User:Kadano/Melee mechanics (video series)

0. Meta [META]
In these videos, I explain how I make my videos, how debug mode works and similar stuff.

1. Basic knowledge and techniques [BKT]
This category covers staple techniques like short hop, L-cancel, fast fall, wavedash, waveland, ledgedash and pivot – everything Wak’s SSBM Advanced How To Play treats and more.

Reference: Techniques explained in Wak’s SSBM AHTP
How to play video, short hop, fast fall, L-cancel, shffl, wavedash, waveland, shield grabbing, shield up-B and up smash, shield wavedash, teching, wallteching, walljumpteching, edgehog, edgehop, ledgedash, dashdance, run cancel, pivot, JC grab, chain throw, trajectory DI, crouch cancel, walljump, meteor cancel, reverse neutral-B, powershield

List of techniques that I plan to explain

 * Initial up-B reversing
 * Lagless landing
 * Shield / shai dropping
 * Buffering

BKT2 - Getting hit: DI, SDI, ASDI, DSDI, (power)shield, teching
==== BKT3 -

2. Advanced in-depth techniques [AIT]
Difficult or situational techniques belong in this section, for example ledgedashstalls, moonwalks and pivot edgehogs.

3. Character-specific techniques [CST]
Up-B ledgestalls and complicated attack priorities will be explained here. This section attempts to be more like character guides than the others.

4. Micro-situation analysis [MSA]
This section’s videos explain a character’s options in certain situations and showcase high-level gameplay – why these players made these decisions and what would have been optimal.

5. Have you ever wondered … [HYEW]
Questions that don’t have much competitive relevance but still might be interesting for curious players will be answered here. Rare phenomena also belong here.