Link (SSBU)/Neutral special

Update History
 

Projectile
The arrows' true base damage is specified in their parameters, and ranges from 4% to 12% based on charge. More specifically, their damage output is equal to, rounded down. When firing a double arrow, this amount is multiplied by 0.8× for each, also rounded down, allowing them to deal from 6% to 18% total.


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Item
Per the item throw damage formula, the damage of a thrown arrow is equal to.


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Timing
The move reaches full charge with at least 36 charge frames.



Move
The charge time of 60 frames is only used for the arrows to scale in damage and speed; with at least 36 charge frames, the move immediately skips to full charge.

Arrow (item)
The arrow disappears on impact with a surface or target.