Template:Infobox Smasher/doc

The documentation for this template resides in Template:Infobox Smasher/doc. If you would like to edit it, go there and edit it. This template is the standard infobox for all smasher pages, and is also commonly found on user pages.

Code
This lists all the parameters. Not all of them are necessary (such as the games' "more others"), but as many as possible should be filled in. Note that while the "main" and "other" parameters require only the name of a character, the "more others" requires the entire link code.

Example
Input: Output:

Recognition information

 * name = The smasher's primary "gamer tag", the name they primarily compete under (or in the case of content creators, the handle on relevant websites that they go under).
 * alias, alias2, etc. = An ulterior alias that people may know the smasher by. This should usually be left blank as it tends to muddy up the uniformity of all the tables with everyone filling it in when it shouldn't be. This is more for people like, who is known by many different people as Wobbles and many other people know him as . Obviously, there's no need to add this field on 's article because he's not generally known by any other name. Remember, it's the community that decides whether or not the smasher has multiple notable aliases, not them. This is not a personality profile.
 * image = An image of the smasher. (Image sized to 160 pixels in width)

Character information

 * main = The smasher's current main character (or in the case of retired players, their main at the time of their retirement).
 * 2ndmain = A "second" main if the smasher has one; some people have a second main, most do not.
 * moremain = If the smasher has more than two mains, this parameter can be used to add more to their mains entry. If this parameter is being added to a smasher article however, it should be seriously reconsidered if the smasher in question truly mains all those characters at a similar level; it is very rare for competitive players above mid level to legitimately main more than two characters at the same time.
 * doublesmain = A character that the smasher primarily plays for doubles matches. Most people use their normal mains, but some players use different characters specifically for doubles, which should be noted.
 * other = Another notable character the smasher currently plays in tournament (or in the case of retired players, that they were still actively playing at the time of retirement). Note that for smasher articles, this entry should not be for any random character that the smasher ever touches, but only for legitimate secondaries that they actually play in bracket sets with success against players that are of at least reasonable threat. This means the character gets used with some sort of regularity, the player wins tournament sets with the character, and the skill gaps in those winning sets aren't so large as for it to be deemed sandbagging.
 * 2ndother = As above.
 * moreother - As above, though note for smasher articles, if more than two "other characters" are being listed, seriously reconsider if the extra characters truly merit being listed; very rarely do smashers have more than two additional characters aside from their main that are actively used as legitimate secondaries.
 * retired = A character that the smasher used to play in tournaments, but no longer plays. Note that for smasher articles, this entry is not for every character the smasher has ever played in tournament, but only for those they played for an extensive period and achieved noteworthy success with (relative to their skill level).
 * 2ndretired - As above.
 * moreretired - As above.

Team information

 * sponsor, sponsor2, etc. - The name of the organization that currently sponsors the player. If the sponsor has or should have a SmashWiki article, be sure to link it with ("Sponsor Name")
 * former sponsors - The name of any other organizations that at one time sponsored the player in the past. If the sponsor has or should have a SmashWiki article, be sure to link it with ("Sponsor Name")
 * crew, crew2, etc. = The name of their Smash crew. If the crew has a SmashWiki article or should have one, be sure to link it with ("Crew Name").
 * note crew, note crew2, etc. = A note appended to the corresponding crew name in parentheses, for example, president.
 * former crews = The name of any other Smash crews they've been a part of, whether inactive or disbanded. If the crew has a Smashwiki article or should have one, don't forget to link with ("Crew Name").

Skill and results information

 * skill = The smasher's general skill level, based on how relatively good they were at their "sustained peak" (so if a player declines later in their career or goes on an extended hiatus and comes back weaker, their skill listing should still be based on their prior peak rather than being updated). A separate skill listing should be listed for each Smash game the smasher plays, though only if they were ever an active competitor in the game (e.g. don't list them with a skill rating if the player only occasionally enters tournaments for the game on the side). Additionally, if the amount of results a player has in a game is too limited to make a clear result estimation, their skill parameter should be left blank for that game rather than potentially underrating or overshooting their skill level. Anything can be put here for user page purposes, but the following are the only acceptable skill levels for usage on smasher articles:
 * Low level - A smasher of this level will rarely win more than a single set in a tournament, while more often than not going 0-2.
 * Mid level - An average competitive smasher, that typically performs 1-2 or 2-2 at tournaments, though they may occasionally perform beyond that at the local level, especially at tournaments with weak competition.
 * Upper mid level - An above-average competitive smasher, who maintain a winning record in tournament play and can place highly at locals, though will rarely be a threat at higher level regionals. These players will often make up the lower rungs of an average sub-regional power ranking.
 * High level - A competitive smasher that unequivocally excels. They maintain a winrate well above the average, dominate their local scene, are a money-placing threat at average regionals, and will often make it past the first round of pools at majors. However, while they can make the occasional upset, they are typically brushed aside by top level players, and will usually not make deep runs at majors. These players will be at the top end of an average sub-regional power ranking, and will make up the lower rungs of larger regional rankings.
 * Upper high level - A competitive smasher that is extraordinarily competent at the game, but falls short of being truly top level. Locals are essentially free money for them, they dominate at the regional level, and will often make it into the top 64 of majors. They can also realistically win against top level players, but they will more frequently lose, and will rarely make it into the top 8 of a major, while almost never doing so at a supermajor. These players will be at the top end of regional power rankings, and will make up the low to middle rungs of global power rankings.
 * Top level - A competitive smasher that is among the best of the best. Anything below a major will typically be easy pickings for them, they carry incredible winrates even if they only attend majors, and are legitimate threats to win a major, as well as place top 8 at a supermajor. These players will make up the upper echelons of global power rankings.
 * Ranking = If applicable, the smasher's ranking on the current largest-scale power ranking they are rated on for each game. For Melee for example, the highest power ranking would be the most recent SSBMRank list.
 * Winnings = The smasher's approximate winnings from Smash tournaments. The amount earned from each game should be listed separately.

Personal information

 * realname = The smasher's actual first and last name. Or just the first name if they choose to not have their last name listed.
 * birthday, birthmonth and birthyear = Format for birthday listing; automatically calculates age. Month must be entered as a number (for example, May is 5). If one of the three bits is unknown, don't put any of them in.
 * deathage = If the smasher is deceased and their birth date parameter is filled out, add this parameter and enter the age they passed away at. This will stop the automatic age calculation of the prior parameter, instead displaying the age at which the smasher passed away.
 * location = The city and state/province in which the smasher currently lives.
 * country = The country the smasher currently lives in, which is displayed as a flag image.
 * 3dscode = The code of the smasher's Nintendo 3DS. (This is intended for user page usage only, do not fill in for smasher articles.)
 * nnid = The smasher's Nintendo Network ID. (This is intended for user page usage only, do not fill in for smasher articles.)