User talk:Aidanzapunk/Character concepts

Bowser in Wreck-It Ralph 2?
This is just a minor question, but in Sora's section, it mentions that Bowser does reappear in Ralph Breaks the Internet.

However, in Disaster Flare's "Fighter Movie Appearances" sandbox, Bowser is not listed in the section for Ralph Breaks the Internet.

So, is he in the sequel or not? (If he isn't, then where'd you get that info from?) SuperSmashTurtles  of the  Turtle Tribe  18:30, July 9, 2020 (EDT)

I have a similar point to make. Sora doesn't completely belong to that child-brainwashing furry cult, he is actually owned 50/50 by Square Enix and you know who. This only happened because the two used to share an office, and one employee from each unfortunately decided to collaborate, eventually resulting in gaming's no. 1 most useless character. Also, all positive points go above the negative points, you have a p+ underneath an n-. JustSomeCloudMain who ain&#39;t interested (talk) 18:47, July 9, 2020 (EDT)
 * How am I only just now seeing this?


 * It's been a while since I've seen Ralph Breaks the Internet (I saw it once and honestly I don't know if I want to sit through it again), but I'm fairly certain I saw him in there. There's a chance I'm wrong.


 * Sora, actually, does belong to Disney; yes, Disney doesn't use him without Square's approval, but copyrights regarding the character and games are exclusively to Disney (credit is given to Square for development), and Nomura even flat out called Sora a Disney character at one point. (Somewhere I can find the original quote.)


 * Also, I know what I did, it was intentional. Aidan,  the Thankful Rurouni  12:20, November 21, 2020 (EST)


 * To Aidan: I now understand your point regarding Bowser's "appearance" in the sequel, but it's very key to fact check the things you write down rather than base them off your memory. Stuff like that is one of the easiest ways to spread misinformation. SmashTurtlesSig1.png SuperSmashTurtles of the  Turtle Tribe SmashTurtlesSig2.png 17:05, November 21, 2020 (EST)

A suggestion for Sora's Classic Mode route
Hey, sorry for starting another conversation on this talk page, but I felt like I needed to get this off my chest. also inb4 the response to this takes, like, a year :P

With Sephiroth recently being added as a playable character in Ultimate, have you ever considered adding him as an opponent in Sora's Classic Mode route? Not only was he a boss in a few Kingdom Hearts games (with his nemesis Cloud also appearing in some titles, as well), he also fits the theme of the route very well due to him being the main villain of Final Fantasy VII, so he would most certainly be a perfect fit for the route.

Of course, this would mean having to replace one opponent on the route with him, and I think the one that makes the most sense (to me, anyway) is King Dedede, seeing how he's barely a villain these days. Now I am aware you made Sora's section before Sephy was revealed, so I can understand if you chose Dedede simply because he was the only valid option left (I mean, the only other choices at the time were villains from franchises that already have their main villains as fighters, a character who is the only representative of his universe, a character who was only barely even a villain in his origin game, a character who's only a villain in an anime film, and the lesser evil of the Kirby antagonists), but now that Sephy's in Smash, there isn't much of a reason to keep Dedede in the route.

Now I'm not forcing you to add Sephiroth to the route. This is your own userpage and you can still do whatever you want with it. This is just a suggestion regarding something that I wanted to bring to your attention. SuperSmashTurtles of the  Turtle Tribe  14:11, February 14, 2021 (EST)
 * This response isn't gonna take a year because I've learned from my mistake and now have this talk page on my watchlist. :P


 * Sephiroth makes sense, I can't believe I haven't even thought of that until now. I think I chose Dedede because I ran out of ideas at the time (consider the fact that I added Sora to this page in July). Thanks for that. Aidan,  the Lovely Rurouni  14:15, February 14, 2021 (EST)

Message
Hi, Aidanzapunk!

Your character concepts are cool! I really like them! Hassantaleb123 (talk) 19:13, June 26, 2021 (EDT)
 * Why thank you! I actually have one more (and hopefully final) character coming soon, so be on the lookout for that! Aidan,  the Ace Rurouni  19:19, June 26, 2021 (EDT)

I'm looking forward to it! Hassantaleb123 (talk) 11:19, June 27, 2021 (EDT)

This is probably just a super minor thing, but...
...Amaterasu would actually be the sixth canid fighter after Isabelle. The Jacketed   Terrapin  01:12, June 29, 2021 (EDT)
 * Holy shit, you're right. Aidan,  the Ace Rurouni  01:29, June 29, 2021 (EDT)

Sega
So on the "Reasons for inclusion/exclusion" section for AGES, you made a point about Sega having poor overall representation in Smash, with the key point being "one of them is represented poorly, one of them is only Sega by IP ownership, one of them technically isn't even a Sega character at all, and the Assist Trophy doesn't exactly have much going for it otherwise."

While the last one is very obvious and process of elimination makes the first one easy to guess, I'm afraid the middle two are too vague and can easily be interchangeable (for reasons the bottom two paragraphs should hopefully explain well enough).

I'm guessing "Sega by IP ownership" is Bayonetta due to Sega not having published any installments beyond the first (and even then, only the non-Nintendo releases), but Nintendo seems to have some ownership of the sequels (do note that the non-remixed Bayo 2 tracks only have Nintendo mentioned in the copyright notices; Bayo's Smash 4 eShop copyright notice also lists Ninty according to this page, likely referring to the sequel design), which may lead some people into thinking Sega doesn't fully own Bayonetta when it's simply just that they refuse to publish the sequels for some reason (and it's not like this isn't a recurring thing with Sega; ', ', ', ', etc.). If "Sega doesn't publish it anymore" isn't the reason, my only other guess is that PlatinumGames develops the series and not Sega, in which case I feel the explanation should instead be "one of them is not developed by Sega".

"Technically isn't even a Sega character at all" is probably referring to Persona since the series is always published by Atlus and not directly by Sega (in Japan, at least; Sega seems to have completely taken over North American publishing duties for Atlus's stuff in recent years). Problem with that wording is that it could mean anything, one of them being that Sega doesn't actually own Persona, but simply just publishes the series (similar to how Square Enix makes and publishes Kingdom Hearts despite Disney owning the IP). Sega has owned Atlus since 2013, meaning Joker is as much of a Sega character as Sonic is, just not in-name only. I think a more accurate point would be "is only Sega via their acquisition of Atlus" (granted, Joker postdates the acquisition, but you said "it has three franchises in the game already", yet said "isn't even a Sega character at all", so I'm just gonna assume that was an inconsistency there).

Hope I'm not coming off as super nitpicky here, but I feel your point on why Sega doesn't have great representation in Smash could've been stronger. Any objections are welcome. The Jacketed   Terrapin  21:40, July 12, 2022 (EDT)
 * "Sega by IP ownership" is indeed in reference to the fact that Platinum develops the series, and, unlike Sonic Team, are not fully related to Sega. I knew that there was some shenanigans happening with Bayonetta's copyright (especially after Nintendo saved the sequel at the expense of being Wii U-exclusive), but it wasn't in reference to that, especially since I know full well how Sega likes to outsource development as of late.


 * "Technically isn't even a Sega character at all" actually refers to the fact that, unlike Bayonetta, where PG wasn't credited in Smash 4 (which, as we know, is because they have no ownership of the IP), Atlus was credited separately in Ultimate, despite Sega owning Atlus. I know Sega has put Persona characters within Sega games themselves (as seen here and here), but note that Atlus, like in Smash, is still credited separately. They own Persona, and Sega owns them. It's the same as Mojang being credited separately for Steve's inclusion, despite Microsoft being credited for Banjo (though, admittedly, I do have to wonder why Rare isn't credited separately from Microsoft; there's probably some copyright bullshit mixed in there somewhere).


 * My main point with Sega having poor representation is that there's little to no variety when there easily could have been. Let me see some spirits of NiGHTS, Beat, Ulala, AiAi, B.D. Joe, Vyse, the Burning Rangers, I could go on. (I don't think you were being too nitpicky, though.) Aidan,  the Rurouni  22:40, July 12, 2022 (EDT)
 * In hindsight, I probably didn't need to bring up the Bayonetta point since it's still accurate enough, but I still feel the Persona point could've been written a lot better.
 * Other than that, I don't have much else to say. The Virtua Fighter point is pretty spot-on (I mean, all it ever got besides the AT were Mii Costumes) and I'm not enough of a Sonic fan to judge how well Smash represented the series and it's really all subjective in the end anyway (If you ask me, Pac-Mans the one with really poor representation. Lame alts, unimpressive trophy and spirit lists, cutting Pac-Maze in Ultimate over MS Paint sidescroller Pac-Land, only 3 songs that aren't from other Namco franchises, and the severe lack of any representation from the non-Arcade titles. The only real issue I have with Sonic are Sonic's alts and the lack of remixed tracks. Otherwise, I don't really mind how everything else was handled). also it'd be really nice if fandom images actually worked  JacketTerraSig1.pngThe  Jacketed   Terrapin 'JacketTerraSig2.png 23:18, July 12, 2022 (EDT)
 * Pac-Man does have poor representation in terms of his own series, but he at least collectively represents Namco and the golden age of arcade games thoroughly enough that I can't complain—the same applies to Terry and him bringing everything from SNK with him. AGES was made to be an equivalent to that for Sega, since Sonic leaves a lot to be desired (lucky for you, I am enough of a Sonic fan to judge that aspect, and we really should've had another playable character by now).
 * Also, you wanna know what I found out about Fandom images? If you aren't logged in, they don't work. You can't access file pages, and trying to do so (by accessing a link or forcing your way through by typing the URL yourself) redirects you to whatever page the file is on. If you are logged in, then everything works fine, for some reason. Add that to the list of reasons why Fandom sucks. Aidan,  the Rurouni  23:28, July 12, 2022 (EDT)
 * Terry at least has the excuse of being more of a representation of The King of Fighters (which is supposed to be a crossover of several SNK IPs) than Fatal Fury. Plus, Fatal Fury has 17 songs available, almost sextuple that of Pac-Man. I guess the only issue is the lack of any native Fatal Fury spirits, but that's really due to the other spirits being from other SNK games and most DLC franchises in Ultimate having a relatively low spirit count, anyway.
 * As much as I love the idea of Pac-Man referencing other Namco arcade games, I still think they could've done much more with his own series. Why not have most if not all of his alts change the color of his gloves and boots? Why not have some music tracks from other Pac-Man titles? Why not have spirits of other characters (that Bamco has the rights to, anyway) beyond the ones in Smash (Pac-Mom, Pac-Boy, Pac-Sis, Professor Pac, Miru, anyone from the Pac-Man World series, anyone from Pac 'n Roll, anyone from Pac-Man Party, I wouldn't even mind some Ghostly Adventures representation despite that sub-series's reputation)? My issue with Pac-Man is just how little the series got compared to other third-party series and I'm really not a fan of considering the other Namco properties "Pac-Man" content because it artificially makes the Pac-Man representation a lot grander than it really is. And considering the recent Smash games are co-developed by Bandai Namco, I expected a lot more from their flagship (Namco) franchise.
 * I'm not as bothered by Sonic because, as an outsider, I can't exactly see the issue. Sure, a second Sonic fighter is long overdue (especially now that other third-party series have more than one fighter), but two stages for a third-party franchise is not very common (do note that only Pac-Man and Final Fantasy have this distinction, but Pac-Maze got cut in Ultimate), it has two Assist Trophies (only behind Mega Man for the most of a third-party franchise series-wide), the trophy/sticker/spirit selections were never an issue, and outside of the lack of remixes, the song selection is fine enough for my standards. Maybe it's just because I have no interest in getting into Sonic whatsoever, so I'm not gonna be as harsh to how Smash treats it than others. if you ask me, i think dillon is the cooler ball-rolling mammal, even if his games are on the below average side
 * Thing is, I actually AM logged into Fandom, but I have a completely different issue altogether. When I try the outside method, it does take me to the image page...but it just simply doesn't display the image it's supposed to be showing. It just shows up as what I can only assume to be some sort of "Image failed to load" picture. Here's what it should look like. JacketTerraSig1.pngThe Jacketed   Terrapin JacketTerraSig2.png 00:33, July 13, 2022 (EDT)