Ryu (SSBU)/Neutral special

Update History
       
 * Shakunetsu Hadoken

Light
!Shieldstun


 * x1.2


 * x1.2


 * x1.2


 * x1.2


 * x1.2


 * x1.2
 * }

Medium
!Shieldstun


 * x1.13


 * x1.13


 * x1.13


 * x1.13


 * x1.13


 * x1.13
 * }

Heavy
!Shieldstun


 * x1.06


 * x1.06


 * x1.06


 * x1.06


 * x1.06


 * x1.06
 * }

Light Shakunetsu
! !Hitstun


 * 2
 * +10 frames


 * 2
 * +10 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 5
 * &mdash;
 * }

Medium Shakunetsu
! !Hitstun


 * 2
 * +10 frames


 * 2
 * +10 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 2
 * +4 frames


 * 5
 * &mdash;
 * }

Heavy Shakunetsu
! !Hitstun


 * 1
 * +10 frames


 * 1
 * +10 frames


 * 1
 * +4 frames


 * 1
 * +4 frames


 * 1
 * +4 frames


 * 1
 * +4 frames


 * 5
 * &mdash;
 * }

Timing
The final hit of Shakunetsu Hadoken is triggered after an opponent is hit 5 times maximum. It appears 4 frames after the previous hit.


 * Light
 * Medium
 * Heavy
 * Ryu
 * L Shakunetsu
 * M Shakunetsu
 * H Shakunetsu
 * L Shakunetsu
 * M Shakunetsu
 * H Shakunetsu
 * M Shakunetsu
 * H Shakunetsu
 * H Shakunetsu