Japan SSBM Rank 2016

Japan SSBM Rank 2016 is a power ranking in the vein of SSBMRank that lists Japan's 50 best Super Smash Bros. Melee players. It was created by aMSa and Otoko and was posted on the Japanese website dx.smashbr0s.com by Kounotori on February 5th, 2017.

The ranking was calculated based on a point system. A Smasher's ranking at a tournament would be awarded points using the following formula:

((800 - (ranking / number of tournament participants) × 800) + top 4 bonus points) × tournament weight

The top 4 bonus points were given as follows:


 * 1st place: 400 points
 * 2nd place: 200 points
 * 3rd place: 80 points
 * 4th place: 30 points

The following tournaments were considered for the ranking, listed here alongside their tournament weight as used in the above formula:


 * KVO × TSB 2016 Smavra DX division in Osaka (weighted × 1.8)
 * CrazyHand 2016 in Osaka (weighted × 1.8)
 * Battle Gateway series in Tokyo (weighted × 1.5)
 * MasterHand series in Osaka (weighted × 1.5)
 * Shulla-bra series in Fukuoka (weighted × 1.0)
 * NINJA series in Northern Japan (weighted × 1.0)
 * Chubu Convention series (weighted × 1.0)
 * Nirai Kanai series in Okinawa (weighted × 1.0)

Smashers who participated in at least three tournaments were considered for the ranking, though those who only participated in three were given a 10% penalty to their total points.

A Smasher's top 6 point scores would be added together to determine their point total, which was then compared to that of other Smashers. In the case that a player had less than 6 point scores, the formula: total × 6 / number of participations was used. This point system was used to determine the top 50 and to rank places 11 through 50. The top 10 players were re-ranked based on their results in sets against other top 10 players. Players with more winning records were ranked higher. In cases of equal numbers of winning records (as between Shippu and Yu), whoever led in the head-to-head would be ranked higher; if that was still inconclusive (as between Nanashi and Kounotori), set win percentages against the top 10 was used to tiebreak.


 * }