Talk:List of updates (SSB4)/1.0.6 changelog

Dr. Mario
Dr. Mario, according to Master Core Alpha, did 15.68% damage with a clean Forward Air hit in 1.0.4. However, I've tested it in 1.0.6, and it seems to do about 16.7% damage. Can someone confirm this? Nyargle blargle (Talk) 09:51, 15 April 2015 (EDT)

AI
I noticed that the AI evades a lot better when you're invincible. This is especially frustrating when using a first striker badge in crazy orders. --146.185.54.58 03:39, 23 April 2015 (EDT)
 * Please remember to sign your comments. Also, are you sure it's not just the placebo effect? I just want to confirm, because these things are difficult to test and compare directly. Nyargle blargle  (Talk) 16:57, 21 April 2015 (EDT)
 * I've always used G&W for this and he hasn't been changed. I can't deny the possibility of a placebo effect, but low level AI used to walk into my bat whether I was invincible or not, and now they onlydo so when I'm not invincible. --146.185.54.58 03:51, 23 April 2015 (EDT)

Pac-Man in Team Battle thing
You know how on For Glory people team up as Pac-Man, and they go near the upper blast line, and they keep bouncing on each other's trampoline arc? Has that idea of camping been removed yet? --ComJay (talk) 20:45, 24 April 2015 (EDT)
 * Hmmm... have you checked it in training mode? Probably not, though. Nyargle blargle  (Talk) 21:43, 24 April 2015 (EDT)