List of spirits (Sonic the Hedgehog series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.

Spirit Battles
Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia: Other trivia:
 * 776
 * •Roy •Metal
 * 13,200
 * Green Hill Zone
 * •Bob-omb Festival •Item: Shooting Types
 * •Bob-ombs will rain from the sky after a little while •The enemy's shooting items have increased power •Items will be pulled toward the enemy
 * Spirit Battle inspiration:
 * Roy Koopa represents Dr. Eggman, an evil scientist who wears sunglasses and pilots a semi-spherical hovercraft equipped with an arsenal of weapons.
 * The green Metal Sonic minion represents Metal Sonic, the evil robotic counterpart of Sonic constructed by Dr. Eggman.
 * The stage and music track represent Green Hill Zone, the first stage of Sonic the Hedgehog which features the first boss battle with Dr. Eggman.
 * The Shooting Type items and the Bob-omb Festival rule reference Dr. Eggman's boss battles in the Sonic the Hedgehog series where he uses robots equipped with shooting weapons and explosive projectiles.
 * Roy Koopa represents Dr. Eggman, an evil scientist who wears sunglasses and pilots a semi-spherical hovercraft equipped with an arsenal of weapons.
 * The green Metal Sonic minion represents Metal Sonic, the evil robotic counterpart of Sonic constructed by Dr. Eggman.
 * The stage and music track represent Green Hill Zone, the first stage of Sonic the Hedgehog which features the first boss battle with Dr. Eggman.
 * The Shooting Type items and the Bob-omb Festival rule reference Dr. Eggman's boss battles in the Sonic the Hedgehog series where he uses robots equipped with shooting weapons and explosive projectiles.
 * This spirit's Electric Attack ↑ ability references Dr. Eggman's expertise and development of robotics and weapons.
 * 777
 * 9,600
 * Windy Hill Zone
 * •Assist Trophy Enemies (Knuckles) •Hazard: Low Gravity
 * •Gravity is reduced •Hostile assist trophies will appear •The enemy starts the battle with an enhanced Ray Gun
 * Spirit Battle inspiration:
 * The yellow Fox represents Miles "Tails" Prower, a fox character with a yellow color scheme who flies his own aircraft.
 * The music track represents Emerald Hill Zone, the first stage in Tails' debut game, Sonic the Hedgehog 2.
 * The Knuckles Assist Trophy references how Tails and Knuckles are two of Sonic's most trusted friends and allies who often team up with him in the Sonic the Hedgehog series.
 * Fox starting off with a Rocket Belt and the Low Gravity Hazard reference Tails' ability to fly by using his two tails as a propeller.
 * Fox starting off with an enhanced Ray Gun references Tails' ability to develop weapons, including laser guns.
 * The yellow Fox represents Miles "Tails" Prower, a fox character with a yellow color scheme who flies his own aircraft.
 * The music track represents Emerald Hill Zone, the first stage in Tails' debut game, Sonic the Hedgehog 2.
 * The Knuckles Assist Trophy references how Tails and Knuckles are two of Sonic's most trusted friends and allies who often team up with him in the Sonic the Hedgehog series.
 * Fox starting off with a Rocket Belt and the Low Gravity Hazard reference Tails' ability to fly by using his two tails as a propeller.
 * Fox starting off with an enhanced Ray Gun references Tails' ability to develop weapons, including laser guns.
 * This spirit's Support type references Tails' role in the Sonic the Hedgehog series as Sonic's sidekick and friend, who assists him in his adventures.
 * This spirit's Up Special ↑ ability further references Tails' flying ability, which is used as the player's up special in the Super Smash Bros. series.
 * 778
 * •Gold
 * 13,700
 * Windy Hill Zone
 * •Sudden Final Smash
 * •The enemy will suddenly have a Final Smash
 * Spirit Battle inspiration:
 * The green Gold Sonic represents Super Sonic, the powerful Super State transformation obtained by Sonic which features a golden color scheme.
 * The Sudden Final Smash rule references how Sonic transforms into Super Sonic after harnessing the power of the Chaos Emeralds, which serves as his Final Smash.
 * Spirit Battle inspiration:
 * The green Gold Sonic represents Super Sonic, the powerful Super State transformation obtained by Sonic which features a golden color scheme.
 * The Sudden Final Smash rule references how Sonic transforms into Super Sonic after harnessing the power of the Chaos Emeralds, which serves as his Final Smash.
 * The Sudden Final Smash rule references how Sonic transforms into Super Sonic after harnessing the power of the Chaos Emeralds, which serves as his Final Smash.
 * This spirit's Grab type references how Sonic's Super State is enabled by collecting the seven Chaos Emeralds.
 * This spirit's Speed ↑ ability references how Sonic's speed is greatly increased while in his Super Sonic transformation.
 * 779
 * 9,400
 * Windy Hill Zone
 * •Item:
 * •The enemy starts the battle with a Hammer •The enemy can swing the Hammer for a long time •The enemy has increased move speed
 * Spirit Battle inspiration:
 * The pink Inkling represents Amy Rose, a female hedgehog character with a pink color scheme.
 * The music track represents the musical theme of Sonic Adventure, which features Amy's first modern-day appearance in the Sonic the Hedgehog series.
 * The Hammer item and battle conditions reference the Piko Piko Hammer, Amy's signature weapon that she can inexplicably summon from nowhere and use proficiently.
 * The "increased move speed" battle condition references how Amy is classified as a "Speed" character in the Sonic the Hedgehog series.
 * Spirit Battle inspiration:
 * The pink Inkling represents Amy Rose, a female hedgehog character with a pink color scheme.
 * The music track represents the musical theme of Sonic Adventure, which features Amy's first modern-day appearance in the Sonic the Hedgehog series.
 * The Hammer item and battle conditions reference the Piko Piko Hammer, Amy's signature weapon that she can inexplicably summon from nowhere and use proficiently.
 * The "increased move speed" battle condition references how Amy is classified as a "Speed" character in the Sonic the Hedgehog series.
 * This spirit's Support type references Amy's role in the Sonic the Hedgehog series by assisting Sonic in his adventures.
 * This spirit's Attack type and Shield Damage ↑ ability reference the power of Amy's Piko Piko Hammer.
 * 780
 * •Metal  (100 HP)
 * 4,600
 * Windy Hill Zone
 * N/A
 * •Timed stamina battle (2:00) •The enemy is metal •The enemy starts the battle with a Rocket Belt
 * Spirit Battle inspiration:
 * The green Metal Sonic represents Metal Sonic, the evil robotic counterpart of Sonic constructed by Dr. Eggman.
 * The music track represents the title theme of Sonic Heroes, which features Metal Sonic as the game's true main antagonist.
 * The timed stamina battle condition references the race against Metal Sonic in Sonic CD, where Sonic will instantly lose a life if he loses the race.
 * Sonic starting off with a Rocket Belt references the jet engine equipped to Metal Sonic, which is designed to keep up with Sonic's speed.
 * The green Metal Sonic represents Metal Sonic, the evil robotic counterpart of Sonic constructed by Dr. Eggman.
 * The music track represents the title theme of Sonic Heroes, which features Metal Sonic as the game's true main antagonist.
 * The timed stamina battle condition references the race against Metal Sonic in Sonic CD, where Sonic will instantly lose a life if he loses the race.
 * Sonic starting off with a Rocket Belt references the jet engine equipped to Metal Sonic, which is designed to keep up with Sonic's speed.
 * This spirit's Speed ↑ ability further references Metal Sonic's jet engine, which is designed to keep up with Sonic's speed.
 * 782
 * 1,600
 * Windy Hill Zone
 * •Invisibility
 * •The enemy is invisible
 * The purple Sonic represents Espio the Chameleon, the fastest member of Team Chaotix who features a purple color scheme.
 * The blue King K. Rool minion represents Vector the Crocodile, the leader of Team Chaotix who wears a golden accessory.
 * The cyan Pichu minion represents Charmy Bee, who wears goggles and stings his enemies with his attacks.
 * The music track represents Sonic Heroes, which features Team Chaotix's appearance as one of the four playable teams.
 * The Invisibility rule references Leaf Swirl, a Speed Formation maneuver and Tornado Jump used by Espio in Sonic Heroes where he creates a tornado around his enemies and turns him invisible.
 * 783
 * •Giant
 * 2,600
 * Windy Hill Zone (Battlefield form)
 * •Hazard: Slumber Floor
 * •The floor is sleep-inducing •The enemy is giant
 * Spirit Battle inspiration:
 * The purple Giant Incineroar represents Big the Cat, a large purple-striped feline.
 * The music track is the main theme of Sonic Adventure, which first featured Big as a playable character.
 * The Slumber Floor hazard references how Big is often seen sleeping in his game appearances.
 * 2,600
 * Windy Hill Zone (Battlefield form)
 * •Hazard: Slumber Floor
 * •The floor is sleep-inducing •The enemy is giant
 * Spirit Battle inspiration:
 * The purple Giant Incineroar represents Big the Cat, a large purple-striped feline.
 * The music track is the main theme of Sonic Adventure, which first featured Big as a playable character.
 * The Slumber Floor hazard references how Big is often seen sleeping in his game appearances.
 * The music track is the main theme of Sonic Adventure, which first featured Big as a playable character.
 * The Slumber Floor hazard references how Big is often seen sleeping in his game appearances.
 * This spirit's Weight ↑ ability references Big's heavy weight and slow mobility.
 * 784
 * • (120 HP)
 * 1,700
 * Frigate Orpheon
 * N/A
 * •Stamina battle •The enemy's shooting items have increased power •The enemy starts the battle with a Ray Gun
 * The red R.O.B. represents Gamma, a battling E-Series robot with a red color scheme who resisted their debut game's main antagonist.
 * The stage and music track represents the Final Egg, Dr. Eggman's secret base laboratory in Sonic Adventure which first featured Gamma as a playable character.
 * The stamina battle condition references the battles against the other E-Series robots in Gamma's story mode in Sonic Adventure.
 * R.O.B. starting off with a Ray Gun and the second battle condition reference Gamma's arm cannon, which can shoot powerful laser blasts.
 * 785
 * •Metal
 * 4,200
 * Fourside (Battlefield form)
 * •Giant
 * •The enemy is giant when the enemy's at high damage •The enemy is metal
 * Spirit Battle inspiration:
 * The cyan Metal Inkling represents Chaos, a liquid-based character with a cyan color scheme.
 * The stage represents Station Square, the metropolitan hub stage in Sonic Adventure which features the boss battles against Chaos.
 * The music track and Giant rule reference the final boss battle against Perfect Chaos, the giant mutated form that Chaos takes after harnessing the negative power of the Chaos Emeralds.
 * 4,200
 * Fourside (Battlefield form)
 * •Giant
 * •The enemy is giant when the enemy's at high damage •The enemy is metal
 * Spirit Battle inspiration:
 * The cyan Metal Inkling represents Chaos, a liquid-based character with a cyan color scheme.
 * The stage represents Station Square, the metropolitan hub stage in Sonic Adventure which features the boss battles against Chaos.
 * The music track and Giant rule reference the final boss battle against Perfect Chaos, the giant mutated form that Chaos takes after harnessing the negative power of the Chaos Emeralds.
 * The music track and Giant rule reference the final boss battle against Perfect Chaos, the giant mutated form that Chaos takes after harnessing the negative power of the Chaos Emeralds.
 * The spirit can be found in the Dark Realm in a destroyed city, referencing Perfect Chaos destroying Station Square.
 * This spirit's Water Attack ↑ ability references Chaos's ability to use water-based attacks in its boss fights.
 * 786
 * • Team ×4
 * 2,100
 * Windy Hill Zone
 * •Item: Food
 * •The enemy becomes more powerful after eating •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The yellow Squirtle represents the Chao, a creature with a blue color scheme who features the ability to "evolve" into different forms.
 * The music track represents the first level of Sonic Adventure 2, which features the Chao's appearance as an ally.
 * The Food item and battle conditions reference how a Chao's stats can be raised by feeding them different types of fruit.
 * Spirit Battle inspiration:
 * The yellow Squirtle represents the Chao, a creature with a blue color scheme who features the ability to "evolve" into different forms.
 * The music track represents the first level of Sonic Adventure 2, which features the Chao's appearance as an ally.
 * The Food item and battle conditions reference how a Chao's stats can be raised by feeding them different types of fruit.
 * In World of Light, the Chao spirit is located near a set of ruins in eastern cloud area in the Light Realm, referencing the Mystic Ruins, a set of ruins featuring the Chao Garden in Sonic Adventure 2.
 * 788
 * 9,100
 * New Pork City (Battlefield form)
 * •Assist Trophy Enemies (Shadow) •Item: Timer
 * •The enemy's dash attacks have increased power •Hostile assist trophies will appear •The enemy is easily distracted by items
 * The cyan Sonic references his appearance as the main playable character in the Sonic the Hedgehog series, who serves as the rival of Shadow the Hedgehog, who appears as the Assist Trophy enemy.
 * The stage and music track represents the nighttime metropolitan city background of Radical Highway, the first stage in Sonic Adventure 2 that features Shadow as a playable character.
 * The Timer item references Chaos Control, Shadow's signature chaos ability where he can slow down and/or freeze time using the power of a Chaos Emerald.
 * 790
 * 3,700
 * Fourside
 * N/A
 * •The enemy's kicks and knee strikes have increased power •The enemy's melee blows will heal them when they hit •The enemy has increased jump power
 * Spirit Battle inspiration:
 * The white Fox represents Rouge the Bat, an anthropomorphic animal character with a white color scheme who is known for her ability to fly.
 * The stage represents the opening of Rouge's debut game, Sonic Adventure 2, which features a nighttime city setting and a full moon in the background.
 * The music track represents the title theme of Sonic Heroes, which features Rouge as a playable character.
 * The first and third battle condition reference Rouge's playable appearance in Sonic Adventure 2 where she can glide and use kick-based attacks.
 * The second battle condition references Rouge's occupation as a freelance thief, similar to how Fox "steals" the player's HP whenever he lands a melee blow on the player.
 * 3,700
 * Fourside
 * N/A
 * •The enemy's kicks and knee strikes have increased power •The enemy's melee blows will heal them when they hit •The enemy has increased jump power
 * Spirit Battle inspiration:
 * The white Fox represents Rouge the Bat, an anthropomorphic animal character with a white color scheme who is known for her ability to fly.
 * The stage represents the opening of Rouge's debut game, Sonic Adventure 2, which features a nighttime city setting and a full moon in the background.
 * The music track represents the title theme of Sonic Heroes, which features Rouge as a playable character.
 * The first and third battle condition reference Rouge's playable appearance in Sonic Adventure 2 where she can glide and use kick-based attacks.
 * The second battle condition references Rouge's occupation as a freelance thief, similar to how Fox "steals" the player's HP whenever he lands a melee blow on the player.
 * The second battle condition references Rouge's occupation as a freelance thief, similar to how Fox "steals" the player's HP whenever he lands a melee blow on the player.
 * This spirit's Support type references Rouge's role in the Sonic the Hedgehog series by assisting the heroes and villains.
 * This spirit's Grab type further references Rouge's occupation as a freelance thief.
 * This spirit's Air Attack ↑ effect references Rouge's ability to attack while flying.
 * 791
 * • •Tiny
 * 3,500
 * Green Hill Zone
 * •Hazard: Low Gravity
 * •Gravity is reduced •The enemy takes less damage while in the air
 * Spirit Battle inspiration:
 * The yellow Isabelle represents Cream the Rabbit, a female rabbit character who features long floppy ears and a yellow dress.
 * The white Tiny Squirtle minion represents Cheese, Cream's Chao companion who features a blue color scheme.
 * The stage represents Leaf Forest, the Green Hill-themed stage where Sonic rescues Cream and Cheese in their debut game, Sonic Advance 2.
 * The Low Gravity hazard and battle conditions reference Cream's ability to fly by flapping her large ears.
 * The yellow Isabelle represents Cream the Rabbit, a female rabbit character who features long floppy ears and a yellow dress.
 * The white Tiny Squirtle minion represents Cheese, Cream's Chao companion who features a blue color scheme.
 * The stage represents Leaf Forest, the Green Hill-themed stage where Sonic rescues Cream and Cheese in their debut game, Sonic Advance 2.
 * The Low Gravity hazard and battle conditions reference Cream's ability to fly by flapping her large ears.
 * This spirit's Support type references Cream's role in the Sonic the Hedgehog series by assisting Sonic and friends in their adventures.
 * This spirit's Jump ↑ ability further references Cream's ability to fly using her ears.
 * 792
 * •Giant  (120 HP)
 * 2,200
 * Green Hill Zone (Battlefield form)
 * N/A
 * •Stamina battle •The enemy starts the battle with a Drill •The enemy is giant
 * The red R.O.B. represents Omega, a battling E-Series robot with a red color scheme who resisted their debut game's main antagonist.
 * The music track represents the title theme of Sonic Heroes, which first featured Omega as a playable character.
 * R.O.B. starting off with a Drill references the Omega Arm ability, which allows Omega to fire drill-shaped missiles.
 * 793
 * 4,100
 * Green Hill Zone (Battlefield form)
 * •Hazard: Lava Floor
 * •The floor is lava •The enemy's explosion and fire attacks have increased power •The enemy starts the battle with a Fire Flower
 * Spirit Battle inspiration:
 * The pink Robin represents Blaze the Cat, a female cat character who has control over fire (and, in Robin's case, multiple other elements).
 * The stage represents Leaf Storm, the first stage in Blaze's debut game, Sonic Rush similar to the Green Hill Zone stage in Sonic the Hedgehog.
 * The music track represents the musical theme of Sonic Colors where its Nintendo DS version features Blaze as an ally.
 * Robin starting off with a Fire Flower, the Lava Floor hazard, and the second battle condition reference Blaze's usage of fire-based attacks and abilities.
 * 4,100
 * Green Hill Zone (Battlefield form)
 * •Hazard: Lava Floor
 * •The floor is lava •The enemy's explosion and fire attacks have increased power •The enemy starts the battle with a Fire Flower
 * Spirit Battle inspiration:
 * The pink Robin represents Blaze the Cat, a female cat character who has control over fire (and, in Robin's case, multiple other elements).
 * The stage represents Leaf Storm, the first stage in Blaze's debut game, Sonic Rush similar to the Green Hill Zone stage in Sonic the Hedgehog.
 * The music track represents the musical theme of Sonic Colors where its Nintendo DS version features Blaze as an ally.
 * Robin starting off with a Fire Flower, the Lava Floor hazard, and the second battle condition reference Blaze's usage of fire-based attacks and abilities.
 * Robin starting off with a Fire Flower, the Lava Floor hazard, and the second battle condition reference Blaze's usage of fire-based attacks and abilities.
 * This spirit's Support type references Blaze's role in the Sonic the Hedgehog series by assisting Sonic in his adventures.
 * This spirit's Mouthful of Curry ability further references Blaze's usage of fire-based attacks.
 * 795
 * 3,600
 * Green Hill Zone
 * •Item: Throwing Types
 * •The enemy starts the battle with a Black Hole •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The white Sonic represents Silver the Hedgehog, a hedgehog character with a white color scheme.
 * Sonic starting with a Black Hole and the Throwing Type items reference Silver's psychokinetic abilities, which allows him to move and throw objects with his mind.
 * •The enemy starts the battle with a Black Hole •The enemy is easily distracted by items
 * Spirit Battle inspiration:
 * The white Sonic represents Silver the Hedgehog, a hedgehog character with a white color scheme.
 * Sonic starting with a Black Hole and the Throwing Type items reference Silver's psychokinetic abilities, which allows him to move and throw objects with his mind.
 * Sonic starting with a Black Hole and the Throwing Type items reference Silver's psychokinetic abilities, which allows him to move and throw objects with his mind.
 * This spirit's Support type references Silver's role in aiding Sonic in his adventures in the Sonic the Hedgehog series.
 * This spirit's Strong Throw ability further references Silver's telekinetic abilities, which allows him to throw objects with his mind.
 * 796
 * 4,200
 * Luigi's Mansion
 * •Move Speed ↓ •Attack Power ↑ •Hazard: Fog
 * •The stage is covered in fog •The enemy's physical attacks have increased power •The enemy has increased attack power
 * Spirit Battle inspiration:
 * The larger-than-normal black Wolf represents Sonic the Werehog, the darker werewolf-like transformation assumed by Sonic in Sonic Unleashed.
 * The stage represents the haunted house in the animated short film, Sonic: Night of the Werehog, where Sonic explores a foggy haunted mansion and transforms into his Werehog form.
 * The stage's background features a full moon, referencing the nighttime stages in Sonic Unleashed where Sonic transforms into his Werehog form.
 * The Fog hazard references the fog-like forcefields created by Dark Gaia's minions, which Sonic must defeat in his Werehog form to unlock them in Sonic Unleashed.
 * The Attack Power ↑ and Move Speed ↓ rules reference how Sonic's Werehog form renders him slower than normal, but makes up for it with enhanced physical strength.
 * The larger-than-normal black Wolf represents Sonic the Werehog, the darker werewolf-like transformation assumed by Sonic in Sonic Unleashed.
 * The stage represents the haunted house in the animated short film, Sonic: Night of the Werehog, where Sonic explores a foggy haunted mansion and transforms into his Werehog form.
 * The stage's background features a full moon, referencing the nighttime stages in Sonic Unleashed where Sonic transforms into his Werehog form.
 * The Fog hazard references the fog-like forcefields created by Dark Gaia's minions, which Sonic must defeat in his Werehog form to unlock them in Sonic Unleashed.
 * The Attack Power ↑ and Move Speed ↓ rules reference how Sonic's Werehog form renders him slower than normal, but makes up for it with enhanced physical strength.
 * This spirit's Attack type and Physical Attack ↑ ability further references Sonic's increased physical strength in his Werehog form.
 * This spirit's obtainability through summoning references how Sonic was first forcibly transformed into his Werehog form by Dr. Eggman in Sonic Unleashed.
 * 797
 * •Metal  (140 HP)
 * 4,400
 * Big Blue
 * •Hazard: Screen Flip
 * •The screen will suddenly flip after a little while •Stamina battle •The enemy is metal
 * The black Metal Sonic represents Infinite the Jackal, a jackal character with a black color scheme who wears a metallic mask.
 * The stage and music track represent the long, linear road inside the Eggman Empire Fortress in Sonic Forces, which featured the final boss battle against Infinite.
 * The Screen Flip hazard references Infinite's ability to create disorienting illusions through the power of the Phantom Ruby.
 * }
 * The black Metal Sonic represents Infinite the Jackal, a jackal character with a black color scheme who wears a metallic mask.
 * The stage and music track represent the long, linear road inside the Eggman Empire Fortress in Sonic Forces, which featured the final boss battle against Infinite.
 * The Screen Flip hazard references Infinite's ability to create disorienting illusions through the power of the Phantom Ruby.
 * }
 * }

Trivia

 * Prior to the update, all spirits sans Infinite were ordered according to the character page in Sonic Channel (where most of their artwork originates from). This was changed to the order of their debut in the series.