Banjo & Kazooie (SSBU)/Up smash

Overview
A grounded, vertically inverted version of Banjo-Tooies Bill Drill'. Hits multiple times and is powerful enough to KO at around 110%. It comes out decently fast (frame 9) and can act as a decent anti-air, though it has a very high ending lag and mediocre horizontal range. Generally a consistent followup after down throw at high percents.

Hitboxes

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Rehit rate anomaly
Oddly enough, if the multihits strike more than three times, their rehit rate will be delayed by one frame for the next hit, causing the move to hit a total of eight times instead of nine. This anomaly does not seem to be present for any other attacks with rehit rates.