Marth (PM)

Marth is a playable character in the Brawl mod Project M. He was remade to be nearly identical to his Melee counterpart in terms of attack hitboxes and animations.

Marth ranks 17th out of 41 on the official tier list, at the top of the B tier. This is a far drop from his top-tier placements in Melee and Brawl, where he ranked 2nd out of 26 and 5th out of 38, respectively. In the Project+ official, his position is slightly improved, ranking 11th at the top of the A tier.

Attributes
Marth has been mostly reverted to his Melee iteration, with a few buffs, such as a slightly improved recovery, a more reliable hitbox on his up smash, and less lag on his down aerial. He retains his strengths from Melee, such as his disjointed range, fantastic spacing tools, and great edgeguarding capabilities. However, he still must contend with the same weaknesses, such as his poor horizontal recovery, difficulty landing safely, and lack of a projectile or lingering hitboxes.

Unlike some other high-tier Melee characters, like, Marth remains fairly viable in Project M, and is a strong pick for competitive play. Overall, though, Marth is less effective in the metagame due to the large amount of buffs other characters have received to counter the effectiveness of his tools. The tournament legal stagelist also works against him; while Marth only had some degree of disadvantage in Melee on, Project M introduces similarly large stages that Marth struggles to KO on, while relegating his previously best stage, Final Destination, as a counterpick in most rulesets.

Changes from Melee to PM
Marth was slightly buffed from Melee to Project M, receiving a few additional tweaks and fixes to some of his moves to make them more reliable.

His up smash was notably improved, with the tipper hitbox now properly covering the entire tip of the sword, and now having the ability to DACUS. His down aerial had its ending and landing lag reduced, allowing it to be used more effectively as an out of shield option, combo starter, and edgeguarding tool.

Marth's already potent grab game has also seen subtle improvements. His already impressive grab range was increased slightly (although his dash grab range was reduced), and his forward throw notably benefits from grabs no longer negating horizontal momentum, thanks to his low traction. His back and down throws also saw direct improvements, with the former having less ending lag, and the latter sending opponents at a better angle for followups.

His special moves also saw improvements. Dancing Blade's hits connect better overall due to the changes to stale-move negation and knockback stacking, Dolphin Slash is now able to grab ledges when facing away and can control its angle with the C-Stick like Brawl, and Counter has improved coverage. Shield Breaker, Dancing Blade, and Counter, also all retain their ability to be B-reversed/wavebounced from Brawl.

Overall, however, aside from changes regarding mechanics and angle alterations, most of which benefit him, Marth remains relatively unchanged compared to the other top-tier characters in Melee, with the few nerfs he received being largely negligible.

Ground Attacks

 * Neutral attack:
 * Dash attack:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:

Aerial Attacks

 * Neutral aerial:
 * Forward aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Forward aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Up aerial:
 * Down aerial:
 * Down aerial:

Throws and other attacks

 * Grabs:
 * Back throw:
 * Down throw:
 * Edge attack:
 * Back throw:
 * Down throw:
 * Edge attack:
 * Back throw:
 * Down throw:
 * Edge attack:
 * Down throw:
 * Edge attack:
 * Edge attack:
 * Edge attack:

Special Moves

 * Shield Breaker:
 * Dancing Blade:
 * Hit 3:
 * Hit 4:
 * Dolphin Slash:
 * 
 * Counter:
 * Hit 4:
 * Dolphin Slash:
 * 
 * Counter:
 * Dolphin Slash:
 * 
 * Counter:
 * 
 * Counter:

Changes from PM to P+
Marth received small buffs and fixes in the transition to Project+.

Ground Attacks

 * Down tilt:
 * Forward smash:
 * Forward smash:

Throws and other attacks

 * Down Throw

Special Moves

 * Shield Breaker
 * Dancing Blade:
 * Counter:
 * Counter:
 * Counter:

Revisions
v2.5b

v2.6b

v3.6

v3.6b

Moveset
Up to date as of version 3.6.

For simplicity, if, for example, Marth's blade does 4% damage while the tip does 6%, and the attack has no other hitboxes, it is written as 4%/6%.

Notable tech
Labbing Discord Tech Post

Most historically significant players
Any number following the Smasher name indicates placement on the PMRank 2019, which recognizes the official top 50 players in the world in Project M during 2019.

See also: Category:Marth players (PM)
 * - Currently top 3 in Florida and one of the best active Marth players. Placed 17th at Undertow, and 5th at Lazer Lazer 20.
 * - One of the best players in Europe.
 * - Formerly the best Marth player in the world prior to his hiatus. Formerly ranked 3rd on PMRank 2018.
 * (#9) - Co-mains Marth and Lucario. Placed 2nd at Frozen Phoenix 2018 and Resting Stitch Face 2.

Project M
Marth’s light blue costume was replaced by a purple costume, so his default costume is now used for the blue team like in Melee. 3.5 included a set of alternate costumes based off from , which includes recolors for team battle.

The recolors of the Sigurd costume resemble other characters from Genealogy of the Holy War, specifically characters closely related to Sigurd:
 * The red costume is based on, one of Sigurd's closest friends.
 * The green costume is based on, Sigurd's other close friend.
 * The blue costume is loosely based on either, Sigurd's son, or (Vyron in Japan), his father.

Project+
Marth gets a new Hooded costume, along with its own set of recolors. The green hooded costume resembles. He also gets back his original blue costume from Brawl.



Z-Secret Costume: Fire Emblem: Shadow Dragon and the Blade of Light Marth

R-Secret Costume: Fire Emblem: New Mystery of the Emblem Marth (much like SSB4 and Ultimate)

Trivia

 * Marth's alternate outfit contains a locket with a picture of, Marth's significant other in the Fire Emblem series.