Meta Knight (SSBB)/Neutral attack

Overview
When the attack button is pressed while standing still, will shout a battle cry, and slash with Galaxia in several directions. If the button is held, will continue to slash all around him, which can be done indefinitely. Opponents that are hit may get temporarily stuck in the barrage if they don't SDI properly. This move is mostly situational as it is little more than a punishing tool against opponents that recklessly approach Meta Knight, and some of Meta Knight's attacks with greater reach and less ending lag tend to be more practical for this purpose, most notably his. Opponents with disjointed hitboxes such as can easily hit Meta Knight during this move. Like most of Meta Knight's moves, this move has transcendent priority.

Hitboxes

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Timing
While the loop animation restarts on frame 28, the loop itself cannot end until frame 30 at the earliest.

Trivia

 * is the only character to possess a neutral infinite without having any single hits beforehand.
 * Meta Knight is also the only character in the game who possesses a neutral infinite with a finisher with a proper hitbox. Other characters either possess no finisher or have a weak windbox as a finisher.