List of SSBU Music (Kirby series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. These songs are available to play on the six Kirby-themed stages:, Green Greens, Fountain of Dreams, Halberd, Dream Land GB, and The Great Cave Offensive, and, as of the 8.1.0 update, , Small Battlefield, , and.

Origin
This theme, taken from its original stage in Melee, is a remix of the music from in , which has become a recurring motif throughout the Kirby series. It uses a lush orchestral arrangement with a heavy focus on brass and strings. The song is also combined with "", the ending theme from Kirby Super Star.

Composition & Arrangements
Source: Kirby's Dream Land

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title: [DX], Green Greens [DX]

Other uses
This track was used in 's character trailer on the official website.

Origin
This theme is an orchestral remix of the music that played in Green Greens from Kirby's Dream Land. It is the second remix of the track since its debut in Melee; compared to that version, this remix has a more of a focus on percussive instruments and woodwinds, while also incorporating brass and strings.

Composition & Arrangements
Source: Kirby's Dream Land

Arrangement: Masashi Hamauzu

Composition: HAL Laboratory, Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title: [for], Green Greens [for]

Origin
This song is a medley of 5 level songs ported directly from Kirby's Dream Land: Green Greens, Castle Lololo, Float Islands, Bubbly Clouds, and Mt. Dedede. When played on Dream Land GB, it will change with the stage transitions to play the appropriate level music.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Kirby of the Stars Original Music Medley

Other uses
Some of the individual level songs are used in certain spirit battles, although they cannot be played alone otherwise.

Origin
This remix of the music that typically plays when Kirby battles King Dedede returns from Brawl. This remix bears the biggest resemblance to the version of the music in . The first loop heavily uses techno beats and synthesizers, while the second uses much lower tones, starting with piano and slowly building up with brass.

Composition & Arrangements
Source: Kirby’s Dream Land

Arrangement Supervisor: Yoko Shimomura

Composition: HAL Laboratory, Inc.

Arrangement: Midiplex Co., Ltd.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title: [X], Great King Dedede's Theme [X]

Other uses
This track was used in 's character trailer on the official website and his Classic Mode credits.

Origin
This is the second remix of the music when battling King Dedede in Kirby's Dream Land. This time, it has been changed to a Feudal Japan-themed remix performed with shakuhachi and shamisen. The jingle that plays when Kirby loses a life also appears right before the loop.

Composition & Arrangements
Source: Kirby's Dream Land

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Composition: HAL Laboratory, Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title: [for], Great King Dedede's Theme [for]

Origin
This song is a pop-based remix of "A New Wind for Tomorrow" from Kirby's Dream Land and "Milky Way Wishes: Staff Credits" from Kirby Super Star, both of which are the staff credits themes of their respective games. It heavily utilizes synthesizers similar to that of the Game Boy's sound chip. The Sparkling Star, 1-Up, and Warp Star sound effects are also incorporated into the mix.

Composition & Arrangements
Source: Kirby's Dream Land / Kirby Super Star

Arrangement Supervisor: MASAKI (ZUNTATA)

Composition: HAL Laboratory, Inc.

Arrangement: TAITO CORPORATION

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title:, Kirby of the Stars: STAFF ROLL

Other uses
This track is used in 's Classic Mode credits.

Origin
Returning from Brawl, this remix is a collection of boss battle themes from across the Kirby series: The whole medley has a highly variable style, but is generally an upbeat synth-based tune that incorporates brass and elements of rock music.
 * The standard boss theme from Kirby's Adventure.
 * The boss theme from Kirby's Dream Land 2.
 * The boss theme from Kirby Super Star.
 * "Room Guarder" from Kirby 64: The Crystal Shards.
 * "Mid-Boss Battle" from Kirby's Adventure, which became a recurring theme across the Kirby series.
 * The non-Squeaks boss theme from Kirby: Squeak Squad.

Composition & Arrangements
Source: Kirby Series

Arrangement Supervisor: Kentaro Ishizaka

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title: , Boss Theme Medley (Kirby of the Stars Series) 

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This track is, in fact, a whole medley of tracks from . First up is the theme for, then the boss theme will play. After that, the Sparkling Star theme will follow. Ending the arrangement is the Kirby Dance theme before looping back to the Ice Cream Island track (a brief portion of the game's title theme plays before the loop completes). The whole theme is finished with chiptune-style instrumentation and heavy percussion similar to that of the original songs.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement Supervisor: Yoshihito Yano

Composition: HAL Laboratory, Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition Copyright Nintendo / HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Japanese title:, Ice Cream Island

Origin
This acoustic and electric guitar-based remix of the music from the levels of Kirby's Adventure and the title theme from Kirby's Dream Land returns from Brawl. The whole song has a pop rock-influenced style, but it briefly becomes a quirky fanfare to reprise the Green Greens theme.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement: Jun Fukuda

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title: [X], Butter Building [X]

Origin
The second remix of the music from the Butter Building levels of Kirby's Adventure. Unlike the Brawl version, this version has a lighter, more airy feel with more acoustic instrumentation, and features remixes of the themes associated with and Ice Cream Island, making it more of a medley.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement Supervisor: Tsukasa Masuko

Composition: HAL Laboratory, Inc.

Arrangement: M’s Factory Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title: [for], Butter Building [for]

Origin
This theme returns from its debut in Brawl as a remix of the music from the ' sub-game in '. The intro is performed on harpsichord, which is followed by a fast-paced speed metal rendition of the theme that incorporates the initial harpsichord in addition to synths.

Composition & Arrangements
Source: Kirby Super Star

Arrangement: Motoi Sakuraba

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, ''Crash! Gourmet Race''

Origin
This track is a remix of the Gourmet Race theme from Kirby Super Star, as arranged for the original Super Smash Bros., where it was originally known as "Dream Land Stage". It is very faithful to the original theme, with an upbeat polka-based style prominently featuring woodwind and trumpet leads.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Japanese title: [64], ''Crash! Gourmet Race [64]''

Other uses
This track is used in the World of Light sub-world Gourmet Race.

Origin
This track is an orchestral arrangement of Gourmet Race's music from Kirby Super Star, which was originally used on—and named after—the Fountain of Dreams stage in Super Smash Bros. Melee. It is drastically rearranged compared to the original, featuring delicate woodwind and string sections punctuated with dramatic percussion and brass fanfares.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Tadashi Ikegami

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Japanese title: [DX], ''Crash! Gourmet Race [DX]''

Origin
This music is a medley of two major themes in The Great Cave Offensive sub-game from Kirby Super Star: "Crystal Area" (a remix of the iconic "Green Greens" theme) and "Sub-Tree Area", commonly known as "Trees in the Depths of the Earth". Both songs are composed with an adventurous orchestral arrangement reminiscent of the original tunes, with the "Sub-Tree Area" segment featuring a heavy percussion section followed by an original bridge based on "Green Greens".

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Hideki Sakamoto

Composition: HAL Laboratory, Inc.

Arrangement: noisycroak Co., Ltd.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title:, Great Cave Offensive

Origin
This track, returning from Brawl, is a jazz-based remix of "" and "", two major themes played in ''Kirby Super Stars ' sub-game. It prominently features saxophones, trumpets, and distorted electric guitar.

Composition & Arrangements
Source: Kirby Super Star

Arrangement: Noriyuki Iwadare

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Meta Knight's Counterattack

Other uses
This track was used in 's character trailer on the official website and his Classic Mode credits.

Trivia

 * Oddly, the name of this track is given as "Meta Knight's Revenge", even though the corresponding sub-game in Kirby Super Star is named "Revenge of Meta Knight".

Origin
Returning from Brawl is this remix of the theme played while fighting against Marx, the final boss of the Kirby Super Star sub-game . It begins with an orchestral arrangement, as in the original, and incorporates a more rock-inspired style as it moves along. Near the end of the song, the "Kirby's Triumphant Return" theme plays before looping.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, vs. Marx

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This is the theme music for the first stage of the first area in , Kirby's home planet of.

Composition & Arrangements
Source: Kirby 64: The Crystal Shards

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Popstar

Origin
Returning from Brawl is this remix of the theme played while Kirby and Ribbon fight against 0², the hidden final boss of Kirby 64: The Crystal Shards. In contrast with the original theme, which was melancholy and focused on strings, this remix is an energetic synth rock take on the tune.

Composition & Arrangements
Source: Kirby 64: The Crystal Shards

Arrangement: Koji Hayama

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Zero Two Battle

Origin
In , this was used as the hidden alternate music for the course. It is a remix of the music used for the forest stages in Kirby's Adventure.

Composition & Arrangements
Source: Kirby Air Ride

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Forest Stage

Unlock method

 * Open a chest in the Light Realm (near the tongue gate).

Origin
This music is taken directly from Kirby Air Ride, where it serves as the music for the Celestial Valley course.

Composition & Arrangements
Source: Kirby Air Ride

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Vallerion

Origin
This music is taken directly from Kirby Air Ride, where it serves as the music for the course.

Composition & Arrangements
Source: Kirby Air Ride

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Colda

Origin
This track is a remix of the main theme for the sub-mode of Kirby Air Ride, performed in a similar orchestral rock style. The song's tempo is slowed, with the drumline being significantly faster to compensate, and the original mandolin solo is replaced with an electric guitar.

Composition & Arrangements
Source: Kirby Air Ride

Arrangement: Noriyuki Iwadare

Composition: HAL Laboratory, Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title:, City Trial

Origin
This is a remix of the music that played while riding on the Dragoon or the in Kirby Air Ride, returning from Brawl. This song was rearranged by Shogo Sakai, one of the composers of the game. It is faithful to the original, though performed with a live orchestra; it also includes a brass-focused segment inspired by "Green Greens" and "Gourmet Race".

Composition & Arrangements
Source: Kirby Air Ride

Arrangement Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Legendary Air Ride Machine

Trivia

 * This arrangement of the song would later become the basis of the final section of Kirby Air Ride Medley, a song played at the.

Origin
A remix of the theme from one of the first levels in . It begins with a short chiptune intro based on the City Trial theme from Kirby Air Ride, then "Forest/Nature Area" from Kirby & The Amazing Mirror plays in a chiptune style, gradually becoming more orchestral as it loops. It also changes to a remix of "Flame/Lava Area" in the second half of the song. It was directly ported from Kirby & The Amazing Mirror in Brawl, but it was remixed in Smash 4 and carried over into Ultimate.

Composition & Arrangements
Source: Kirby & The Amazing Mirror

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Japanese title:, Forest/Natural Area

Origin
Returning from Brawl is this remix of the theme played when encountering a member of the in . The song is rearranged in a fast-paced synth rock style that also incorporates the squeaking noises found in its original iteration.

Composition & Arrangements
Source: Kirby Squeak Squad

Arrangement: Hirokazu Tanaka. ex

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Dorocche Gang's Theme

Trivia
In the European English version, the track was renamed to Mouse Attack Theme to reflect the title of the game's release in Europe and Australia.

Origin
This is a direct port of the theme from  (known as Kirby's Adventure Wii in European languages), where it was played during stages set in, the first level of the game.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Beginning of the Adventure

Origin
This is a direct port of the theme played in stage 2 of in Kirby's Return to Dream Land.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Through the Forest

Unlock method

 * Purchase from the Shop for 300 gold.

Trivia

 * In Kirby's Return to Dream Land Deluxe, the track was given the official title of Woods Wayfarer.

Origin
This is a direct port of the song that plays in stages 2 and 4 of, the fifth level of Kirby's Return to Dream Land. It has since become a recurring motif in later Kirby titles.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Sky Tower

Origin
This song is ported directly from Kirby's Return to Dream Land, where it plays on the map screen for, the seventh level. It was also used as the menu music for in said game and has since reappeared in later games in the series.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Dangerous Dinner

Origin
This song, also known as "C-R-O-W-N-E-D", is ported directly from Kirby's Return to Dream Land, where it plays during the second phase of the final boss fight against Magolor.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This track is taken directly from , where it plays in the first and second stages of, as well as the first stage of.

Composition & Arrangements
Source: Kirby: Triple Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, The Flower Garden of the Floating Continent

Origin
This music, directly ported from Kirby: Triple Deluxe, plays during the second phase of the battle against Queen Sectonia, the final boss of the game. It is also used for the first phase of the battle against in said game. It was originally known as "Moonstruck Blossom" due to a developer post from Miiverse, but the official name, "Fatal Blooms in Moonlight", was given on the .

Composition & Arrangements
Source: Kirby: Triple Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Blooms of Madness and the Moon Reflected in the Water

Origin
This music, ported directly from Kirby: Triple Deluxe, plays during the final phase of the battle between Hypernova Kirby and Queen Sectonia in Story Mode. A version of this song with a different introduction also plays during the second phase of the fight against in.

Composition & Arrangements
Source: Kirby: Triple Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, The Soul Battle that This Planet is Gambled Upon

Origin
Taken from the downloadable eShop title . This remix of "CROWNED" (a theme originally from Kirby's Return to Dream Land) appeared in the final secret level. It was originally referred to as "C-R-O-W-N-E-D (Reprise)"; "CROWNED: Ver.2" is the Japanese name, and the English name given on the .

Composition & Arrangements
Source: Dedede's Drum Dash Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock methods

 * Purchase from the Shop for 300 gold.
 * Obtain as a random drop from

Origin
This track is taken directly from , where it plays in the first and second stages of.

Composition & Arrangements
Source: Kirby: Planet Robobot

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Venture into the Mechanized World

Unlock methods

 * Purchase from the Shop for 300 gold.
 * Obtain as a random drop from

Origin
Taken directly from Kirby: Planet Robobot, this song plays when Kirby first dons the in stage 2 of Patched Plains and when in Wheel Mode in stage 2 of.

Composition & Arrangements
Source: Kirby: Planet Robobot

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, ''Pink Ball Launch! Robobo Armor''

Origin
This track plays during the opening cinematic of . It is also referred to as "Let Battle Commence!" in the game's official Nintendo 3DS theme.

Composition & Arrangements
Source: Kirby Battle Royale

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Kirby Battle Deluxe!: Main Theme

Origin
This song, taken directly from , plays during the escape from the Jambastion in the Heavenly Hall stage and during the boss fights against Yggy Woods, Goldon & Silvox, Kracko, Twin Kracko and Parallel Twin Kracko.

Composition & Arrangements
Source: Kirby Star Allies

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Japanese title:, Battle of Friends and Bonds 2

Trivia

 * Two tracks present in previous entries do not return in Ultimate:
 *  - Original version
 * For some unknown reason, the Brawl remix of Gourmet Race is listed before the 64 and Melee remixes.
 * For some unknown reason, the Brawl remix of Gourmet Race is listed before the 64 and Melee remixes.