Skuttler

Skuttlers (, Bokkun) are common ground enemies in Kid Icarus: Uprising that make up the primary ground forces of the Underworld Army.

Origin
Skuttlers are a series of ground enemies introduced in Uprising. Each variant shares common characteristics in appearance: purple tentacles, a white skull body with crossbones, and a singular eye. Skuttlers are separated into four various classes: the basic Skuttler, which wields a bone club and a shield; the cannoneer, which wields a cannon that can be used to fire lasers or homing missiles; the mage, which carries a wand that they can use to cast a jet of flame close-up or a ing curse; or the Suit of Skuttler, which wears a heavy suit of armor that renders any attacks harmless unless directed at its exposed backside.

In Smash Run
Skuttlers appear as common enemies, and can appear in three different variants:
 * The standard Skuttler simply attacks the player character with a club. If left alone enough, it will fly away.
 * The Skuttler Cannoneer shoots a projectile at the player character. The projectile's behavior depends on the cannon's color: a green cannon shoots cannonballs, a blue one shoots energy projectiles and a red one shoots a single, slow homing missile.
 * The Skuttler Mage takes aim at the player character with a crosshair and, if not interrupted, casts a stat-reducing spell that can't be shielded or countered. They can also strike the player character directly with their club, which also causes stat reductions.