User talk:Mr. Anon/Forward smash chart (SSBM)

How are you measuring knockback here? Toomai Glittershine The Golden 18:14, 9 September 2011 (EDT)
 * In Melee's own units. After a match ends, the "top speed" and "highest pitch" are shown. Mr. Anon (talk) 18:16, 9 September 2011 (EDT)
 * There's a problem with Melee's measuring. Some moves, commonly throws, will show inaccurately high values (such as a weak throw resulting in a top speed of over 3000, when your typical KO knockback is less than half that). Omega   Tyrant  [[Image: TyranitarMS.png ]] 18:20, 9 September 2011 (EDT)
 * Well I guess this is the only way of measuring knockback. Perhaps those throws have high knockback values because the speed during the throw is counted (for example when Mario spins his opponents around maybe the speed that he spins them is counted). Mr. Anon (talk) 18:22, 9 September 2011 (EDT)
 * Perhaps, though I personally feel KO percentages should just be gathered for now. Omega   Tyrant  [[Image: TyranitarMS.png ]] 18:24, 9 September 2011 (EDT)

Hey, you should add your results at once (or at least a large amount of them), rather than saving after every single result added. Omega  Tyrant   16:15, 16 September 2011 (EDT)