User:Air Conditioner/SmashWiki Quest: The SmashWiki RPG

Other users have tried to imagine SmashWiki as an RPG, or any wiki for that matter. However, only this page goes in depth!

Battle System
This game is a tactics RPG, similar to Final Fantasy Tactics, Pokémon Conquest, Advance Wars, etc. Any attack without a stated range is four by default.

Stats
Users have stats, obviously. These are what the stats do:

HP, Attack, Defense, Speed: If you don't know what these are, get out of here now.

SP: Special Points. These can be used to perform special attacks unique to each user.

Luck: Determines the probability of getting a critical hit.

Of course, they go up with level-ups, but for the purposes of this, we will examine what each user's stats will be at Lv. 50.

Status Effects
Poison: Afflicted takes damage each turn.

Burn: Afflicted takes damage each turn. Can only be incurred through fire damage, which causes a 25% chance of burning.

Entrancement, Shock, and Sleep: All prevent the afflicted from moving during their turn. Sleep lasts longer than Shock, which lasts longer than Entrancement.

Confusion: Causes the afflicted to have a 80% chance of accidentally damaging themselves, much like in Pokémon.

Frozen: Afflicted cannot move and also takes damage each turn. Can only be incurred through ice damage, which causes a 25% chance of freezing.

Each user can perform these actions:
Edit: A standard attack with a range of four squares.

Flee: Run away from the battle.

Defend: Guards against any attacks, halving the damage.

Special Attack: Unique to each user.

Recent Changes Flood: Summons a storm, damaging all party members and enemies.

In addition, some users can perform "combo attacks" with other users, which we will examine later. All users have "abilities" that are always in effect.

Rollbackers can perform these actions:
Revert: Sets the battle back in time one turn. Costs 1 SP to use.

Admins can perform these actions:
Block: A more powerful attack. Costs 1 SP to use.

Delete: Kills all party members and enemies in the range of one adjacent space. Costs 3 SP to use.

Protect: Guards any party members in the range of three spaces. Costs 2 SP to use.

Air Conditioner
Ability: It's All You Need Doubles the amount of money recieved after a battle.

Special Attacks

 * Dig It 1 SP. AirCon switches his ATK and DEF stats.


 * Savoy Truffle 5 SP. AirCon pulls out a box of chocolates and eats half, healing 10% of his maximum HP. He then throws the rest at the targeted enemy, poisoning it.


 * Shop Vac 12 SP. AirCon pulls out a massive vacuum that proceeds to suck everything in the range of four squares in. It then spits everything back out, causing medium ice damage.


 * Another One Bites The Dust 17 SP. AirCon pulls out a machine gun and automatically homes in on multiple targets, causing heavy fire damage.

ReiDemon
Ability: Shiny Toy Gun All enemies' ATK decrease by 10% and all enemies' DEF increase by 5%.

Special Attacks

 * Making A Splash 2 SP. RD pulls out a speaker blaring techno music, causing a 90% chance of shock and a 5% chance of entrancement to the targeted enemy.


 * Obscurity 3 SP. RD presents a song nobody else has ever heard of to the enemy, causing minor damage and a 60% chance of confusion to the enemy.


 * Neutrality 5 SP. RD kicks the enemy, causing small to medium damage. He then proceeds to claim he is not against the enemy, confusing it.


 * Nintendo Power! 20 SP. RD will open the mailbox, find the 151st issue of a magazine, and then proceed to go into a huge excited frenzy, causing massive damage to any enemy he hits.

Vincent Tran
Ability: Super Nitro Increases the speed of all party members by 10%.

Special Attacks

 * CODE! No SP. VT will start rapidly typing on the computer, entrancing the enemy.


 * STEAL! Varied SP. VT will pick another party member's special attack at random and use it.


 * CARROT! 10 SP. VT will grab a huge carrot and sweep the battlefield with it, causing small to medium damage to any enemies within the range of seven squares.


 * ANPAN! 30 SP. VT will start throwing bread at all enemies, causing heavy damage and confusing the enemies.

ToastUltimatum
Ability: Lucky Lair All party members within range of Toast (five squares) get their luck boosted 10%.

Special Attacks

 * Random Word Service 1 SP. Toast will shout out a random word, giving a 50% chance of confusing the enemy.


 * Signature Service 5 SP. Toast will design a signature to another party member on the field, and will then proceed to attack all enemies in the range (four squares) of the other party member, causing medium to heavy damage.


 * LP Service 10 SP. Toast will start making a video, causing medium damage and entrancement to all enemies on the field.


 * Meme Service 20 SP. Toast will get random ideas in his head and shout them out at random, causing heavy damage and confusion to most enemies on the field.

Toomai
Ability: Activity Toomai will always get the first move in a battle, no matter what.

Special Attacks

 * Analysis 6 SP. Toomai will analyze the stats of all enemies in the range of four squares and return a report on its weak point, decreasing its defense by 20%. The report will also show the moves the enemy can use. The defense penalty does not stack with Dots's Prominent Knowledge.


 * Fanfiction 7 SP. Toomai will start writing a story, causing a 33% chance of shock, 33% chance of entrancement, and 33% chance of sleep to all enemies on the field.


 * Blocket Launcher 20 SP. Toomai will pull out his Blocket Launcher and start shooting blockets, which cause between medium and heavy ice damage to two random enemies within the range of ten squares.


 * Cloronic Cannon 30 SP. Toomai will power up and shoot the Cloronic Cannon, instantly KOing all enemies within the range of thirty squares, which is the whole field on most battlefields. Takes two turns to charge up. Does not work on bosses.

Dots
Ability: Super Saiyan Dots starts off with the First Armor, giving him a dash and 50% increase in speed (Leg Upgrade), immunity to rock attacks (Head Upgrade), a third level charge shot that does massive damage with his X-buster (Buster Upgrade), and 50% damage reduction (Body Upgrade).
 * Additional Ability: Wall Climb Dots can also scale walls up to one elevation level. 5 SP.

Special Attacks

 * Dash 5 SP. With the Leg Upgrade, Dots can move twice as many squares than he usually can and if he wants to, use a dashed shot for decent damage.


 * Charged weapons 5 SP. With the Buster upgrade, this not only gives Dots a third charging stage for his X-Buster but allows him to charge special weapons.


 * Sub-Tank 10 SP. Requires health pickups to charge a Sub-Tank and Dots can use the Sub-Tank's energy to restore health. A full Sub-Tank fills his health back to full. Can only have four Sub-Tanks.


 * Hadoken No SP but needs full health. Dots fires a Hadoken that one-hit kills the enemy. It also ignores invincibility and even kills bosses in said one-hit.

RoyboyX
Ability: Lack of Life The first time RoyboyX runs out of HP in a battle, he will be revived with 10% of his maximum HP.

Special Attacks

 * Prediction 3 SP. RBX will make a prediction for the sequel to this RPG, confusing the opponent.


 * It's Art‽ 5 SP. RBX will either write a script for a horror perfectly normal science fiction movie or make a drawing depicting potentially R-rated material video game fanart, causing minor damage and either shocking or poisoning any enemies within the range of five squares.


 * Merge 15 SP. RBX will take two enemies and combine them into one enemy with their stats averaged together.


 * Split 15 SP. RBX will take one enemy and split it into two enemies, each with half of the HP of the original.

Omega Tyrant
Ability: Strong One Omega Tyrant will radiate an aura of power, increasing all party members' attack by 5 to 10%.

Special Attacks

 * Tyrant! 2 SP. Omega Tyrant will stare down the enemies and intimidate them, enabling to move three times on his next turn once he uses this move.


 * Logic! 7 SP. Omega Tyrant will write a huge wall of text, putting the target to sleep.


 * You Stand No Chance 15 SP. Omega Tyrant will take the strongest enemy on the battlefield with less than 25% of its maximum HP (except if it's a boss) remaining and instantly kill it, intimidating all other enemies. This decreases their attack by 10%.


 * Sheer Display of Power 30 SP. Omega Tyrant will put his full force into a huge attack, causing massive fire damage to the strongest enemy, minor damage to the weakest enemy, and heavy fire damage to the rest.

Captain_Falcon
Ability: Nonsensical Insanity One random enemy starts the battle confused.

Special Attacks

 * TOP HAT 2 SP. CF throws a top hat, causing medium damage to all enemies within the range of three squares.


 * Long Strange Dream 5 SP. CF takes the targeted enemy to a place where nothing is real and back, causing medium damage and confusion.


 * FLOAT 10 SP. CF can teleport to any place on the battlefield.


 * Hi 20 SP. CF will float two targeted enemies up to the sky and bring them back down, causing massive ice damage to both.

Starman
Ability: Wikian All enemies will feel sympathy for Starman and not attack him unless he is the only available target or in range in a multiple-target attack.

Special Attacks

 * 5³ 5 SP. Starman will hit three random enemies in the range of eight squares, causing medium to heavy damage.


 * Shield 7 SP. Starman will create a shield, boosting all party members' defense by 10%.


 * Focus No SP. Starman will surround himself in a field of energy, charging for the Strobe Light Effect attack. He will be unable to attack while he is charging.


 * Strobe Light Effect 30 SP. Starman will unleash a burst of multicolored light, dealing heavy fire damage to all enemies and entrancing them. Can only be used if Focus is used first.

ThePikaPlayer
Ability: Storm 25% chance of spawning a Pikachu to in the first turn of the battle to aid in attacking the foe(s).

Special Attacks

 * Trading Card Game 15 SP. ThePikaPlayer summons 3 Pokemon Trading Cards to fall from the sky, causing medium damage on all foes. 5% chance of Poison, 3% chance of Sleep, 2% chance of Freezing, 4% chance of Confusion, 5% chance of Burn. Range of 6 squares.


 * PP Up 10 SP. For the next turn, selected ally's next attack will cost 0 SP.


 * Snorlaaaaax! 50 SP. Deals very, very heavy damage on all foes and allies. 15% chance of Entrancement, 10% chance of Shock, 20% chance of Sleep. Range of 30 squares.


 * Scratch No SP. Deals weak damage to selected foe. Goes 5 squares.

Pikachu Summoned From Storm


 * Comboless 0 SP. This summon cannot use a Combo move.


 * Protein 10 SP. Pikachu's attack or an ally's attack stat is increased by 20.


 * 'Thunder Jolt 5 SP. Deals weak damage. 5% chance of Shock. Moves 6 squares.


 * Thunder 25 SP. Deals heavy damage across 5 squares and has a 21% chance of Shock.

DekZek
DekZek is probably impacted the most by level systems, starting out as a glass cannon but turning into one of the more powerful users. They cannot use any normal moves, however.

Stats only increase at the levels mentioned. Max level possible is 128.


 * At level 75, character learns Shining Star 2, and Lv. 100 is Shining Star 3
 * From Lv. 50 onward, every 5 levels adds 25 to all stats
 * Luck is always 100

Special Moves
 * Welcome 0 SP, makes any enemy happy, and gives it a 10% chance of joining your side if not already allied.


 * Complaint 0 SP, causes all allies in range to focus on random target. Also deals 5 damage to target.


 * Mass edits
 * Lv. 1 deals multiple (up to 10) 2 HP blows at a target, but has a 50% chance to make a random ally in 4 spaces to lose a turn while they clean up.Takes 5 SP.
 * Lv. 2 deals 20 2 HP blows at target, with 20% chance of cleanup being needed, which DekZek handles on next turn. Takes 10 SP.
 * Lv. 3 deals 25 4 HP blows at target, with no chance of cleanup being needed. Takes 20 SP.


 * Image Upload
 * Lv. 1 uploads an image. Image has random chance to entrance, shock, or confuse target enemy. Takes 5 SP.
 * Lv. 2 Image deals damage to all enemies in arrow formation, and guarantees one of the status ailments. 10 SP.
 * Lv. 3 Image deals more damage to all enemies in diamond formation, and guarantees one of the status ailments. 25 SP.


 * Undo
 * Lv. 1 Undo most recent attack by target, with 20% chance to confuse it. Takes 10 SP.
 * Lv. 2 Undo 2 most recent attacks by target, with 50% chance to confuse it. Takes 15 SP.
 * Lv. 3 Undo 3 most recent attacks by target, with 75% chance to confuse it. Takes 20 SP.


 * Shining Star
 * Lv. 1 Costs 10 SP, and has recharge time of 5 turns. Summons a star, which flies forward, dealing massive damage and confuses all enemies hit.
 * Lv. 2 Costs 25 SP, and has recharge time of 3 turns. Star has larger radius and deals even more damage.
 * Lv. 3 Costs 100 SP, and can only be used three times per battle. Star lodges into ground, and increases in radius by one each turn until it has radius 5. It OHKO's any minor enemies caught on the star at the end of their turn, and deals massive damage to major enemies each turn.

Teasers
This section is for users who will be added in a later update. You'll never guess them! ...Dammit.

Weapons
Each weapon is designed for a specific user. Other users can use these weapons, but if used by the appropriate user, their SP will be increased by 10%.


 * Silver Hammer +20 ATK, +5 SP.


 * Brick Wall +30 DEF, -10 SPD.


 * Animated Katana +5 ATK, +20 DEF.


 * Power Racket +10 ATK, +20 SPD.


 * Wiki Club +30 ATK, +5 DEF, -75 SPD.


 * Beretta M9 +20 ATK, +20 DEF, +10 LUCK.


 * Cursed Staff All attacks now have a 10% chance of shocking the opponent.


 * Claw Blaster +20 DEF, +90 SPD, -30 HP, -5 ATK.


 * Walrus Digger +10 HP, +10 SP, +10 ATK, -8900 SPD.


 * Mega Robo +20 DEF, +30 SPD.

COMBO ATTACKS!
When two party members are close enough to each other, they can attack together with a combo attack! Please note that some users described below will be added in a future update. Note that these are not final and they will keep being added as I think of more I can add.

AirCon and RD: Pirate Radio 5 SP each. RD will pull out a pair of speakers and play music, putting the enemy to sleep, while AirCon steals something from the enemy's inventory.

AirCon and Toast: Lucky Seven 14 SP each. AirCon and Toast will both land seven hits on a target with their luck at 200%.

AirCon and Dots: Earth Bound 10 SP each. AirCon and Dots will summon a meteor, causing massive damage to the target.

AirCon and Fugudev: Elite Beat 5 SP each. AirCon and Fugudev will strike the target to the beat of the background music. Better accuracy lands more damage.

RD and Toast: Unite! 1 SP each. RD and Toast will use their combined strength to hit a target, causing heavy damage. Toast will then realize RD isn't British and hit him, causing minor damage.

RD and Shwido: The Boot 2 SP each. RD will kick Shwido at an enemy, causing heavy damage.

RBX and Anon: To the Left 5 SP each. RBX will introduce a new battle strategy, causing an enemy to go to sleep. Anon will then come up with a compromise, confusing all enemies within the range of six squares.

Anon and BNK: Debate! 20 SP each. Anon and BNK will continuously debate, causing all enemies on the field to go to sleep.

OT and Mega: The Two Tyrants 15 SP each. OT and Mega will rampage through the battlefield, causing heavy damage to all enemies within the range of fifteen squares.

Toomai and OT: Good Cop/Bad Cop 10 SP each. Toomai and OT will interrogate an opponent, causing heavy damage and confusion.

Mega and Dots: Stop 5 SP each. Mega will ruthlessly criticize Dots, shocking all opponents within the range of four squares.

Dots and Starman: StarCraft Talk 15 SP each. Starman asks for Dots for advice in StarCraft. After receiving the advice, Starman improves his skill and Dots will hit any enemies within the range of ten squares a total of twelve times, causing small to massive damage.

Starman and Mega: DON'T SAY THAT NAME 7 SP each. Starman will mention his activity on Wikia, causing Mega to go ballistic and chase Starman, causing heavy damage to any enemy Mega hits while chasing Starman.

Starman and RBX: Proposal 5 SP each. RBX will create a proposal, confusing any enemies in the range of five squares. Starman will then either vote for it, causing minor damage, vote against it, causing confusion from the targeted enemy, or be neutral, poisoning the enemy (don't ask me how).

Special Attacks

 * Just A Minor Edit 1 SP. The vandal will randomly attack a party member, causing minor damage. However, the screen will go black while the attack is performed and there will be no way of telling who was attacked except by looking carefully at the HP meters.


 * Total Blank 3 SP. The vandal will blank a page, causing massive damage to anyone dumb enough to be within the range of one square.


 * Vandalism Rampage 10 SP. The vandal will replace the content of multiple pages, causing heavy damage to any party member within the range of four squares.

Special Attacks

 * Ad Upload 2 SP. The spambot will upload a picture of an advertisement, causing a 5% chance of entrancement, a 5% chance of confusion, and a 75% chance of shock to any party members within the range of four squares.


 * VIRUS! 10 SP. The spambot will implant a virus into the computer of the last party member to attack it, causing sleep.


 * Account Creation 15 SP. Only usable if there is another spambot on the field. The two spambots will ruthlessly create accounts, giving all enemies a 10% speed boost and causing medium damage and a 1% chance of instant KO to all party members.

Special Attacks

 * "Logic" 5 SP. The enemy will spout out a long strawmanning rant, confusing any party members within range.


 * Rage 10 SP. The enemy will thrash about, causing heavy damage to anyone it hits, which is a random party member within range of five squares.

Bosses
Coming soon, if it's not against the rules to put the names of blocked users on here.