Forum:MetaKnight ftilt glitch (yet another)

During my attempt to create a solid Ftilt spike set up, I came across this. Tilt the joystick down, repeatidly press A really fast, as fast as you can mash it. MK should Dtilt, now while this is happening, slowly rotate the joystick to a foward position. Eventually resulting in a REALLY fast ftilt combo (if you don't hit something). This Dtilt>ftilt combo can spike when spaced and timed in the same fashsion as my old spike combo, but easier because of the sheer speed, can tip a foe on the last hit after missing with the second. So the current combo is as follows: Dtilt>Ftilt 1 (hit)>ftilt 2(miss)>ftilt 3 hit. hit with ftilt hit 1, miss the second hit in combo, and tip the 3rd hit via this timing glitch. and viola, MK has an occacional spike if lucky.TheLegendTamer (talk) 17:08, 6 March 2009 (UTC)

So basically, if my opponent ignores me long enough to slowly rotate my control stick, it might spike him when on the off chance it hits? Clarinet Hawk (talk · contributions) 22:47, 6 March 2009 (UTC)

After the humiliation you suffered in the MetaKnight's hidden flaw forum, I never thought you'd show back up. I'll give you credit, kid. You've got balls. If I actually cared about what you're going on about this time, I might take some time to even read it. As it stands, I have to go pique the interest of a lizard. Semicolon (talk) 23:58, 6 March 2009 (UTC)

You don't have to rotate slowly i only mentioned that because that way you can see the glitch better. It can be performed after any Dtilt if the joystick is at the correct angle, I do it online all the time.TheLegendTamer (talk) 16:02, 9 March 2009 (UTC)