Isabelle (SSBU)/Up aerial

Overview
Overall a fairly generic Up air. In comparison to Villager's version, is it much more consistent due to always pulling out two turnips instead of one to three. Some possible followups are from Up-tilt, Lloid trap if the opponent is nearby, and occasionally Down throw.

Up aerial provides a good tool for juggling some characters, as well as the primary use case of Isabelle's net grab Up throw. The sour spot of the move still provides a fair amount of stun, allowing for juggling scenarios to sometimes continue even if the hit is not sweet spotted.

Update History
   

Hitboxes

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