User talk:TheNuttyOne/Pokémon Ranger

Balance Patch DekZek1
From what I see so far, the Ranger would have an overly centralizing effect on gameplay, as a lot of attacks deal more damage than normal. I would recommend letting me add balance patch DekZek1, which would prevent ranger from becoming the next Meta Knight. This patch would lower the total damage output by the final smash and special moves, and reduce the Ranger's chance of being banned. What do you think? Dek Zek   18:21, 15 September 2015 (EDT)
 * please do, i suck at numbers xD ---Preceding unsigned comment added by you. Or maybe Nutta. 22:03, 15 September 2015 (EDT)
 * Nutta, there is way too much randomness in the special moves. Do you really need to choose which fireball to send out with Mario? I suggest picking one type of move with diff pkmn doing it. This would be easier to program and play as. I have a plan for all of the moves except for the specials. The final smash is repurposed into a Trapping move, dealing about 30% dmg. What do I do to make the specials make sense. Fly is okay, I already balanced it out. Dek Zek  Dekzeksig.png 12:05, 16 September 2015 (EDT)
 * I'd prefer if I didn't have to change my concept. No, you don't have to choose which type of fireball to send out as Mario, but you don't have tag-team Mario & Luigi either, which is why the Ice Climbers were a unique concept. (Tbh that's why I gave him higher damage, because he would be hard to play easily so he can be a little bit stronger. I think I overdid it though.) ---Preceding unsigned comment added by you. Or maybe Nutta. 13:18, 16 September 2015 (EDT)
 * Okay. I kept the same concept, just nerfed the moves. A lot of special customs are repurposed, but here it is. And yes, you did overdo it. Can you make an update changelist, though? Here it is, the DekZek1 Balance Patch open beta. Enjoy

What do you think, Nutta? Dek Zek   16:33, 16 September 2015 (EDT)
 * Most of the changes are pretty cool (and I love the change in Ukulele Melody), but I'm a little meh on Poke Assist, if just because it now has nothing to do with the actual Poke Assists. ---Preceding unsigned comment added by you. Or maybe Nutta. 17:01, 16 September 2015 (EDT)
 * I have never played these games, and I can't access their pages on bulbapedia until later today. Later today, I might be able to check them online and fix them. I removed fly because the up special already used flying types, and it didn't make sense to have two ones to swap through, so I made the damage vs. knockback and added Muk as an extra trick. I will try to fix this later. Dek Zek  Dekzeksig.png 17:44, 16 September 2015 (EDT)
 * I can't really find anything of use on bulbapedia. Any suggestions, Nutta? Dek Zek  Dekzeksig.png 20:06, 16 September 2015 (EDT)
 * I could try to find some other gimmick from the Pokemon Ranger series for them to use, but if it's going to be Poke Assist it's basically only going to work the way I originally had it. Let me search Bulbapedia on the earlier games... ---Preceding unsigned comment added by you. Or maybe Nutta. 21:58, 16 September 2015 (EDT)
 * What if it was some type of move (idk what it would be named) similar to Fly, where the Ranger summons Doduo, Torkoal, or Empoleon and rides them forwards? Doduo would be the fastest but would do the least damage, Torkoal would be the slowest but would do more damage and could bury opponents he steps on, and Empoleon could be in between. ---Preceding unsigned comment added by you. Or maybe Nutta. 22:31, 16 September 2015 (EDT)

Assist Dash? I will get on it, should be done in 15-30 min. Dek Zek   22:45, 16 September 2015 (EDT)

Here is the text within nowiki tags, what do you think?


 * ssdefname=Assist Dash
 * ssdefdmg=3% (Doduo), 5% (Empoleon), 7% (Torkoal)
 * ssdefdesc=The Ranger summons Torkoal, Empoleon, or Doduo and dashes towards the opponent. Torkoal deals the most damage but has the smallest range and speed while Doduo travels fastest across the most area but deals the least damage. Empoleon deals medium damage with normal speed over average distance. Doesn’t cause helplessness when used in midair.
 * ssc1name=Shield Dash
 * ssc1dmg=1.5-3% (normal), 7% (shield)
 * ssc1desc=The move does less damage against most opponents, but deals heavy shield damage with slightly longer starting lag.
 * ssc2name=Random Dash
 * ssc2dmg= 4% (Doduo), 5.75% (Empoleon), 9% (Torkoal)
 * ssc2desc=All of the moves are slightly more powerful, but which move is used is now randomized instead of being looped through when the button is held.

I am also thinking of removing the tackle in field move, as Dash serves that function. What do you think? Dek Zek   23:04, 16 September 2015 (EDT)
 * Good point. Replace it with "Soak", which would be Corphish using Bubble (like in the original Poke Assist). ---Preceding unsigned comment added by you. Or maybe Nutta. 10:07, 17 September 2015 (EDT)

Balance Patch DekZek 1.1
I followed your instructions, here is the new table. Can you create an update change Log for this?

What do you think now, Nutta? Any more changes, or is this good? Dek Zek   11:57, 17 September 2015 (EDT)
 * I love it! Thanks! ---Preceding unsigned comment added by you. Or maybe Nutta. 12:04, 17 September 2015 (EDT)

Redlinks
Please revise this userpage to remove broken image links, as the page is appearing in our automated maintenance bar. You may have to copy code directly from Infobox Character rather than using it directly. It would also be appreciated if you could reduce the redlinks in the moveset itself. Thank you. Miles ( talk)  14:15, 24 September 2015 (EDT)

Do you know how...
...to add in a series symbol? Aidan, the Jolly Space Warrior  11:29, 2 December 2015 (EST)
 * Never mind, I found out how. AidanzapunkChristmasSig.png Aidan, the Jolly Space Warrior AidanzapunkChristmasSig2.png 11:32, 2 December 2015 (EST)
 * Different topic: how did you make that head icon? AidanzapunkChristmasSig.png Aidan, the Jolly Space Warrior AidanzapunkChristmasSig2.png 17:14, 2 December 2015 (EST)

I feel I should mention
If the Pokemon Ranger is a part of the Pokemon universe, then he gets the Pokemon symbol, does he not? Aidan, the Jolly Space Warrior  09:09, 8 December 2015 (EST)
 * He should, but I don't feel like copy-pasting the code for the infobox, so I'm just using the existing one and it doesn't provide one. ---Preceding unsigned comment added by SANTY  CLAWS ! Or maybe DatNuttyKid.  13:21, 8 December 2015 (EST)
 * I know how to put it in without copy-pasting code. Shall I do the honors? AidanzapunkChristmasSig.png Aidan, the Jolly Space Warrior AidanzapunkChristmasSig2.png 13:23, 8 December 2015 (EST)
 * Yes please ---Preceding unsigned comment added by SANTY  CLAWS ! Or maybe DatNuttyKid.  13:26, 8 December 2015 (EST)
 * ...it won't let me. AidanzapunkChristmasSig.png Aidan, the Jolly Space Warrior AidanzapunkChristmasSig2.png 13:35, 8 December 2015 (EST)
 * D: ---Preceding unsigned comment added by SANTY  CLAWS ! Or maybe DatNuttyKid.  13:37, 8 December 2015 (EST)