Black Hole


 * For Palutena's Final Smash, see Black Hole Laser. For other uses, see Black hole (disambiguation).

Pulls fighters and items into its powerful gravity field. If someone throws a Black Hole in your direction, you'd better keep your distance! The Black Hole (, Black Ball) is an item introduced in Super Smash Bros. Ultimate. It is based off a real-world black hole.

Overview
The Black Hole is an item that will set itself up in midair once thrown, creating a black hole. This then sucks in nearby fighters, items, and projectiles. While the hole itself deals no damage or knockback, fighters caught in the hole are continuously pulled into its center and forced into a tumble, leaving them extremely vulnerable to attacks from opponents and stage hazards. Moves that allow the user to move in quick bursts, such as Teleport, Warp, and Quick Attack, can be used to escape the black hole before it disappears, and fast attacks can be used repeatedly to deter other opponents from attacking while a player is trapped.

Origin
While the black hole in Smash is original to the series, it is functionally similar to the real life. There are certain points in outer space with gravity so strong that nothing can escape from it. Not even light, the fastest known thing in the universe, can escape when caught in a black hole's pull.

Many video-games utilize black holes as environmental hazards or power-ups, including the Super Mario Galaxy games. Notably, the Smash Bros. rendition is similar in use to the Black Hole power in Kid Icarus: Uprising, which also serves as the basis for Palutena's Final Smash.

Spirits
Equipping the Blathers, Loki, or, Caroline & Justine support spirits will give the player a Black Hole at the start of their stock.

Trivia

 * If a Black Hole is active when a stage is about to Stage Morph, it will disappear before the stage transitions.
 * Oddly, Black Holes cannot be spawned at all after a Smash Ball is spawned in Training mode.