User talk:Omega Tyrant/Archive 15

MLG
The copyright info thing is still a guess. No leads from either MLG or Nintendo. There's too little time for Brawl Qualifiers anyway for MLG to reverse the decision. -- Brian Don't try me! 13:59, 8 May 2014 (EDT)

Random Match
i'll be up for Brawl after lunch (so about half an hour from now) if you're still up for the random character thing. We need to discuss things more real-time, maybe. ♡ FirstaLasto ♥ 14:43, 14 May 2014 (EDT)
 * I'm about to go workout now, but in about 45 minutes I'll be available. Skype is michaeloliver4792 Omega   Tyrant  [[Image: TyranitarMS.png ]] 14:52, 14 May 2014 (EDT)

Going semi-inactive while traveling for a month
Starting Thursday, I'm going to be traveling for a few conferences until early July. I'll still be on some, but I won't be as active or lurking as much. I doubt this will be a big problem, but if you'd prefer I can ban every active user and protect all pages until I get back. Clarinet Hawk (talk · contributions) 00:24, 21 May 2014 (EDT)
 * Give me mod powers and I'll do it for you, plus I'll switch the default layout to Vector.  blue  ninjakoopa  00:46, 21 May 2014 (EDT)
 * I indeed think that is a necessary measure. Omega   Tyrant  [[Image: TyranitarMS.png ]] 17:50, 21 May 2014 (EDT)

Is it possible to permanently ban IPs?
If so, can you ban me please? --69.244.174.29 07:35, 26 May 2014 (EDT)
 * It's possible, but it's a stupid idea and we'll never do it because IPs change over time. Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Chronicler 10:14, 26 May 2014 (EDT)

Can you help me
sorry for before, but where can you practice your signature --Reshiram (talk) 20:48, 27 May 2014 (EDT)
 * SAND, but use the "Show Preview" button instead of saving your edit.  Docto rP a i n 9 9  20:53, 27 May 2014 (EDT)

I highly apologize if I'm coming off as a stickler here...
...but you said you would delay my un-probation a week, and it's just a couple of days away from becoming double that. With all due respect, seeing the editing dispute on the AI page you're currently in, and whatever you've been doing off the computer that caused this to get delayed further, take as much time as you need. Just putting this out there though. MeatBall104; Get In Mah Belleh!!! 13:40, 30 May 2014 (EDT)
 * I personally think OT is in a bad mood recently, having to be angry and pissed at the tech skill crew as of right now. I recommend talking to Toomai about this. D  o  t  s  (talk) Link OoT Dots.PNG The Left 4 Dead 14:35, 30 May 2014 (EDT)
 * What Dots, don't talk shit when you don't know anything that has been going on in my life that is causing my recent lesser activity here.


 * @Meatball: As you can see, I have been inactive here this week and have simply forgotten about it. I'll get to it now. Omega   Tyrant  [[Image: TyranitarMS.png ]] 19:38, 30 May 2014 (EDT)

3DS friend code?
Sorry, I'm just asking. Would you mind if I can have your friend code of your 3DS? D o  t  s  (talk)  The Arwing 13:45, 1 June 2014 (EDT)

Hello
I dreamt of you last night. Chuck the Duck (talk) 18:39, 11 June 2014 (EDT)


 * This is not appropriate talk page usage. Please read TALK next time. MeatBall104; The Boss of Bosses! 20:03, 11 June 2014 (EDT)

I heard Melee Powershied reflection has returned.
Can you confirm or deny?-- Brian Don't try me! 15:39, 14 June 2014 (EDT)
 * In the footage I've watched, I haven't seen anyone actually power shield stuff, so I can't confirm its status at the moment. Omega   Tyrant  [[Image: TyranitarMS.png ]] 15:44, 14 June 2014 (EDT)
 * I see. I heard Marth also got more lag on aerials, his dash dance was shorted even more, and that dair was not fixed. Is there footage of that?-- Brian Don't try me!Falco.gif 15:45, 14 June 2014 (EDT)
 * Marth's aerial lag looks no noticeably different, and remember that this is still a demo, so unless it's a significant change, I wouldn't put much stock in lag/power tweaks. Regarding dair, I recall seeing it meteor when it wasn't really tipped, and it seemed to have a lot less aerial ending lag (landing lag though was still heavy). Omega   Tyrant  [[Image: TyranitarMS.png ]] 15:58, 14 June 2014 (EDT)
 * That looks promising. Let me know what else you find on my talk page or facebook. Also if Powershielding is back, the first thing you should test it on is the beetle. :p -- Brian Don't try me!Falco.gif 16:37, 14 June 2014 (EDT)

Melee powershield reflection is indeed back:. Chilex (talk) 03:05, 29 July 2014 (EDT)
 * That's the Brawl style powershield "reflection". Projectiles bounce off and become harmless. Notice that the fireball didn't hit the sender and reflected at a strange angle. ♡ FirstaLasto ♥  03:09, 29 July 2014 (EDT)
 * Eh? Powershielded projectiles in Brawl either have its trajectory slightly changed or disappear completely. If anything, this looks more like Melee. Chilex (talk) 03:50, 29 July 2014 (EDT)
 * Mario didn't get hurt by his own fireball even though it was touching him in the endlag of his roll (endlag of roll isn't invincible). If it was Melee powershielding he would have gotten hurt. Additionally Firstalasto is correct in that it was Brawl deflection. Melee powershielding sends the projectile back on the exact same trajectory it was coming. In Brawl, the projectile bounces off on a different trajectory and ownership doesn't change.-- Brian Don't try me!Falco.gif 01:32, 30 July 2014 (EDT)

Ridley
I commented on his talk page. I have information that you might think is interesting. --EpicWendigo (talk) 01:52, 19 June 2014 (EDT)
 * Already seen it and was already aware. Also, something like this isn't necessary, when I'm following the page anyway and will thus see it. Omega   Tyrant  [[Image: TyranitarMS.png ]] 01:54, 19 June 2014 (EDT)
 * Oh, okay then. --EpicWendigo (talk) 01:59, 19 June 2014 (EDT)

Wondering about editing
As you are aware of, I (or some random guy, as you know me) had edited what I had thought to be a slightly controversial topic in a paragraph of Sonic's SSBB page. I had done this because it seemed to give a slight misconception regarding individual traits of him. I'm not ranting nor trolling about this, just so you know. I was just wondering about the phrase "one of the worst movesets". Not only is it completely general until the "either this or that" point, but there are too many false assumptions that could arise from readers unfamiliar with Sonic. After all, the moveset is what helps the player win, and a fighter with lackluster moves is... well... more or less Pichu, so I'd think it's kind of an exaggeration. I'm not looking for any phrase in particular or anything. It's just my idea. Getting my point here? Feedback? Opinion? Thanks. Man, that was a long thing to write... 70.64.149.212 17:45, 27 June 2014 (EDT)
 * "Sonic additionally possesses what is considered one of the worst movesets, which outside his special moves, consists nearly entirely of terrible to mediocre moves that either possess little utility, or are outclassed by similar moves of other characters."


 * The paragraph explains what it means in a concise manner.


 * "and a fighter with lackluster moves is... well... more or less Pichu"


 * This is in itself an exaggeration, as there are many, many things, that go into determining how effective a character is. If you think moves alone determines how good a character is, then you are not qualified to be writing about what makes a character effective/ineffective. Sonic may have a bottom tier moveset, but he has the aforementioned incredible mobility that allows him to run circles around everyone, along with other significant caveats that push him into the middle tiers.


 * "so I'd think it's kind of an exaggeration.


 * As a top five Sonic player, and one of the most knowledgeable Smash players there is, once said in response to someone saying Sonic has one of the worst movesets;


 * At first I wanted to make a big stink about this and calll you out and all.

But then I thought about it.

And I remembered that up air is one of our main kill moves and its literally one of the 5 weakest up airs in the game. And that our main kill move is almost 3 times slower than MKs down smash and still somehow manages to be the same strength. And that we have one of the worst jabs in the game. and that our fastest worthwhile move is 6 frames and is bad. and that our bair is like a combination of foxs and falcos bairs while only taking the worst aspects of both and putting them together. Were also one of the 6? characters that doesnt have a spike.

Sonics moveset is mostly awful. which pisses me off to no end because they could have easily made it way better. Just give up air foxs up air knockback. or make f smash 10 frames instead of 17. Or let jab do more than 7%. Or give dair the same knockback angle as ZSSs dair

Think about that last one. Do you know how amazing would sonic be if he could go offstage and weak spike anyone he wanted and still make it back to the stage. Thats all I really want. a dair that sends people down or sideways like MK... like EVERYONE seems to have.

As it stands now the absurd amount of versatility in his b moves is the only thing keeping him afloat right now. /saltrant


 * So yeah, it's no exaggeration. Omega   Tyrant  [[Image: TyranitarMS.png ]] 09:43, 28 June 2014 (EDT)

I wasn't saying moveset alone wins the match, and the Pichu comparison is nothing more than a joke (on a related note, Pichu's tremendous evasive abilities would slide him up the tier list a moderate amount if not for his self-damaging yet otherwise somewhat passable attacks). I really didn't want to make any huge debate about this, though, as it was only an idea. Sorry for your troubles. 70.64.149.212 18:44, 28 June 2014 (EDT)
 * If you want to get into hypotheticals, if Sonic's dashing speed was a tad bit slower, and he didn't have his Spin Dashes, he would have been bottom tier and possibly been the worst character in Brawl :p Omega   Tyrant  [[Image: TyranitarMS.png ]] 20:04, 28 June 2014 (EDT)

AI Exploits.
I posted an example on your facebook, but in general how do you make CPUs go offstage to kill themselves, for example making them air dodge in midair or baiting them to jump off with an attack you can then punish.-- Brian Don't try me! 19:32, 18 July 2014 (EDT)

Also how would I make them roll to the edge so I can kill them with Fox/Falco's down throw?-- Brian Don't try me! 19:34, 18 July 2014 (EDT)
 * In Melee, unless it's over a pit, CPUs will pretty much never go offstage intentionally, unless it's Mario, Dr. Mario, or Captain Falcon (who are programmed to jump at you with fair/dair respectively). For those three, it's a simple act of jumping offstage while remaining close to the stage, and then air dodging through them when they attack. On stages with pits, you can simply stand near the ledge or hang off the ledge, and then they will drop off to attack you.


 * For the second question, CPUs won't tech it, so you can guarantee shine them out of it. Omega   Tyrant  [[Image: TyranitarMS.png ]] 08:00, 24 July 2014 (EDT)


 * Didn't notice you actually answered this. In any case if you didn't see the video I wanted you to analyze, here it is. In particular, I wanted to know how to setup kills where the Falco can kill with the side b meteor or the down throw meteor (and won't lv 9s always meteor cancel?). The other question is why did the small DKs air dodge (to avoid the laser) to death? And here's an easier way to do your Ganon cruel Melee trick.-- Brian Don't try me!Falco.gif 17:49, 5 August 2014 (EDT)

SmashWiki YouTube channel
Regarding it, I have sent a new video for you to check on, since the page lacks updates as of recent. I have also been wondering, has any sum of money been made for my videos that I need to collect? I moved onto a new PayPal account, so I was just wondering. Con ny 18:00, 15 August 2014 (EDT)
 * Hi, I was busy with personal stuff the past couple of weeks, hence the lack of response. I'll upload your video later on today, and when anayltics finishes gathering data for August, I'll update the earnings and send you yours if there's enough. Omega   Tyrant  [[Image: TyranitarMS.png ]] 13:50, 1 September 2014 (EDT)

Special Signature
I know this isn't the ideal thing to talk about on a SmashWiki user talk page (yes, I am fully aware of TALK), but I'm just curious...how can I change my signature from my current one (Aidan the Intermediate Gamer (talk)) to something like Aidan the Intermediate Gamer ? Aidan the Intermediate Gamer (talk) 20:43, 12 September 2014 (EDT)
 * Forgive me for jumping in, but this should help. Miles ( talk)   20:47, 12 September 2014 (EDT)

Can it not be changed on the "Preferences" page? Do I have to type it in every time? Aidan the Intermediate Gamer (talk) 20:56, 12 September 2014 (EDT)

Smash Bros. for 3DS
Hey man, if you want to ever go against me online, just use my friend code I have, right here: 4596-9955-9083 So whenever you have the time, come and fight against me. And please, have a sense of fun. Requiem of Ice (talk) 22:36, 1 November 2014 (EDT)
 * I won't be playing you; unless money is on the line, a shitty player with a grossly disproportionate ego like you is a complete waste of my time. Omega   Tyrant  [[Image: TyranitarMS.png ]] 23:26, 1 November 2014 (EDT)

Nintendo Network
I sent you a request. And if you're getting Smash U on its release date, can we smash then? Chilex (talk) 01:23, 2 November 2014 (EDT)

SSBU Results Screen
I've Uploaded One, Can You Add It to Results Screen? Igor the Mii (talk) 08:18, 30 December 2014 (EST)

There's another you!
You might as well realize that you forgot to block another you. Just saying. (Smashworker101 (talk) 18:40, 8 January 2015 (EST))

Ganondorf's follow ups
Does Ganondorf still have follow ups for his up throw and down throw since they have decreased knockback scaling? 98.220.74.197 23:08, 21 January 2015 (EST)
 * Down throw can combo into nair and uair from 0-ish to low-mid damages, and can be followed up with fair, Flame Choke, and Wizkick depending on the opponent's reaction. Up throw still has no direct followups whatsoever. Omega   Tyrant  [[Image: TyranitarMS.png ]] 10:36, 23 January 2015 (EST)

Response
You claimed on User talk:1337 B33FC4K3 that I am not doing enough to "get a problem user dealt with". This is my side of the story (so to speak): I feel that Brian has improved somewhat. He still bears attention but has not recently done anything to my knowledge that deserves action. Toomai Glittershine The Brass 22:28, 29 January 2015 (EST)
 * You have seen his recent history, where his edit summaries are still in the same exact tone you warned him against? Omega   Tyrant  [[Image: TyranitarMS.png ]] 22:35, 29 January 2015 (EST)
 * I stand by my opinion. Toomai Glittershine [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Keymaster 00:17, 30 January 2015 (EST)
 * The edit summary you warned him about back in October.


 * Some more edit summaries from the past two months that are clearly actively disrespectful and insulting, you know, the very same thing you warned him against in the original edit summary. You can't read those edit summaries and seriously tell me Brian became any better and actually listened. Omega   Tyrant  [[Image: TyranitarMS.png ]] 18:51, 31 January 2015 (EST)

Hello
Oh, you again, that's weird :| Smashworker101 (talk) 18:33, 7 February 2015 (EST)

Moveset discussions
With Mewtwo confirmed as DLC, I was thinking that it would be cool if Smashers could somehow submit ideas for characters and their moves to Sakurai. To that end, I've been working on possible movesets for Krystal and Bomberman, two characters I've wanted in Smash for a long time. I was wondering if you'd like to see them when they're done! --Luigifan18 (talk) 13:02, 9 February 2015 (EST)

Smash Bros. for Wii U Request
Hey OT, long time no see, umm, hey, do you mind going against me in Super Smash Bros. for Wii U? If so, think you and I can see if we can go against each other sometime? I'd really like to see how I can hold my own against you this time around. So yeah, I hope you reply and we can see who can beat who in this game. We can discuss rules on voice chat and all that stuff of course, and I hope I can go against you sometime. Oh, and I hope you record the matches too. I'm willing to take this seriously, too, and money would be on the line this time. If not, I do have a friend who's also dying to play against you. Requiem of Ice (talk) 23:02, 20 February 2015 (EST)

This page
This title might answer this Smashworker101 (talk) 18:20, 22 February 2015 (EST)

Edge Hopping in Smash 4
Is edge hopping in Smash 4 less useful than in Brawl because of new ledge mechanics? 98.220.74.197 01:55, 13 March 2015 (EDT)

I found a list of Notable Players with their respective characters
Here is a list of the players that are notable with each character. I found it on SmashBoards.

http://smashboards.com/threads/list-of-notable-players-at-respective-characters.394148/

I guess I'll leave this here
This might be an inappropriate time, but I'm N8 from your friend list, I was thinking that maybe we could have a match sometime. I'm a casual that's trying to be competitive, but I have much more to learn. Our only sources of communication is this and Miiverse (I don't have Skype, IRC doesn't work) so I guess I'll just leave this here. Again, I'm N8 in your friend list, I have a green Mii. EpiNa8 Hiiiiii!!!  16:41, 31 March 2015 (EDT)