Historical rulesets

There have been a number of rulesets used over the years for tournaments playing the Super Smash Bros. series. Procedures for stage-striking, life-stealing, double blind picks, and third-party/modified controllers are some issues addressed into rulesets. Occasionally, rules have banned certain characters, most notably from Brawl.

Tournament Go 3 ruleset

 * 3 stocks
 * Items set to "Medium"
 * Best of 3 sets
 * Winner has to keep their character, loser is permitted to select stage and character
 * Team attack set to "On"
 * 1v1 bracket double elimination

General rules

 * 4 stocks
 * 7 minute time limit
 * Items are set to "Off".
 * Wobbling is prohibited.
 * Freezing glitches, such as the freeze glitch and Soul Stunner, are prohibited.
 * Stalling is not allowed.

Stages
Singles stage list Doubles stage list
 * Dave's Stupid Rule: A player or team may not counterpick to the stage they last won on.
 * No stage can be played twice in a row.

General rules (singles & doubles)

 * 3 stocks
 * 8 minute time limit
 * Items are set to "Off" and "None"
 * Stalling is banned.
 * Infinite chain grabs must end at 300%.
 * The initiator of a suicide wins in case of tie.
 * Controls must be set before the match begins.

General ruleset

 * 4 stocks
 * 8 minutes
 * Items are set to "Off" and "None"
 * Stalling is banned.
 * Infinite chain grabs must end at 300%.
 * The initiator of a suicide wins in case of tie.
 * Controls must be set before the match begins.