List of spirits (Pikmin series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
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 * 801
 * •Alph
 * 1,200
 * Garden of Hope (Battlefield form)
 * •Slippery Stage
 * •Reinforcements will appear during the battle •The stage's platforms are very slippery •The enemy starts the battle with a Drill
 * The larger-than-normal green Alph represents Charlie, the captain of the S.S. Drake wearing a green uniform who appears slightly taller than his fellow crewmates.
 * The default and pink Alph minions represent each represent Alph and Brittany, Charlie's crewmates aboard the S.S. Drake.
 * The stage and music track represent the Garden of Hope, an area located on PNF-404 in Pikmin 3 which features Charlie as a playable character.
 * The Slippery Stage rule references the Distant Tundra, the icy area of PNF-404 where Charlie crash lands in the beginning of Pikmin 3.
 * The Hocotate Bomb item references the crash of the S.S. Drake, a spaceship that crashed in PNF-404 similar to the Hocotate ship.
 * 802
 * •Alph
 * 9,600
 * Garden of Hope (Battlefield form)
 * •Item Tidal Wave •Item: Food
 * •Timed battle (2:00) •The enemy becomes more powerful after eating •Items will be pulled toward the enemy
 * Spirit Battle inspiration:
 * The pink Alph represents Brittany, a crewmate of Alph's on the S.S. Drake who wears a pink uniform.
 * The stage and music track represent the Garden of Hope, an area located on PNF-404 where Brittany crash lands in Pikmin 3.
 * The Food item and third battle condition reference the S.S. Drake crew's goal to collect food for their planet's food shortage crisis in Pikmin 3.
 * The timed battle condition references the limited time of day needed to collect the food every day in Pikmin 3.
 * The second battle condition references how the S.S. Drake crew must consume the juice on a daily basis in order to progress in Pikmin 3.
 * •Item Tidal Wave •Item: Food
 * •Timed battle (2:00) •The enemy becomes more powerful after eating •Items will be pulled toward the enemy
 * Spirit Battle inspiration:
 * The pink Alph represents Brittany, a crewmate of Alph's on the S.S. Drake who wears a pink uniform.
 * The stage and music track represent the Garden of Hope, an area located on PNF-404 where Brittany crash lands in Pikmin 3.
 * The Food item and third battle condition reference the S.S. Drake crew's goal to collect food for their planet's food shortage crisis in Pikmin 3.
 * The timed battle condition references the limited time of day needed to collect the food every day in Pikmin 3.
 * The second battle condition references how the S.S. Drake crew must consume the juice on a daily basis in order to progress in Pikmin 3.
 * The second battle condition references how the S.S. Drake crew must consume the juice on a daily basis in order to progress in Pikmin 3.
 * This spirit's Support type references Brittany's role in Pikmin 3 as a member of the S.S. Drake crew.
 * This spirit's Gravity-Change Immunity ability references how the S.S. Drake crewmembers are immune to the ship interior's low gravitation.
 * 803
 * •Tiny Team ×12 (10 HP)
 * 3,900
 * Garden of Hope (Battlefield form)
 * •Hazard: Lava Floor
 * •The floor is lava •The enemy's explosion and fire attacks have increased power •Stamina battle
 * Spirit Battle inspiration:
 * The Tiny Incineroar Team represents the Red Pikmin, the red variety of the tiny Pikmin race associated with fire.
 * The stage references the Red Pikmin's appearance in Pikmin 3, while the music track references the Red Pikmin's debut in Pikmin.
 * The Lava Floor hazard references the Red Pikmin's resistance to fire hazards in the Pikmin series.
 * The second battle condition references the Red Pikmin's high attack power in the Pikmin series and usage of fire-based attacks in the Super Smash Bros. series.
 * The Incineroar Team's low HP value references the Red Pikmin's frail nature, as they are easily killed by carnivores.
 * The stage references the Red Pikmin's appearance in Pikmin 3, while the music track references the Red Pikmin's debut in Pikmin.
 * The Lava Floor hazard references the Red Pikmin's resistance to fire hazards in the Pikmin series.
 * The second battle condition references the Red Pikmin's high attack power in the Pikmin series and usage of fire-based attacks in the Super Smash Bros. series.
 * The Incineroar Team's low HP value references the Red Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Support type references the Red Pikmin's role in the Pikmin series by assisting the player in their adventure.
 * This spirit's Lava-Floor Resist ability further references the Red Pikmin's immunity to fire hazards.
 * 804
 * •Tiny Team ×12 (10 HP)
 * 4,000
 * Distant Planet (Raining)
 * N/A
 * •The enemy's ice and water attacks have increased power •Timed stamina battle (1:30) •Water and ice attacks aren't as effective against the enemy
 * Spirit Battle inspiration:
 * The Tiny Squirtle Team represents the Blue Pikmin, the blue variety of the tiny Pikmin race associated with water.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 where the Blue Pikmin is first discovered in Pikmin 2.
 * The stage's layout featuring a torrential downpour references the Blue Pikmin's resistance to water hazards in the Pikmin series.
 * The first and third battle conditions references the Blue Pikmin's usage of water-based attacks in the Super Smash Bros. series.
 * The Squirtle Team's low HP value references the Blue Pikmin's frail nature, as they are easily killed by carnivores.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 where the Blue Pikmin is first discovered in Pikmin 2.
 * The stage's layout featuring a torrential downpour references the Blue Pikmin's resistance to water hazards in the Pikmin series.
 * The first and third battle conditions references the Blue Pikmin's usage of water-based attacks in the Super Smash Bros. series.
 * The Squirtle Team's low HP value references the Blue Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Support type references the Blue Pikmin's role in the Pikmin series by assisting the player in their adventure.
 * This spirit's Thrown Items ↑ ability references the Blue Pikmin having the best throwing ability in the Super Smash Bros. series.
 * 805
 * •Tiny Team ×12 (10 HP)
 * 4,100
 * Garden of Hope (Battlefield form)
 * •Hazard: Zap Floor
 * •The floor is electrified •Stamina battle •The enemy favors neutral air attacks
 * Spirit Battle inspiration:
 * The white Tiny Pichu Team represents the Yellow Pikmin, the yellow variety of the Pikmin associated with electricity featuring a blooming white flower at the top of their antenna.
 * The stage references the Yellow Pikmin's appearance in Pikmin 3, while the music track references the Yellow Pikmin's debut in Pikmin.
 * The Zap Floor hazard references the Yellow Pikmin's resistance to electrical hazards in the Pikmin series.
 * Pichu starting off with a Screw Attack reference the Yellow Pikmin's increased throw height in the Pikmin series and usage of electric-based attacks in the Super Smash Bros. series.
 * The Pichu Team's low HP value references the Yellow Pikmin's frail nature, as they are easily killed by carnivores.
 * The stage references the Yellow Pikmin's appearance in Pikmin 3, while the music track references the Yellow Pikmin's debut in Pikmin.
 * The Zap Floor hazard references the Yellow Pikmin's resistance to electrical hazards in the Pikmin series.
 * Pichu starting off with a Screw Attack reference the Yellow Pikmin's increased throw height in the Pikmin series and usage of electric-based attacks in the Super Smash Bros. series.
 * The Pichu Team's low HP value references the Yellow Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Support type references the Yellow Pikmin's role in the Pikmin series by assisting the player in their adventure.
 * This spirit's Energy Shot Attack/Resistance ↑ ability references the Yellow Pikmin's immunity to/and usage of electric-based attacks in the Super Smash Bros. series.
 * 806
 * •Tiny Team ×13 (10 HP)
 * 4,400
 * Distant Planet (Battlefield form)
 * •Item: POW Block •Hazard: Poison Floor
 * •The floor is poisonous •Timed stamina battle (1:00) •The enemy favors dash attacks
 * Spirit Battle inspiration:
 * The white Tiny Kirby Team represents the White Pikmin, the white variety of the tiny Pikmin race.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 where the White Pikmin is first discovered in Pikmin 2.
 * The Poison Floor hazard references the White Pikmin's resistance to poison hazards in the Pikmin series and usage of poison-based attacks in the Super Smash Bros. series.
 * Kirby's favored dash attacks references the White Pikmin's high mobility in the Pikmin series.
 * The Kirby Team's low HP value references the White Pikmin's frail nature, as they are easily killed by carnivores.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 where the White Pikmin is first discovered in Pikmin 2.
 * The Poison Floor hazard references the White Pikmin's resistance to poison hazards in the Pikmin series and usage of poison-based attacks in the Super Smash Bros. series.
 * Kirby's favored dash attacks references the White Pikmin's high mobility in the Pikmin series.
 * The Kirby Team's low HP value references the White Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Support type references the White Pikmin's role in the Pikmin series by assisting the player in their adventure.
 * This spirit's Poison Damage Reduced ability further references the White Pikmin's resistance to poison hazards in the Pikmin series.
 * This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the White Pikmin are a sentient plant lifeform.
 * 807
 * •Tiny Team ×10 (20 HP)
 * 3,500
 * Distant Planet
 * N/A
 * •Stamina battle •The enemy deals damage when falling •Reinforcements will appear after an enemy is KO'd
 * Spirit Battle inspiration:
 * The purple Tiny Donkey Kong Team represents the Purple Pikmin, the purple variety of the tiny Pikmin race featuring incredible strength.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 in the Purple Pikmin's debut game, Pikmin 2.
 * The second battle condition references the Purple Pikmin's ability to deal immense damage by pounding on top of enemies.
 * The Donkey Kong Team's low HP value references the Purple Pikmin's frail nature, as they are easily killed by carnivores.
 * The purple Tiny Donkey Kong Team represents the Purple Pikmin, the purple variety of the tiny Pikmin race featuring incredible strength.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 in the Purple Pikmin's debut game, Pikmin 2.
 * The second battle condition references the Purple Pikmin's ability to deal immense damage by pounding on top of enemies.
 * The Donkey Kong Team's low HP value references the Purple Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Shield type and Weight ↑ ability references how the Purple Pikmin are the heaviest variety of Pikmin, which makes them resistant to knockback.
 * 808
 * •Tiny Team ×12 (10 HP)
 * 2,000
 * Garden of Hope (Ω form)
 * •Item:
 * •Timed stamina battle (1:30) •The enemy favors neutral air attacks •Reinforcements will appear after an enemy is KO'd
 * Spirit Battle inspiration:
 * The red Tiny Jigglypuff Team represents the Winged Pikmin, the pink variety of the tiny Pikmin race featuring a flying ability and a blooming white flower at the top of their antenna.
 * The stage and music track represent the Winged Pikmin's debut as playable characters in Pikmin 3.
 * Jigglypuff's favored neutral air attacks references the Winged Pikmin's ability to use aerial attacks in the Pikmin series.
 * The Jigglypuff Team's low HP value references the Winged Pikmin's frail nature, as they are easily killed by carnivores.
 * The red Tiny Jigglypuff Team represents the Winged Pikmin, the pink variety of the tiny Pikmin race featuring a flying ability and a blooming white flower at the top of their antenna.
 * The stage and music track represent the Winged Pikmin's debut as playable characters in Pikmin 3.
 * Jigglypuff's favored neutral air attacks references the Winged Pikmin's ability to use aerial attacks in the Pikmin series.
 * The Jigglypuff Team's low HP value references the Winged Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Support type references the Winged Pikmin's role in the Pikmin series by assisting the player in their adventure.
 * This spirit's Floaty Jumps ability further references the Winged Pikmin's ability to fly.
 * 809
 * •Tiny Team ×8 (10 HP)
 * 1,800
 * Garden of Hope (hazards off)
 * •Hazard: High Gravity
 * •Stamina battle •Your jumping power decreases •The enemy favors down specials
 * Spirit Battle inspiration:
 * The white Tiny Kirby Team's favored Stone represents the Rock Pikmin, the grey variety of Pikmin featuring a stone exterior body.
 * The stage and music track represent the Garden of Hope, the second area of PNF-404 where the Rock Pikmin is first discovered in Pikmin 3.
 * The Kirby Team features lightweight and slow falling speed, and the High Gravity hazard only affects the player, referencing the Rock Pikmin's light weight.
 * The Kirby Team's low HP value references the Rock Pikmin's frail nature, as they are easily killed by carnivores.
 * The white Tiny Kirby Team's favored Stone represents the Rock Pikmin, the grey variety of Pikmin featuring a stone exterior body.
 * The stage and music track represent the Garden of Hope, the second area of PNF-404 where the Rock Pikmin is first discovered in Pikmin 3.
 * The Kirby Team features lightweight and slow falling speed, and the High Gravity hazard only affects the player, referencing the Rock Pikmin's light weight.
 * The Kirby Team's low HP value references the Rock Pikmin's frail nature, as they are easily killed by carnivores.
 * This spirit's Weight ↑ ability references how the Rock Pikmin can be used to smash through crystals and enemy armor.
 * 810
 * •Giant  (140 HP)
 * 4,400
 * Distant Planet
 * •Attack Power ↑
 * •Timed stamina battle (1:30) •The enemy has increased attack power •The enemy favors neutral specials
 * Spirit battle inspiration:
 * The red Giant Yoshi's favored Egg Lay represents the red Bulbord, a giant red voracious creature who slurps up Pikmin with its tongue.
 * The stage represents the Forest of Hope, the second area in Pikmin which features the Bulborbs as enemies, who appear as a stage hazard and background character.
 * The timed stamina battle condition references the battle against the Bulborbs, where its HP can be quickly depleted using an army of Pikmin.
 * Spirit battle inspiration:
 * The red Giant Yoshi's favored Egg Lay represents the red Bulbord, a giant red voracious creature who slurps up Pikmin with its tongue.
 * The stage represents the Forest of Hope, the second area in Pikmin which features the Bulborbs as enemies, who appear as a stage hazard and background character.
 * The timed stamina battle condition references the battle against the Bulborbs, where its HP can be quickly depleted using an army of Pikmin.
 * In World of Light, the Bulborb spirit is located in the Lost Woods section in the Sacred Land map in the Dark Realm, similar to the stage's woodland setting.
 * 812
 * •Giant  (160 HP)
 * 9,700
 * Distant Planet (Ω form)
 * N/A
 * •The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy is giant
 * Spirit battle inspiration:
 * The yellow Giant King K. Rool represents Emperor Bulblax, a giant yellow-colored final boss whose name features a royal title.
 * The stage and and music track represent the Emperor Bulblax's appearance as an enemy in Pikmin.
 * The battle conditions reference the boss battle against the Emperor Bulblax, whose thick moss-covered hide makes it resistant to most standard Pikmin attacks.
 * Spirit battle inspiration:
 * The yellow Giant King K. Rool represents Emperor Bulblax, a giant yellow-colored final boss whose name features a royal title.
 * The stage and and music track represent the Emperor Bulblax's appearance as an enemy in Pikmin.
 * The battle conditions reference the boss battle against the Emperor Bulblax, whose thick moss-covered hide makes it resistant to most standard Pikmin attacks.
 * This spirit's Ice-Floor Immunity ability references Emperor Bulblax's moss-covered hide, where moss is naturally resistant to freezing temperatures.
 * 813
 * •Giant
 * 9,400
 * Garden of Hope
 * •Assist Trophy Enemies (Burrowing Snagret) •Item: Pitfall
 * •Hostile assist trophies will appear •The enemy is giant
 * Spirit battle inspiration:
 * The blue Giant Charizard represents the Burrowing Snagrent, a giant, blue reptilian creature with a long neck who appears as the Assist Trophy enemy.
 * The stage references the Burrowing Snagret's appearance as an enemy in Pikmin 3, while the music track references the Burrowing Sangret's appearance as an enemy in Pikmin 2.
 * The Pitfall item references the Burrowing Snagret's nature to burrow underground.
 * Spirit battle inspiration:
 * The blue Giant Charizard represents the Burrowing Snagrent, a giant, blue reptilian creature with a long neck who appears as the Assist Trophy enemy.
 * The stage references the Burrowing Snagret's appearance as an enemy in Pikmin 3, while the music track references the Burrowing Sangret's appearance as an enemy in Pikmin 2.
 * The Pitfall item references the Burrowing Snagret's nature to burrow underground.
 * This spirit's Speed ↓ ability references the Burrowing Snagret's relatively slow speed in the Pikmin series.
 * 815
 * • ×3 (50 HP)
 * 1,500
 * The Great Cave Offensive (Battlefield form)
 * •Item: Fire Flower
 * •Stamina battle •The enemy favors neutral specials
 * Spirit battle inspiration:
 * The white Charizard's represents the Fiery Blowhog, a white-colored enemy who uses fire-based attacks.
 * The stage represents the Forest Navel, the cavernous third area in Pikmin which features the Fiery Blowhogs as enemies.
 * The music track references the Fiery Blowhog's appearance as an enemy in Pikmin 3.
 * Charizard's favored Flamethrower and the Fire Flower item references the Fiery Blowhog's ability to attack by breathing fire.
 * The white Charizard's represents the Fiery Blowhog, a white-colored enemy who uses fire-based attacks.
 * The stage represents the Forest Navel, the cavernous third area in Pikmin which features the Fiery Blowhogs as enemies.
 * The music track references the Fiery Blowhog's appearance as an enemy in Pikmin 3.
 * Charizard's favored Flamethrower and the Fire Flower item references the Fiery Blowhog's ability to attack by breathing fire.
 * This spirit's Attack type and Fire Attack ↑ ability further reference the Fiery Blowhog's ability to attack by breathing fire.
 * 816
 * 1,600
 * Distant Planet (Battlefield form)
 * •Metal Shift
 * •The enemy will occasionally turn metal
 * Spirit battle inspiration:
 * The black Mario represents the Smoky Progg, a smoke-bodied creature featuring red eyes and a dark color scheme.
 * The stage and music track represents the Smoky Progg's appearance as an enemy in Pikmin.
 * The Metal Shift rule references the Smoky Progg's dark color scheme and high defense, which makes it difficult to destroy it during its boss battle.
 * Spirit battle inspiration:
 * The black Mario represents the Smoky Progg, a smoke-bodied creature featuring red eyes and a dark color scheme.
 * The stage and music track represents the Smoky Progg's appearance as an enemy in Pikmin.
 * The Metal Shift rule references the Smoky Progg's dark color scheme and high defense, which makes it difficult to destroy it during its boss battle.
 * The Metal Shift rule references the Smoky Progg's dark color scheme and high defense, which makes it difficult to destroy it during its boss battle.
 * This spirit's Unira Equipped ability references how the Smoky Progg is an enemy that can damage the player upon contact.
 * 817
 * • Team ×4
 * 1,900
 * Distant Planet (hazards off)
 * •Item: Boss Galaga
 * •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The green Tiny Pit Team represents the Swooping Snitchbugs, a race of green winged creatures.
 * The stage represents the Forest of Hope, the second area in Pikmin which features Swooping Snitchbugs as enemies.
 * The Boss Galaga items reference the Swooping Snitchbug's nature to fly out of reach and swoop down to grab Pikmin.
 * Spirit Battle inspiration:
 * The green Tiny Pit Team represents the Swooping Snitchbugs, a race of green winged creatures.
 * The stage represents the Forest of Hope, the second area in Pikmin which features Swooping Snitchbugs as enemies.
 * The Boss Galaga items reference the Swooping Snitchbug's nature to fly out of reach and swoop down to grab Pikmin.
 * This spirit's Landing Lag ↓ ability references the Swooping Snitchbug's ability to fly.
 * In World of Light, the Swooping Snitchbug spirit is located in the shrouded forest area in the Light Realm, similar to the stage's forest setting.
 * 818
 * •Gold  (50 HP)
 * 4,400
 * Distant Planet
 * N/A
 * •Timed stamina battle (1:00) •The enemy tends to avoid conflict
 * Spirit Battle inspiration:
 * The Gold Squirtle represents the Iridescent Glint Beetle, a rare, gold-shelled creature in the Pikmin series.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 which features Iridescent Glint Beetles as enemies in Pikmin 2.
 * The battle conditions reference how the Iridescent Glint Beetle will quickly try to escape the player once encountered.
 * Spirit Battle inspiration:
 * The Gold Squirtle represents the Iridescent Glint Beetle, a rare, gold-shelled creature in the Pikmin series.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 which features Iridescent Glint Beetles as enemies in Pikmin 2.
 * The battle conditions reference how the Iridescent Glint Beetle will quickly try to escape the player once encountered.
 * This spirit's Sticky-Floor Immunity references the Iridescent Glint Beetle's ability to move fast, as the Sticky Floor hazard in Super Smash Bros. Ultimate will slow down the player.
 * 819
 * NTSC Yellow Wollyhop PAL
 * • ×3
 * 3,800
 * Distant Planet
 * N/A
 * •The enemy favors up specials
 * Spirit Battle inspiration:
 * The green King Dedede represents the Yellow Woolywog/Yellow Wollyhop, a large green enemy who features the ability to float in midair.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 which features the Yellow Wollywog/Yellow Wollyhop as enemies in Pikmin 2.
 * The music track references the Yellow Wollywog's/Yellow Wollyhop's appearance as an enemy in Pikmin 3.
 * King Dedede's favored Super Dedede Jump references the Yellow Wollywog's/Yellow Wollyhop's ability to attack by jumping onto Pikmin.
 * The stage represents the Awakening Wood, the forested second area of PNF-404 which features the Yellow Wollywog/Yellow Wollyhop as enemies in Pikmin 2.
 * The music track references the Yellow Wollywog's/Yellow Wollyhop's appearance as an enemy in Pikmin 3.
 * King Dedede's favored Super Dedede Jump references the Yellow Wollywog's/Yellow Wollyhop's ability to attack by jumping onto Pikmin.
 * This spirit's Strong-Wind Resist references how the Yellow Wollywog/Yellow Wollyhop can jump and float for a short amount of time before dropping.
 * 820
 * •Giant  (140 HP)
 * 3,800
 * Garden of Hope
 * N/A
 * •Stamina battle •The enemy favors side specials •The enemy is giant
 * The purple Giant Ridley's favored Space Pirate Rush represents the Peckish Aristocrab, a large purple enemy who attacks using its large pincer.
 * The stage and music track represent the Garden of Hope, the second area in of PNF-404 which features the Peckish Aristocrab as an enemy in Pikmin 3, who appears as a stage hazard.
 * 821
 * •Giant  (100 HP) •Ally:   (50 HP)
 * 1,500
 * Garden of Hope
 * N/A
 * •Join forces with a CPU ally •Stamina battle •The enemy is giant
 * The Giant Pac-Man represents the Mockiwi, a large round enemy with a yellow color scheme.
 * The Olimar ally fighter references Olimar's appearance as the main character in Hey! Pikmin.
 * The stage represents Brilliant Garden, while the music track represents the musical theme Over Wintry Mountains.
 * 1,517
 * •Giant  •Alph
 * 8,800
 * Distant Planet (Ω form)
 * •Item: Hocotate Bomb
 * •The enemy favors dash attacks •The enemy can deal damage by dashing into you
 * Spirit Battle inspiration:
 * The yellow Giant Kirby and the battle conditions represent Oatchi, a large yellow blob-like dog who features the ability to charge into enemies.
 * The pink Alph minion represents the main character of Pikmin 4, a customizable character who is depicted wearing a default red spacesuit.
 * The stage represents Brilliant Garden, while the music track represents the musical theme Over Wintry Mountains.
 * 1,517
 * •Giant  •Alph
 * 8,800
 * Distant Planet (Ω form)
 * •Item: Hocotate Bomb
 * •The enemy favors dash attacks •The enemy can deal damage by dashing into you
 * Spirit Battle inspiration:
 * The yellow Giant Kirby and the battle conditions represent Oatchi, a large yellow blob-like dog who features the ability to charge into enemies.
 * The pink Alph minion represents the main character of Pikmin 4, a customizable character who is depicted wearing a default red spacesuit.
 * Spirit Battle inspiration:
 * The yellow Giant Kirby and the battle conditions represent Oatchi, a large yellow blob-like dog who features the ability to charge into enemies.
 * The pink Alph minion represents the main character of Pikmin 4, a customizable character who is depicted wearing a default red spacesuit.
 * The pink Alph minion represents the main character of Pikmin 4, a customizable character who is depicted wearing a default red spacesuit.
 * This spirit's Support type references Oatchi's role as the main player's companion of Pikmin 4.
 * This spirit's Shield Damage ↑ ability references Oatchi's ability to charge through frozen objects with his charging skill.
 * }

Trivia

 * Pikmin, EarthBound, and R.O.B. are the only series represented by a fighter to use real life pictures for their spirits.
 * The Fiery Blowhog's Spirit Battle is the only Pikmin Spirit Battle not to be fought on either of the stages.
 * There is only one species of Pikmin that existed prior to 's release that is not represented as a spirit, that being the.
 * Rock Pikmin and Ice Pikmin are the only species of Pikmin to appear solely as or in spirits, as all other species of Pikmin with spirits are part of Olimar's moveset.
 * Every spirit battle against species of Pikmin are Stamina battles against tiny copies of a particular character with small amounts of HP.