Donkey Kong (universe)/Elements appearing in the Super Smash Bros. series

The following content are media from the universe that appeared throughout the  franchise. The latest game represented in this universe is , released on February 13, 2014.


 * Playable characters:
 * Mario and Donkey Kong, the characters who starred in this game, appear as playable fighters.
 * Mario's down taunt is a reference to his dying animation in this game.
 * Donkey Kong's red costume is a reference to his original sprite from this game.
 * Mario's blue costume is based on his original sprite from this game up to Brawl.
 * Wario's red and blue costume is based on Mario's original sprite from this game in Brawl onward.
 * Peach's red costume in Brawl onward is based on Pauline's dress from the cover.
 * Mario's cap appears as a headgear for all types in Smash 4 and Ultimate.
 * The animation of Donkey Kong's forward throw when carrying a fighter was changed to resemble the way the original Donkey Kong grabbed Pauline in the opening of this game.
 * Stages:
 * In Brawl, a stage known as 75m is based directly on the third level in the game. It returns in Smash for Wii U and Ultimate.
 * Stage elements:
 * Pauline appears in the background of New Donk City Hall in Ultimate.
 * Items:
 * The from this game, as well as the tune that goes with it, appears as an item.
 * Trophies:
 * Pauline appears as a trophy.
 * Stickers:
 * Artwork of Donkey Kong holding Pauline for this game appears as a sticker.
 * Spirits:
 * Donkey Kong holding Pauline (referred to as "Lady") appears as a spirit.
 * Music:
 * "": An arrangement of various songs and sound effects from this game.
 * "": An arrangement of the title theme from this game, as well as the hammer theme and the riff when Donkey Kong appears from this game.
 * "": Another arrangement of the title theme from this game, sourced from Donkey Kong Country Returns.
 * "": A third arrangement of the title theme from this game, with a chorus of singing simians.
 * "": The original background music for 25m, sourced from this game.
 * "": A medley containing songs from this game.
 * "Hammer Theme": The theme that plays when Mario gets the hammer item. In previous Smash games, it was a direct port of this tune from the NES version of this game, albiet slightly less muffled in 64 and Melee. As of Ultimate, it is from the arcade version instead.
 * Misc:
 * A section of Donkey Kong's Target Test in Melee resembles the first level of the game.
 * The game also appears as a Masterpiece in Brawl and Smash for Wii U. It starts the player on the level 75m takes place on.


 * Item:
 * The spring appears as an item in Brawl and Smash 4.
 * Trophies:
 * appears as a trophy.
 * Stickers:
 * Donkey Kong Jr. appears as two stickers, one depicting his artwork for this game.
 * Spirits:
 * Donkey Kong Jr. appears as a spirit.
 * Music:
 * "" (Brawl): Contains the title theme, sourced from this game.
 * "": a medley containing songs from this game.


 * Playable characters:
 * Mr. Game & Watch's down aerial references this game.


 * Trophies:
 * appears as a trophy.
 * Spirits:
 * Stanley appears as a spirit.


 * Playable characters:
 * Donkey Kong's pink costume in Smash 4 and Ultimate is based on.
 * Spirits:
 * Donkey Kong Jr. appears as a spirit using his artwork for this game.


 * Playable characters:
 * Mario's and Luigi's backwards jump animations are based on the, a move that first appeared in this game.
 * Mario's and Luigi's edge jump animations are based on the, a move that first appeared in this game, although its closer to its animation from .


 * Playable characters:
 * The current "Donkey Kong," officially confirmed to be the grandson of, debuted in this game.
 * Many references are made to Donkey Kong Country in the form of animations, attacks, and victory poses.
 * Diddy Kong, who made his first appearance in this game, is a playable character in Brawl onward.
 * King K. Rool appears as a costume for the.
 * King K. Rool, who first appeared in this game, is a playable fighter in Ultimate.
 * Stages:
 * The first area in the game,, is a stage in Smash 64, Melee, Smash for Wii U and Ultimate.
 * A stage named after (renamed to Kongo Falls in Ultimate) and loosely based on this game's first stage appears in Melee and Ultimate.
 * The stage Jungle Japes in Melee, Brawl, Smash for 3DS, and Ultimate is based on the jungle levels from this game, as well as featuring Cranky Kong's Hut.
 * Assist Trophy:
 * Klaptrap appears as an Assist Trophy in Ultimate.
 * Items:
 * Barrel Cannons appear as an item in Melee.
 * Enemies:
 * The, specifically the Kritters, appear in the Nintendo 3DS version of 4 in Smash Run, attacking players with spinning attacks on occasion.
 * Trophies:
 * Klaptrap appears as a trophy.
 * King K. Rool appears as a trophy in Melee, Brawl, and Smash 4.
 * ,, Cranky Kong, and Kritter appear as trophies in Brawl and Smash 4.
 * and appear as trophies in Brawl and Smash for 3DS.
 * appears as a trophy in Brawl and Smash for Wii U.
 * A DK Barrel appears as a trophy.
 * appears as a trophy.
 * and Zinger appear as trophies.
 * Stickers:
 * Donkey Kong, Diddy Kong, and King K. Rool appear as stickers using their artwork for this game.
 * Kritter appears as two stickers.
 * A DK Barrel, a, Cranky Kong, Enguarde, Klaptrap, , Rambi, and a Zinger appear as stickers.
 * Spirits:
 * Cranky Kong, Rambi, Enguarde, Kritter, Zinger, Klaptrap, Candy Kong, Squawks,, , and Funky Kong appear as spirits.
 * Music:
 * "": A calm remix of "DK Island Swing" from this game.
 * "": Another arrangement of "DK Island Swing" from this game.
 * "": A faithful orchestration of "DK Island Swing" from this game.
 * "": A faster paced remix of "DK Island Swing", with minor vocals, from this game.
 * "": A jazzy arrangement of "DK Island Swing" from this game.
 * "": A flute-based remix of "DK Island Swing" from this game.
 * "": An arrangement of "DK Island Swing", sourced from Donkey Kong Country Returns.
 * "": An arrangement of "DK Island Swing", sourced from Donkey Kong Country: Tropical Freeze.
 * "Victory! Donkey Kong Series": An arrangement of the victory fanfare after beating a boss or successfully beating a bonus room from this game.
 * "": A direct rip of "Bonus Room Blitz" and "Simian Segue" from this game.
 * "": A medley featuring "Bonus Room Blitz" and "Simian Segue" from this game.
 * "": Ripped directly from this game, where it plays in the level Slipslide Ride.
 * "": A direct rip of Funky Kong's theme from this game.
 * "": A remix of "Gangplank Galleon" from this game.
 * "": Incorporates the theme of "Gangplank Galleon" from this game.
 * "": A fast-paced funk remix of "Gangplank Galleon" from this game.
 * "Victory! King K. Rool": An arrangement of the beginning of "Gangplank Galleon" from this game.


 * Playable characters:
 * King K. Rool's neutral air is based on one of his attacks from this game.


 * Playable characters:
 * The second hit of Donkey Kong's jab is based on the uppercut that he delivers to Kaptain K. Rool at the end of the game.
 * King K. Rool's neutral special involves his attack method in this game, with him pulling out a Blunderbuss and shooting a cannonball; the blunderbuss can then vacuum up the cannonball or any opponents. He also dons his pirate hat when he does this attack.
 * A Dixie Kong hat appears as a headgear for all Mii Fighter types.
 * Trophies:
 * appears as a trophy in Melee, Brawl, and Smash 4
 * appears as a trophy in Brawl and Smash for 3DS.
 * appears as a trophy in Brawl and Smash for Wii U.
 * Stickers:
 * A appears as a sticker, which depicts its artwork for Donkey Kong 64.
 * Wrinkly Kong and Dixie Kong appear as stickers.
 * Spirits:
 * Dixie Kong,, , Wrinkly Kong, Squitter, and appear as spirits.
 * Music:
 * "": Known as "Bramble Blast" in Brawl, this is a remix of "Stickerbush Symphony" from this game.
 * "": This is a remix of "Snakey Chantey" from this game.
 * "": This is a remix of "Crocodile Cacophony" from this game.


 * Playable characters:
 * 's Propellerpack appears as King K. Rool's up special.
 * Spirits:
 * Dixie Kong and, Baron K. Roolenstein, and appear as spirits.


 * Playable characters:
 * Banjo, who debuted in this game, and would later star in his own series alongside Kazooie, appears as a playable character in Ultimate.


 * Playable characters:
 * Diddy Kong's neutral special move, the Peanut Popguns, are one of his main weapons in the game, and this becomes his projectile weapon in Brawl. The peanut ammunition used in the move therefore also originated from this game.
 * Diddy Kong's Barrel Jet, which originated in this game, is used as his up special, Rocketbarrel Boost.
 * Diddy Kong's Final Smash, Rocketbarrel Barrage, also came from this game.
 * Konga Beat is Donkey Kong's Final Smash, which is similar to if not the same as Donkey Kong's musical attack from Donkey Kong 64.
 * Donkey Kong's forward aerial originates from this game.
 * King K. Rool uses boxing gloves for his forward smash, one of his methods of attack in this game.
 * King K. Rool fires the Blast-O-Matic on for his Final Smash, mimicking this game's "Game Over" sequence.
 * Stages:
 * Jungle Japes is a stage in Melee, Brawl, Smash for 3DS, and Ultimate, which takes its name from this game's first level.
 * Trophies:
 * and appear as trophies in Brawl and Smash for Wii U.
 * Stickers:
 * Diddy Kong and King K. Rool appear as stickers, depicting their artwork for this game.
 * Lanky Kong, Tiny Kong, and appear as stickers.
 * Spirits:
 * Lanky Kong, Chunky Kong, Tiny Kong, and the Blast-o-Matic appear as spirits.
 * Music:
 * "": A remix of the infamous "" from the opening of this game.
 * Donkey Kong's crowd cheer is "DK! Donkey Kong!", referencing lyrics in the DK Rap.


 * Playable characters:
 * The drums, or bongos, that first appeared in this game as the controllers are used in 's Final Smash, and the strength differs depending on whether the player hits the drums at the right time or not, similar to the scoring system in Donkey Konga.
 * Spirits:
 * Donkey Kong and Bongos appear as a spirit.


 * Stickers:
 * , who first appeared in this game, appears as a sticker.
 * Donkey Kong holding a appears as a sticker, depicting his artwork for this game, though in western releases it is mislabeled as being from its sequel Mario vs. Donkey Kong 2: March of the Minis.
 * Spirits:
 * Mini Mario appears as a spirit.


 * Stickers:
 * Dixie Kong appears a sticker, depicting her artwork for this game.


 * Playable characters:
 * The Shockwaves released by Donkey Kong's Final Smash are based on the Shockwaves released from his Clap in the GameCube version of Donkey Kong Jungle Beat.
 * In Ultimate, Donkey Kong has a new Final Smash based on how he attacks in Donkey Kong Jungle Beat.
 * Stages:
 * The Rumble Falls stage in Brawl is based on the area of the same name from the.
 * Trophies:
 * ,, , , , and appear as trophies.
 * Stickers:
 * Donkey Kong appears as a sticker, depicting his artwork for this game.
 * Gale Hawg, Hoofer, Karate Kong, and Party Monkey appear as stickers.
 * Spirits:
 * Karate Kong and appear as spirits.
 * Music:
 * "": The theme of the first level of the with the same name, sourced from this game.


 * Stickers:
 * Kritter, Wrinkly Kong, and appears as stickers, depicting their artwork for this game.


 * Stickers:
 * appears as a sticker in Brawl, depicting his artwork for this game.

/ Donkey Kong Jet Race

 * Trophies:
 * ,, , and appear as trophies.
 * Stickers:
 * Kalypso appears as a sticker in Brawl.
 * The item appears as a sticker, depicting its artwork for this game.
 * Spirits:
 * Kip and Kalypso appear as spirits.
 * Kritter appears as a spirit using its artwork for this game.
 * Music:
 * "": The music that played during the DK Jungle 1 level, sourced from this game.


 * Stickers:
 * Mini Mario appears as a sticker in Brawl, depicting its artwork for this game.
 * The "DK with " sticker is labeled as coming from this game on the English version of Brawl, but this is a mistake, as it actually was from the first Mario vs. Donkey Kong game. This mistake is not present in the Japanese release.
 * Spirits:
 * Mini Mario & Hammers appears as a spirit.

/ Donkey Kong: Jungle Climber

 * Trophies:
 * appears as a trophy.
 * Stickers:
 * appears as a sticker.
 * Spirits:
 * Zinger, Candy Kong, Wrinkly Kong, and King K. Rool appear as spirits using their artwork for this game.
 * Music:
 * "": A boss theme sourced from this game.


 * Stages:
 * A stage based off of this game called Jungle Hijinxs appears in Smash for Wii U.
 * Enemies:
 * An enemy known as the Tiki Buzz appears as an enemy in Smash Run.
 * Trophies:
 * and appear as trophies.
 * Tiki Buzz,, and appear as trophies.
 * ,, , , and appear as trophies.
 * Spirits:
 * The and Professor Chops appear as spirits.
 * Cranky Kong, Rambi, and Squawks appear as spirits using their artwork for this game.
 * Music:
 * "": A remix of the Rocket Barrel theme from this game.
 * "": The title theme sourced from this game.
 * "": The jungle level music sourced from this game.
 * "": The music that plays during the Mole Patrol level, "Lift-Off Launch", sourced from this game.


 * Trophies:
 * The, , , and the Snomad Ship appear as trophies.
 * Spirits:
 * appears as a spirit
 * Dixie Kong, Funky Kong, Donkey Kong, and Diddy Kong appear as spirits using their artwork for this game.
 * Music:
 * "": The song that plays in, sourced from this game.
 * "": A remix of "DK Island Swing", sourced from this game. This track is actually mislabeled, as the song that plays in the level Swinger Flinger is a completely different song.