Forum:Competitive smash (SSB4)

I like how Nintendo is acknowledging the competitive scene for SSB4. Even if the E3 tournament is far from a common competitive ruleset, it's a good start at the very least. I was personally hoping it would be a 1v1 for all matches with no items for any of them and being able to choose any character, but I suppose it can't help because it would be a take long time if I'm not mistaken. I had been interested with competitive for a while. I wanted to start in Brawl, but lost interested after seeing how defensive it is thanks to game mechanics and Melee would take years for me to train. With SSB4, I think it would be a fresh start. Magiciandude (talk) 22:19, 29 May 2014 (EDT)
 * I appreciate that they're trying to strike a more reasonable middle ground between competitive players and those who aren't interested in competitive play. Really fits the game into the general Nintendo strategy of trying to broaden appeal rather than narrow it. Miles ( talk)   22:25, 29 May 2014 (EDT)

I think Nintendo's trying to take control of the competitive community, make it so that any SSB4 (and later) tournaments have to go through them or they'll be shut down hard (i.e. play by their rules or get out). Toomai Glittershine The Jiggy 23:03, 29 May 2014 (EDT)
 * That honestly just sounds like paranoia. The community has gone years with no official support from Nintendo, and one notable instance of Nintendo trying to stop a major tournament (EVO 2013) blew up in their face hard. The fact that Nintendo allowed both MLG and EVO to host Smash convinces me that what you claimed will not be the case. PokemonMasterJamal3 (talk) 23:06, 29 May 2014 (EDT)
 * I think Nintendo had to let those through because at the time they had no competing service (i.e. tournaments of their own). Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Metroid 23:16, 29 May 2014 (EDT)

"I was personally hoping it would be a 1v1 for all matches with no items for any of them and being able to choose any character"

This wasn't done for this event mainly because it's a promotional showcase for the new game, rather than a serious legitimate tournament. They don't want everyone picking Fox or something, they want all the characters getting shown, and want some item play to get shown off too (the diversity of representation is also why you got some female smashers invited, whose credentials otherwise would have left them with no chance of getting an invite). And the final is going to be a 1 on 1 on Battlefield with no items, so there will be a competitive showcase as well. I'm certain any tournaments Nintendo holds when the game is released will be under proper tourney rules. Omega  Tyrant   23:37, 29 May 2014 (EDT)
 * I figured as much. Plus I take it it would be too long if it was double-elimination? I haven't participated in a tournament so I wouldn't know. Magiciandude (talk) 01:27, 30 May 2014 (EDT)
 * A double elimination of 16 people would only take about 2-3 hours with a few setups. It could take like triple that though with a single setup. Omega   Tyrant  [[Image: TyranitarMS.png ]] 01:43, 30 May 2014 (EDT)

Given the statement:
 * Grand Finals is a 4-stock, 8-minute, 1-on-1 match on Battlefield as an homage to the competitive Smash Bros. community.

from here, I think it's clear they know how the competitive scene plays the games and wants them to be one of the main audiences for the new games. The GC controller adapter is a direct appeal to Melee players, too. Miles ( talk)  11:25, 30 May 2014 (EDT)

I think the ruleset here is a perfect middle ground between casuals and competitive players. And they're definitely paying the most attention to the Melee community, hence the majority of the selected players being Melee players (only two of them are Brawl players, and ZeRo plays Melee as well), and the entire GC controller adapter thing too. S c r 7 (talk · contribs) 11:32, 30 May 2014 (EDT)

OMG, that event was so awesome! Magiciandude (talk) 01:33, 13 June 2014 (EDT)