Kazuya (SSBU)/Back crouch attack

Hitboxes
The scripts only specify a hitstun modifier for the ID 0 hitbox, but it applies to all hitboxes due to a glitch.

!Hitstun !Shieldstun


 * +9 frames
 * 1.5×


 * &mdash;
 * 1.5×


 * &mdash;
 * 1.5×
 * }

Timing
!Hitboxes !Lower leg