Talk:CD Factory

Smash Balls
Why does the 2-player CD factory mention Smash Balls? It doesn't even say which characters it should be used with. – SmiddleT 03:01, 11 July 2011 (EDT)
 * I don't know,maybe it doesn't matter what characters are used. Forb idden 7 WolfHead.png 12:04, 11 July 2011 (EDT)
 * I don't think so. Does, say, Link's Final Smash interact properly with the Sandbag? – SmiddleT 19:25, 17 July 2011 (EDT)

Smash 4's CD Factory?
I found out that a Smash 4 CD factory exists at this link of a CD factory:

Super Smash Bros. 4 Variation

A variation of the CD Factory exists in Super Smash Bros. 4. The idea behind this variation involves setting all items to off with the exception of the Master Ball. In doing so, Master Balls are the only items that spawn on the stage, at a faster rate than Sandbags. Master Balls result in the chance of getting a Mew, which always drops a CD/Custom Part to be at its maximum. The intent of the stage design, a bowl with a cannon chain surrounding it, is to funnel all Master Balls and CDs to the operating player(s) while keeping other players from interfering by placing them in an infinite cannon chain.

(end suggested edit)

Would this be a useful addition to this page?

Blue Falchion (talk) 22:57, 23 April 2015 (EDT)Blue Falchion
 * I'm not sure, mostly because the stage itself is not really necessary for the process - you can just hop on any old omega stage and start throwing Master Balls around, and it won't really be much less efficient than a custom stage. By contrast, the Brawl CD factory only works because the custom stage's conveyor belt part keeps the Sandbags in line. Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Spark 00:40, 24 April 2015 (EDT)
 * I think that this U-funnel design combined with cannons is the main reason this stage works like it does: as a Brawl factory is "Bowser rigged to spam sidetilts on a stream of sandbags", a Smash 4 factory is "Greninja rigged to spam uptilts to auto spam Master Balls and CDs." Blue Falchion