Pyra (SSBU)/Side special

Throw
! Hitstun


 * +25 frames


 * +25 frames


 * +25 frames


 * +25 frames
 * }

Sword flight, tilt input
! Hitstun


 * +40 frames


 * +20 frames


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 * }

Sword flight, smash input
! Hitstun


 * +40 frames


 * +20 frames


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 * +20 frames
 * }

Sword rotation
! Hitstun


 * +5 frames


 * +5 frames


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 * &mdash;


 * &mdash;


 * &mdash;


 * &mdash;
 * }

Throw
The move enables ledge grabs from the front starting on frame 51, and the sword returns to Pyra starting on frame 101.

!Pyra (grounded) !Pyra (aerial) !Sword (tilt) !Sword (smash)

Catch
The catching animation does not occur if Pyra is in the middle of a defensive action.