List of SSBU Music (Pikmin series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. These tracks are available to play on Distant Planet, Garden of Hope, and, as of the 8.1.0 update,, Small Battlefield, , and.

Origin
This track is a remix of the main theme of Pikmin. It uses an orchestral rock style with prominent brass and underlying guitar.

Composition & Arrangements
Source: Pikmin

Arrangement Supervisor: Hideki Sakamoto

Composition: Nintendo

Arrangement: noisycroak Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title:, Pikmin: Main Theme

Origin
This track is taken directly from Pikmin where it plays in the title screen and acts as the game's main theme. In the game's soundtrack, this track is simply named "Pikmin".

Composition & Arrangements
Source: Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Pikmin: Main Theme

Origin
This track is taken directly from the original Pikmin, where it plays in The Forest of Hope area. In-game, area themes feature adaptive music, having the main version of the theme playing during the day and a variation near sunset, plus a set of drumbeats is added at any time when enemies are fought. In Smash, the song only uses 2 loops; both loops use the main variation with the second adding the drumbeats. This version of the song is taken from the game's soundtrack as the piano plays an octave below its part.

Composition & Arrangements
Source: Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Forest of Hope

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This is a remix of two music tracks from Pikmin. The first track is a faithful recreation of the End of Day theme known as "Night Comes", while the second track is a frantic remix of the "Main Theme" that plays in the title screen. The overall song has an orchestral style with highly varied instrumentation, such as vocal chanting and bagpipes. The "Stage Clear" section also incorporates the "Today's Results" theme from Pikmin, which plays upon the S.S. Dolphin's liftoff at the end of each day, when the statistics of the day are shown to the player.

Composition & Arrangements
Source: Pikmin

Arrangement Supervisor: Kentaro Ishizaka

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: , Stage Clear / Title (Pikmin) 

Other uses
This track is used in 's Classic Mode credits.

Origin
This track is a recording of various ambient noises that would typically occur in a forest or jungle environment. Such sounds are heard throughout the Pikmin series.

Composition & Arrangements
Source: Pikmin

Arrangement Supervisor: Takahiro Nishi

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title:, Environmental Sounds

Origin
This track is a remix of the world map theme from Pikmin 2 with elements from the stage select theme from the original Pikmin returning from Brawl. It uses an orchestral style featuring bagpipes and flute, as well as strings and a mandolin.

Composition & Arrangements
Source: Pikmin 2

Arrangement Supervisor: Yasunori Mitsuda

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo

Japanese title: , World Map (Pikmin 2) 

Origin
This track is another remix of the world map theme from Pikmin 2, with excerpts of the world map theme from the first Pikmin. Compared to the previous remix, this has more upbeat percussion and a slower overall tempo. It also contains much less of the Pikmin 2 map theme, only having the first couple measures. It does however have an excerpt of the original map theme that the previous remix lacks.

Composition & Arrangements
Source: Pikmin 2

Arrangement: Masashi Hamauzu

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: , Stage Select (Pikmin 2) 

Other Uses
This track was used for the Smoky Progg Spirit fight.

Origin
This arrangement is an orchestral medley of the Garden of Hope and Bingo Battle themes from Pikmin 3. The Bingo Battle theme itself is an arrangement of the theme for The Impact Site, the first area of Pikmin.

Composition & Arrangements
Source: Pikmin 3

Arrangement Supervisor: Yoshino Aoki

Composition: Nintendo

Arrangement: Unique Note Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title:, Garden of Reunion

Other uses
This track was used in 's character trailer on the official website.

Origin
This track is taken directly from the Pikmin 3, where it plays in the Garden of Hope area. Similar to area themes from previous Pikmin games, the area music adapts depending on events happening during gameplay, like the near sunset variation or a different theme for raining/snowing weather, plus added instrumentation while fighting enemies, Pikmin performing tasks or carrying any object. Uniquely to Garden of Hope, a different theme will play in the morning and in the afternoon, while in other areas the morning and afternoon share the same theme, they are just separated by a jingle at noon. The version in Smash is the afternoon theme with no other variations added.

Composition & Arrangements
Source: Pikmin 3

Composition and arrangement Copyright Nintendo

Japanese title:, Garden of Reunion

Unlock method

 * Purchase from the Shop for 300 gold.

Origin
This track is an acoustic remix of the Mission Mode theme from Pikmin 3, primarily using guitars, keyboards, and additionally incorporating Pikmin voices.

Composition & Arrangements
Source: Pikmin 3

Arrangement Supervisor: Taku Inoue

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: , Mission Mode (Pikmin 3) 

Origin
This track is taken directly from ''Hey! Pikmin'', where it plays during the introduction and battle with Sector 2's boss, Long Water Dumple.

Composition & Arrangements
Source: Hey! Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Keeper of the Shimmering Lake

Origin
This track is taken directly from ''Hey! Pikmin'', where it plays during the introduction and battle with Sector 4's boss, Electric Cottonade.

Composition & Arrangements
Source: Hey! Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Lightning Striking the Sky

Origin
This track is taken directly from ''Hey! Pikmin'', where it plays in the third level of Sector 7. The level consist of Olimar sliding down slopes at high speed on top of a bottle cap while defeating enemies, destroying snowballs and collecting treasure with only Winged Pikmin.

Composition & Arrangements
Source: Hey! Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Crossing Snowy Mountains

Origin
This track is taken directly from ''Hey! Pikmin'', where it plays in the final and only level of Sector 9 during the third phase of the final boss battle against the Berserk Leech Hydroe. The level's name, Fragment of Hope, is named similarly to previous games' areas, The Forest of Hope and Garden of Hope; although those were the names for the early areas in their respective games, Fragment of Hope is in the final area.

Composition & Arrangements
Source: Hey! Pikmin

Composition and arrangement Copyright Nintendo

Japanese title:, Fragment of Hope

Trivia

 * Three tracks present in previous entries do not return in Ultimate:
 * All three aforementioned tracks are owned by music duo and their label, which is likely the reason why they were cut.
 * All three aforementioned tracks are owned by music duo and their label, which is likely the reason why they were cut.
 * All three aforementioned tracks are owned by music duo and their label, which is likely the reason why they were cut.
 * All three aforementioned tracks are owned by music duo and their label, which is likely the reason why they were cut.