User contributions for Mariofan13
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April 1, 2017
- 15:1315:13, April 1, 2017 diff hist −685 Donkey Kong (SSB4) No edit summary
- 15:1115:11, April 1, 2017 diff hist +1,126 Bowser (SSB4) No edit summary
- 15:0415:04, April 1, 2017 diff hist +123 Mr. Game & Watch (SSB4) April, april :-D
March 30, 2016
- 17:0417:04, March 30, 2016 diff hist +24 List of abbreviations →Characters
- 17:0217:02, March 30, 2016 diff hist +59 List of abbreviations →Character-specific terms
- 16:5816:58, March 30, 2016 diff hist +4 List of abbreviations →Stages: whoops
- 16:5816:58, March 30, 2016 diff hist +49 List of abbreviations →Stages
- 16:5616:56, March 30, 2016 diff hist +6 List of abbreviations →Game media terms
February 22, 2016
- 13:4013:40, February 22, 2016 diff hist +129 Wind →Pushing Attacks
February 6, 2016
- 16:1916:19, February 6, 2016 diff hist +79 Cloud (SSB4) →Moveset
- 15:4815:48, February 6, 2016 diff hist +62 Cloud (SSB4) →Attributes: you can tech after the first hit of downsmash, causing the second hit to whiff
October 4, 2015
- 13:5813:58, October 4, 2015 diff hist +19 Wario-Man ???
July 28, 2015
July 5, 2015
- 17:1217:12, July 5, 2015 diff hist +128 One-hit KO Undid edit by Luigi540: i tested it, you'll get KOed instantly, when you get meteored during hanging on the ledge, regardless of DI. meteor cancelling is not possible in Sm4sh.
- 16:5916:59, July 5, 2015 diff hist +317 List of flaws in artificial intelligence (SSB4) →General
- 16:5416:54, July 5, 2015 diff hist +228 Talk:List of flaws in artificial intelligence (SSB4) →Wii U flaws and Team flaws: new section
- 15:3715:37, July 5, 2015 diff hist −15 One-hit KO →Playable characters' standard moves
- 15:3315:33, July 5, 2015 diff hist +142 One-hit KO →Playable characters' standard moves: the taunt psike is a OHKO, it's not possible to recover due to the removal of meteor cancelling
- 15:2115:21, July 5, 2015 diff hist +56 Zelda (SSB4) →Special moves
- 14:5414:54, July 5, 2015 diff hist −5 User:Mariofan13 No edit summary
- 14:5414:54, July 5, 2015 diff hist +22 User:Mariofan13 No edit summary
- 14:5314:53, July 5, 2015 diff hist +278 User talk:Mariofan13 →Image current
- 14:4114:41, July 5, 2015 diff hist −95 User:Mariofan13 okay, it doesn't work here
- 14:3914:39, July 5, 2015 diff hist +159 User:Mariofan13 No edit summary
- 14:3414:34, July 5, 2015 diff hist −2 Talk:Ike (SSB4) →STOP THE EDIT WAR
- 14:3014:30, July 5, 2015 diff hist +338 Talk:Ike (SSB4) →STOP THE EDIT WAR
- 14:2814:28, July 5, 2015 diff hist +243 Talk:Ike (SSB4) →STOP THE EDIT WAR
- 13:1613:16, July 5, 2015 diff hist −40 Ike (SSB4) Undid edit by Aidanzapunk: no. if the nair has increased landing la (i dont think so) it should be mentioned as a sepearte nerf. in your version it looks like, as i said, that a sourspotted nair has more lag than a sweetspotted n
- 12:4212:42, July 5, 2015 diff hist −40 Ike (SSB4) Undid edit by Aidanzapunk:for me it looks like if i hit the sourspot, i have more endlag. this is not true, apart from this, no source for the increased landing lag was given.
- 12:1512:15, July 5, 2015 diff hist −40 Ike (SSB4) Undid edit by Aidanzapunk:this is not clear, it looks like a sourspotted nair has more endlag than a sweetspottet nair which is not true.
- 06:1906:19, July 5, 2015 diff hist +13 Spring Jump Undid edit by 107.206.93.89: please stop deleting words. the sentence doesn't make sense after your deletion.
- 04:2304:23, July 5, 2015 diff hist +13 Spring Jump Undid edit by 107.206.93.89:
- 04:2104:21, July 5, 2015 diff hist −40 Ike (SSB4) →Aerial attacks: an attack doesn't have more endlag when hitting the sourspot, it has always the same lag.
June 30, 2015
- 08:2808:28, June 30, 2015 diff hist +27 Spring Jump No edit summary
- 08:2408:24, June 30, 2015 diff hist +242 Talk:Gimp →Name "gimp": new section
- 08:2108:21, June 30, 2015 diff hist 0 Gimp No edit summary
- 08:2108:21, June 30, 2015 diff hist +95 Gimp No edit summary
June 25, 2015
- 18:4418:44, June 25, 2015 diff hist +10 Ike (SSB4) →Moveset: sometimes Ikes counter does only 8% damage when countering a very weak hit like a single hit of a jab comob
- 12:2812:28, June 25, 2015 diff hist +9 Wario-Man →Moveset: This is the brawl moveset. As some of Wario's moves are different in Sm4sh, Warioman's moves are different too
- 12:2612:26, June 25, 2015 diff hist −156 Wario-Man →Trivia: as he is invincible, he cannot be star KOed.
June 17, 2015
- 12:5512:55, June 17, 2015 diff hist +240 Talk:Roy (SSB4) →Getup attack instant shieldbreak?: new section
- 04:0404:04, June 17, 2015 diff hist −1 One-hit KO →Playable characters' standard moves: typo
June 12, 2015
- 06:1706:17, June 12, 2015 diff hist +41 Ike (SSB4) →Moveset
June 11, 2015
- 17:2217:22, June 11, 2015 diff hist +70 Ike (SSB4) →Moveset
June 10, 2015
- 14:1814:18, June 10, 2015 diff hist +94 Talk:Priority →Ike's priority
May 26, 2015
- 11:0111:01, May 26, 2015 diff hist +138 User talk:Mariofan13 →Your Edits
- 10:5610:56, May 26, 2015 diff hist +589 Talk:Priority →Ike's priority
May 12, 2015
- 10:4810:48, May 12, 2015 diff hist +16 Wii Fit Trainer (SSB4) Undid edit by Toomai: I dont now, these names are the ingame names in my game of Smash 4.
- 10:4710:47, May 12, 2015 diff hist +11 Header Undid edit by Toomai:I don't know, but my game says "Over-pumped Football" and not "Huge Header"...
- 05:4405:44, May 12, 2015 diff hist +20 N Heading Redirected page to Header current