Fairy Bottle

Picking up this item will heal 100 points of damage for a player--as long as the player was already over 100%. If a player doesn't have enough damage, the Fairy Bottle has no effect, so the item's usefulness depends greatly on the situation. The Fairy Bottle (, Fairy Bottle) is an item that debuted in Super Smash Bros. 4. It can be picked up and thrown, and can only be opened by a player with 100% damage or more; doing so will release the fairy inside, reducing the user's damage by 100%. Because it can't be opened by someone under 100%, they can wield it as both a weapon (against players that are also under 100%), use it on an ally to heal them, or just hold it as a backup for when their own damage reaches 100%+, as it will automatically heal them as soon as their damage reaches 100%. In this manner, it is a combination of the Heart Container and the Team Healer.

Origin
Fairies first appeared in The Legend of Zelda and have appeared in almost every subsequent game since as a method of regaining health.  introduced the ability to capture Fairies in bottles, and many Zelda games since have also allowed this, which will cause the Fairy to be released automatically and revive Link should he lose all of his hearts. In Zelda games, a Fairy always heals a fixed number of hearts, usually six – whereas the player’s health bar starts out at three hearts but can rise to twenty.

The design of the Fairy in Super Smash Bros. 4 originates from The Legend of Zelda: Ocarina of Time; some later Zelda games have also retained this design of Fairies. These Fairies come in a variety of colors; usually blue, yellow, or pink. Typically in Zelda games, pink Fairies are the type of Fairies found that can heal Link and can be captured. In Super Smash Bros. 4, the fairy is pink. The design of the bottle, however, comes from .

In Super Smash Bros. Brawl
In Brawl, a sticker of a fairy in a bottle, titled Fairy, is available.

In Super Smash Bros. 4
The Fairy Bottle is a thrown projectile item that ricochets off its target, allowing it to be caught and thrown again, dealing about 8 damage with medium knockback. If it is held by or hits a character with over 100% damage then it will open instantly and the fairy will heal that character by 100%. If eaten by a character under 100%, it will heal 1% like other items; however, doing so in All-Star Mode will not heal any damage.

In Super Smash Bros. Ultimate
The Fairy Bottle reappears as an item, functioning as it did in Smash 4. In addition, the Fairy Bottle appears as a spirit for the game's Spirit mode.

Spirits
In addition to the above, equipping the Sprixie Princesses, Elline, Chansey or Lissa Support Spirits will give the player a Fairy Bottle at a start of their stock.

Trivia

 * The reveal picture of the day for this item is a reference to , in which Bowser captures several inside bottles.
 * Despite it being a throwable weapon with potentially useful knockback, there are extremely few situations where it can be used for a KO because if the opponent is over 99% damage they will be healed instead.
 * However in some situations it can be used to KO someone; if thrown at a lightweight character who has 99% worth of damage, the force of the knockback will throw them off the stage, possibly KO'ing them, while also being healed by the fairy as the damage caused from the attack would permit it to do so.
 * Likely because of the ability to heal hurt players accidentally, CPU players are extremely likely to either only pick up a Fairy Bottle only when they can be healed by it, or immediately throw the item away and off the stage. This is one of the few items a CPU-controlled player will purposely throw away, deliberately missing opponents.
 * In Smash 4, if a player has over 100% and picks up this item as soon as it bounces on the ground, it will repeatedly make its bouncing noise.