Olimar (SSBB)/Forward smash

Red Pikmin

 * }

Yellow Pikmin

 * }

Blue Pikmin

 * }

White Pikmin

 * }

Purple Pikmin

 * }

Timing
The hitbox for the Pikmin will terminate if they land in the middle of the jump.


 * R, Y, B, W
 * P
 * Olimar
 * Olimar
 * Olimar