All-Star event

An All-Star event is a single event match involving a series of fights against a variety of characters.

In Melee
Five matches in Super Smash Bros. Melee are All-Star matches that pit the player against 4-5 different characters (up to six on the last one), one right after the other, under loose thematic groupings. Each character is faced on a different related stage, so every time one is defeated, the player is automatically taken to the next stage, keeping their damage percentage as they go.

All All-Star Matches last four minutes and give the player two lives. High scores are tracked by how long it took the player to defeat all characters.

Events

 * Event 10: All-Star Match 1
 * Event 20: All-Star Match 2
 * Event 30: All-Star Match 3
 * Event 40: All-Star Match 4
 * Event 49: All-Star Match Deluxe

In Brawl
In Super Smash Bros. Brawl, these matches reappear under the name "All-Star Battle". Unlike ''Melees All-Star Matches, the opponents faced are grouped by their first playable appearance in the ' games and are battled on one stage. The player has to battle two opponents, and there will be a short delay for another one to appear. These matches do not have a limited amount of time for the player to complete them.

Events

 * Event 10: All-Star Battle Regulars
 * Event 20: All-Star Battle x1
 * Event 29: All-Star Semifinal Regulars
 * Event 34: All-Star Battle Melee
 * Event 39: All-Star Battle x2
 * Co-Op Event 21: The True All-Star Battle

In SSB4
All-Star battles in the Wii U version of Super Smash Bros. 4 are identical to their Brawl counterparts. This time, items do not appear, opponents can occasionally be Star KO'd or Screen KO'd, non universe stages are featured in their Ω forms, opponents appear to have greater knockback, and the first two opponents will immediately appear at the start.

Events

 * All-Star Battle: Regulars
 * All-Star Battle: Melee
 * All-Star Battle: Brawl
 * All-Star Battle: Secret
 * New Challengers 1
 * New Challengers 2
 * The Ultimate Battle