Mewtwo (PM)

Mewtwo is a playable character in the Brawl mod Project M. After being cut from Melee, it returns with significant buffs. In Project M, it is one of two characters that were not originally playable in Brawl, the other being ; in Project+, it is one of three, with being the third. Mewtwo was the second Clone Engine character announced for Project M, based on.

Masachika Ichimura's protrayal of Mewtwo from Super Smash Bros. Melee was re-purposed for Mewtwo's appearances in Project M onward.

Mewtwo is ranked 3rd out of 41 on the official tier list at the top of the A tier, a significant improvement from its 20th out of 26 placing in Melee. In the official Project+, Mewtwo ranks slightly lower at 5th, near the top of the A+ tier.

Attributes
As with Melee, Mewtwo is a character that defies most character archetypes in that it is a tall, floaty, slow middleweight with a long disjointed range much like Zelda. Its long tail gives it an advantage against most characters in the cast, similarly to other disjointed characters, due to it allowing it to space with ease. It also has good zoning capabilities as a result of its tail attacks and Shadow Ball. It also has many versatile finishers, such as its smash attacks and down aerial. It also has one of the best grab and throw games of the cast, having two chain throws (up and down), two KO throws (up and back), and two combo throws (forward and down). Mewtwo also has one of the best recoveries in the game due to its fast air speed, slow falling speed, float mechanic, high double jump, and all of its specials being useable for recovery. Mewtwo's greatest strength is its combo game, which is contributed to by its reach, float, frame data, low knockback attacks, and Teleport's new function going from Melee to PM, offering for versatile combos that can lead directly into its finishers.

However, despite the numerous buffs it received, Mewtwo still has flaws. Its greatest weakness remains its survivability; even with its heavier weight, it maintains its tall frame and floatiness, and when combined with the harsher environment, makes it easy to combo and KO Mewtwo vertically, more so than the slightly floatier as a result of her extra weight. It also may have trouble KOing outside of combos, despite having many K.O options, due to its finishers generally being slow or having poor range. Mewtwo also has an extremely high technical learning curve to use all of its techniques to the fullest, requiring fast reflexes and nimble fingers.

Despite these weaknesses, Mewtwo's strengths and buffs significantly override them, making it among the most dominant characters in PM's metagame. However, after update 3.5 released, Mewtwo was notably nerfed, thus slightly reducing its success, though not enough to significantly harm it.

Changes from Melee to PM
Mewtwo was significantly buffed from Melee to Project M. It has almost twice as much range on its tail attacks, its comboing ability has improved considerably with the addition of the float and Teleport's new properties, its survivability has improved, and all attacks received improvements to either damage, knockback, or range. Confusion and Disable were also massively buffed, however, they are still considered situational. While Mewtwo has been nerfed in updates following version 3.0, the nerfs have not severely hurt its tournament results.

Moveset
Up to date as of version 3.6.

Most historically significant players
See also: Category:Mewtwo players (PM)
 * - Ranked 1st on the Arizona Power Rankings.
 * - Formerly ranked 39th on PMRank 2018.
 * - Formerly ranked 13th on PMRank 2016.
 * - Formerly ranked 7th on PMRank 2018. Placed 3rd at The Bigger Balc.

Notable tech
Labbing Discord Tech Post

Trophy
In Project+, Mewtwo's trophy can be obtained by clearing and All-Star mode.
 * Mewtwo
 * A Genetic Pokémon. This legendary Pokémon was based on a recombination of Mew's DNA, created by a scientist after years of research. However, Mewtwo greatly differs from Mew in both size and personality and it is said to have the most twisted and savage heart among all Pokémon. Mewtwo has incredibly high combat abilities and uses Psychic-type attacks.

Project M
Mewtwo's design received a large overhaul from Melee to Project M. Where Melee based its design from Generation I and II (games for the Game Boy, Game Boy Color and Nintendo 64), its new design reflects Generation IV (games that were for the Wii and Nintendo DS, and made around the same time as Super Smash Bros. Brawl). It matches Brawl's more realistic environment like other characters.

It retains all of its costumes from Melee, while also gaining a new gray color scheme and alternate costumes based upon its armor set seen in Mewtwo Strikes Back.

Project+
In Project+, Mewtwo received even more costumes, bringing the total up to 15.

Several of the new costumes are recolors. One is for Mewtwo's default skin (based on its sprite from Pokémon Yellow), and two are for the armored skin. There are also four new alternate costumes, inspired by Shadow Mewtwo from Pokkén Tournament. Extra details include the crystal attached to its left shoulder and the crystalline tip of its tail.



All Costumes:

Default: Mewtwo's general appearance in games like Pokémon Diamond & Pearl (which were released during development of Brawl), Pokémon Platinum (which released in Japan in the same year as Brawl), and Pokémon HeartGold & SoulSilver.


 * Green: Shiny Mewtwo, as seen in games from Pokémon Ruby & Sapphire onwards. In Project+ alone, the entrance animation causes sparkles to appear around it similar to when a Shiny Pokémon appears in the mainline games.
 * Red: One of the possible colors of Mewtwo if it is transferred to Pokémon Stadium or Pokémon Stadium 2 with a nickname.
 * Blue: One of the possible colors of Mewtwo if it is transferred to Pokémon Stadium or Pokémon Stadium 2 with a nickname.
 * Black: An original "dark" costume that's possibly based on Shiny Mewtwo's appearance in Pokémon Stadium 2.
 * Yellow: Based on Mewtwo's in-game sprite from Pokémon Yellow.
 * Armored: Based on Mewtwo's armor featured in Pokémon: The Series.
 * Gold Armored: The back features the inscription of "PKMN-150", referencing Mewtwo's Kanto Pokédex and National Pokédex number in the Pokémon series.
 * Black Armored: Another "dark" costume that takes inspiration from the general color scheme of Team Rocket. Their R-shaped logo can be seen on the back.
 * Orange Armored: Based on a Shiny version of Mewtwo's armor, due to this costume also causing sparkles to appear in its entrance animation. The back features the logo for Team Plasma from Pokémon Black & White.
 * Silver Armored: The back features the logo for Team Aqua from Pokémon Ruby & Sapphire.
 * Shadow: Shadow Mewtwo, a corrupted Mewtwo that serves as the main antagonist of Pokkén Tournament.
 * Shadow Red
 * Shadow Green
 * Shadow Blue
 * Z-Secret Costume: Shadow Armored Mewtwo: A color scheme for the Armored Mewtwo costume that references Shadow Pokémon from Pokémon Colosseum and Pokémon XD: Gale of Darkness (more specifically, the latter game's Shadow Lugia). An extra detail involves Mewtwo's digits being more claw-like.
 * R-Secret Costume: Mega Mewtwo X: One of Mewtwo's Mega Evolutions introduced in Generation VI, being activated when it is holding Mewtwonite X and the player Mega Evolves it. This is the only Mewtwo-related Mega Evolution that's not usable in future Super Smash Bros. games.

Trivia

 * At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from Melee and import them into Brawl. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. Project M Backroom member SiLeNtDo0m credits Haloedhero with the animation work in this forum post.
 * In Project M, when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to Project M Backroom member, this is due to the difficulty of programming a new projectile for a pre-existing character. This was eventually fixed in Project+, where Kirby properly copies Shadow Ball from Mewtwo.
 * An unreleased Project M build shows though that a proper Shadow Ball ability for Kirby was in development and well under way.
 * Before Project+ came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter . This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
 * Mewtwo's SFX were of a significantly lower quality than Melee, although an unofficial patch for 3.5 proved that this was unnecessary for the official release.
 * Mewtwo's voice could be heard when it entered Metal form.
 * Prior to the v3.6 Beta, Mewtwo's sound effects replaced Galleom's, resulting in atypical behaviour when fighting him. After 3.6, its sound effects were then shared with.
 * Mewtwo was "leaked" in version 2.6 of Project M, with a screenshot of Mewtwo and on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.
 * Like, anything that would normally be exclusive to Mewtwo (namely, a codec conversation) reuses that of 's.
 * Interestingly, Mewtwo uses many data slots that were originally used for . Clearing Classic Mode with it,, or  will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the Sound Test and his character introduction in The Subspace Emissary.
 * Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
 * When accessing replays in Brawl, Mewtwo shows up as an iconless character under the name "Pokeystatue".
 * Whenever Mewtwo appears while Lucario is in the stage in All-Star mode, its hands will have an aura effect.
 * If one were to delete the custom file used for the announcer calls in Project M and selects Mewtwo in-game, it reveals to use an unused clip for the Fighting Alloy Team.
 * Coincidentally, Mewtwo's Final Smash is named Psystrike, which would become Mewtwo's Final Smash in Super Smash Bros. 4 and Super Smash Bros. Ultimate, although it functions completely differently.