Yoshi (PM)

Yoshi is a playable character in the Brawl mod Project M. For his appearance in Project M, Yoshi was reverted to his Melee version, with a few changes based on his Smash 64 version as well.

Yoshi ranks 33rd out of 41 on the official tier list at the top of the D tier. This is a significant drop from his Melee standing at 10th out of 26, however is less of a drop compared to Brawl, where he placed 27th out of 38.

Attributes
Yoshi is a heavy, yet very mobile fighter with many great offensive and defensive options, a solid combo game, and a versatile projectile; despite being heavy, however, Yoshi is rather weak for his weight, being among the weakest of the heavyweights, and he does not have as many (if any) finishers compared to other heavyweights (ie ). Yoshi has two unique features in his moveset: his shield and his double jump. Yoshi's shield does not function as normal shields do: upon shielding, Yoshi encases himself in an egg. As the shield depletes from damage or time, it does not shrink, changing color instead. This makes Yoshi impossible to shield stab and grants Yoshi the ability to parry, blocking attacks on the frame they hit and being able to counter instantly. Yoshi is also completely immune to shieldstun past the normal hitlag of the move. Yoshi's midair jump is also unique. It is delayed, like 's or ' second jump, enabling double jump canceling, rising aerials, and enhancing mobility options in the air. It also features subtractive armor, letting Yoshi use it through moves that do not deal enough knockback. This allows Yoshi to double jump cancel counter or use the jump as a defensive option. Many of Yoshi's attacks utilize his long tail, giving them great reach. He also has great aerials, with his forward being a meteor smash, down being a heavy damage dealer, and neutral and up both being able to KO. His Egg Throw has great range and is hard to predict with how widely it can be angled. It serves as a great edge guarding or comboing tool.

However, Yoshi has one huge weakness. Like, he lacks a recovery up special but unlike other characters, he lacks a recovery special move, making unexpected ventures offstage result in falls very often. While Yoshi's double jump is armored and can travel a long distance, Yoshi does not get it back upon being put into hitstun, differing from normal recoveries and making Yoshi very easy to gimp once his jump is gone. This is especially detrimental due to his heavy reliance on his midair jump for many maneuvers and techniques on stage. If Yoshi is hit out of his jump while on stage or trades while using a double jump canceled aerial, he is almost certain to be KO'd.

Moveset
Up to date as of version 3.6.

Notable tech
Labbing Discord Tech Post

Notable players

 * -The best Yoshi player in SoCal and one of the best in the world. Ranked 12th on the SoCal Project M Power Rankings.
 * -Ranked 9th on the Florida Project M Power Rankings.
 * -Dual mains Yoshi along with Luigi. Ranked 50th on the PMRank 2016.

Project M
Yoshi has been given four new recolors: Black, White, Purple, and Orange.

Project+
Yoshi gets two new recolors for his default costume. One is a Brown recolor and the other is a Lime Green one based on his sprite in Yoshi's Cookie. Project + also adds a costume for Yoshi based on Dorrie's appearance in Super Mario Odyssey.



Z-Secret Costume: Boshi: Based on Boshi, a character exclusive to Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake whose Japanese name has connections to Wario and similar characters. Extra details include sunglasses, visible fangs coming from his mouth, a red collar with spikes around his neck, two spines instead of three on the back of his head, and his torn red shoes that expose his clawed feet.

R-Secret Costume: Pirate Yoshi: Based on Yoshi's costume when playing on the Pirate Land board from Mario Party 2, which is also used for his official render for the game.

Trivia

 * Yoshi has ten alternate costumes, consisting of various colour changes; this gives Yoshi the highest number of alternate costumes in the game that do not directly modify his model.
 * Two of the four new costumes, the purple and black costumes, would later be used in SSB4.
 * The Red Team color for the Dorrie costume seems to be based on Plessie, a character who debuted in Super Mario 3D World.