Samus (SSBU)/Side special

Overview
Samus fires a Missile with a tilt input or a Super Missile with a smash input. The missiles have a duration of 120 and 76 frames respectively.

Update History
 

Hitboxes
Due to the 0° angle's special behavior in Ultimate, the homing Missile's angle changes to 32° if it deals knockback of at least 120 units. However, under normal damage and knockback conditions, this does not take effect until ludicrously high damage percents (over 500% for middleweights).


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Timing
For the aerial versions of both Missile types, manual horizontal movement is enabled starting on frame 35.

Missile
!Missile !Grounded !Aerial

Super Missile
!Missile !Grounded !Aerial