Forum:Most Devastating Tumble Combo

Until Stale moves come in play, this is the most effective tumble combo thus far. It involves the Ice Climbers. Grab with primary Ice climber, then press the jump button, then press down, then foward+Attack Button. This makes the Primary Ice Climber down throw and immidiatly get spiked by the secondary right in front of the primary ice climber who is ready to tech chase, repeat the technique, smash attack, or if they faceplant, start an Ice Shot Tumble Combo. This tumble combo is very hard to escape from. The Throw Set up is my ace because you can spike them off the stage after chain grabbing them to the edge. The Spike can kill at 30%ish Damage, but you can't lock them in a tumble until you get them to 46%ish damage so I call this combo the "Cold Shoulder" because it can be used to humiliate. When Stale moves come in play the Small ice shots (after the ice shot travels a while it shrinks to a smaller weaker version) do 0% damage but if your timing is REALLY good, you can get the small ice shots to tumble them back and forth indefinitly, thus hence causing a humiliating combo. But Because of this it shouldn't be used in tournament play as a stalling tactic. It stills racks up a lot of damage before stale moves turns it to 0% damage. Some Characters can get locked in tumble combo back and forth RIGHT IN FRONT OF THEM, racking indefinite damage. Again since the opponent is forced to face plant and get locked in the tumble rather than throwing them and hoping they don't tech in time, *cough*Falco*COUGH*. TheLegendTamer (talk) 17:29, 16 October 2008 (UTC)

YOU'RE WINNER! - GalaxiaD (talk) 22:25, 16 October 2008 (UTC)

Ive been usin that combo for a while and it works wounders in tough matches. Cree318 (talk) 22:43, 16 October 2008 (UTC)

I actually learned this in melee, it was much harder but, now both the throw set-up (my ace) and the Cold Shoulder are easier. The ice climbers can chain grab in place now. There is a glitch involving the throw set-up I'll make a seperate thread about it (I wouldn't call it a Glitch but it's not supposed to happen...). The Throw Set-up (I call it the Avalanche because its devastating to all characters except ice climbers, I now beleive it's a more effective way to KO on Ariel stages than just chain grabbing to deal 100% and then hit them with a smash attack... HOLD ON!!! The Avalanche can KO that way too even better than just chain grabbing then smashing!!! :O this really is the ice climbers best Technique for racking up damage AND KOing.). I have tons more combos, cause I spend hours inventing them so that way my crappiness is offset. TheLegendTamer (talk) 18:42, 17 October 2008 (UTC)