Blue Alloy (SSBB)

Blue Alloy ( Zakoburū, Blue Small Fry), is an unplayable character in Super Smash Bros. Brawl and only playable via hacking. She is a clone of.

When playable, much like many Multi-Man Brawl characters, Blue Alloy is worse than a good portion of the Brawl roster. Without access to 's trademark special moves or Lightning Kicks, and largely worse moves across the board, there is very little for Blue Alloy to actually do. She has little KO potential, lacks the ability to shield, and has little to no combo ability with 40 frames of landing lag on all her aerial attacks. The two things Blue Alloy has over Zelda are having movement stats akin to, and a slightly better forward tilt. Regardless, all things considered, when played as through hacking, Blue Alloy is one of the worst characters in the game, arguably in the entire franchise.

If a player wins with Blue Alloy, the game will crash without further modifications. When losing, the game will continue, with Blue Alloy being in a pratfall state.

Codes
Blue Alloy can be played as using the following Gecko codes and choosing any character on the Character select screen. These codes are for the NTSC release.

Attributes
Blue Alloy can be seen as a successor to, being a Zelda-like character with much of her standout traits removed, including the ability to change into a -like character. Like the Female Wire Frame of old, Blue Alloy also lacks much of Zelda's magical abilities: She has no special moves and much of her aerials have their strengths removed, including the properties of her Lightning Kicks and up aerial, depleting much of her KO potential. Factoring this in, without Farore's Wind or any aerials that conceivably defend her, Blue Alloy has a very linear and predictable recovery, easily swatted away with the slightest hit; the inability to grab the ledge only adds insult to injury. It gets worse: Blue Alloy can't shield either, which removes her access to air dodge, hitstun cancelling, rolls, and spotdodges. This, coupled with her increased size, makes her far more vulnerable to offensive pushes than Zelda, being easier to approach and combo. With little defensive or offensive capabilities, and all of Zelda's initial flaws to compound this, there is very little reason to use Blue Alloy.

Differences from
Blue Alloy is a faster, heavier, with significantly worse attacks across the board.

Ground attacks

 * Neutral attack:
 * Dash attack:
 * Forward tilt:
 * Up tilt:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Dash attack:
 * Forward tilt:
 * Up tilt:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Forward tilt:
 * Up tilt:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Up tilt:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Down tilt:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Forward smash:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Up smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:
 * Down smash:

Aerial attacks

 * Neutral aerial:
 * Forward aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Forward aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Forward aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Back aerial:
 * Up aerial:
 * Down aerial:
 * Up aerial:
 * Down aerial:
 * Up aerial:
 * Down aerial:
 * Up aerial:
 * Down aerial:
 * Up aerial:
 * Down aerial:
 * Down aerial:
 * Down aerial:
 * Down aerial:
 * Down aerial:
 * Down aerial:

Throws/other attacks

 * Grabs:
 * Throws:
 * Throws:
 * Throws:
 * Throws:

Moveset

 * Unlike regular fighters, Blue Alloy lacks special moves, can't shield, and cannot grab the ledge. She also lacks idle poses and taunts.

For a gallery of Blue Alloy's hitboxes, see here.

Announcer call
The Fighting Alloy Team has an unused announcer call intended for Classic Mode, which can be accessed if an Alloy is made selectable on the Character select screen. It is present in all versions.



In competitive play
Due to Blue Alloy only being playable via hacking, she has been banned since the game's release. While the Wii, and Brawl in particular, have an extremely accessible modding scene, likely due to the logistical issues involved with ensuring all consoles are running the mods to make her playable, Blue Alloy and the other Fighting Alloy Team members have never been legalised. Because of how inferior Blue Alloy is compared to, there is little interest in experimenting with her competitively as well, with no documented tournament sets.

In Multi-Man Brawl
Blue Alloy, as part of the Fighting Alloy Team, is a central figure in Multi-Man Brawl, where he spawns alongside the other Alloys to attack the player. She appears in all modes, including Cruel Brawl, where she becomes more threatening. Additionally, in each mode, Blue Alloy will fight with a handicap, changing her properties by quite a bit.

Trophies
The Blue Alloy trophy is unlocked by clearing 100-Man Brawl with all characters.

Trivia

 * When winning, if the game is forced to not crash, in lieu of a victory pose, all Alloys will use their default standing pose instead.