Tournament:CEO 2016

CEO 2016, officially Community Effort Orlando 2016, was the 7th edition of the CEO tournament series, a fighting game tournament held annually in Orlando, Florida, organized by. It took place on June 24th-26th, 2016, at the Wyndham Orlando Resort. On December 29th, 2015, Jebailey announced that both Melee and Smash 4 would be once again featured as main games at CEO 2016. On May 27th, 2016, Nintendo of America announced that they would be partnering with CEO for Super Smash Bros. Melee and for Wii U games.

Super Smash Bros. Melee

 * Items are set to off and none. Pause disabled
 * 4 stocks and 8 minute time limit.
 * 2/3 games; 3/5 for Winner's, Loser's, and Grand Finals
 * Wobbling is allowed. The freeze glitch and infinite stalling are banned however.
 * First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
 * Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
 * In a Best of 3 match, a player can ban 1 stage upon winning a game. In a Best of 5 match however, there are no stage bans.
 * Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
 * Dave's Stupid Rule: A player cannot counterpick the last stage they won on unless mutually agreed to by both players.

Super Smash Bros. for Wii U

 * Items are set to off and none. Pause and handicap are disabled. Launch rate is 100%
 * 2 stocks and 6 minute time limit.
 * 2/3 games; 3/5 for Top 16
 * Customs and Equipment are turned off.
 * Mii Fighters are legal (1-1-1-1 Default Miis only). Amiibo however are banned.
 * All Ω form of stages are banned.
 * First stage is decided by (Rock-Paper-Scissors) best of 1. Winner chooses, then loser chooses twice, then winner. (P1-P2-P2-P1)
 * Following stages decided by winner banning one stage from all stages and then loser choosing.
 * Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
 * Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
 * Dave's Stupid Rule: A player cannot counterpick the last stage they won on unless mutually agreed to by both players.
 * You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
 * Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
 * There will be no loading anything on to the tournament consoles.

Super Smash Bros. for Wii U singles
(906 entrants) Top 64 bracket

Super Smash Bros. for Wii U doubles
(183 teams) Top 16 bracket

Super Smash Bros. Melee singles
(678 entrants) Top 64 bracket

Super Smash Bros. Melee doubles
(106 teams) Top 16 bracket

Trivia

 * became the second person (behind ) to have taken a set off of in pools in Smash 4.
 * This is the first tournament in Smash 4 history where ZeRo was eliminated before Top 8 singles, finishing at 9th place (being his third worst placing in Smash 4 history, his worst placing being 2GGC: Civil War).
 * This is also the first tournament in Smash 4 history that was eliminated in pools. He placed 385th.
 * , who placed 4th in Smash 4, also participated in Pokkén Tournament, where he placed 5th.
 * This tournament is notable for many top players' poor placings, such as getting 49th,, , , and  getting 33rd, , and  getting 25th, , , and  getting 17th,  getting 9th, and , , , and  drowning in pools.
 * This was 's worst placing at a Smash 4 tournament in his career, placing at 49th place.