List of SSB4 Music (Kirby series)

This is a list of music tracks pertaining to the universe in  and.

Origin
This theme, taken from its home stage in Melee is a remix of Green Greens's theme that serves as a recurring theme throughout the Kirby series.

Composition & Arrangements
Source: Kirby

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Trivia
In the PAL version, this track is simply called Green Greens.

Origin
Green Greens Ver. 2 is an orchestral remix of the music that played in every level of the Green Greens world of Kirby's Dream Land and, as it implies, is the second remix of the track since its debut in Super Smash Bros. Melee.

Composition & Arrangements
Source: Kirby's Dream Land

Arrangement: Masashi Hamauzu

Composition: HAL Laboratory, Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Unlock Method

 * Unlock the stage.

Other Uses
This track was used in Super Smash Bros. Direct 4.8.2014 when revealing the changes made to Kirby and King Dedede. This track was also used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza when revealing that more stages are coming to Super Smash Bros. for Wii U.

Origin
This remix of the music that typically plays when Kirby battles King Dedede returns from Brawl. This remix bears the biggest resemblance to the version of the music in . The first loop heavily uses techno beats, while the second uses much lower tones, slowly building up with pipes.

Composition & Arrangements
Source: Kirby’s Dream Land

Arrangement Supervisor: Yoko Shimomura

Composition: HAL Laboratory, Inc.

Arrangement: Midiplex Co., Ltd.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Clear a Master Orders ticket on Hard difficulty or higher while playing as.

Origin
This is the second remix of music when battling King Dedede in Kirby's Dream Land. This time, it has been changed to a Feudal Japan-themed remix, with a small appearance of the theme used whenever Kirby loses a life before looping back.

Composition & Arrangements
Source: Kirby's Dream Land

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Composition: HAL Laboratory, Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Origin
This is a direct port of the original chiptune Green Greens level music from Kirby's Dream Land. The theme plays during the Green Greens segment of.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Unlock the stage.

Origin
This is a direct port of the original chiptune Castle Lololo level music from Kirby's Dream Land. The theme plays during the Castle Lololo segment of.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Unlock the stage.

Origin
This is a direct port of the original chiptune Float Islands level music from Kirby's Dream Land. The theme plays during the Float Islands segment of.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Unlock the stage.

Origin
This is a direct port of the original chiptune Bubbly Clouds level music from Kirby's Dream Land. The theme plays during the Bubbly Clouds segment of.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Unlock the stage.

Origin
This is a direct port of the original chiptune Mt. Dedede level music from Kirby's Dream Land, which has subsequently served as King Dedede's theme. The theme plays during the Mt. Dedede segment of.

Composition & Arrangements
Source: Kirby's Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Unlock the stage.

Origin
This is, in fact a whole medley of tracks from  on the NES. First up is the "" theme, then the "Boss Theme" will play. After that, the "Level Clear" will follow. Ending the arrangement is the "Kirby Dance". A small part from the title screen then will play before looping back to the Ice Cream Island track.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement Supervisor: Yoshihito Yano

Composition: HAL Laboratory, Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition Copyright Nintendo / HAL Laboratory, Inc.

Arrangement Copyright Nintendo

Unlock Method

 * Download the Dream Land 64 stage.

Other Uses
The track would play on the 3DS DLC Shop when looking at Dream Land 64's page.

Origin
This sitar/guitar-based remix of the music from the Butter Building levels of Kirby's Adventure returns from Brawl.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement: Jun Fukuda

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Pick up a random CD containing this track.

Origin
The second remix of the music from the Butter Building levels of Kirby's Adventure. Unlike the Brawl version, this version has a lighter, more airy feel to it, and features remixes of the themes associated with Vegetable Valley and Ice Cream Island, making it more of a medley.

Composition & Arrangements
Source: Kirby's Adventure

Arrangement Supervisor: Tsukasa Masuko

Composition: HAL Laboratory, Inc.

Arrangement: M’s Factory Inc.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Origin
This track is of Gourmet Race's theme from Kirby Super Star, as arranged for the original Super Smash Bros.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Download the Dream Land (64) stage.

Trivia
In PAL versions, this track is named Gourmet Race (64).

Origin
This track is an orchestral arrangement of Gourmet Race's music from Kirby Super Star, which was originally used on the Fountain of Dreams stage in Super Smash Bros. Melee.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Tadashi Ikegami

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.

Unlock Method

 * Download the Dream Land (64) stage.

Trivia

 * In PAL versions, this track is named Gourmet Race (Melee).
 * In both Melee and Brawl, the track is under the name "Fountain of Dreams" (with Brawl adding "(Melee)" at the end); however, in SSB4, the track is named "The Fountain of Dreams".

Origin
This theme returns from its debut in Brawl as a metal remix of the music from the  stages from Kirby Super Star.

Composition & Arrangements
Source: Kirby Super Star

Arrangement: Motoi Sakuraba

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Trivia
In PAL versions, this track is renamed to Gourmet Race (Brawl) if the Dream Land (64) stage is downloaded.

Origin
This music begins as an arrangement of "Crystal Field Area", in turn Kirby Super Star's remix of the series' iconic Green Greens theme before jumping between itself and a dramatic remix of "Underground Forest Area", the theme of The Great Cave Offensive sub-game from Kirby Super Star.

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Hideki Sakamoto

Composition: HAL Laboratory, Inc.

Arrangement: noisycroak Co., Ltd.

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Other Uses
This track was played during Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza The Great Cave Offensive stage was revealed.

Origin
This track returns from Brawl, a jazz-based remix of various themes played in ''Kirby Super Stars ' sub-game.

Composition & Arrangements
Source: Kirby Super Star

Arrangement: Noriyuki Iwadare

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
Returning from Brawl is this remix of the theme played while fighting against Marx, the final boss of the Kirby Super Star sub-game .

Composition & Arrangements
Source: Kirby Super Star

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Pick up a random CD containing this track.

Origin
This is the theme music for the first area in , Kirby's home planet of.

Composition & Arrangements
Source: Kirby 64: The Crystal Shards

Composition Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Download the Dream Land 64 stage.

Trivia
In PAL versions, this track is renamed to Pop Star.

Origin
Returning from Brawl is this remix of the theme played while Kirby and Ribbon fight against 02, the hidden final boss of Kirby 64: The Crystal Shards. In contrast with the original theme, which was melancholy and focused on strings, this remix is an energetic synth rock take on the tune.

Composition & Arrangements
Source: Kirby 64: The Crystal Shards

Arrangement: Koji Hayama

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
In , this was used as the hidden alternate music for the Celestial Valley racecourse. It is a remix of the music used for the forest stages in Kirby's Adventure, and another rearrangement was used for the Cabbage Cavern area of Kirby & The Amazing Mirror.

Composition & Arrangements
Source: Kirby Air Ride

Composition Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Download the Dream Land 64 stage.

Origin
This music is taken directly from, a course from .

Composition & Arrangements
Source: Kirby Air Ride

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This music is taken directly from, a course from .

Composition & Arrangements
Source: Kirby Air Ride

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Pick up a random CD containing this track.

Origin
This is a remix of the music that played while riding on the Dragoon or the in Kirby Air Ride, returning from Brawl.

Composition & Arrangements
Source: Kirby Air Ride

Arrangement Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Trivia

 * This arrangement of the song would later become the basis of the final section of Kirby Air Ride Medley, a song played at the.

Origin
A chiptune and orchestral remix of the theme from one of the first levels in . It's conformed by a little chiptune intro based on the City theme from Kirby Air Ride, then "Forest/Nature Area" from Kirby & The Amazing Mirror will play, changing to "Flame/Lava Area" in the second half of the song. It was directly ported from Kirby & The Amazing Mirror in Brawl, but in SSB4, it was remixed.

Composition & Arrangements
Source: Kirby & The Amazing Mirror

Arrangement Supervisor: Yasunori Mitsuda

Composition: HAL Laboratory, Inc.

Arrangement: PROCYON STUDIO

Composition Copyright HAL Laboratory, Inc. / Nintendo

Arrangement Copyright Nintendo

Origin
Returning from Brawl is this remix of the theme played while fighting against in .

Composition & Arrangements
Source: Kirby Squeak Squad

Arrangement: Hirokazu Tanaka. ex

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Trivia
In the PAL version, the track was renamed as Mouse Attack Theme to reflect the title of the game's release in PAL regions.

Unlock Method

 * Pick up a random CD containing this track.

Origin
Returning from Brawl, this remix is a collection of boss battle themes from across the Kirby series, starting with the standard boss theme of Kirby's Adventure, before progressing to, in order, Kirby's Dream Land 2's boss theme, then the boss theme of Kirby Super Star, the mini-boss theme of Kirby 64: The Crystal Shards, a recurring theme from the Kirby series well known as The Arena from Kirby Super Star, and ending on the boss theme from Kirby: Squeak Squad.

Composition & Arrangements
Source: Kirby (Series)

Arrangement Supervisor: Kentaro Ishizaka

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This is a direct port of the theme from , where it was played during stages set in, the first level of the game.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This is a direct port of the theme played in the forest levels of Kirby's Return to Dream Land.

Composition & Arrangements
Source: Kirby's Return to Dream Land

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This track is taken directly from the first levels of .

Composition & Arrangements
Source: Kirby: Triple Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Origin
This is the music that plays during the battle against, the final boss of Kirby: Triple Deluxe, as heard in that game. Specifically, this song is from the final part of the fight.

Composition & Arrangements
Source: Kirby: Triple Deluxe

Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo

Unlock Method

 * Download the Dream Land 64 stage.

Trivia

 * The opening theme from Kirby Air Ride appears during 's reveal trailer, but does not appear in-game.