List of regional version differences (SSBU)

This article lists differences between the many available versions of Super Smash Bros. Ultimate. Most differences are between the NTSC and PAL version, as well as a few differences specific to a particular region. As with Brawl and Smash 4, these differences are largely aesthetic due to requiring consistent gameplay for online play between regions.

R.O.B. costumes
Like Super Smash Bros. 4, Costume 1 & 2 for R.O.B. are ordered different depending on game language to match regional history. If the language is set to Japanese, Chinese or Korean, the first costume will be the red and cream color scheme used in those regions, and the second costume is the gray color scheme used for international versions. These costumes are swapped for all other languages.

Victory animations
's first and second victory animation and 's second victory animation each have two different versions: one for the Japanese and Chinese versions, and another for all other versions. The difference is their mouths are animated slightly different to avoid awkwardness caused by the mouths stopping early or continuing after the voice line had stopped.

In-game text
Unlike Smash 4, there are little differences between the two English translations of Ultimate. Boxing Ring names that differed have changed to either the NTSC English translation, the PAL English translation, or another name entirely. Articles on this wiki display both English translations if applicable. Additionally, American English is used regardless of region; however, in the PAL English translation, Commonwealth English is retained in News articles, as well as the marquee on the top-left of the main menu. The only real differences in in-game text are all games that have different names in PAL regions being changed accordingly, and "In His/Her/Their/Its Series" tips displaying European release dates.

The French and Spanish languages keep more changes between them, similar to Smash 4.

Voice actors
The only voice difference between the NTSC and PAL English versions applies to, who is voiced with an American accent in the former and with a British accent by different actors in the latter. Additionally,, Wii Fit Trainer, , and are voiced in the respective language in French, Spanish, German and Italian. ,, , , and who have different names in French and German, also have different voices in their respective languages (while  also has different names in French and German, it does not speak or say its name and is therefore left undubbed; similarly,  and 's Japanese dialogue is removed entirely in all Western versions). Both French versions share voice actors between these characters as well as the announcer, with the main difference audio-wise being the announcer's name calls and pronunciations, to account for name differences between the two French versions as well as differing European and Canadian pronunciations for certain names (for example, is referred to as "Rosalina" in Canadian French, while she is called "Harmonie" in European French, as she is in those translations for Mario games). The Spanish versions share the same announcer and the voices for Lucario and Sonic in the same way as the French versions, but the NTSC version gives Wii Fit Trainer its Latin American voice actors. The game also lacks any Portuguese translation. New to Ultimate are announcer clips for the Dutch and Russian translations, as well as certain different English announcer clips for translations into Korean (such as ). The Chinese translations keep the announcer clips used in the Japanese version, except for, where the English clip is used in the Simplified Chinese translation. In both Korean and Chinese, characters keep their Japanese dubs, regardless of whether or not they have a different name in translation (as is the case with the Pokémon), with the exception of characters,, , Zero (Mega Man) and Alucard, where Gray Fox has English voice only in Chinese, Alucard has English voice only in Korean and the others in both.

Stages
Stages not listed have the same name in all regions (or, in Russian, are pronounced the same).

Fighter names
Characters not listed have the same name in all regions (or, in the case of Russian, Japanese, and Korean, are pronounced the same). For Japanese and Korean names, the romanized version is listed first.

Assist Trophies
Assist Trophies not listed have the same name in all regions (or, in the case of Russian, Japanese, and Korean, are pronounced the same).

Poké Ball Pokémon
Pokémon not listed have the same name in all regions (or, in the case of Russian, Japanese, and Korean, are pronounced the same).

Trivia

 * There are some inconsistencies with certain translated names:
 * Although the Italian version uses the Italian word for "trainer" for ("allenatore" and "allenatrice" for male and female, respectively), the  uses the English word "trainer". Similarly, the French version uses "dresseur/dresseuse", the word for "trainer", for the Pokémon Trainer, but uses "entraîneuse/entraîneur", the word for "coach", for the Wii Fit Trainer. This could, however, be a result of different words being used in their source games.
 * In spite of other languages having a translated word for the term "Mr.", no other language uses it in Ultimate for 's name except for Russian, appropriately using "Г-н".
 * While the translated names of use the appropriate word for "king" in each language, 's translated names use the English word "king" (or a phonetic equivalent) in every language except Canadian French.
 * Humorously, the transliteration of K. Rool's name into Russian, "К. Роль", bears resemblance to the word for "king" (король).
 * In the Korean and Traditional Chinese translations, and  do not have their names translated, instead using the English writing.
 * In both Chinese translations, this extends to, , , , , , and as well. It also extends to  for the Korean translation.
 * Joker's name specifically is in all capital letters - this matches how the Phantom Thieves' codenames are localized in the Chinese versions of Persona 5 and Persona 5 Royal.
 * Prior to version 10.0.0, this applied to as well.
 * There are a handful of characters who have the same name in both the English and Japanese versions, but are pronounced differently between said versions to match regional dialects, those characters being, , , , and.
 * Lucina is pronounced "Lu-see-na" in English, and "Ru-ki-na" in Japanese.
 * Dedede is pronounced "Dee-dee-dee" in English, and "Day-day-day" in Japanese.
 * Simon is pronounced "Sai-min" in English, and "Shi-moan" in Japanese.
 * Richter is pronounced "Rick-ter" in English, and "Ree-tah" in Japanese.
 * K. Rool is pronounced "Kay-rool" in English, and "Cruel" in Japanese.