User:Yo'ster/Cheerless Smash

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Revision as of 22:18, May 12, 2024 by Yo'ster (talk | contribs) (Rearrangements and overview)
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Smash Throw refers to a desynced kill confirm combining a throw with a buffered smash attack from the partner, keeping the opponent in place to turn their otherwise weak throws into some of the strongest in the game. The damage and launch power of Smash Throws vary depending on the player's timing, as landing the smash attack will usually interrupt the actual throw, preventing some of the throw's damage from being dealt, while delaying the smash can not only let the throw connect and damage the opponent in its entirety, but also further strengthen the combo due to charging the smash a little in the meantime.

In SSBM

In SSBB

In SSBU

Primary Variants

Forward

The Forward-Throw-Forward-Smash confirm, also known as "Effeff" KOs at about 75% at its weakest, and 57% when performed optimally.

Performing a Forward-Throw-Forward-Smash confirm in SSBU

Back

The Back-Throw-Forward-Smash confirm, also known as "Beyeff" KOs at about

Performing a Backward-Throw-Forward-Smash confirm in SSBU

Up

The Up-Throw-Up-Smash confirm, also known as "Yooyoo" KOs at about

Performing a Up-Throw-Up-Smash confirm in SSBU

Down

The Down-Throw-Down-Smash confirm, also known as "Deedee" KOs at about

Performing a Down-Throw-Down-Smash confirm SSBU

Niche Variants

Forward

Back

Up

Down