List of SSBU Music (Sonic The Hedgehog series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on Green Hill Zone, Windy Hill Zone, and, as of the 8.1.0 update,, Small Battlefield, , and.

Origin
Originating from Sonic the Hedgehog for the Sega Genesis, this track is a direct port of the music that plays when Sonic the Hedgehog runs through the first level, Green Hill Zone. This song, like all songs from Sonic the Hedgehog and its sequel, was composed by Masato Nakamura of the Japanese pop group Dreams Come True.

Composition & Arrangements
Source: Sonic the Hedgehog (1991)

Composition Copyright Masato Nakamura

Other uses
This track was used in 's character trailer on the official website.

Origin
This track is taken directly from the original Sonic the Hedgehog game, where it plays in the background of the final area, Scrap Brain Zone.

Composition & Arrangements
Source: Sonic the Hedgehog (1991)

Composition Copyright Masato Nakamura

Origin
This track is taken directly from the Sega Genesis version of Sonic the Hedgehog 2, where it plays in the background of the first level, Emerald Hill Zone.

Composition & Arrangements
Source: Sonic the Hedgehog 2

Composition Copyright Masato Nakamura

Origin
Sonic CD for the Sega CD had a different soundtrack in the US compared to the shared Japanese and European soundtrack. In the US, this track was used as the main theme. This version of the song, composed by Spencer Nilsen and performed by Pastiche, is taken directly from the original game, though modified to loop.

Composition & Arrangements
Source: Sonic CD

Composition and arrangement Copyright SEGA Games Co., Ltd.

Unlock method

 * Purchase from the Shop for 300 gold.
 * Obtain as a random drop from.

Origin
This track is a remixed medley of the two music tracks that played during the two Acts of Angel Island Zone, the first level of Sonic the Hedgehog 3. This is currently the only Sonic remix in the series, arranged in a synth rock style by Jun Senoue, a regular composer for the Sonic series. This remix debuted in Brawl and was later reused in various Mario & Sonic games, as well as Sonic Origins. Jun Senoue performed the guitars, while Takeshi Taneda played bass and Toru Kawamura played drums.

Composition & Arrangements
Source: Sonic the Hedgehog 3

Arrangement Supervisor: Jun Senoue

Composition: SEGA Games Co., Ltd.

Arrangement: SEGA Games Co., Ltd.

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This music piece could be considered the main theme of Sonic R, as the track played on the title screen of said game, and also on the game’s final racecourse, Radiant Emerald, albeit only ever when the player is controlling Super Sonic. It is abridged and modified to loop back to the first verse after the bridge. This track is composed by Richard Jacques, and the vocals are performed by T.J. Davis.

Composition & Arrangements
Source: Sonic R

Composition and arrangement Copyright SEGA Games Co., Ltd.

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This track is the main theme of  and Sonic Adventure DX: Director’s Cut, and plays during the final boss fight against Perfect Chaos. It is a direct port of the original final boss version, only featuring the first verse, second chorus, and instrumental break. It was composed and performed by Crush 40, a band consisting of guitarist Jun Senoue and vocalist Johnny Gioeli.

Composition & Arrangements
Source: Sonic Adventure

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This track is the main theme of  and Sonic Adventure 2: Battle, and plays during the final boss fight against Finalhazard. It is a direct port of the original, although the second and third verses were omitted. It was composed and performed by Crush 40.

Composition & Arrangements
Source: Sonic Adventure 2

Composition and arrangement Copyright SEGA Games Co., Ltd.

Other uses
This track was used in 's Classic Mode credits.

Origin
This is the name of the stage track that plays during City Escape, the first stage of the hero campaign in Sonic Adventure 2 and Sonic Adventure 2: Battle. It is a direct port of the in-level version rather than the soundtrack version (as the additional vocals from the soundtrack version are omitted). The vocals are performed by Ted Poley and Tony Harnell, and the song was composed by Jun Senoue.

Composition & Arrangements
Source: Sonic Adventure 2

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: Escape From The City

Origin
This song is the main theme of the titular game, where it played during the opening movie. It is a direct port of the original, though modified to only play the first verse and chorus, the bridge, and the final chorus before looping, as well as shortening the intro. The music in this track is composed and performed by Crush 40.

Composition & Arrangements
Source: Sonic Heroes

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This track served as both the main theme and Sonic's own theme in , the and  exclusive Sonic game released in 2006. While the full version of the song features sung lyrics, this particular version is instrumental, and not present in the game itself; rather, it was featured in the game's E3 2006 trailer. This version of the song is also modified to loop, and skips the acoustic introduction. The song was composed by Tomoya Ohtani, a regular composer for the Sonic series.

Composition & Arrangements
Source: Sonic the Hedgehog (2006)

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: His World (THEME OF SONIC THE HEDGEHOG ~2006 E3 VERSION~)

Origin
This track is often considered the main theme of the Wii game , where it played on the main menu and when Sonic fought the boss Alf Layla Wa-Layla. The vocals are performed by Steve Conte. The song was composed by Kenichi Tokoi, and the lyrics were written by runblebee.

Composition & Arrangements
Source: Sonic and the Secret Rings

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: Seven Rings In Hand

Origin
This song is taken directly from , where it serves as the main theme. It is modified so that it only includes the first verse, the first chorus, and the bridge. This track is composed and performed by Crush 40.

Composition & Arrangements
Source: Sonic and the Black Knight

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: Knight Of The Wind

Origin
This track was the main theme for . This particular version is found in the intro cinematic, as it has since been remixed several times in Sonic Colors and future titles. This version of the song loops back to the first verse after the second chorus. The track is performed by Jean Paul Makhlouf, lead singer of the band. The track is composed by Tomoya Ohtani. The PAL release refers to the game of origin as Sonic Colours due to the difference in spelling between American and Commonwealth English.

Composition & Arrangements
Source: Sonic Colors

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: Reach For The Stars

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This song made its original appearance in ' for the Rooftop Run stage, but in 2011's ', this song was remixed for both Classic and Modern Sonic's version of Rooftop Run. The one used in this game is the Modern Sonic remix, officially titled "Rooftop Run: Act 2". The song was composed and remixed by Tomoya Ohtani.

Composition & Arrangements
Source: Sonic Generations

Composition and arrangement Copyright SEGA Games Co., Ltd.

Trivia
Strangely, this track lists the remix's source (Sonic Generations) in the "Details" view instead of the original source (Sonic Unleashed).

Origin
This track is the main theme for , and plays on its title screen. The song was composed by Tomoya Ohtani.

Composition & Arrangements
Source: Sonic Lost World

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This track is taken directly from Sonic Lost World, where it plays in the first Zone of the Windy Hill area. This song was composed by Tomoya Ohtani.

Composition & Arrangements
Source: Sonic Lost World

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This track is taken directly from , where it plays in the first Act of Studiopolis Zone. Like many of the other new songs in Mania, it was composed by.

Composition & Arrangements
Source: Sonic Mania

Composition and arrangement Copyright SEGA Games Co., Ltd.

Japanese title: Lights, Camera, Action! - Studiopolis Zone Act 1

Other Uses
The track is used in the Mii Gunner Tails and Mii Brawler Knuckles costume showcase.

Trivia
This song loops differently in Ultimate compared to its origin, Sonic Mania. In that game, each loop begins with the "lights, camera, action!" vocal heard at the beginning of the song. However, this is not the case in Ultimate.

Origin
This track is the main theme for . The vocals are performed by Doug Robb of the band. It loops back to the chorus after the second verse. The song was composed by Tomoya Ohtani.

Composition & Arrangements
Source: Sonic Forces

Composition and arrangement Copyright SEGA Games Co., Ltd.

Origin
This track is taken directly from Sonic Forces, where it plays on the Sunset Heights stage. The song was composed by Tomoya Ohtani.

Composition & Arrangements
Source: Sonic Forces

Composition and arrangement Copyright SEGA Games Co., Ltd.

Unlock method

 * Purchase from the Shop for 300 gold.

Trivia

 * "" is the only previous Sonic the Hedgehog song not to be included in Ultimate.
 * Sonic the Hedgehog has the largest number of vocal songs, with 10.
 * This is the only game where the vocal to non-vocal ratio of Sonic the Hedgehog music is even.
 * If one counts both versions of SSB4 as being the same game, Ultimate is the only game with third-party characters where the Sonic the Hedgehog universe does not have the most music for any third-party universe, as, , , and  exceed it.
 * Excluding and, which have no remixes aside from the latter's victory fanfare, Sonic the Hedgehog has the fewest Smash remixes out of any third-party series, with only one.
 * However, it's the most recurring third-party remix in the Smash series, having appeared in all the games since Brawl and also in various other titles related to the Sonic series outside of Smash.
 * Sonic the Hedgehog is the third-party universe with the largest number of games represented by music, having 20 music tracks originated from 16 games of its own franchise.
 * Songs from the first two Sonic games are owned by the composers of the tracks, rather than the owner of the IP. This trait is shared with the music from Xenoblade Chronicles 2, the Dragon Quest series, the Culdcept series, Soma Bringer, and Style Savvy: Styling Star.
 * Counting songs cut from Ultimate, this trait is also shared with "", "", ", and "".
 * Sonic the Hedgehog is one of four universes in Ultimate to feature songs from pre-release material, with the other three being Super Mario Bros., The Legend of Zelda and ''Kingdom Hearts.
 * Sonic the Hedgehog and Final Fantasy VII are the only series represented by playable characters in Ultimate, in which all their remixes are not owned by Nintendo but by their owners, respectively Sega and Square Enix. Metal Gear and Street Fighter also have certain remixes owned by their owners, Konami and Capcom U.S.A. respectively, however the others are owned by Nintendo.
 * Counting the Other music category, Undertale also shares this distinction, as the remix of MEGALOVANIA is owned by Toby Fox.