Galleom (SSBU)

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This article is about Galleom's appearance in Super Smash Bros. Ultimate. For general information, see Galleom.
Galleom
Galleom SSBU.png
Galleom's render in Super Smash Bros. Ultimate.
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A boss in Ultimate
Universe Super Smash Bros.

Galleom returns in Super Smash Bros. Ultimate, playing a role as a boss in Classic Mode and in the World of Light adventure mode.

Characteristics[edit]

Galleom appears in a battlefield that resembles the large hangar in Shadow Moses Island from Metal Gear Solid where Snake fights Metal Gear REX, crashing onto the ground before transforming out of his tank form and letting out a roar, jets of steam bursting from his body. Galleom appears to have most of his attack patterns from its past incarnation in Super Smash Bros. Brawl, with some new additions:

  • Galleom can now launch six missiles after transforming into his tank form, firing in three bursts of two missiles each.
  • Galleom stretches his arms out, then tries to grab the fighter. If the grab is successful, Galleom will crush the player, dealing constant damage until the fighter breaks free. Like other grabs, this can bypass shields.
  • When charging in his tank form, Galleom will turn around and charge back as he returns to the battlefield in an attempt to hit the fighter again.
  • Galleom now uses hover jets on his feet to aim his jump attack, aiming for the fighter as he lands.
  • When reduced to a quarter of his health, Galleom turns red and stomps around wildly, dealing damage if he hits the player with one of his stomps. Afterwards, all of his attack patterns are sped up and the lag between his attacks is significantly decreased.

When defeated, explosions erupt across Galleom's body before the metal monster falls over with a hand on his chest as he did in the Subspace Emissary.

The fighters that have been confirmed to fight Galleom in Classic Mode include R.O.B., Snake, Wolf, Mega Man, Dark Pit and King K. Rool.


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