Falco (SSB4)/Up smash

Overview
A double sideways-hitting kick. Falco's legs have intangibility during the hitboxes, and combined with the hitboxes extending from Falco's legs considerably, it is relatively disjointed and good for catching landings. It comes out relatively fast, but has notable endlag, and usually kills at around 120%, somewhat weak for a smash attack. Opponents may be hit out of the move if the first hit sends them too far for the second to connect, in similar vain to 's up smash, giving it notable reliability issues as a result. The first kick is also able to hit certain characters hanging on the ledge and stage spike them, such as.

Update history
 1.0.6

 1.0.8

 1.1.4

Hitboxes

 * }

Timing

 * Hitboxes
 * Right leg
 * Left leg
 * Left leg
 * Left leg