These are:


 * KOs [number]
 * Falls [number]
 * Self Destructs - (Team attacks included) [number]
 * Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
 * Damage Given - "Total Damage Given" [%]
 * Damage Taken - "Total Damage Taken" [%]
 * Damage Recovered - "Total Damage Recovered" [%]
 * Peak Damage - "Most Damage Taken in One Match" [%]
 * Matches - "Total Matches Played to Completion" [number]
 * Victories - "Total Wins" [number]
 * Losses - "Total number of Matches in Last Place" [number]
 * Play Time - "Total Play Time" [mm:ss]
 * Play % - "Relative Play Time". [%]
 * Average Players - [#.##]
 * Ground Distance - "Distance Walked" [km]
 * Jump Distance (km)
 * Drop Distance (km)
 * Flight Distance (km)
 * Coin Points [number]
 * Swiped Coins- "Coins Stolen" [number]
 * Lost Coin - "Coins Lost"

Bonus Records

 * For a list of bonuses, see List of bonuses

This page lists all the bonuses the player has obtained, in addition to its points value, and its description.

Misc. Records
This final page displays stats about the game as a whole in a table format. They are as follows:

Group Records


Once again, the first page is a comparison of KO's given character-to-character. The top four rows are highlighted in red, orange, green and blue, respectively.

The second, third and fourth page all focus on the same statistics - the second shows the top 5 characters in each stat, whilst the third and fourth show individual stats, by character on the third page, and by player name on the fourth. The stats (With their given, in game description) are as follows:
 * KOs [number]
 * Falls [number]
 * Self Destructs - "Self Destructs (Includes Team Play)" [number]
 * Hit Percentage - "Hits Landed Divided by Attacks Attempted" [%]
 * Damage Given - "Total Damage Given" [%]
 * Damage Taken - "Total Damage Taken" [%]
 * Damage Recovered - "Total Damage Recovered" [%]
 * Peak Damage - "Most Damage Taken in One Match" [%]
 * Matches - "Total Matches Played to Completion" [number]
 * Victories - "Total Wins" [number]
 * Losses - "Total number of Matches in Last Place" [number]
 * Play Time - "Total Play Time" [hh:mm]
 * Play % - "Relative Play Time". [%]
 * Average Group Size [#.##]
 * Ground Distance - "Distance Walked" [km]
 * Jump Distance (km)
 * Drop Distance (km)
 * Launch Distance (km)
 * Coins Collected [number]
 * Coins Dropped - "Coins Dropped From Attacks" [number]
 * Lost Coins - "Coins Lost"
 * Pratfalls [number]
 * Swim Distance [metres]
 * Drownings [number]

Brawl Records
The final page is almost identical to the Misc. Records in Melee, showing statistics on the game itself.

Notices
This page shows all of the viewed notices, and the date and time they were shown.

Fighter Records
Unlike previous games in the series, there is no character-to-character KO comparison chart. Character statistics are now presented in the form of a vertical bar graph. There are options to select a specific player name, or to keep the focus on a specific character when changing categories.

The first three pages focus on the same statistics - the first one covers all matches, the second one includes offline matches only, and the third one includes online matches only. The stats are as follows:
 * KOs [number]
 * Falls [number]
 * Self Destructs [number]
 * Hit Percentage [%]
 * Damage Given [%]
 * Damage Taken [%]
 * Damage Recovered [%]
 * Peak Damage [%]
 * Matches [number]
 * Wins [number]
 * Losses [number]
 * Play Time [hh:mm]
 * Play % [%]
 * Average Participants [#.##]
 * Distance Walked [m]
 * Distance Jumped [m]
 * Distance Fallen [m]
 * Distance Launched [m]
 * Coins Collected [G]
 * Coins Extracted [G]
 * Coins Lost [G]
 * Swim Distance [m]
 * Drownings [number]
 * Final Smashes [number]
 * Items Obtained [number]

Exclusive to the 3DS version is a fourth page, which presents statistics relating to the Smash Run mode exclusively. The stats are as follows:
 * Enemies Defeated [number]
 * Falls [number]
 * Damage Given [%]
 * Damage Taken [%]
 * Peak Damage [%]
 * Final Battles [number]
 * Wins [number]
 * Losses [number]
 * Smash Run Play Time [hh:mm]
 * Play % [%]
 * Distance Walked [m]
 * Distance Jumped [m]
 * Final Battle: KOs [number]
 * Final Battle: Falls [number]
 * Final Battle: Self-Destructs [number]
 * Final Battle: Hit Percentage [%]
 * Final Battle: Damage Given [%]
 * Final Battle: Damage Taken [%]
 * Final Battle: Peak Damage [%]

Milestones
Despite the change in name, they are functionally identical to "notices".

Milestones
Like in previous games, this page shows all of the viewed milestones, and the date and time they were shown.

Battle Data
In Ultimate character statistics are shown on a horizontal bar graph. Players have the option to view records for either Offline & Battle Arenas, or Online. Offline & Battle Arenas data can further be categorized with Spirits on, Spirits off, or both.

The stats are as follows: There is one additional statistic available only when viewing Online Battle Data:
 * KOs [number]
 * KOs: Avg. per Battle [%]
 * KOs: Tilt Attack [number]
 * KOs: Smash Attack [number]
 * KOs: Air Attack [number]
 * KOs: Special Move [number]
 * KOs: Meteor Smash [number]
 * KOs: Throw [number]
 * KOs: Item [number]
 * KOs: Final Smash [number]
 * KOs: Other [number]
 * Falls [number]
 * Self-Destructs [number]
 * Total Falls [number]
 * Average Falls per Battle [%]
 * Battles [number]
 * Play Time [hh:mm]
 * Victories (Smash Mode) [number]
 * Last Place Finishes [number]
 * Win Rate (Last 10) [%]
 * Win Rate (Last 50) [%]
 * Strong Finishes [number]
 * Strong Finish Rate (Last 10) [%]
 * Strong Finish Rate (Last 50) [%]
 * Damage Given [%]
 * Damage Taken [%]
 * Damage Recovered [%]
 * Peak Damage [%]
 * Total Sudden Deaths [number]
 * Sudden Deaths Wins [number]
 * Final Smashes [number]
 * Play Percentages [%]
 * Distance Walked [m]
 * Distance Jumped [m]
 * Distance Fallen [m]
 * Distance Launched [m]
 * Distance Swam [m]
 * Drownings [number]
 * Items Grabbed [number]
 * Highest Online Global Smash Power [number]

Smash Tags
This page allows players to view the Smash Tags that have been claimed while fighting online or local wireless. Tags can be sorted based on order obtained, number of wins, tags set to favorite, and by friends. Tags can also be sold.

Past Opponents
This gives players a list of opponents fought while battling online.