Warp Star

The Warp Star (, Warp Star), also formatted as Warpstar, is an item appearing in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate that allows players to crash-land on their opponents. Kirby rides on it in his on-screen appearance in the original Super Smash Bros., Brawl, Smash 4, and Ultimate.

Origin
The Warp Star has a very large role in the series. It has appeared in nearly every single Kirby game to date. In every one, it has served as Kirby's mode of transportation. When he touches the Warp Star, Kirby flies it high off the screen, then "crashes" back down in another location. In various games, Kirby is able to summon it with a cell phone. It is stated in the anime and implied in  that a Warp Star is the trademark of a hero.

In Super Smash Bros.


's on-screen appearance has him crash-land with the Warp Star into the stage.

Super Smash Bros. Melee
When picked up, the Warp Star sends a player flying off into the sky and crashing back down into the stage with an explosion that deals 22% damage and high knockback. It is possible to control the landing location by pressing left or right on the Control Stick while the player is flying. Because of this, it is possible to miss the stage and self-destruct. A shield will not protect against the star's impact (except for a few frames of Yoshi's shield with proper timing when he has invincibility frames), so the only way to avoid damage is to not get struck or sidestep with the correct timing. A player is invincible while riding on the Warp Star; if it hits a Flipper, it will pass through it.

If a character is hit when the Warp Star is first grabbed, the item can be "dropped" before it can be used. The Warp Star can then be regrabbed and used normally.

Since Warp Stars crash into the stage from above, they can be used to "leap" to a higher part of the stage. Therefore, stages with many platforms can limit its effectiveness (and, in the case of scrolling stages with high off-screen platforms such as Rainbow Cruise or Icicle Mountain, can even cause an SD).

The crash landing can meteor smash those hit. Characters riding on Warp Stars can also bounce on shells if they land precisely on them.

Trophy
The Warp Star appears as one of the unlockable trophies.

Super Smash Bros. Brawl
's on-screen appearance once again has him crash-land with the Warp Star, as in Smash 64.

The Warp Star item acts the same as it did in Melee. The Warp Star's ability to travel left and right before landing seems to have been diminished from Melee to Brawl.

Trophy
The Warp Star appears as one of the unlockable trophies.

Super Smash Bros. 4
's on-screen appearance with the Warp Star once again return, being practically unaltered from Brawl.

The Warp Star item acts the same as it did in Brawl.

Trophy
The Warp Star appears as one of the unlockable Trophies in both versions.

Super Smash Bros. Ultimate
The Warp Star once again appears as part of 's on-screen appearance.

The Warp Star item has been changed slightly from Smash 4. The attack remains the same, but the Warp Star can now be made to descend earlier or later by holding down or the standard attack button, or up or one of the shield buttons, respectively.

In World of Light, the Warp Star is the key to Kirby's survival from Galeem's attack. By stretching the star to its limit, Kirby is able to warp away from the deadly beams of light in the nick of time.

Trivia

 * In Brawl, if one pauses the game at the right moment as they go off-screen, they can see most of the stage to the point of seeing beyond the stage's boundaries.
 * In Melee, there is a glitch that can occur when a player uses a Warp Star: If the player tries to pick up a Warp Star just as an opponent attacks the player, the Warp Star will attach itself to the player. When thrown, it will then fly off the stage. This can be seen here.
 * In Super Smash Bros. 4, the Warp Star's sound effect was changed to become the actual sound that the Warp Star makes in the Kirby series.
 * In Brawl, if used on the Shadow Moses Island stage while a full wall is up, it is possible to pass over the wall. The player is then stuck there until they self destruct or the wall is destroyed.
 * In early versions of SSB4, a glitch could occur when using a Warp Star, in which the game thought the Warp Star was a platform going over the upper blast line, KO'ing the user.