Sonic (SSB4)/Neutral aerial

Overview
Curls up into a ball and spins while slightly undulating up and down. It has fast start up (frame 6), launches at a vertical angle (75°) and with it's fairly low landing (16 frames), makes it a great combo starter on grounded opponents.

The move can also be used to end Spin Dash/Spin Charge initiated combos, which deals a large amount of damage. At mid percentages, landing with the move can combo into a forward aerial, up aerial, back aerial or another neutral aerial. At high percents, landing immediately with the late hit can combo into a back aerial, which can lead to a KO near the ledge.

Originates from Sonic the Fighters, though it also highly resembles the Insta-Shield, a simultaneously offensive and defensive technique that debuted in Sonic the Hedgehog 3.

Hitboxes

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