Pyra (SSBU)/Down throw

Throw and Hitbox Data

 * }


 * }

Properties

 * If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
 * The throw inflicts hitlag to the opponent, causing their knockback to start on frame 29 under normal circumstances.



Trivia

 * Alongside and 's down throws, this is the only throw in Ultimate that can inflict hitlag on opponents with its release portion.