Tingle

Tingle (, Chinkle) is a character from universe.

Origin
Tingle first appeared in . He is often considered one of the Zelda series' oddest and most noticeable recurring characters. Tingle is a short character that resembles a middle aged, slightly under-heighted man dressed in a green suit. Equally as odd or perhaps more so than that is his personality, primarily his delusional insistence that he is a reincarnation of a. In Majora's Mask, he was a maker. If Link wanted a map of a certain area, he could buy a map from Tingle for a certain amount of s. Whenever Link ends a conversation with Tingle, Tingle would say "Tingle, Tingle! Kooloo-Limpah", which are his supposed "magic words". Tingle later appeared in , where he made readable by saying his magic words (at the price of 398 rupees). Tingle has also appeared as the star of his own series of games consisting of ', an RPG with gameplay mechanics focused around buying and selling items for Rupees in order to escape to a nirvana known as Rupeeland; ', a point and click adventure with dating simulator elements and a plot loosely based on L. Frank Baum's Oz novels; as well as two spin-off games, ' and '.

As a background character
Tingle, in his Majora's Mask design, appears as a stage element in the Great Bay stage. Similar to his appearances in the actual game, Tingle starts off by floating in the air with his balloon, appearing to draw another map; his balloon can also act as a temporary platform. However, if an attack hits the balloon, or if a player stands too long on it, it will pop, dealing 1% of damage to anyone directly next to it, and sending Tingle back down to the ground. After some time on the ground, Tingle will reinflate his balloon and go back up into the air, to repeat the process.

Tingle can be used like an item with an Action Replay. He can only appear on the TEST stage if an Action Replay is used. As a trophy, his design from this stage is used.

As an Assist Trophy
Tingle appears as an Assist Trophy in Brawl, taking his design from The Legend of Zelda: The Wind Waker, the only Assist Trophy from the vast The Legend of Zelda series. Tingle summons random effects while chanting "Tingle! Tingle! Kooloo-limpah!". These effects include:
 * Creating a plethora of s & Golden Hammers. Note that Hammers and Golden Hammers will appear even if those items are turned off.
 * Throws Banana Peels in the air, making the whole ground slippery which results in a lot of tripping. Note that this also affects the summoner's teammates in a team battle. Characters also automatically trip upon landing.
 * Releases lots of flowers, making the camera zoom in on the fighter who summoned him.
 * Gives everyone Superspicy Curry status.
 * Flies away releasing a plethora of balloons, no negative effects other than a possible minor distraction to the fighters.

Tingle camera glitch
The Tingle camera glitch (discovered by Supergamesiper9) involves the camera getting stuck until the match ends. To perform the glitch, Assist Trophy and Dragoon must be on. If Tingle is summoned, he must use the flower effect. Then the other player needs to collect all of the Dragoon parts. Then they need to shoot the player who summoned Tingle (the camera will be zoomed on them), KO'ing them. The camera will be stuck facing to the right until the match ends.

As an Assist Trophy
Tingle reprises his Assist Trophy role from Brawl, with the same functionality.

In Smash Tour
Tingle's trophy is a blue item in Smash Tour. When selected, it randomly shuffles the fighters of all players including the user. Its effect can be blocked by the Proto Man item.

Trophy
Tingle appears as a trophy in both versions of the game. The trophy can be purchased from the Trophy Shop for 300G. In it is part of the Ocarina of Time & Majora's Mask Trophy Box.

As a background character
As the Great Bay stage returns in Super Smash Bros. Ultimate, the Majora's Mask incarnation Tingle does as well, behaving identically to his appearance in Melee. However, the Wind Waker incarnation of him does not return as an Assist Trophy.

Spirit
Tingle also appears an Ace-class support spirit. He can be summoned using the cores of and.

In Adventure Mode: World of Light, Tingle is presumably one of the countless spirits captured by Galeem during his takeover of the universe. Tingle's spirit is located in the ribbon hills section of The Light Realm.

Tingle's Spirit Battle uses three puppet fighters, two of which represent his brothers Ankle and Knuckle, and is fought on the Great Bay stage, which features Tingle as a stage element. He is fought along with the Young Link puppet fighter. During the battle, the floor becomes slippery and the fighters cannot control their speed, referencing Tingle's Assist Trophy ability to make the floor slippery in previous Super Smash Bros. games. The Villager puppet fighters also frequently float on balloons and love to taunt, referencing how Tingle and his brothers float with balloons strapped to their backs and perform their strange dances.

Trivia

 * Tingle is one of 5 characters to have been an Assist Trophy in Brawl and Smash 4, but not in Ultimate. This is likely because of his role as a stage hazard.
 * However, other Assist Trophy characters can also appear in the backgrounds of certain stages and will not be summoned if the stage featuring them is selected. This includes the Moon which also appears on Great Bay, and Knuckles who may occasionally appear on Green Hill Zone.
 * When Tingle causes the camera to zoom in as an Assist Trophy, flowers appear. This could be a reference to the box art of Freshly-Picked Tingle's Rosy Rupeeland, which depicted Tingle skipping through a woodland forest surrounded by flowers.
 * Tingle's trophy description in Brawl is inaccurate. Rupeeland is not where Rosy Rupeeland takes place, but rather the goal of the game is to collect enough Rupees to reach Rupeeland.