Poké Floats

Poké Floats is a stage in Super Smash Bros. Melee. In All-Star mode, and its teammates are fought here.

The Sudowoodo trophy is unlocked alongside this stage.

Stage overview
Contrary to popular belief, Poké Floats is not an auto-scrolling stage but rather the camera stays in place as the floats move across the screen. The match takes place on top of giant floating models of Pokémon (hence the name) which are in a constant cycle and whose movement, while deterministic, keeps getting more complex until the cycle is reset. Staying on a float too long can cause the player to lose a stock, as the floats can cross blast lines as they leave the battlefield.

The floats, in order of appearance, are:

After Geodude disappears, the last few Unown clear the screen. Finally, after the last Unown, the cycle restarts (looping back to Squirtle). Squirtle quickly appears from the bottom and the process repeats all over again. A full cycle takes about three and a half minutes.

The camera will remain in a fixed position for the whole game and will not zoom in or out.

Origin
This stage is not directly based on any Pokémon game, though its "Kanto Skies" designation refers to the region in which the original Game Boy Pokémon games, and their remakes, are set. It is rather a collection of Pokémon models taken from the  series of games.

Interestingly, the Japanese name of the stage, "Pokémon Subspace", does not directly refer to the Pokémon as floats, and the models do not appear to be balloons. The concept of "Poké Floats", added during localization, was later used in other Pokémon media: examples include the in ' and ', and the climax of the  movie, which features a battle between Pikachu and Mewtwo on Pokémon balloons.

Tournament legality
Poké Floats was originally deemed legal as a counterpick, on the basis that its movement was entirely deterministic and not fast enough to cause an overreliance on mobility, though some characters could have trouble recovering or going from float to float. Eventually, however, the stage was banned from tournament play due to the possibility of stage spikes, and recovery being made difficult by the odd movements and collision detection of some floats, as seen in this clip. It was also deemed as giving a major advantage to because of how easy it was to time out opponents by stalling and the small vertical blast zones, which Fox's KO moves are oriented around.

All-floats glitch
This glitch can be performed only in version 1.0 of Melee, as a subset of the Name Entry Glitch. If a 0-Second Melee is started on this stage, all floats appear on the screen at the same time before the match ends (image courtesy of ), occasionally freezing the game. This glitch was discovered by at the end of 2013.

Trivia

 * This is the only non-Past stage in Melee that does not appear in . However, the music will appear when fighting ; as well as 's Credits theme song.
 * Despite its unlockable status, the song from this stage plays in 's section in the Special Movie, as well as being one of Pikachu's Credits themes.
 * 9 of the stage's platform Pokémon have appeared as Poké Ball Pokémon.
 * Onix is the only one of the 9 to not be a Poké Ball Pokémon in Melee, though it is a Poké Ball Pokémon in Super Smash Bros..
 * Slowpoke, Seel, and Porygon are the only Pokémon that don't appear in Melee's opening cinematic.
 * Squirtle is the only Pokémon on this stage to become a playable character in later Smash installments.
 * Poké Floats, along with, , and Icicle Mountain, are the only stages from Melee not to return as a playable stage in later Smash installments. This applies to Flat Zone as well, though that stage is incorporated in Flat Zone X in Super Smash Bros. for Wii U and Ultimate.
 * Poké Floats is the only stage from the entire series not to reappear in Ultimate.

es:Cielo de Kanto: Poké Globos