List of spirits (Bayonetta series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
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 * 1,008
 * 3,200
 * Umbra Clock Tower
 * •Sudden Final Smash •Sudden Damage
 * •You take serious damage after a little while •The enemy will suddenly have a Final Smash after a little while
 * Spirit Battle inspiration:
 * The pink Bayonetta represents Gomorrah, an Infernal Demon with a red color scheme who serves as Bayonetta's Infernal Climax Final Smash.
 * The pink Bayonetta references her appearance as the main playable character of the titular game series, who can summon Gomorrah as one of her primary Infernal Demons.
 * The music track represents the musical theme heard during the sequences in the Bayonetta series when Bayonetta summons an Infernal Demon, including Gomorrah.
 * The Sudden Damage and Sudden Final Smash rules reference the effects of Bayonetta's Infernal Climax Final Smash, which causes any player with high damage to be instantly KO'd.
 * Spirit Battle inspiration:
 * The pink Bayonetta represents Gomorrah, an Infernal Demon with a red color scheme who serves as Bayonetta's Infernal Climax Final Smash.
 * The pink Bayonetta references her appearance as the main playable character of the titular game series, who can summon Gomorrah as one of her primary Infernal Demons.
 * The music track represents the musical theme heard during the sequences in the Bayonetta series when Bayonetta summons an Infernal Demon, including Gomorrah.
 * The Sudden Damage and Sudden Final Smash rules reference the effects of Bayonetta's Infernal Climax Final Smash, which causes any player with high damage to be instantly KO'd.
 * In World of Light, the Gomorrah spirit is located in the Dark Realm, referencing the Inferno, a realm of darkness where Gomorrah originates from.
 * 1,009
 * • (180 HP)
 * 13,900
 * Umbra Clock Tower
 * •Hazard: Poison Cloud
 * •The stage is covered in a poisonous cloud •Stamina battle •The enemy favors smash attacks
 * Spirit Battle inspiration:
 * The blue Giant Bayonetta represents Madama Butterfly, a giant female Infernal Demon with a blue color scheme who serves as her smash attacks.
 * The blue Bayonetta references her appearance as the main playable character of the titular game series, who can summon Madama Butterfly as her contracted Infernal Demon.
 * The music track represents the musical theme heard during the sequences in the Bayonetta series when Bayonetta summons an Infernal Demon, including Madama Butterfly.
 * The Poison Cloud hazard references the Inferno, a realm of darkness in the Bayonetta series which features Madama Butterfly as one of its inhabitants.
 * The blue Giant Bayonetta represents Madama Butterfly, a giant female Infernal Demon with a blue color scheme who serves as her smash attacks.
 * The blue Bayonetta references her appearance as the main playable character of the titular game series, who can summon Madama Butterfly as her contracted Infernal Demon.
 * The music track represents the musical theme heard during the sequences in the Bayonetta series when Bayonetta summons an Infernal Demon, including Madama Butterfly.
 * The Poison Cloud hazard references the Inferno, a realm of darkness in the Bayonetta series which features Madama Butterfly as one of its inhabitants.
 * This spirit's Support type and Neutral type reference Madama Butterfly's pact with Bayonetta, where she will lend her power to defeat the angels of Paradiso, but will drag Bayonetta's soul to Inferno if she receives a game over.
 * This spirit's Poison Heals ability references the Umbran Climax, a technique in Bayonetta 2 where summoning an Infernal Demon such as Madama Butterfly will slowly regenerate an Umbra Witch's health.
 * This spirit's obtainability through summoning references how Bayonetta can summon Madama Butterfly through her Wicked Weaves while attacking or performing an Infernal Climax.
 * In World of Light, the Madama Butterfly spirit is featured on Dharkon's side in World of Light's Final Battle map while the Arceus spirit is featured across from her on Galeem's side, referencing how both characters are opposing deities who reside in opposing realms, with Madama Butterfly serving as an Infernal Demon who resides in the hellish Inferno.
 * 1,010
 * • (160 HP)
 * 9,400
 * Umbra Clock Tower
 * N/A
 * •The enemy's ranged weapons have increased power •Stamina battle
 * Spirit Battle inspiration:
 * The red Bayonetta represents Jeanne, a fellow member of the Umbra Witches and a friendly rival to Bayonetta.
 * The stage references the opening to Bayonetta, where Bayonetta and Jeanne fight together to defeat an onslaught of angels.
 * The music track and battle conditions reference Jeanne's boss battles in Bayonetta, who uses a moveset similar to that of Bayonetta's.
 * Spirit Battle inspiration:
 * The red Bayonetta represents Jeanne, a fellow member of the Umbra Witches and a friendly rival to Bayonetta.
 * The stage references the opening to Bayonetta, where Bayonetta and Jeanne fight together to defeat an onslaught of angels.
 * The music track and battle conditions reference Jeanne's boss battles in Bayonetta, who uses a moveset similar to that of Bayonetta's.
 * In World of Light, the Jeanne spirit is featured on Dharkon's side on The Final Battle map while the Balder spirit is featured across from her on Galeem's side, referencing how Jeanne and Balder are both members of dark and light magic practitioners respectively who have battled Bayonetta, with Jeanne serving a member of the Umbra Witches.
 * 1,014
 * 3,800
 * New Donk City Hall
 * •Temporary Invincibility
 * •The enemy becomes temporarily invincible when badly damaged
 * Spirit Battle inspiration:
 * The black Greninja represents Luka, a nimble character who wears a black jacket.
 * The stage and music track represent the Ithavoll building in the metropolitan city, Isla Del Sol, where Luka is thrown off by Balder and his angels.
 * The Temporary Invincibility rule references how Luka survives being launched off the Ithavoll building to his death.
 * Spirit Battle inspiration:
 * The black Greninja represents Luka, a nimble character who wears a black jacket.
 * The stage and music track represent the Ithavoll building in the metropolitan city, Isla Del Sol, where Luka is thrown off by Balder and his angels.
 * The Temporary Invincibility rule references how Luka survives being launched off the Ithavoll building to his death.
 * The Temporary Invincibility rule references how Luka survives being launched off the Ithavoll building to his death.
 * This spirit's Support type references Luka's role in the Bayonetta series by aiding Bayonetta in her quests.
 * This spirit's Thrown Items ↑ ability references how Luka can throw his grappling hook, which allows him to swing from one place to another.
 * 1,015
 * •Tiny  •
 * 1,900
 * Luigi's Mansion
 * N/A
 * •Defeat the main fighter to win
 * Spirit Battle inspiration:
 * The pink Tiny Isabelle represents Cereza, the time-displaced younger form of Bayonetta who wears a pink dress.
 * The green Bayonetta minion references her appearance as the titular main playable character, who is the older form of Cereza.
 * The stage represents the building in Vigrid in Bayonetta where Bayonetta first encounters Cereza wandering alone.
 * The music track and battle condition references Bayonetta' first encounter with Cereza after she rescues her from the Affinity.
 * The pink Tiny Isabelle represents Cereza, the time-displaced younger form of Bayonetta who wears a pink dress.
 * The green Bayonetta minion references her appearance as the titular main playable character, who is the older form of Cereza.
 * The stage represents the building in Vigrid in Bayonetta where Bayonetta first encounters Cereza wandering alone.
 * The music track and battle condition references Bayonetta' first encounter with Cereza after she rescues her from the Affinity.
 * This spirit's Support and Shield types references how Bayonetta must protect Cereza from the hostile angels in Bayonetta.
 * This spirit's Bunny Hood Equipped ability references how Cereza is often seen running alone in Bayonetta.
 * 1,016
 * 9,200
 * Umbra Clock Tower (Battlefield form)
 * •Invisibility •Item: Timer
 * •The enemy is invisible after a little while •Items will be pulled toward the enemy •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The yellow Sheik represents Loki, a nimble character with braided hair and a yellow jacket, who uses throwing items as weapons.
 * The stage and music track represent the opening segment of Bayonetta 2, which features Loki as a major character.
 * The stage and Timer item reference Loki's ability to manipulate the flow of time using the Remembrances of Time in Bayonetta 2
 * The Invisibility rule references how Loki exists in Purgatorio, a parallel reality to the Human World which is unseen by the naked eye.
 * Spirit Battle inspiration:
 * The yellow Sheik represents Loki, a nimble character with braided hair and a yellow jacket, who uses throwing items as weapons.
 * The stage and music track represent the opening segment of Bayonetta 2, which features Loki as a major character.
 * The stage and Timer item reference Loki's ability to manipulate the flow of time using the Remembrances of Time in Bayonetta 2
 * The Invisibility rule references how Loki exists in Purgatorio, a parallel reality to the Human World which is unseen by the naked eye.
 * This spirit's Support type references Loki's role in Bayonetta 2 by helping Bayonetta weaken the Prophet.
 * 1,017
 * •Giant  (140 HP)
 * 4,200
 * Umbra Clock Tower (hazards off)
 * N/A
 * •The enemy's special moves have increased power •Stamina battle •The enemy's FS Meter charges quickly
 * Spirit Battle inspiration:
 * The white Giant Robin represents Balder's boss battle form, Father Balder, a larger-than-normal spellcaster who wears a white cloak.
 * The stage represents the chunk of falling debris from the Ithavoll building, which serves as the location of Father Balder's boss battle.
 * The music track represents the opening theme of Bayonetta 2, which features Balder's younger self as a major character.
 * Robin's Pair Up Final Smash features Robin summoning Chrom via warp magic with his book, referencing Balder's ability to summon the Angels of Paradiso and command them
 * The white Giant Robin represents Balder's boss battle form, Father Balder, a larger-than-normal spellcaster who wears a white cloak.
 * The stage represents the chunk of falling debris from the Ithavoll building, which serves as the location of Father Balder's boss battle.
 * The music track represents the opening theme of Bayonetta 2, which features Balder's younger self as a major character.
 * Robin's Pair Up Final Smash features Robin summoning Chrom via warp magic with his book, referencing Balder's ability to summon the Angels of Paradiso and command them
 * In World of Light, the Balder spirit is featured on Galeem's side on The Final Battle map while Jeanne is featured across from him on Dharkon's side, referencing how both Balder and Jeanne are both members of light and dark magic practitioners respectively who have battled Bayonetta, with Balder being a member of the Lumen Sages.
 * 1,019
 * •Giant
 * 4,100
 * Umbra Clock Tower (hazards off)
 * •Item: Timer
 * •The enemy is giant
 * Spirit Battle inspiration:
 * The white Giant Meta Knight represents the Masked Lumen, a masked enemy who wears a gold mask, a white cloak, and uses a bladed weapon embedded with a jewel.
 * The stage and music track represent the opening segment of Bayonetta 2, which features the Masked Lumen as a boss.
 * The stage and Timer item reference the Masked Lumen's ability to manipulate the flow of time using the Remembrances of Time in Bayonetta 2
 * Spirit Battle inspiration:
 * The white Giant Meta Knight represents the Masked Lumen, a masked enemy who wears a gold mask, a white cloak, and uses a bladed weapon embedded with a jewel.
 * The stage and music track represent the opening segment of Bayonetta 2, which features the Masked Lumen as a boss.
 * The stage and Timer item reference the Masked Lumen's ability to manipulate the flow of time using the Remembrances of Time in Bayonetta 2
 * This spirit's Magic Attack ↑ ability references the Masked Lumen's usage of magical attacks.
 * 1,020
 * • (100 HP)
 * 3,800
 * Umbra Clock Tower
 * •Item: Timer
 * •The enemy's punches and elbow strikes have increased power •Stamina battle
 * Spirit Battle inspiration:
 * The white Bayonetta represents the Prophet, the main antagonist of Bayonetta 2 with the ability to manipulate time.
 * The stage and music track represent the opening segment of Bayonetta 2, which features the Prophet as a boss.
 * The stage and Timer item reference the Prophet's ability to manipulate time using the Remembrances of Time in Bayonetta 2.
 * The music track also references how the Prophet ascends into Aesir, the God of Chaos, who serves as the final boss of Bayonetta 2.
 * The white Bayonetta represents the Prophet, the main antagonist of Bayonetta 2 with the ability to manipulate time.
 * The stage and music track represent the opening segment of Bayonetta 2, which features the Prophet as a boss.
 * The stage and Timer item reference the Prophet's ability to manipulate time using the Remembrances of Time in Bayonetta 2.
 * The music track also references how the Prophet ascends into Aesir, the God of Chaos, who serves as the final boss of Bayonetta 2.
 * This spirit's Magic Attack ↑ ability references the Prophet's usage of magical attacks.
 * 1,021
 * • Team ×4 (120 HP)
 * 2,000
 * Umbra Clock Tower (Battlefield form)
 * N/A
 * •Stamina battle •The enemy has increased move speed
 * Spirit Battle inspiration:
 * The red Pit represents the Affinity, an angelic enemy who wears a robe.
 * The red Pit Team references how the Affinity is a common enemy in the Bayonetta series who appear in groups.
 * The stage and music track reference the opening of Bayonetta where the Affinity is one of the enemies fought during the sequence, who appear as background characters.
 * The "increased move speed" battle condition references the Affinity's berserk state where they can perform faster-than-normal attacks.
 * The red Pit represents the Affinity, an angelic enemy who wears a robe.
 * The red Pit Team references how the Affinity is a common enemy in the Bayonetta series who appear in groups.
 * The stage and music track reference the opening of Bayonetta where the Affinity is one of the enemies fought during the sequence, who appear as background characters.
 * The "increased move speed" battle condition references the Affinity's berserk state where they can perform faster-than-normal attacks.
 * This spirit's Neutral type references how the Affinity is an angel, who is often portrayed as benevolent beings, but serves as the antagonist of the Bayonetta series.
 * In World of Light, the Affinity spirit is located in the Temple of Light map in the Light Realm, which features divine-themed spirits, referencing the Affinity's angelic nature and their close association with light.
 * 1,022
 * • Team ×4
 * 1,900
 * Umbra Clock Tower
 * N/A
 * •The enemy's physical attacks have increased power •The enemy starts the battle with a Rocket Belt
 * Spirit Battle inspiration:
 * The pink Mewtwo represents the Inspired, a serpentine enemy with a red-and-white color scheme whose body resemble Mewtwo's tail.
 * The pink Mewtwo Team references how the Inspired is a common miniboss in the Bayonetta series.
 * The stage and music track reference the opening of Bayonetta where the Inspired is one of the enemies fought during the sequence, who appear as background characters.
 * The first battle condition references how the Inspired can perform physical attacks within melee range.
 * Mewtwo starting off with a Rocket Belt references the Inspired's ability to fly and hover using their golden wings.
 * The pink Mewtwo Team references how the Inspired is a common miniboss in the Bayonetta series.
 * The stage and music track reference the opening of Bayonetta where the Inspired is one of the enemies fought during the sequence, who appear as background characters.
 * The first battle condition references how the Inspired can perform physical attacks within melee range.
 * Mewtwo starting off with a Rocket Belt references the Inspired's ability to fly and hover using their golden wings.
 * In World of Light, the Inspired spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing the Raven enemies that appear in Block 3 in the original Castlevania.
 * 1,023
 * •Giant  (140 HP)
 * 4,000
 * Umbra Clock Tower
 * •Hazard: Low Gravity
 * •The enemy's explosion and fire attacks have increased power •Stamina battle •Gravity is reduced
 * The white Giant Charizard represents Fortitudo, a giant white-colored boss with a draconian appearance.
 * The stage and music track reference the opening of Bayonetta where the Fortitudo destroys the Umbra Clock Tower, who appear the Fortitudo as background characters.
 * The Low Gravity hazard and first battle condition reference the Fortitudo's ability to fly in the air and use fire-based attacks.
 * 1,024
 * • (120 HP)
 * 1,900
 * Garden of Hope (Ω form)
 * N/A
 * •Stamina battle •The enemy's battering items have increased power •The enemy starts the battle with a Lip's Stick
 * Spirit Battle inspiration:
 * The pink Bayonetta represents Alarune, a female flamboyant dancer associated with the Inferno who wears a pink outfit.
 * The stage and music track represent the palace of vines, a plant-themed palace in Bayonetta 2 which features Alraune's boss battle.
 * Bayonetta starting off with a Lip's Stick references Alraune's plant motif and her first form's plant-based attacks where she will attempt to drain Bayonetta's health.
 * 1,900
 * Garden of Hope (Ω form)
 * N/A
 * •Stamina battle •The enemy's battering items have increased power •The enemy starts the battle with a Lip's Stick
 * Spirit Battle inspiration:
 * The pink Bayonetta represents Alarune, a female flamboyant dancer associated with the Inferno who wears a pink outfit.
 * The stage and music track represent the palace of vines, a plant-themed palace in Bayonetta 2 which features Alraune's boss battle.
 * Bayonetta starting off with a Lip's Stick references Alraune's plant motif and her first form's plant-based attacks where she will attempt to drain Bayonetta's health.
 * Bayonetta starting off with a Lip's Stick references Alraune's plant motif and her first form's plant-based attacks where she will attempt to drain Bayonetta's health.
 * This spirit's Support and Attack types reference Alraune's role in Bayonetta 2 where Alraune is sealed inside the weapon Alruna, which can be used as Bayonetta or Jeanne's weapon.
 * This spirit's Fire Flower Equipped ability further references Alraune's plant motif and plant-based attacks.
 * }

Trivia

 * Affinity's spirit battle is the only Bayonetta series battle—spirit or fighter—that takes place in the Realm of Light and is one of two Bayonetta series battles associated with Galeem (the other being Balder who appears in the Final Battle).
 * The Prophet spirit uses one of the character's aliases rather than the character's real name, which is Loptr.