List of SSB4 Music (Super Smash Bros. series)

This is a list of music tracks pertaining to the universe in  and.

Origin
This is the menu music, a remix of the main theme of Super Smash Bros. 4. The menu theme has various instrumental differences between the Wii U and 3DS versions, each song being a remake of its other. The theme's bass line uses the same melody as the Character Select screen music from the original Super Smash Bros.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Junichi Nakatsuru

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Trivia
In the official soundtrack for Super Smash Bros. 4, the Wii U version is heard on the first track of the Red disc.

Origin
This is the main theme of Super Smash Bros. 4.

Composition & Arrangements
Source: Original

Composition Supervisor: Keiki Kobayashi

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Other Uses
This piece was first heard in the original reveal trailer for the games at E3 2013. The version used in the trailer is also used as the title screen music, during the opening cinematic.

Origin
This is the music that plays on Final Destination. Per Smash tradition, it is a dramatic remix of the main theme. It synchronizes with Final Destination's background.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This is a remix of the character select screen music in the original Super Smash Bros. It plays following a victory theme after a Smash match when the results are being displayed, with the exception of when wins a match, as his victory theme from  continues over results.

Composition & Arrangements
Source: Super Smash Bros.

Arrangement Supervisor: Hiroyuki Kawada

Composition: HAL Laboratory, Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition Copyright Nintendo / HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Origin
This song is an electronic remix of the credits theme of the original Super Smash Bros., debuting in Brawl.

Composition & Arrangements
Source: Super Smash Bros.

Arrangement Supervisor: Yusuke Takahama

Composition: HAL Laboratory, Inc.

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This song consists of an orchestrated remix of the music that would be played during the staff credits of Super Smash Bros., followed by an orchestral section that contains occasional bits of the character selection screen theme, before looping back to the beginning.

Composition & Arrangements
Source: Super Smash Bros.

Arrangement Supervisor: Ryo Nagamatsu

Composition: HAL Laboratory, Inc.

Arrangement: Nintendo

Composition Copyright Nintendo / HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Unlock Method

 * Collect a random CD containing this track.

Origin
Taken directly from Melee, this song plays during the movie.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
Taken directly from Melee, this song is played while in the main menu.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
This remix of Super Smash Bros. Melee's menu comes directly from Super Smash Bros. Brawl.

Composition & Arrangements
Source: Super Smash Bros. Melee

Arrangement: Motoi Sakuraba

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Other Uses
This track was used during Super Smash Bros. Direct 4.8.2014 when Smash Run was reveled.

Origin
Menu (Melee) Ver. 2 is an orchestral and choral remix of the Battlefield theme from Super Smash Bros. Melee, which also contains some specific parts and sequences of Brawl's Boss Battle theme, themselves both remixes of Melee's Menu 1 theme.

Composition & Arrangements
Source: Super Smash Bros. Melee

Arrangement Supervisor: Nobuko Toda

Composition: HAL Laboratory, Inc.

Arrangement: FILM SCORE LLC

Composition Copyright Nintendo / HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Origin
This is the alternate menu music from Super Smash Bros. Melee, itself incorporating the Opening theme and Menu 1 themes of Melee.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method
Unlock all characters.

Origin
This is the default music used for in Super Smash Bros. Melee, itself a remix of the credits theme of Super Smash Bros..

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Other Uses
This track was used during the discussion of Nintendo GameCube Controller in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.

Origin
This is an alternate music track used for and Multi-Man Melee in Super Smash Bros. Melee, which itself is a remix of the main theme of Melee.

Composition & Arrangements
Source: Super Smash Bros. Melee.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Collect a random CD containing this track.

Origin
This track is taken directly from Melee, where it played while fighting metal characters during and Adventure Mode.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Collect a random CD containing this track.

Origin
In Super Smash Bros. Brawl, this music plays when the player fights a boss in Boss Battles Mode (excluding Master Hand, Crazy Hand, and Tabuu). Despite the track being named differently, it is a remix of the Menu theme from Melee.

Composition & Arrangements
Source: Super Smash Bros. Melee

Arrangement Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Other Uses
This track played during Super Smash Bros. Direct 4.8.2014 when Sakurai discussed the Game Modes for Super Smash bros 4.

Origin
This is the alternate music used for in Melee, where it played while fighting Giga Bowser in Adventure Mode.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Collect a random CD containing this track.

Origin
Taken directly from Melee, where it played during the Trophy Lottery and in the Trophy Tussle Event matches.

Composition & Arrangements
Source: Super Smash Bros. Melee

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
This track is taken directly from Brawl, where it played in the main menu.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Other Uses
This track was used in Super Smash Bros. Direct 4.8.2014 when Sakurai discussed Online Mode for Super Smash Bros. 4.

Origin
This track is taken directly from Brawl, where it played in the Battlefield.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
This is the second version of the Battlefield theme taken from Brawl.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Collect a random CD containing this track.

Origin
This song is a port from Brawl and it played in that game when players waited for an online match to begin.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
Taken directly from Brawl, this song is the default theme for Final Destination.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
Taken directly from Brawl, this song is played when players compete in a Cruel Brawl.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Collect a random CD containing this track.

Origin
This track is taken directly from Brawl, where it played while fighting Galleom and Duon in the Subspace Emissary.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
This track is taken directly from Brawl, where it played while fighting Tabuu in the Subspace Emissary.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
Taken directly from Brawl, this track plays when players view all of their trophies.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
Taken directly from Brawl, this ten-second track plays when players compete in the Home-Run Contest.

Composition & Arrangements
Source: Super Smash Bros. Brawl

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Origin
This theme is a variation of the Smash 4 main theme. It plays during a Multi-Man Smash.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Yoshihito Yano

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This is another soundtrack that plays on Final Destination. It is a rock remix of the original Super Smash Bros. 4 Final Destination theme.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Junichi Nakatsuru

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Composition & Arrangements
Source: Original

Arrangement Supervisor: LindaAI-CUE

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method

 * : Clear on Intensity 3.0 or higher.

Origin
This track plays during the Master Core battle, excluding the part with Master Hand and Crazy Hand, Master Fortress and the final Core itself.

Composition & Arrangements
Source: Original

Arrangement Supervisor: LindaAI-CUE

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method

 * : Defeat Master Core.
 * : Clear at 5.5 or higher intensity. Note that this implies defeating Master Core.

Origin
This track plays during the first half of Master Fortress.

Composition & Arrangements
Source: Original

Arrangement Supervisor: LindaAI-CUE

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method
Clear at 8.0 or higher intensity with at least two characters.

Origin
This track plays during the second half of Master Fortress.

Composition & Arrangements
Source: Original

Arrangement Supervisor: LindaAI-CUE

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method
Clear at 8.0 or higher intensity with at least three characters.

Origin
This music would play while on the map screen in Classic Mode. The instrumentation differs from the Wii U version.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Junichi Nakatsuru

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This music would play while on the battle selection screen in Classic Mode. The instrumentation differs from the 3DS version.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Junichi Nakatsuru

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This track plays upon completing a stage in Classic Mode or All-Star Mode.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
Plays upon completing Classic Mode.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
Plays upon quitting Classic Mode after being offered to continue, or defeated in All-Star Mode.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This rock remix of the main theme plays on the Master Orders menu.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This triumphant remix of the main theme plays after clearing a Master Orders ticket.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Katsuro Tajima

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This rock remix of the main theme plays on the Crazy Orders menu.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This triumphant remix of the main theme plays after completing Crazy Orders.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This music plays after being KO'd during Crazy Orders.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Rio Hamamoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This dramatic orchestral song plays while viewing Events and s.

Composition & Arrangements
Source: Original

Composition Supervisor: Katsuro Tajima

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This laidback, acoustic song plays on the map screen of Smash Tour.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Hiroki Hashimoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This simple guitar remix of the main theme plays in the Online Practice Stage.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Taku Inoue

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This peaceful arrangement of the main theme plays in the All-Star Rest Area.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Taku Inoue

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method

 * Complete All-Star Mode with 15 characters.

Origin
When players participate in Target Blast and touches or attacks the bomb, this ten-second tune will play.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Hiroki Hashimoto

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This march-themed remix of the main theme plays while viewing the Gallery or the Hoard.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Yoshinori Hirai

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This lounge remix of the main theme plays while browsing the Trophy Shop.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Hiroyuki Kawada

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This song plays during any Trophy Rush. It is a frantic version of SSB4's main theme.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Katsuro Tajima

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This waltz remix of the main theme plays while viewing Replays, the Album, or Records.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Yoshinori Hirai

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This theme plays during StreetSmash in. The theme itself is a remix of the main theme, recreated chiptune styled.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Taku Inoue

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Trivia

 * StreetSmash is the only new arrangement of Super Smash Bros. for Nintendo 3DS that doesn't appear on the Wii U version.

Origin
This music would play when searching for a Tourney.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Yoshinori Hirai

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This music would play when spectating a Regular Tourney.

Composition & Arrangements
Source: Original

Composition Supervisor: Katsuro Tajima

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This music would play after the conclusion of a Tourney.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Yoshinori Hirai

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Origin
This is the music for the staff credits which plays after the player finishes Classic Mode or All-Star Mode. The piece begins with the main theme, then it continues on with Melee's menu theme and its opening theme. After that, the How to Play portion comes in before it continues on with Brawl's menu theme. To finish, the main theme is played once more.

Composition & Arrangements
Source: Original

Arrangement Supervisor: Torine

Composition: BANDAI NAMCO Studios Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method

 * Reveal the entire wall during the credits sequence.