List of spirits (Metal Gear series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia:
 * 750
 * 13,900
 * Shadow Moses Island
 * •Hazard: Poison Cloud
 * •The stage is covered in a poisonous cloud •The enemy's physical attacks have increased power
 * The chartreuse Snake represents Liquid Snake, the clone of Big Boss and the "brother" of Solid Snake with blonde hair.
 * The stage and music track represent Shadow Moses Island, which first features Liquid Snake's appearance as an enemy in Metal Gear Solid.
 * The stage features either Metal Gear REX or Metal Gear RAY as background characters, representing the two Metal Gears piloted by Liquid Snake and his mental doppelganger, Liquid Ocelot in the Metal Gear series.
 * The Poison Cloud hazard references FOXDIE, an engineered retrovirus developed by the Defense Intelligence Agency modified to kill Liquid Snake.
 * The second battle condition references how Liquid Snake possesses Big Boss's recessive genes in comparison to Solid Snake's dominant genes, although Liquid was the superior clone.
 * 751
 * 9,700
 * Shadow Moses Island
 * •Assist Trophy Enemies (Gray Fox) •Move Speed ↑
 * •The enemy has increased move speed •Hostile assist trophies will appear
 * The yellow Sheik represents Gray Fox, a masked ninja wearing a yellow suit who specializes in hand-to-hand combat, who appears as the Assist Trophy enemy.
 * The stage represents Gray Fox's appearance as an enemy in Metal Gear Solid, while the music track represents the musical theme heard during Gray Fox's boss battle.
 * The stage features Metal Gear REX as a background character, referencing how Gray Fox teams up with Snake to defeat Metal Gear REX piloted by Liquid Snake before he is killed.
 * The Move Speed ↑ rule references how Gray Fox's cybernetic exoskeleton empowered him with superhuman movement speeds and jump to great heights.
 * 752
 * • •Giant Metal
 * 4,500
 * Prism Tower
 * N/A
 * •Defeat the main fighter to win •The enemy tends to avoid conflict •The enemy is metal
 * Spirit Battle inspiration:
 * The black Dr. Mario represents Hal "Otacon" Emmerich, a scientist who wears a black suit underneath a lab coat.
 * The cyan Giant Metal R.O.B. minion represents Metal Gear REX, a giant Metal Gear robot created and engineered by Hal.
 * The stage is based on the Prism Tower, a high-tech tower in Pokémon X / Y, referencing Hal's expertise and development of technology.
 * The music track references Hal's appearance as an ally in Metal Gear Solid 2: Sons of Liberty.
 * The battle conditions reference Hal's cowardly nature, who often hides away from conflict.
 * 752
 * • •Giant Metal
 * 4,500
 * Prism Tower
 * N/A
 * •Defeat the main fighter to win •The enemy tends to avoid conflict •The enemy is metal
 * Spirit Battle inspiration:
 * The black Dr. Mario represents Hal "Otacon" Emmerich, a scientist who wears a black suit underneath a lab coat.
 * The cyan Giant Metal R.O.B. minion represents Metal Gear REX, a giant Metal Gear robot created and engineered by Hal.
 * The stage is based on the Prism Tower, a high-tech tower in Pokémon X / Y, referencing Hal's expertise and development of technology.
 * The music track references Hal's appearance as an ally in Metal Gear Solid 2: Sons of Liberty.
 * The battle conditions reference Hal's cowardly nature, who often hides away from conflict.
 * The cyan Giant Metal R.O.B. minion represents Metal Gear REX, a giant Metal Gear robot created and engineered by Hal.
 * The stage is based on the Prism Tower, a high-tech tower in Pokémon X / Y, referencing Hal's expertise and development of technology.
 * The music track references Hal's appearance as an ally in Metal Gear Solid 2: Sons of Liberty.
 * The battle conditions reference Hal's cowardly nature, who often hides away from conflict.
 * This spirit's Support type references Hal's role in the Metal Gear series by assisting Solid Snake during his missions.
 * This spirit's Beam Sword Equipped ability further references Hal's development in technology.
 * In World of Light, the Hal Emmerich spirit is located at the Prism Tower in the northern city area in the Light Realm, similar to the stage's setting.
 * 753
 * 3,700
 * Shadow Moses Island
 * •Attack Power ↑ •Defense ↑
 * •The enemy has increased defense after a little while •The enemy has increased attack power after a little while
 * Spirit Battle inspiration:
 * Snake represents Roy Campbell, the colonel-in-command of FOXHOUND who worked alongside Naked Snake and became the commanding officer of Solid Snake.
 * Snake's green costume is based on the Tiger Stripe camouflage in Metal Gear Solid 3: Snake Eater, similar to Roy's camouflage in his younger appearance in Portable Ops.
 * The stage and music track represent Roy's debut as an ally in Metal Gear Solid.
 * Spirit Battle inspiration:
 * Snake represents Roy Campbell, the colonel-in-command of FOXHOUND who worked alongside Naked Snake and became the commanding officer of Solid Snake.
 * Snake's green costume is based on the Tiger Stripe camouflage in Metal Gear Solid 3: Snake Eater, similar to Roy's camouflage in his younger appearance in Portable Ops.
 * The stage and music track represent Roy's debut as an ally in Metal Gear Solid.
 * The stage and music track represent Roy's debut as an ally in Metal Gear Solid.
 * This spirit's Support type and Irreversible Controls ability reference Roy's role in the Metal Gear series by guiding Snake through his missions, including the boss battle against Psycho Mantis where Roy instructs the player to swap the controller's ports in order to defeat Mantis.
 * 754
 * 1,700
 * Shadow Moses Island
 * •Sudden Damage
 * •All fighters occasionally take sudden damage after a little while
 * The black Zero Suit Samus represents Meryl Silverburgh, an armed female soldier who wears a black camouflage uniform.
 * The stage represents Meryl's debut as an ally in Metal Gear Solid, while the music track represents the musical theme heard during Snake and Meryl's shootout in the B1 Prison.
 * The Sudden Damage rule references how Meryl is shot and critically by injured while making her way through Shadow Moses with Snake in Metal Gear Solid.
 * 755
 * 2,300
 * Midgar (Battlefield form)
 * •Hazard: Fog
 * •Defeat the main fighter to win •The stage is covered in fog
 * Spirit Battle inspiration:
 * The female Wii Fit Trainer represents Mei Ling, a Chinese-American female noncombatant who developed Solid Snake's Codec radio system.
 * The green Snake minions represents Solid Snake, the leader of his radio support team who appears as "Old Snake" in Metal Gear Solid 4: Guns of the Patriots.
 * The stage, music track, and Fog hazard represent the USS "Missouri", a naval battleship commanded by Mei Ling which sails through a foggy atmosphere in Guns of the Patriots.
 * 2,300
 * Midgar (Battlefield form)
 * •Hazard: Fog
 * •Defeat the main fighter to win •The stage is covered in fog
 * Spirit Battle inspiration:
 * The female Wii Fit Trainer represents Mei Ling, a Chinese-American female noncombatant who developed Solid Snake's Codec radio system.
 * The green Snake minions represents Solid Snake, the leader of his radio support team who appears as "Old Snake" in Metal Gear Solid 4: Guns of the Patriots.
 * The stage, music track, and Fog hazard represent the USS "Missouri", a naval battleship commanded by Mei Ling which sails through a foggy atmosphere in Guns of the Patriots.
 * The female Wii Fit Trainer represents Mei Ling, a Chinese-American female noncombatant who developed Solid Snake's Codec radio system.
 * The green Snake minions represents Solid Snake, the leader of his radio support team who appears as "Old Snake" in Metal Gear Solid 4: Guns of the Patriots.
 * The stage, music track, and Fog hazard represent the USS "Missouri", a naval battleship commanded by Mei Ling which sails through a foggy atmosphere in Guns of the Patriots.
 * This spirit's Support type and Energy-Shot Resist ↑ ability reference Mei Ling's role in the Metal Gear series by assisting Solid Snake during his missions to destroy the Metal Gears capable of launching nuclear missiles with their railguns.
 * 756
 * 3,900
 * Shadow Moses Island
 * •Move Speed ↑
 * •The enemy has increased move speed when the enemy's at high damage •The enemy starts the battle with a Killing Edge
 * The black Snake represents Solidus Snake, the clone of Big Boss and the "brother" of Solid Snake who wears a black exoskeleton.
 * The stage references Solidus' role in instigating the events of Shadow Moses Island in Metal Gear Solid.
 * Snake starting off with a Killing Edge and the Move Speed ↑ rule reference Solidus Snake's boss battle in Sons of Liberty where where Solidus wields dual blades while wearing an exoskeleton which enhances his speed.
 * 757
 * 1,600
 * Living Room
 * •Defense ↓ •Item: Food
 * •All fighters have reduced defense after a little while
 * Spirit Battle inspiration:
 * The white Zero Suit Samus represents Rosemary, a female character wearing a white sweater who is associated with her military organization.
 * The stage and music track reference Rosemary's appearance in Metal Gear Solid 4: Guns of the Patriots where she makes Codec calls with Snake from Roy Campbell's house.
 * The Food item and the Defense ↓ rule reference Rosemary's cooking skills, which is often depicted as terrible.
 * 1,600
 * Living Room
 * •Defense ↓ •Item: Food
 * •All fighters have reduced defense after a little while
 * Spirit Battle inspiration:
 * The white Zero Suit Samus represents Rosemary, a female character wearing a white sweater who is associated with her military organization.
 * The stage and music track reference Rosemary's appearance in Metal Gear Solid 4: Guns of the Patriots where she makes Codec calls with Snake from Roy Campbell's house.
 * The Food item and the Defense ↓ rule reference Rosemary's cooking skills, which is often depicted as terrible.
 * The white Zero Suit Samus represents Rosemary, a female character wearing a white sweater who is associated with her military organization.
 * The stage and music track reference Rosemary's appearance in Metal Gear Solid 4: Guns of the Patriots where she makes Codec calls with Snake from Roy Campbell's house.
 * The Food item and the Defense ↓ rule reference Rosemary's cooking skills, which is often depicted as terrible.
 * This spirit's Support type references Rosemary's role in the Metal Gear series by assisting Solid Snake and Raiden during their missions.
 * 758
 * • Team ×4
 * 9,000
 * Distant Planet (Rain)
 * N/A
 * •Defeat the main fighter to win •Reinforcements will appear during the battle
 * Spirit Battle inspiration:
 * The green Snake represents Naked Snake, while the other three Snakes represent his clones as Big Boss: Solid Snake, Liquid Snake and Solidus Snake.
 * The stage and music track represent the forest-like area of Tselinoyarsk, the main setting of Naked Snake's debut game, Metal Gear Solid 3: Snake Eater.
 * The stage's layout features a torrential downpour and water sliding down the hill on the left, referencing The Sorrow, a ghostly soldier accompanied by rainstorms who is first encountered in Snake Eater after Naked Snake jumps from a waterfall and enters the spiritual realm.
 * Spirit Battle inspiration:
 * The green Snake represents Naked Snake, while the other three Snakes represent his clones as Big Boss: Solid Snake, Liquid Snake and Solidus Snake.
 * The stage and music track represent the forest-like area of Tselinoyarsk, the main setting of Naked Snake's debut game, Metal Gear Solid 3: Snake Eater.
 * The stage's layout features a torrential downpour and water sliding down the hill on the left, referencing The Sorrow, a ghostly soldier accompanied by rainstorms who is first encountered in Snake Eater after Naked Snake jumps from a waterfall and enters the spiritual realm.
 * In World of Light, the Naked Snake's spirit is located on Dharkon's side of the Final Battle map while the Baby Mario spirit is featured across from him on Galeem's side, referencing how both characters are protagonists of their respective prequel games which eventually leads them to opposing roles, with Naked Snake eventually obtaining the villainous role as the Big Boss.
 * 760
 * • (180 HP)
 * 13,900
 * Garden of Hope (Ω form)
 * •Defense ↑ •Hazard: Poison Floor
 * •The floor is poisonous •Timed stamina battle (2:00) •The enemy has increased defense when the enemy's at high damage
 * Spirit Battle inspiration:
 * The white Zero Suit Samus represents The Boss, a female blonde soldier wearing a white camouflage suit who takes on a maternal role.
 * The stage represents Rokovoj Bereg, a field of white flowers in Metal Gear Solid 3: Snake Eater which features the boss battle against The Boss.
 * The music track and timed stamina battle condition reference the ten minute time limit of The Boss' battle, where the theme of "Snake Eater" starts playing after the five minute mark.
 * The Poison Floor hazard references the aftermath of The Boss's battle in Snake Eater where Naked Snake kills The Boss, which turned the color of the white flowers into deep red.
 * Zero Suit Samus' blaster and moveset, and the Defense ↑ rule reference The Boss' close quarter combat where she uses a combination of hand-to-hand combat to disarm the opponent and armed combat where she uses her one-handed assault rifle, the Patriot.
 * The stage represents Rokovoj Bereg, a field of white flowers in Metal Gear Solid 3: Snake Eater which features the boss battle against The Boss.
 * The music track and timed stamina battle condition reference the ten minute time limit of The Boss' battle, where the theme of "Snake Eater" starts playing after the five minute mark.
 * The Poison Floor hazard references the aftermath of The Boss's battle in Snake Eater where Naked Snake kills The Boss, which turned the color of the white flowers into deep red.
 * Zero Suit Samus' blaster and moveset, and the Defense ↑ rule reference The Boss' close quarter combat where she uses a combination of hand-to-hand combat to disarm the opponent and armed combat where she uses her one-handed assault rifle, the Patriot.
 * This spirit's Grab type and Strong Throw ability reference The Boss' defection scene in Snake Eater, where she throws Naked Snake over a bridge and into the river, as well as how she and Naked Snake developed CQC, a grappling-based combat style. This is further referenced by the location of The Boss spirit across a bridge over water in the jungle area in the Light Realm in World of Light.
 * 761
 * 3,600
 * Garden of Hope
 * •Item: Food
 * •Defeat the main fighter to win •The enemy becomes more powerful after eating
 * Spirit Battle inspiration:
 * The green Zero Suit Samus represents EVA, a female blonde soldier wearing a green camouflage who takes on a maternal role.
 * The chartreuse Snake minion and music track represents Naked Snake, whom EVA struck up a partnership with in Metal Gear Solid 3: Snake Eater.
 * The stage represents the forest-like area of Tselinoyarsk, the main setting of EVA's debut game, Snake Eater.
 * The Food item and second battle condition reference the different kinds of food in EVA's food history in Snake Eater which can cure any medical ailment she suffered from.
 * Spirit Battle inspiration:
 * The green Zero Suit Samus represents EVA, a female blonde soldier wearing a green camouflage who takes on a maternal role.
 * The chartreuse Snake minion and music track represents Naked Snake, whom EVA struck up a partnership with in Metal Gear Solid 3: Snake Eater.
 * The stage represents the forest-like area of Tselinoyarsk, the main setting of EVA's debut game, Snake Eater.
 * The Food item and second battle condition reference the different kinds of food in EVA's food history in Snake Eater which can cure any medical ailment she suffered from.
 * This spirit's Support type references EVA's role in Snake Eater by assisting Naked Snake in his mission to stop The Boss from instigating a worldwide nuclear war.
 * This spirit's Ray Gun Equipped ability references the Chinese Type 17 pistol carried by EVA in her game appearances.
 * 762
 * 4,300
 * Shadow Moses Island (Battlefield form)
 * •Item: Shooting Types •Hazard: Zap Floor
 * •The floor is electrified •The enemy's ranged weapons have increased power
 * Spirit Battle inspiration:
 * The orange Fox represents Revolver Ocelot, an operative of FOXHOUND who carries around pistols.
 * The stage represents Revolver Ocelot's debut in Metal Gear Solid, while the music track references Revolver Ocelot's appearance in Metal Gear Solid 3: Snake Eater.
 * The Zap Floor hazard references Revolver Ocelot's preferred method of electroshock torture via the torture device, which he uses to interrogate Solid Snake with in Metal Gear Solid.
 * The Shooting Type items and the second battle condition reference Ocelot's expertise and proficiency with guns.
 * Spirit Battle inspiration:
 * The orange Fox represents Revolver Ocelot, an operative of FOXHOUND who carries around pistols.
 * The stage represents Revolver Ocelot's debut in Metal Gear Solid, while the music track references Revolver Ocelot's appearance in Metal Gear Solid 3: Snake Eater.
 * The Zap Floor hazard references Revolver Ocelot's preferred method of electroshock torture via the torture device, which he uses to interrogate Solid Snake with in Metal Gear Solid.
 * The Shooting Type items and the second battle condition reference Ocelot's expertise and proficiency with guns.
 * In World of Light, the Revolver Ocelot (Metal Gear Solid 3) spirit is located in the Base map, a sub-dungeon in the Light Realm occupied by robotic-themed spirits, referencing how Revolver Ocelot is a major character in the Metal Gear Solid series, which is centered around robotic military weapons.
 * 764
 * 3,500
 * Shadow Moses Island
 * •Move Speed ↓
 * •You have reduced move speed after a little while
 * Spirit Battle inspiration:
 * The black Captain Falcon represents Zero, a member of the Special Air Services who wears a black air pilot jacket.
 * The black Snake minion and music track represents Naked Snake, whom Zero struck up a partnership with in Metal Gear Solid 3: Snake Eater.
 * The Move Speed ↓ rule references an elderly Zero's appearance in Guns of the Patriots, who is seen wheelchair-bound and on life support.
 * Spirit Battle inspiration:
 * The black Captain Falcon represents Zero, a member of the Special Air Services who wears a black air pilot jacket.
 * The black Snake minion and music track represents Naked Snake, whom Zero struck up a partnership with in Metal Gear Solid 3: Snake Eater.
 * The Move Speed ↓ rule references an elderly Zero's appearance in Guns of the Patriots, who is seen wheelchair-bound and on life support.
 * The Move Speed ↓ rule references an elderly Zero's appearance in Guns of the Patriots, who is seen wheelchair-bound and on life support.
 * This spirit's Support type references Zero's role in Snake Eater by assisting Naked Snake in his mission to stop The Boss from instigating a worldwide nuclear war.
 * This spirit's Super Scope Equipped ability references the different types of rifles used in the Metal Gear series.
 * 766
 * • • ×3
 * 9,600
 * Midgar (hazards off)
 * •Attack Power ↑
 * •Defeat the main fighter to win •Timed battle (1:30) •The enemy has increased attack power when the enemy's at high damage
 * Spirit Battle inspiration:
 * The yellow Ken represents Kazuhira Miller, a blonde Japanese-American character who assists the main protagonist of his respective game series.
 * The green Snake minions represent the Snakes in the Metal Gear series who worked with or trained under Miller, including Naked Snake, Solid Snake and Liquid Snake.
 * The stage represents Mother Base, an off-shore plant supported by structures which serves as Miller's home base in Metal Gear Solid: Peace Walker and Metal Gear Solid V.
 * The music track references "Miller's" appearance in Metal Gear Solid, albeit impersonated by Liquid Snake.
 * The timed battle condition references the three day limit the Big Boss has to rescue a captured Miller in Metal Gear Solid V: The Phantom Pain
 * The Attack Power ↑ rule references how Miller lost his arm and leg while he was captured, but eventually becomes the commander of Mother Base in The Phantom Pain.
 * The stage represents Mother Base, an off-shore plant supported by structures which serves as Miller's home base in Metal Gear Solid: Peace Walker and Metal Gear Solid V.
 * The music track references "Miller's" appearance in Metal Gear Solid, albeit impersonated by Liquid Snake.
 * The timed battle condition references the three day limit the Big Boss has to rescue a captured Miller in Metal Gear Solid V: The Phantom Pain
 * The Attack Power ↑ rule references how Miller lost his arm and leg while he was captured, but eventually becomes the commander of Mother Base in The Phantom Pain.
 * This spirit's Support type references how "Miller" supported Snake via Codec in Metal Gear 2: Solid Snake and Metal Gear Solid though in the latter it was revealed Liquid Snake was impersonating Miller.
 * This spirit's Trade-Off Ability ↑ ability further references Miller's loss of his limbs, but eventually becomes the commander of Mother Base in The Phantom Pain.
 * 767
 * • •Giant
 * 3,500
 * Gaur Plain (Battlefield form)
 * •Bob-omb Festival
 * •Bob-ombs will rain from the sky after a little while •The enemy is giant
 * Spirit Battle inspiration:
 * The green Villager represents Paz Ortega Andrade, a young woman who wears green boots.
 * The cyan Giant R.O.B. represents Metal Gear ZEKE, a giant Metal Gear robot hijacked and controlled by Paz near the end of Metal Gear Solid: Peace Walker.
 * The stage and music track represents the wilderness of Costa Rica, the main setting of Peace Walker.
 * The Bob-omb Festival hazard references one of Metal Gear ZEKE's abilities to fire and rain down missiles during the Paz's boss battle.
 * The green Villager represents Paz Ortega Andrade, a young woman who wears green boots.
 * The cyan Giant R.O.B. represents Metal Gear ZEKE, a giant Metal Gear robot hijacked and controlled by Paz near the end of Metal Gear Solid: Peace Walker.
 * The stage and music track represents the wilderness of Costa Rica, the main setting of Peace Walker.
 * The Bob-omb Festival hazard references one of Metal Gear ZEKE's abilities to fire and rain down missiles during the Paz's boss battle.
 * This spirit's Bob-omb Equipped ability references the two bombs implanted inside of Paz's body, one of which detonates in Ground Zeroes.
 * 768
 * • •Metal
 * 1,600
 * Midgar (Battlefield form)
 * N/A
 * •Defeat the main fighter to win •Reinforcements will appear during the battle •The enemy is metal
 * Spirit Battle inspiration:
 * The white Bayonetta represents Strangelove, who shares the same feminine figure, hairstyle, eyeglasses, and English accent.
 * The Metal R.O.B. minion represents Metal Gear ZEKE, a giant Metal Gear robot created and engineered by Strangelove.
 * The stage and music track represents Mother Base, an off-shore plant supported by structures which serves as Strangelove's home base in Metal Gear Solid: Peace Walker.
 * Spirit Battle inspiration:
 * The white Bayonetta represents Strangelove, who shares the same feminine figure, hairstyle, eyeglasses, and English accent.
 * The Metal R.O.B. minion represents Metal Gear ZEKE, a giant Metal Gear robot created and engineered by Strangelove.
 * The stage and music track represents Mother Base, an off-shore plant supported by structures which serves as Strangelove's home base in Metal Gear Solid: Peace Walker.
 * This spirit's Support type and Rage Blaster Equipped ability reference Strangelove's role in Peace Walker by developing weapons for Big Boss' mercenary organization.
 * 769
 * •Metal ×2 (90 HP)
 * 9,500
 * Shadow Moses Island
 * •Item: Shooting Types
 * •Stamina battle •The enemy is metal •The enemy starts the battle with a Steel Diver
 * Spirit Battle inspiration:
 * The Metal R.O.B.s represents Metal Gear REX, a giant Metal Gear robot designed for war.
 * The stage and music track represent Shadow Moses Island where Metal Gear REX was developed in Metal Gear Solid, which features Metal Gear REX as a background character.
 * Metal R.O.B. starting off with a Steel Driver references Metal Gear REX's railgun, designed to fire nuclear warheads.
 * Spirit Battle inspiration:
 * The Metal R.O.B.s represents Metal Gear REX, a giant Metal Gear robot designed for war.
 * The stage and music track represent Shadow Moses Island where Metal Gear REX was developed in Metal Gear Solid, which features Metal Gear REX as a background character.
 * Metal R.O.B. starting off with a Steel Driver references Metal Gear REX's railgun, designed to fire nuclear warheads.
 * This spirit's Speed ↓ ability references how Metal Gear REX is one of the slowest Metal Gears in the series.
 * The World of Light, the Metal Gear REX spirit must be defeated in order to access the Snake fighter, referencing how Snake pilots a Metal Gear REX in Metal Gear Solid 4: Guns of the Patriots.
 * 770
 * •Metal  (140 HP)
 * 4,200
 * Shadow Moses Island
 * •Item: Exploding Types
 * •Stamina battle •Explosion attacks aren't as effective against the enemy •The enemy is metal
 * The grey Metal Greninja represents Metal Gear RAY, an amphibious Metal Gear robot designed to use water-based attacks.
 * The stage represents Shadow Moses Island, the location of the boss battle against a Metal Gear RAY piloted by Liquid Ocelot in Metal Gear Solid 4: Guns of the Patriots, which features the Metal Gear RAY as a background character.
 * The music track represents the musical theme of the boss battle against three Metal Gear RAYs in Sons of Liberty.
 * The Exploding Type items and second battle condition reference the Metal Gear RAY's ability to counter Metal Gear REX's ability to launch explosive nuclear warheads.
 * Greninja starts off with a Steel Diver, referencing Metal Gear RAY's standard armament, which includes a high-pressure water cannon and missiles.
 * 771
 * •Giant ×2 (80 HP)
 * 3,800
 * Shadow Moses Island
 * N/A
 * •Stamina battle •The enemy is giant •The enemy doesn't like to jump
 * Spirit Battle inspiration:
 * The grey Giant Dark Samus represent Gekko, a giant Metal Gear robot who doesn't use its feet to battle and uses a similar stance.
 * The stage and music track represent the Metal Gear REX hangar on Shadow Moses Island featuring the Suicide Gekko's boss battle in Metal Gear Solid 4: Guns of the Patriots, which features the Gekkos as background characters.
 * Dark Samus features increased move speed, referencing the Gekko's ability to move at high speed and jump great distances.
 * 3,800
 * Shadow Moses Island
 * N/A
 * •Stamina battle •The enemy is giant •The enemy doesn't like to jump
 * Spirit Battle inspiration:
 * The grey Giant Dark Samus represent Gekko, a giant Metal Gear robot who doesn't use its feet to battle and uses a similar stance.
 * The stage and music track represent the Metal Gear REX hangar on Shadow Moses Island featuring the Suicide Gekko's boss battle in Metal Gear Solid 4: Guns of the Patriots, which features the Gekkos as background characters.
 * Dark Samus features increased move speed, referencing the Gekko's ability to move at high speed and jump great distances.
 * Dark Samus features increased move speed, referencing the Gekko's ability to move at high speed and jump great distances.
 * This spirit's Jump ↑ ability references the Gekko's ability to jump great distances.
 * This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how the Gekko is a military weapon.
 * 772
 * 1,900
 * Halberd
 * N/A
 * •The enemy starts the battle with a Super Scope
 * Spirit Battle inspiration:
 * The cyan R.O.B. starting off with a Super Scope represents Metal Gear ZEKE, a Metal Gear robot equipped with a railgun.
 * The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered.
 * •The enemy starts the battle with a Super Scope
 * Spirit Battle inspiration:
 * The cyan R.O.B. starting off with a Super Scope represents Metal Gear ZEKE, a Metal Gear robot equipped with a railgun.
 * The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered.
 * The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered.
 * This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how Metal Gear ZEKE is a military weapon.
 * }

Trivia

 * The artwork used to represent Gray Fox is not actually him, but Raiden in the Gray Fox DLC costume from Metal Gear Rising: Revengeance.
 * The artwork used for EVA's spirit is slightly altered from her original appearance. She originally wore an open jumpsuit that exposed a black bikini top, which is covered up in the artwork by positioning her hand in front of her chest and adding clothing to cover her torso. This was likely done to avoid raising the game's age rating, as Metal Gear Solid 3 has a higher age rating than Super Smash Bros. Ultimate in all regions.