Kazuya (SSBU)/Forward smash

Hitboxes

 * The hitboxes have different shieldstun multipliers coded, but due to a glitch, the 1.75× multiplier for the last hitbox ends up applying to both of them.
 * The ID 1 hitbox triggers a Special Zoom on hit.

!Shieldstun


 * 0.1×


 * 1.75×
 * }

Timing
The damage-based armor has a threshold of 10%.