Bowser Jr. (SSBU)/Forward tilt: Difference between revisions
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Raul Retana (talk | contribs) mNo edit summary |
(A few sentences with the bare minimum information about the move is definitely not competitive expertise) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | |||
{|class="wikitable" style="float:right; margin:4pt;" | {|class="wikitable" style="float:right; margin:4pt;" | ||
!colspan=5|Bowser Jr. forward tilt hitbox visualizations. | !colspan=5|Bowser Jr. forward tilt hitbox visualizations. | ||
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|- | |- | ||
|} | |} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | |||
*{{buff|[[Forward tilt]] has more base knockback (55 → 72), increasing its safety on hit at low percents.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 22: | Line 27: | ||
|damage=6.0% | |damage=6.0% | ||
|angle=361 | |angle=361 | ||
|bk= | |af=3 | ||
|bk=72 | |||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
Line 40: | Line 46: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|bk= | |af=3 | ||
|bk=72 | |||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
Line 59: | Line 66: | ||
|damage=6.0% | |damage=6.0% | ||
|angle=361 | |angle=361 | ||
|bk= | |af=3 | ||
|bk=72 | |||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
Line 77: | Line 85: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|bk= | |af=3 | ||
|bk=72 | |||
|ks=70 | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
Line 92: | Line 101: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
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{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
==Trivia== | |||
*Oddly enough, while the upward and forward angled versions use the [[Slash#Stab|stab]] effect, the downward angled version uses a standard [[slash]] effect. This is the only difference between these versions whatsoever. | |||
{{MvSubNavBowserJr|g=SSBU}} | {{MvSubNavBowserJr|g=SSBU}} | ||
[[Category:Bowser Jr. (SSBU)]] | [[Category:Bowser Jr. (SSBU)]] | ||
[[Category:Forward tilts (SSBU)]] | [[Category:Forward tilts (SSBU)]] |
Latest revision as of 23:37, July 30, 2022
Bowser Jr. forward tilt hitbox visualizations. | ||||
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↗ | ||||
→ | ||||
↘ |
Overview[edit]
Update History[edit]
- Forward tilt has more base knockback (55 → 72), increasing its safety on hit at low percents.
Hitboxes[edit]
Timing[edit]
Hitboxes | 7-9 |
---|---|
Interruptible | 32 |
Animation length | 43 |
Lag time |
Hitbox |
Interruptible |
Trivia[edit]
- Oddly enough, while the upward and forward angled versions use the stab effect, the downward angled version uses a standard slash effect. This is the only difference between these versions whatsoever.
|