Editing Brawl-
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**Flower Mode replaced with Element Mode, which adds a random element to every attack. | **Flower Mode replaced with Element Mode, which adds a random element to every attack. | ||
**Curry Mode replaced with Turbo Mode, which allows players to cancel moves into other moves. The [[Superspicy Curry]] item also now gives the player the Turbo effect temporarily. Projectiles are unaffected. | **Curry Mode replaced with Turbo Mode, which allows players to cancel moves into other moves. The [[Superspicy Curry]] item also now gives the player the Turbo effect temporarily. Projectiles are unaffected. | ||
**Angled Camera Mode replaced with All | **Angled Camera Mode replaced with All Star Mode, which allows players to play as a different character each stock, [[Squad Strike|a feature later on implemented]]. | ||
*Letting the game idle for awhile in a match will lower the BGM volume. | *Letting the game idle for awhile in a match will lower the BGM volume. | ||
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*[[Castle Siege]] (No longer transforms) | *[[Castle Siege]] (No longer transforms) | ||
*[[Dream Land (SSB)]] (replaces [[Green Greens]]. Its theme is also replaced by Dream Land 64's theme) | *[[Dream Land (SSB)]] (replaces [[Green Greens]]. Its theme is also replaced by Dream Land 64's theme) | ||
*[[Final Destination (SSBB) | *[[Final Destination (SSBB)]] (ledge collisions have been smoothed, preventing getting caught under them) | ||
*Final Frustration ([[Final Destination (SSBM) | *Final Frustration ([[Final Destination (SSBM)]] except the main platform tilts drastically about every minute; replaces [[Distant Planet]]. [[Master Hand]] and [[Crazy Hand]] also appear in the background playing {{s|wikipedia|rock-paper-scissors}}; plays No Johns (aka:Juicy Fruit) which is a song from the documentary ''The Smash Brothers'') | ||
*[[Fountain of Dreams]] (No character reflections in the water. Terrain reflections accomplished by duplicate models inside the main platform) | *[[Fountain of Dreams]] (No character reflections in the water. Terrain reflections accomplished by duplicate models inside the main platform) | ||
*[[Frigate Orpheon]] (ledge collisions have been smoothed) | *[[Frigate Orpheon]] (ledge collisions have been smoothed) | ||
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=== Renders/Costumes === | === Renders/Costumes === | ||
* [https://twitter.com/ | * [https://twitter.com/_Mach7_ Mach7] | ||
* [https:// | * [https://twitter.com/AlGeorgeRomo AlGeorgeRomo] | ||
* [http://shinfurevindo.deviantart.com/ Shin] | * [http://shinfurevindo.deviantart.com/ Shin] | ||