User:DrakRoar/Getup option data

Data only for Ultimate so far.

Common floor attack data

 * All floor attacks deal 7% damage per hit, have a 48° angle, 80 base knockback, 48 knockback scaling, 8 bonus shield damage, and transcendent priority. The only exceptions are:
 * Bowser Jr.'s floor attack facing up (back), which deals 6% damage and has 10 bonus shield damage (only hits once).
 * Captain Falcon's floor attack facing up (back), which deals 6% damage (hits to both sides with each hit).
 * Dr. Mario's floor attacks, which deal 7.056% damage (6% base).
 * Sonic's floor attack facing down (front), which deals 6% damage, has 50 knockback scaling, and 10 bonus shield damage (only hits once).

Trip getup data (universal)

 * Trip attacks' hitbox timings are different for each character (they are not intangible while the hitboxes are active).
 * All trip attacks deal 5% damage per hit, have a 361° angle, 60 base knockback, 50 knockback scaling, 8 bonus shield damage, and transcendent priority.
 * The only exception is Dr. Mario's, which deals 5.0568% damage (4.3% base).

Ledge getups

 * Intangibility data is for the first ledge grab. Intangibility frames are reduced by 0.8× for the second grab, 0.5× for the third grab, then lost entirely.
 * All ledge attacks have a 45° angle with a forward-launching restriction, 90 base knockback, 20 knockback scaling, 1 bonus shield damage, and transcendent priority.