Smash Remix

Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.

Characters
Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: List of regional version differences (SSB)), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 18 new characters have been added labeled as "Remix Characters". Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and the entire cast (except the Boss Characters) respectively. Brand new boss characters have also been included, with Giga Bowser, Metal Luigi, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Bowser, Luigi, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.

Stages
As of version 1.5.0, Smash Remix features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning stage hazards or Platform Movement off.

From the original Super Smash Bros., all nine original stages are included, with Omega and Dream Land versions for all of them. Unlike Ω form and Battlefield form stages in the official titles, the Stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and might come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original.

Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively. Stages that do not currently have their hazard implemented will be marked with a superscript X.

Prior to version 1.2.0, the Skyloft stage from was included, but has since been replaced by the Tal Tal Heights stage. Prior to version 1.4.0, the Kalos Pokémon League stage from was included, but has since been replaced by the Gym Leader Castle stage. Prior to 1.5.0, the Battlefield stage from Ultimate was included, but has since been replaced by an original Battlefield design.

Stage legality
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:

Modes
marks newly added modes inspired by later Smash games like Melee, marks other added modes or menu options.

1-Player

 * 1P Game
 * Training Mode
 * Break the Targets
 * Normal mode
 * Remix mode (play any stage with any character)
 * Board the Platforms
 * Normal mode
 * Remix mode (play any stage with any character)
 * Race to the Finish
 * Normal mode
 * Remix mode (play a more difficult version that ascends instead of descending)

Remix 1-Player

 * Remix 1 Player (like 1P Game, but with remix characters & bosses)
 * All-Star
 * Multi-Man Mode
 * Cruel Multi-Man Mode
 * Home Run Contest

Multiplayer

 * Versus Mode:
 * Stocks
 * Time
 * Stamina Mode
 * 12 Character Battle

New items
While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.
 * Cloaking Device
 * Super Mushroom
 * Poison Mushroom
 * Lightning
 * Deku Nut
 * Franklin Badge
 * Pitfall
 * Spiny Shell (Unlike its Smash 4 counterpart, can only move on the ground like other shells)
 * Golden Gun (from Goldeneye 007, has only one ammunition but does extremely high damage and knockback)
 * Dango (from Ganbare Goemon, heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
 * P-Wing (from Super Mario Bros. 3, gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)

Differences to Original Content

 * All unlockable content has been made available from the start.
 * The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
 * The pause menu camera's rotation limits have been disabled.
 * Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
 * Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings

Credits (Developers)
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0


 * Project Leader:
 * Creative Director:
 * Developer: MarioReincarnate, Cyjorg, halofactory
 * Lead Artist: Sope
 * Animation and Import Specialist: Subdrag
 * Moveset Designer: Honey
 * Lead Tester: goombapatrol
 * Installation Specialist: CEnnis91
 * Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
 * Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
 * Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
 * Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
 * Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
 * Voice Artists: Zarkpudd, Puma Pet
 * Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
 * Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
 * Playtesters:, , , , , , , , , , , , , , , , , and many others

Trivia

 * Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
 * 0.9.2 is themed after , specifically the main menu.
 * 0.9.3 is themed after , specifically the inventory menu.
 * 0.9.4 is themed after , specifically the events.
 * 0.9.7 is themed after , specifically the main menu.
 * 1.0.0 is themed after , specifically the hub menu.
 * 1.1.0 is themed after , specifically the character select screen.
 * 1.2.0 is themed after , specifically the file select menu.
 * 1.3.0 is themed after , specifically the stage select screen.
 * 1.4.0 is themed after , specifically the world map.
 * 1.5.0 is themed after , specifically the file select menu.
 * No character whose playable debut is Smash 4 appears in Smash Remix.