User talk:FlameMaster

Hi there!
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 * --- Conanshinichi 23:15, 23 July 2013 (EDT)

Care to explain
Why numbering the SSE levels is a necessary process when only a very minor minority (so far, you) of people seem to be able to even refer to the SSE levels by number? Mega Tron1  XD   21:02, 23 November 2013 (EST)

Just so people can keep track on how far they have gotten and how many levels there are. —Preceding unsigned comment added by FlameMaster (talk • contribs) 02:05, 24 November 2013 (GMT)
 * Numbering seems pointless on the character articles when they could be added to the actual levels instead, allowing every character's progress to be tracked. Level count has been determined already and can be added to the Great Maze page. In addition, numbering as a whole seems unnecessary, seeing as how more people refer to the levels by their names rather than a number that they don't keep track of, but that argument requires more community input. Mega  Tron1  XD  Decepticon.png 21:16, 23 November 2013 (EST)
 * Remember to sign your comments by using the four tildes ( ~ ) at the end of your post. S c r 7 Scr7 sig.png(talk · contribs) 11:33, 24 November 2013 (EST)

Dedede intended for Melee?
On the playable character chart, you wrote down that Dedede was intended for Melee. I didn't remove it right away, as I do recall hearing about it somewhere, but since you added it, can you provide the source that strongly inclines to Dedede being intended in Melee? Omega  Tyrant   11:13, 26 December 2013 (EST)

Confirmation date for Brawl characters.
It's not good as the first thing in the article. That makes it read as if the game were just announced, not six years old. Clarinet Hawk (talk · contributions) 01:21, 14 May 2014 (EDT)