User:TomLegend101/Detailed Music Wishlist Info

This article contains detailed descriptions on certain songs found on my Smash Music Wishlist, as if they were in an actual article detailing each universe's music.

=Super Smash Bros. Series=

Origin
This song is a triumphant arrangement of Lifelight that was used in the game’s “Everyone Is Here!” trailer at E3 2018, as well as a number of other promotional videos.

Composition & Arrangements
Source: Super Smash Bros. Ultimate

Arrangement Supervisor: Hideki Sakamoto

Composition: noisycroak Co., Ltd.

Arrangement: noisycroak Co., Ltd.

Composition and arrangement Copyright Nintendo

=Mario Series=

Origin
Ported directly from Super Mario Galaxy, this is the theme of Buoy Base Galaxy. It was later reused in Super Mario Galaxy 2 for Space Storm Galaxy’s 2nd mission.

Composition & Arrangements
Source: Super Mario Galaxy

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Super Mario Run, this song was added in the game’s Ver.2.0 update, and as the name implies, is used in the Remix 10 mode. The song is a fast-paced techno medley featuring the following Mario songs:
 * “Ground Theme” from Super Mario Bros.
 * “Ground Theme” from Super Mario Bros. 3
 * “Underground Theme” from Super Mario Land
 * “Ground Theme” from Super Mario World
 * “Underground Theme” from Super Mario Bros. 2
 * “Overworld Theme” from New Super Mario Bros. U

Composition & Arrangements
Source: Super Mario Run

Composition and arrangement Copyright Nintendo

=Splatoon Series=

Origin
Taken directly from Splatoon, this track is one of the music pieces which can play during a multiplayer battle, being composed in-universe by Hightide Era. It was originally added to the game in the August 2015 2.0 update.

Composition & Arrangements
Source: Splatoon

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon, this track played during Octo Valley missions where Octolings were featured as the main enemies. The song returned in Splatoon 2 during the same types of missions.

Composition & Arrangements
Source: Splatoon

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2, this track was used during the first 2 phases of the final battle against DJ Octavio in Octo Canyon, being remixed in-universe by Octavio himself. It is a dubstep remix of Callie’s solo song of the same name from the original Splatoon game.

Composition & Arrangements
Source: Splatoon

From Splatoon 2

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2, this track was used in the 3rd phase of the final battle against DJ Octavio in Octo Canyon, being remixed in-universe by Octavio himself. It incorporates elements from both “Bomb Rush Blush” and “Tide Goes Out”, which are respectively Callie and Marie’s own solo songs from Splatoon.

Composition & Arrangements
Source: Splatoon 2

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2, this track was used in the final phase of the final battle against DJ Octavio, and is a remix of the Squid Sisters’ signature song from Splatoon.

Composition & Arrangements
Source: Splatoon

From Splatoon 2

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2: Octo Expansion, this is a “glitched” electronic version of “Splattack!” from Splatoon, being remixed in-universe by Dedf1sh. It could be heard during the boss fight against Agent 3 in the seventh part of the Escape phase.

Composition & Arrangements
Source: Splatoon

From Splatoon 2

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2: Octo Expansion...

Composition & Arrangements
Source: Splatoon 2

Composition and arrangement Copyright Nintendo

Origin
Taken directly from Splatoon 2, this track was featured in the trailer for the game’s Ver.4.0 update, and was added in-game for multiplayer battles in said update. The track (and the aforementioned trailer) has an anime style to it, and was composed in-universe by the rock-inspired band SashiMori.

Composition & Arrangements
Source: Splatoon 2

Composition and arrangement Copyright Nintendo

=Sonic Series=

Origin
This track is taken directly from the Sega Genesis version of Sonic the Hedgehog 2, where it plays in the background of the second level, Chemical Plant Zone. The level and the music have both gone on to make further appearances in many Sonic games since then.

Composition & Arrangements
Source: Sonic the Hedgehog 2

Composition Copyright Masato Nakamura

Origin
In , this track plays during the Leaf Storm levels in Sonic's story. The version included in this game is the Digital Remakin version from the game's soundtrack.

Composition & Arrangements
Source: Sonic Rush

Composition and arrangement Copyright SEGA Games Co., Ltd {|class="wikitable" style="margin:1em auto 1em auto; text-align:left"

Lyrics
=Minecraft Series=

Origin
Taken directly from Minecraft, this was originally composed by C418 and is one of the most popular songs that can be heard when playing the game. The song itself is a mid-tempo, calm, almost melancholy tune played on distant, soft synths layered with a reverbed organ and accompanied by plucked strings.

Composition & Arrangements
Source: Minecraft

Composition and arrangement Copyright C418

=KINGDOM HEARTS Series=

Origin
All for One is ported directly from Kingdom Hearts 3D: Dream Drop Distance, where it plays when fighting in the Country of the Musketeers.

Composition & Arrangements
Source: KINGDOM HEARTS 3D [Dream Drop Distance]

The Walt Disney Company (Japan) Ltd. All Rights Reserved.

Origin
Wave of Darkness I is ported directly from Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, which is included in the Kingdom Hearts HD 2.8 Final Chapter Prologue game. This track plays during the first phase of boss fights against the Demon Tide. It reappears in Kingdom Hearts III under the same conditions.

Composition & Arrangements
Source: KINGDOM HEARTS HD 2.8 Final Chapter Prologue

The Walt Disney Company (Japan) Ltd. All Rights Reserved.

=Angry Birds Series=

Origin
This is a new remix of the main theme from the original Angry Birds game and the series as a whole. The remix also contains the “Angry Birds Intro” music that played in cutscenes at the beginning of episodes.

Composition & Arrangements
Source: Angry Birds

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
This is an alternative version of the main Angry Birds theme that was featured in Angry Birds Trilogy, which was a 2012 compilation game released on consoles that contained Angry Birds, Angry Birds Seasons, and Angry Birds Rio.

Composition & Arrangements
Source: Angry Birds

From Angry Birds Trilogy

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
Taken directly from Angry Birds Seasons, this is a metal remix of the main Angry Birds theme that was performed by the Finnish symphonic metal band Apocalyptica.

Composition & Arrangements
Source: Angry Birds Seasons

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
This is a remix / direct port of the main theme from Angry Birds Space, which was released in 2012 and featured zero-gravity mechanics.

Composition & Arrangements
Source: Angry Birds Space

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
As the name suggests, this is an orchestral version of the main theme from Angry Birds Space that was added to the game in 2015, being performed by Brandenburgisches Staatsorchester.

Composition & Arrangements
Source: Angry Birds Space

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
This is a remix of the main theme from Bad Piggies, which is a 2012 spin-off game focused on the titular characters, and revolves around building vehicles to get through stages.

Composition & Arrangements
Source: Bad Piggies

Composition and arrangement Copyright Rovio Entertainment Corporation

Origin
Taken directly from Angry Birds 2, this rock-styled song was used during boss levels in said game.

Composition & Arrangements
Source: Angry Birds 2

Composition and arrangement Copyright Rovio Entertainment Corporation

=Other=

Origin
This is a direct port of the main battle theme from Greenhorne, the first world in Miitopia.

Composition & Arrangements
Source: Miitopia

Composition and arrangement Copyright Nintendo

Origin
This is a direct port of the music that plays during the final phase against Miitopia’s final boss, the Darkest Lord.

Composition & Arrangements
Source: Miitopia

Composition and arrangement Copyright Nintendo

Origin
This is the battle music that plays when fighting Beppi the Clown in Cuphead. It is taken directly from the Cuphead Original Soundtrack, and the track ends and restarts rather than properly looping like it does in the original game.

Composition & Arrangements
Source: Cuphead

Composition and arrangement Copyright StudioMDHR