Chrom (SSBU)/Down special

Hitboxes
The move's true base damage is equal to 1.35× of the countered attack's damage, with a minimum of 8% and a maximum of 50%. Additionally, the hitboxes ignore any kind of armor, and they play an additional sound effect on hit if an attack that deals at least 13% is countered.


 * }

Attack
Upon countering an attack, Chrom immediately transitions to the first frame of this state, in which he freezes for 21 frames alongside the opponent before the counterattack proceeds.



Trivia

 * Oddly enough, the additional sound effect for countering a powerful attack does not apply to the aerial version of the move. This is also the case for 's.