Yoshi (universe)

The Yoshi universe, sometimes known as the Yoshi's Island universe, (, Yoshi) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the sub-franchise of the series that deals with main sub-series character Yoshi. It is generally agreed on that Yoshi and related items count as Mario properties, but Yoshi has appeared in enough of his own games alongside enough original characters and properties that many consider him as holding sway over a "sub-universe" of Mario. Yoshi is also considered part of his own universe, since the character's insignia consists of a spotted rather than the iconic image of a Super Mushroom held by other Mario characters.

Franchise description
Throughout the lifespan of the Famicom/NES, Shigeru Miyamoto wanted Mario to have a dinosaur companion in his games following , but limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, Yoshi, in the Super Famicom/SNES launch game . Yoshi was designed by the game's graphics designer Shigefumi Hino — who would later become the designer of the series — and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple colors and could swallow enemies with their elastic tongues, lay spotted eggs that usually hatched into power-ups, and be ridden by Mario through levels as a mount. The Yoshi species became a permanent, recurring element in the Mario franchise onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.

Yoshi, whether the character himself or the species, has appeared in a primary side role alongside various other Mario series regulars in many Mario games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the racing game series ' and the party game series '. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side role; aside from several occasional puzzle games, including ' on the SNES, Yoshi's first high-profile starring role was in the well-received and financially successful ' for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of , help transport a baby version of Mario through their island's obstacles to reunite him with his brother and bring them back to the stork that is supposed to deliver them to their parents. A spiritual sequel focusing exclusively on the Yoshis,  for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.

Despite the close association Yoshi's modern design has with the Yoshi's Story aesthetic, that aesthetic actually never made a reappearance in a Yoshi-centric title, whereas the pastel design style of Yoshi's Island for the SNES has been reused in several later-generation follow-ups. These may be referred to as part of the "main" Yoshi series, the "Yoshi's Island" sub-series, where Yoshi has to navigate platforming stages and attack foes with his eggs in order to transport Baby Mario and baby versions of other characters safely to the end. Aside from ' for the DS, which appears to not even have any canonical relevance to the overall Mario franchise despite a similar scenario focused on transporting Baby Mario, there have been two direct sequels using the pastel aesthetic: ', released for the Nintendo DS in 2006, and , released in 2014 on the Nintendo 3DS. Other Yoshi games with distinct art styles include ', released in 2015 on the Wii U, with a 3DS port released in 2017 entitled ' that featured a yarn-based art style similar to that of '; and the newest game, ' released for the Nintendo Switch in 2019, which has a crafted aesthetic. Between these games and Yoshi's constant appearances in most Mario games, Yoshi has been enough of a recurring Nintendo character that the Super Smash Bros. series of fighting games not only included him as a regular playable character since the series' start, but saw fit to symbolically categorize Yoshi and related properties as "separate" from the Mario universe.

In Super Smash Bros.
Ever since his debut, Yoshi became a breakout star with two major games to his name - Yoshi's Island and Yoshi's Story. Due to this, the Super Smash Bros. franchise treats Yoshi and his line of games as its own universe, separate from the universe. The Yoshi universe is given almost as much representation as other franchises in Smash 64, with only one character and one stage from the universe being included. Super Smash Bros. is still the only game in the series to introduce a new Yoshi character.

Fighter

 * YoshiIcon(SSB).png (Starter): Yoshi is a green dinosaur that Mario could ride on in Super Mario World. Since then, Yoshi would gain his own line of games, and become a major member of the Mario universe. He is a member of the colorful Yoshi species that often protect their island on multiple occasions. In Smash 64, Yoshi does not use his hands for combat, and instead relies on his head, tail, and feet. His neutral special, Egg Lay, is Yoshi's trademark ability,. where he swallows an opponent and turns them into an egg for a short period of time. Yoshi's up special is the Egg Throw from Yoshi's Island, where he launches an egg upwards in an arc. This means that Yoshi is one of two fighters where the up special does not aid in stage recovery. This is due to Yoshi having the best double jump in the game, being his flutter jump. His down special is his Yoshi Bomb attack from Yoshi's Island, which is a ground pound attack.

Stage

 * YoshisIslandIconSSB.png  (Starter): Despite being called Yoshi's Island, this stage is actually designed to resemble the game Yoshi's Story. The stage takes place on a large open book as the main platform with the Super Happy Tree in the background. Above the open book are three soft platforms that resemble cardboard. In the sky surrounding the main stage are three cloud platforms - one on the left side, one on the right, and the other on the far lower right. These clouds temporarily disappear if a character stands on top of them for a few seconds.

Music

 * : A remix of two songs heard in the game Yoshi's Story. The first is Yoshi's Song that plays in various levels, and the second is the title screen theme. It is heard on the Yoshi's Island stage.
 * 19: Yoshi Wins: The victory theme of Yoshi is a combination of two songs heard in Yoshi's Story: the title screen theme, and the jingle heard when Yoshi collects 30 necessary fruits and completes a level.

In Super Smash Bros. Melee
The most recent Yoshi games were still Yoshi's Island and Yoshi's Story, so the content representing the franchise is still from these two games. Unique to this game, Super Mario World is counted as a Yoshi universe game. Despite having only one character, Melee features a total of three stages from the Yoshi universe, and one semi-item that only appears in an Event Match, being the.

Fighter

 * YoshiIcon(SSBM).png (Starter): Returns as a starter character and the sole character representing the Yoshi franchise. While he still resembles his appearance in Yoshi's Island, he now looks more realistic, with mottled skin and a more dinosaur-like posture. He is able to turn himself into an egg and bowl through opponents on the ground as his new side special move, the Egg Roll. Due to the addition of directional air dodges, Yoshi now has a slightly better recovery game. Yoshi's mixture of buffs and nerfs make him just as viable as his previous appearance.

Stages

 * PastYoshisIslandIconSSBM.pngPast Stages:  (Unlockable): The original Yoshi's Island stage from Smash 64 is one of three such stages to have been ported to Melee. This unlockable stage is essentially the same as its previous appearance, with the only difference being that the background is actually being rendered in 3D, and now acts properly when moving the camera.
 * YoshisStoryIconSSBM.png Yoshi's Island: Yoshi's Story (Starter): This stage is rather simplistic and is based on the game Yoshi's Story. There are three soft platforms in the air that are in similar position to those found in . There is also a small cloud platform that moves in a rectangle pattern through the bottom of the stage that can be stood on until it goes back to the stage. Periodically, there is a group of Fly Guys that fly in the stage carrying Food if items are enabled. These Fly Guys can also interfere with projectiles, and can stop certain moves.
 * YoshisIslandIconSSBM.png Yoshi's Island:  (Starter): This stage is a general depiction of the game Super Mario World`s tileset. On the far right of the stage is a hill sloping upwards which reaches the right blast line. On the left there is a large, oblique Warp Pipe supported by two smaller ones. Both portions of the stage are connected by a path that has three Rotating Blocks covering a pit. If these blocks are attacked, they start spinning and temporarily allow passage through. Six more Rotating Blocks float over the stage in two blocks of three.

Music

 * : An upbeat, fast-pace, orchestration of the main theme from the N64 game Yoshi's Story that plays in most grass levels. This track plays on the stage Yoshi's Story. It is also used as one of Yoshi's credits theme. It is Song 9 in the Sound Test.
 * : A banjo-based remix of the athletic levels from the SNES game, Super Mario World. Later in the remix, a woodblock beat is added to mimic the beat added if Mario is riding on Yoshi. This track plays on the stage Yoshi's Island. It is also used as one of Yoshi's credits theme. It is Song 10 in the Sound Test.
 * : The Smash 64 remix of two songs from the game Yoshi Story. It is heard in the same stage, Past Stages: Yoshi's Island. It is Song 28 in the Sound Test.
 * Yoshi's Victory: The victory theme of Yoshi is an orchestration of two songs heard in Yoshi's Story, the title screen, and the jingle heard when Yoshi collects 30 necessary fruits. It is Song 42 in the Sound Test.

In Super Smash Bros. Brawl
The Yoshi universe receives a decent amount of representation in Super Smash Bros. Brawl.

Fighter

 * YoshiIcon(SSBB).png (Starter): Yoshi was the last of the "Original 8" to be revealed as a returning character in Brawl. He has been visually modified to more accurately resemble his more recent appearances in newer Mario games starting with Super Mario Sunshine. In addition to some old moves being modified (his up special, Egg Throw, now also functions as a third jump), Yoshi also enters the fray with a brand new attack: his Final Smash is Super Dragon, which is based off of the powers that Yoshi could obtain in Super Mario World by holding certain colors of Koopa shells in his mouth for extended periods of time. When the Final Smash is executed, Yoshi suddenly sprouts wings and can fly around for a short period of time, during which he can spew flames from his mouth with the press of a button.

On the final character select screen (after all characters are unlocked), Yoshi, despite being part of the Original 8, doesn't appear in the top row in the spot between and. Instead, he shares a column with fellow Mario side series characters, , and.

Stages

 * Icon-yoshisislandmelee.gifMelee Stages:  (Starter): One of the few stages returning from the previous game, it has only been tweaked slightly, with some areas being changed. Otherwise, it's unaltered.
 * Icon-yoshisisland.gif (Starter): The first Yoshi stage to be based off Super Mario World 2: Yoshi's Island instead of Yoshi's Story, this stage has the appearance of being drawn with crayons and pastels. The stage changes seasons during gameplay.

Common Ally

 * Support Ghost: Support Ghosts appear in the Yoshi's Island stage periodically, acting as a platform for other characters.

Common Enemy

 * Fly Guys: Shy Guys from  fly into the stage carrying food, serving the same function as the Fly Guys on Yoshi's Story in Melee - although now they only appear in groups of one, two, or three.

Original Tracks

 * : A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island, with a bit of the final boss theme towards the end. It is used in the Yoshi's Island stage.
 * : A tropical-sounding remix of the credits theme from Yoshi's Story. It is used in the Yoshi's Island stage. This song is also played during Yoshi's Classic Mode credits.
 * : A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island, complete with a harmonica (which was used in the original version of the song). It is the theme of the Yoshi's Island stage.
 * ''': a light remix of the theme that plays in the level of the same name from '. It is used in the Yoshi's Island stage.
 * ''': A combination of the "level beginning" jingle and the Wildlands level theme from '. It is used on the Yoshi's Island stage.

Returning Track

 *  - Taken directly from Super Smash Bros. Melee. It is used on the Yoshi's Island (Melee) stage.

Victory Theme

 * Victory! Yoshi - A whimsical orchestration of the main theme of Yoshi's Story and the "level complete" fanfare.

In Super Smash Bros. 4
There is more integration between the and Yoshi universes in Super Smash Bros. 4 than in previous entries. Yoshi is placed between the Mario fighters and  on the character selection screen. Several trophies of characters that debuted in Yoshi titles are categorized as Mario trophies, even though some of them were more correctly categorized as Yoshi trophies in Super Smash Bros. Brawl. In the Wii U version, numerous pieces of Mario music play on Yoshi stages and the only Trophy Box attributed to the Yoshi universe is organized between two Mario-specific Trophy Boxes. However, Yoshi remains internally recognized as an independent universe. Yoshi is still represented by his own universe logo, as are the related stages. Smash 4 features content from ' - which was released between Brawl and Smash 4 - and ' - which was released shortly after Smash 4. In the trophy gallery, the universe is internally referred to as the Yoshi's Island series.

Fighter

 * YoshiIcon(SSB4-U).png  (Starter): a green dinosaur from Yoshi's Island and a longtime friend of Mario's. They share Bowser as a mutual enemy, who he has fought off his homeland several times. He was the last member of the "perfect-attendance crew" announced for Smash 4. He now stands upright, closely resembling his more recent appearances in the Mario series.

for Nintendo 3DS

 * YoshisIslandIconSSB4-3.png''' (Starter): staged on a pastel plateau from the first world of '. Like Yoshi's Story, Fly Guys occasionally appear on this stage and can be knocked away by the players. If items are turned on, the Fly Guys will carry food that they will drop when struck. Ghostly es occasionally rise from the bottomless pits with platforms on their head. It transitions through seasonal phases, but the change is purely cosmetic. A appears upstage left and a flock of s fly in the background. It is one of the possible stages to appear in Level 3 of All-Star Mode as a home stage for Yoshi. Its Ω form is columnar.

for Wii U

 * YoshisIslandMeleeIconSSB4-U.png' (Starter): staged on the eponymous island from ' - a Mario game. The stage features s, which rotate when struck. A Banzai Bill and Lakitu appear flying in the background. Elements of the stage, such as the textures of the ground and surrounding flora, are more brightly colored and less detailed than they were in Melee or Brawl'', making the stage more reflective of the source material. It is large enough to accommodate 8-Player Smash. This is one of the possible stages to appear in Level 5 of All-Star Mode as a home stage for Yoshi. Its Ω form is columnar.
 * WoollyWorldIconSSB4-U.pngWoolly World (Starter): staged in areas from . It is a transitional stage that starts in a green area based off of . The floating platforms of this stage - attached to a mobile - are drawn into a skyward area similar to . The platforms eventually descend into a red area with puzzle blocks in the background. Only its Ω form can accommodate 8-Player Smash, which is columnar and staged in Knitty-Knotty Windmill Hill. This is the only stage in Smash Bros. history to derive from what was then an unreleased game and one of the few to be based on what was then a -exclusive. According to Masahiro Sakurai, Woolly World was the last stage created for the base Wii U version and was not on the original project plan.

Enemies
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
 * Kamek: Bowser's elderly attaché in the Yoshi and series. In Smash Run, Kamek behaves like the Magikoopa enemies from ; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. In Smash Tour, he appears on the board at the beginning of a turn and uses his magic to change the position of the checkpoints. He also appears as a stage element on Mushroom Kingdom U.

Smash Run enemies
Enemies exclusive to the 3DS version. They appear in Smash Run. In addition to those listed, Mario enemies that regularly appears in Yoshi games - Koopa Troopas, Paratroopas, Lakitus, Bullet Bills, and Shy Guys - also appear. Of these, the Shy Guys behave as they do in the Yoshi's Island games. In addition to the red ones - which debuted in the Mario series - there are three variants of Shy Guy that debuted in the Yoshi series:
 * Blue Shy Guy: a Shy Guy in cyan robes and purple shoes. It has the strongest defense and drops Defense stat boosts when defeated.
 * Yellow Shy Guy: a Shy Guy in yellow robes and green shoes. It has the highest jump and drops Jump stat boosts when defeated.
 * Green Shy Guy: a Shy Guy in green robes and brown shoes. It is the speediest Shy Guy and drops Speed stat boosts when defeated.
 * Fly Guy: a red, docile Shy Guy from  with a blue propeller coming out of its head. Like its two-dimensional counterparts on the Yoshi's Island stage, it carries food that it will drop when struck.

Original Tracks
Arrangements and remixes unique to SSB4.
 * ''': a medley of pieces from '. The medley most prominently includes "Flower Garden", but also incorporates components of "Music Box", "Level Select", and "Stage Clear". It plays on Woolly World.
 * ''': an arrangement of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from '. It plays on Woolly World.

Returning Tracks
Arrangements and remixes from previous Smash titles. "Yoshi's Island (Melee)" has been reclassified as a track.
 * ''': a remix of "Yoshi's Song" from '. It plays on Yoshi's Island (Melee).
 * : an arrangement of "Yoshi's Song" from Yoshi's Story. It plays on Woolly World.
 * : an arrangement of "Athletic" and "Baby Bowser" from Super Mario World 2: Yoshi's Island. It plays on Yoshi's Island (Brawl) and Woolly World. In the former, it plays during the spring and summer phases of the stage. It is featured on Disc 1 of A Smashing Soundtrack.
 * : an arrangement of "Athletic" from Super Mario World 2: Yoshi's Island. It plays during the autumnal and winter phases of Yoshi's Island (Brawl). This variation of "Obstacle Course" is not available in the Sound Test.
 * : an arrangement of "Yoshi's Tale" from Yoshi's Story. It includes archived audio from Yoshi's Story of  as Yoshi. It plays on Yoshi's Island (Brawl) and Woolly World. It is featured on Disc 2 of A Smashing Soundtrack.
 * ''': an arrangement of "Flower Field" from '. It plays in Woolly World.
 * ': an arrangement of "Wildlands" from '. It includes archived audio from Yoshi's Story'' of Kazumi Totaka as Yoshi. It plays on the Woolly World.

Source Tracks
Compositions and arrangements directly sourced from the Yoshi series with no alterations.
 * ''': "Flower Garden" from '. It plays on Woolly World.
 * : from Yoshi's New Island. It plays on Woolly World.
 * : "Yarn Yoshi Takes Shape!" from Yoshi's Woolly World. It plays on Woolly World.

Victory Theme

 * Victory! Yoshi: a rearranged combination of the first few notes of "Title" from Yoshi's Story and the fanfare from the same title that plays when Yoshi collects all thirty necessary fruits at the end of a level. It is sourced from Brawl.

In Super Smash Bros. Ultimate
The Yoshi series receives a moderate amount of representation and received new content, such as a Mii Costume, a single new remix, and some Spirits.

Fighter

 * 05. YoshiIcon(SSBU).png' (Starter): Yoshi returns as a starter fighter. His stance is unchanged from the previous outing, but his Eggs now bounce on impact. Yoshi also gains a new Final Smash: Stampede!, in which Yoshi headbutts an opponent and traps them, summoning many colored Yoshis to stampede over the opponent, akin to the Super Smash Bros. Melee opening movie. In addition, Yoshi gains a new costume based on ', replacing his black palette swap from Smash 4''.

Stages
All Yoshi stages aside from Woolly World return from previous entries.
 * SuperHappyTreeIconSSBU.pngSuper Happy Tree (Starter): After being absent for two straight games, this stage is returning as a retro stage under the brand new name of Super Happy Tree.
 * YoshisStoryIconSSBU.pngYoshi's Story (Starter): Yoshi's Story makes an appearance for the first time since Melee.
 * YoshisIslandMeleeIconSSBU.pngYoshi's Island (Melee) (Starter): Returning as a retro stage.
 * YoshisIslandIconSSBU.png (Starter): Yoshi's Island makes a reappearance as a retro stage.

Outfit

 * Woolly Yoshi's Outfit

Headgear

 * Woolly Yoshi Hat

Original Tracks

 * ''': An arrangement of "Flower Garden" from '.

Returning Tracks
Arrangements and remixes from previous Smash titles. "Athletic Theme - Super Mario World" (previously known as "Yoshi's Island (Melee)") has been classified back to a Yoshi track.
 * ''': A remixed version of the main theme from '.
 * ''': A remix theme that plays on athletic levels, as well as having the woodblock theme when riding Yoshi, from '.
 * : An upbeat remix of the main theme from Yoshi's Story.
 * ''': An upbeat remix of "Athletic Theme" from '.
 * : A jazzy remix of the ground theme from Super Mario World 2: Yoshi's Island.
 * : An arrangement of "Yoshi's Tale", the staff roll theme from Yoshi's Story.
 * ''': A remix of "Flower Field", the theme from marathon mode in '.
 * ''': An arrangement of "Wildlands" from '.
 * : A medley of tracks from Super Mario World 2: Yoshi's Island, containing "Flower Garden", "Music Box", "Level Select", and "Stage Clear".
 * ''': An arrangement of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from '.

Source Tracks

 * : "Bandit Valley" from Yoshi's New Island.
 * : "Flower Garden" from Yoshi's New Island.
 * : "Yarn Yoshi Takes Shape!" from Yoshi's Woolly World.

Victory Theme

 * Victory! Yoshi: An arrangement of the first few notes of "Title" from Yoshi's Story, with the ending abridged from Brawl.

Games with elements appearing in the Super Smash Bros. games
The Yoshi universe has games represented throughout the Super Smash Bros. series with a total of 11 games. The latest game represented in this universe is , released on March 29, 2019.


 * Playable characters:
 * Yoshi, a starter character in all of the  games, premiered in this game.
 * In Brawl and Smash 4, Yoshi's Final Smash, Super Dragon, is based on powers Yoshi could obtain in Super Mario World, Red Koopa Shells allowed him to spit fire, and Blue Koopa Shells allowed him to fly.
 * Yoshi's red, blue and yellow alternate costumes in all of the Smash Bros. games are based on those corresponding colored Yoshis in Super Mario World.
 * The Mario Tornado and Luigi Cyclone may come from the in this game.
 * The Dr. Tornado may also come from the Spin Jump in this game.
 * Mario and Dr. Mario's side specials, Cape and Super Sheet, respectively, are based on the power-up in this game, which gave Mario a cape he could use to swing and damage enemies.
 * One of Mario and Luigi's alternate costumes is based on their fire forms from the game in Brawl, Smash 4, and Ultimate (Luigi only).
 * One of Bowser's alternate costumes is based on his original sprite from this game.
 * Mechakoopa, an enemy who originated in this game, serves as Bowser Jr.'s down special move.
 * A, an obstacle from this game, serves as Bowser Jr.'s dash attack.
 * The Koopa Clown Car first appeared in this game's final boss. Bowser Jr.'s moveset revolves around a junior version of the Koopa Clown Car.
 * Stages:
 * The stage, available in Melee, Brawl, Smash for Wii U, and Ultimate, is based on the levels of this game.
 * Stage elements:
 * Banzai Bills appear as a hazard on Princess Peach's Castle and as a background element on Yoshi's Island (Melee).
 * Stretch Blocks, which made their debut in this game, appear in the Mushroom Kingdom U stage in Smash for Wii U as platforms in the Acorn Plains section. Additionally, the mountains from Acorn Plains are very similar to and likely based on the slanted mountains from this game.
 * Items:
 * The Hothead enemies appear as items in Brawl and Smash 4.
 * Enemies:
 * Banzai Bills, Magikoopas, and Spike Tops appear as enemies in Smash Run.
 * Trophies:
 * There is a trophy of Mario riding Yoshi in Melee, which was distributed at certain Nintendo events.
 * The Koopa Clown Car appears as a trophy in Melee.
 * Banzai Bill appears as a trophy in Melee and Smash 4.
 * Spike Top and appear as trophies in Smash for 3DS.
 * Stickers:
 * and Wiggler appear as a stickers.
 * Spirits:
 * A Banzai Bill, a, a Hothead, a Wiggler, , and a Mechkoopa all appear as spirits.
 * Music:
 * "": A banjo-based cover of the Athletic theme from this game.
 * "": A medley of tracks from this game, including "Title", "Ending", and "Credits".
 * "": An arrangement featuring "Sub Castle" from this game.
 * "": The "Ground Theme" sourced from this game.
 * "": Features the "Ground Theme" sourced from this game.
 * "": A medley of tracks from this game including "Ground Theme", the "Yoshi drums", "Bonus Phase Theme", "Course Clear Fanfare", "Star World Theme" and "Starman Theme".
 * "": A -inspired arrangement of "Koopaling Theme" from this game.
 * Misc:
 * This game appears as a masterpiece in Brawl and Smash for Wii U.
 * Bowser uses his Koopa Clown Car in the Subspace Emissary.

/ Mario & Yoshi

 * Misc:
 * The game is available as a masterpiece in Smash for Wii U.


 * Playable characters:
 * Many of Yoshi's attacks and moves are from this game. Egg Lay, Yoshi Bomb, and Egg Throw are primary attacks in the game.
 * Yoshi's second jump, known as the, originated from this game (although the signature grunt of effort did not appear until  - subsequently, that game's voice clips for Yoshi would be used in the Game Boy Advance port of Super Mario World 2: Yoshi's Island).
 * Yoshi's down aerial could also be a reference to his Flutter Jump ability.
 * Yoshi's pink and cyan alternate costumes in all Smash games which are based on those corresponding colored Yoshis in this game.
 * Yoshi's purple costume from Smash 4 is based on the Purple Yoshi from this game.
 * Bowser's Final Smash in Ultimate is inspired by Baby Bowser's boss fight in this game.
 * Stages:
 * A stage in Brawl, Smash for 3DS, and Ultimate,, is based on the stages of this game.
 * Stage elements:
 * Kamek appears in Smash for Wii U and Ultimate on the stage Mushroom Kingdom U, where he transforms the stage's appearance.
 * Fly Guys appear on both the Yoshi's Story and Yoshi's Island stages in Melee, Brawl, Smash for 3DS, and Ultimate.
 * s, which first appeared in this game, appear in Golden Plains after touching a.
 * Enemies:
 * Fly Guys appear as enemies in Smash Run.
 * Trophies:
 * appears as a trophy.
 * Fly Guy appears as a trophy in Melee and Smash for 3DS.
 * appears as a trophy in Melee, Brawl, and Smash for 3DS.
 * appears as a trophy in Smash for Wii U.
 * Kamek appears as a trophy in Smash 4.
 * Stickers:
 * Baby Mario also appears as three stickers, with one in his Superstar form.
 * Baby Luigi, Stork,, Crayzee Dayzee, , Tap-Tap, Burt the Bashful, and Raphael the Raven all appear as stickers.
 * Kamek appears as two stickers.
 * Spirits:
 * Kamek, Baby Mario (in normal and Superstar forms), Baby Bowser, a, a , , the , s, a , & , a , a , , , and an  all appear as spirits.
 * Music:
 * "": An arrangment of "Flower Garden" from this game.
 * "": A medley of tracks from this game, containing "Flower Garden", "Music Box", "Level Select", and "Stage Clear".
 * "": An arrangement of "Athletic" from this game, along with a snippet of "Baby Bowser". When played on the stage, it plays during the spring and summer phases of the stage.
 * "": Another arrangement of "Athletic" from this game. It plays during the autumnal and winter phases of the Yoshi's Island stage, only when the other "Athletic" arrangement is set to play on that stage. This variation of the song is not available in the Sound Test of any Smash game.


 * Playable characters:
 * Yoshi's voice clips from all Smash games are from this game. In addition, provided the game's music and the voice of the titular character.
 * Yoshi's black alternate costume in Smash 4 is based on the black Yoshi in this game.
 * Stages:
 * In  Smash 64, Melee, and Ultimate, there is a stage called (known as Super Happy Tree in Ultimate) that was based on this game, featuring the  and other characters from Yoshi's Story in the background, and a main platform resembling an opened book.
 * In Melee and Ultimate, there is a stage based on this game, which is also named after it.
 * Trophies:
 * appears as a trophy in Melee.
 * Stickers:
 * Pak E. Derm,, , and appear as stickers.
 * Shy Guy and appear as stickers using their artwork for this game.
 * Spirits:
 * , the Super Happy Tree, and Pak E. Derm all appear as spirits.
 * Blargg appears as a Spirit using its artwork for this game.
 * Music:
 * "": An arrangement of "Yoshi's Song" from this game.
 * "": Another arrangement of "Yoshi's Song" from this game.
 * "": An arrangement of "Ending" from this game.
 * "Victory! Yoshi": An arrangement featuring the first few notes of "Title" and the fanfare when collecting thirty fruit in a level, both from this game.


 * Stickers
 * Eight different colored Yoshis appear as a sticker using their artwork for this game.
 * Spirits:
 * Baby Mario, Baby Bowser, Burt the Bashful, Toadies, Roger the Potted Ghost, and Raphael the Raven all appear as spirits using their artwork for this game.

/ Yoshi's Universal Gravitation

 * Stickers:
 * appears as a sticker.
 * appears as a sticker using its artwork from this game.
 * Spirits:
 * and the appear as spirits.
 * A Tap-Tap appears as a Spirit, using its artwork from this game.


 * Stickers:
 * appears as a sticker.
 * , Yoshi, Yoshi's Egg, and Kamek appear as stickers using their artwork for this game.
 * Music:
 * "": A remix of "Flower Field" from this game.


 * Stage elements:
 * The graphics of the stage Yoshi's Island from Brawl are based on this game's art style.
 * Stickers:
 * appears as a sticker.
 * ,, , and the appear as stickers using their artwork for this game
 * Spirits:
 * Superstar Mario and a Crazee Dayzee appear as spirits, using their artwork from this game.
 * Music:
 * "": An remix of "Wildlands" from this game.


 * Trophies:
 * There is a trophy based on Yoshi and Baby Mario's appearance in this game alongside a in Smash for 3DS, titled "Yoshi's New Island".
 * Spirits:
 * A Mega Eggdozer appears as a Spirit.
 * The Stork, a Bandit, a Little Mouser, a Grim Leecher, and an Ukiki appear as spirits, using their artwork from this game.
 * Music:
 * "": "Flower Garden" sourced from this game.
 * "": An arrangement of "Main Theme" from this game.
 * "": "Bandit Valley" sourced from this game.


 * Playable characters:
 * A costume based on Yoshi's appearance in this game, namely Woolly Yoshi, appears for the.
 * Stages:
 * The Woolly World stage in Smash for Wii U is based on this game.
 * Spirits:
 * Yarn Yoshi and Yarn Poochy appear as spirits.
 * Music:
 * "": "Yarn Yoshi Takes Shape!", sourced from this game.
 * "": A remix of "Yarn Yoshi Takes Shape!" and "Sponge Cave Spelunking" from this game.


 * Playable characters:
 * An alternate costume for is based on his design from this game.
 * Spirits:
 * Yoshi's appearance from this game appears as a Spirit.

Trivia

 * Yoshi and are the only universes to have only one playable character each in every Smash game.
 * They are additionally the only universes with playable characters appearing in all five games to lack items, as well as a boss.
 * Yoshi is the only universe with playable characters appearing in all five games to lack an assist character, whether through an Assist Trophy or Poké Ball.
 * The Yoshi series is the only franchise to have never had any unlockable nor downloadable characters in any entry in the series.
 * Yoshi has the highest amount of stages out of all single-fighter franchises, with a total of five.

Yoshi (universo)