List of updates (SSBU): Difference between revisions

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*Balance Changes
*Balance Changes
**https://en-americas-support.nintendo.com/app/answers/detail/a_id/57295
**https://en-americas-support.nintendo.com/app/answers/detail/a_id/57295
==14.0.0==
==={{SSBU|14.0.0}}===
This update was released on April 1st, 2022 (April 2nd in some time zones).
*General
**The following content is now available for purchase and download:
***Challenger Pack 13
****Fighter: [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/dd51a844-9f9b-488e-8f7c-98f6015dcff0/dcrf667-3773244e-6d1c-43d8-ac20-a7d90498fcdb.png/v1/fill/w_1024,h_1189,q_80,strp/yuyuki__goku__smashified__by_zieghost_dcrf667-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTE4OSIsInBhdGgiOiJcL2ZcL2RkNTFhODQ0LTlmOWItNDg4ZS04ZjdjLTk4ZjYwMTVkY2ZmMFwvZGNyZjY2Ny0zNzczMjQ0ZS02ZDFjLTQzZDgtYWMyMC1hN2Q5MDQ5OGZjZGIucG5nIiwid2lkdGgiOiI8PTEwMjQifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ.sk_3NtwWKXHO1koAq_gyFRMKoHZ959-_i3ufi5dQPjk Goku]
****Stage: {{s|wikipedia|Super Nintendo World}}
****Music: [[Environmental Noises|Booty Jams]]
***Spirits: The Souls of the Innocent
***Mage Robe
***Fancy Suit
***Neon Suit
***Birthday Suit
***Samurai Helmet + Armor
***Wedding Veil
**{{SSBU|Kirby}} has been given a new [[copy ability]] in which he gains a diagnosis for {{s|wikipedia|pica}}.
**The Techniques menu has been updated with 0 new sections
**A new SMAsh Tag icons have been added: Small molecule-assisted shutoff.
**Pressing the [[minus button]] at any point during gameplay replaces the player with a CPU player. Pressing the button again regains control.
**The game has been re-rated by the ESRB to be Adults Only (AO) due to [[Shared Content]].
**The universal controller input delay has been reduced to -4 frames. The game is now so fast that it shows the future.
**All menus can now be navigated with touch controls while in handheld mode.
**All stages now have a ''hazardless'' mode that can be toggled at the stage select screen.
**Automatically selecting a certain costume when selecting a fighter is now tied to names.
**All content included in the base game at launch is now unlocked because three whole years is still not enough time for some people.
**'''Launch Rate Handicap''' has been added as an option in making rules. It works identically to Damage Handicap, except for the launch rate.
**Players now have the option to roll the game back to any previous version if they wish to do so. All games must be on the same version for local multiplayer and online modes can only be accessed with the latest version.
*Offline
**The following [[spirit]]s will appear in the [[Shop]] on the [[Vault]] menu:
***
**The new CPU level 10 has been added. This level is based around an artificial intelligence that analyzes Elite Smash for the most optimal, human-like playstyle. This AI is constantly updated as more games are played and is adjusted every day and/or every time the player's Switch is connected to the internet.
**[[Custom Balance]] is now tied to [[name]]s instead of fighters.
**[[Boss Battles Mode]] has been added to the [[Games & More]] section. All boss battles can now be played at any time outside of Classic Mode and World of Light.
**'''Sights''' has been added to the [[Vault]] section. Every model and animation is viewable in this mode, including a fully unlocked camera for exploring stages.
**Fixed the [[Final Smash Camera Glitch]].
**[[Special Smash]]:
***Head:
****Players can now use a combination of multiple options.
***Body:
****Players can now use a combination of multiple options.
***Status:
****Players can now use a combination of multiple options.
***Camera:
****Players can manually adjust the camera in the ''Angled'' option.
**[[Training Mode]]:
***The platforms now have new models to look more 3D. This applies to Quickplay training stage too.
***All [[hitbox]]es are now viewable.
***Dummies can now be programmed to perform certain attack strings and have specific responses to certain actions.
***Every move in the game is available in the move list, complete with startup, active, and cooldown frames as well as frame advantage and other character specific details.
***Doc Louis will be there. He will stand behind you and eat chocolate as a cruel reminder that you have no chocolate.
***Up to 4 players can be in training mode at the same time.
**The Tharja spirit has been adjusted to now show her beautiful feet and juicy thighs.
**Players can now save multiple videos in [[Video Editor]].
**Sounds:
***Victory themes have been added.
***'''{{SSBUMusicLink|Super Mario Bros.|Super Mario Galaxy}}''', '''{{SSBUMusicLink|Donkey Kong|Kongo Jungle}}''', '''{{SSBUMusicLink|Donkey Kong|DK Rap}}''', '''{{SSBUMusicLink|Donkey Kong|Jungle Level}}''', '''{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}}''', '''{{SSBUMusicLink|Metroid|Brinstar (Melee)}}''', '''{{SSBUMusicLink|Metroid|Main Theme (Metroid)}}''', '''{{SSBUMusicLink|EarthBound|Pollyanna (I Believe in You)}}''', '''{{SSBUMusicLink|Fire Emblem|Crimean Army Sortie}}''', '''{{SSBUMusicLink|Fire Emblem|Ike's Theme (Eternal Bond)}}''', '''{{SSBUMusicLink|Fire Emblem|Id (Purpose)}}''', '''{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}''', '''{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone}}''', '''{{SSBUMusicLink|Xenoblade Chronicles|Engage the Enemy}}''', '''{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}''', '''{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain (Night)}}''', '''{{SSBUMusicLink|Xenoblade Chronicles|An Obstacle in Our Path}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Open Your Heart}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Live & Learn}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Sonic Heroes}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Seven Rings In Hand}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Knight of the Wind}}''', '''{{SSBUMusicLink|Sonic The Hedgehog|Reach for the Stars}}''', and '''{{SSBUMusicLink|Sonic The Hedgehog|Windy Hill}}''' have been updated to their full, unedited versions.
***There is now a 0.0000000001% chance randomly selecting a sound effect will play a racial slur.
**All [[trailer]]s, [[commercial]]s and other miscellaneous media for the ''Smash'' series have been added to the [[Movies]] section.
**[[VR]]:
***All stages, items, final smashes, and the full rules list are now available.
***Player can now use VR in local multiplayer matches.
***The Nintendo Switch now runs ''Ultimate'' at 90 frames per second in VR mode.
***A new warning will pop up after calibrating. It says "What the hell are you doing? The Switch can't handle frame rates this high. Get this away from your face right now before it explodes and blinds you."
**While hovering over the "Back to Rules" button on the Character Select Screen, a tooltip of the current ruleset will pop to check if there is a need to go back and not waste time.
**Options:
***Smash:
****The ability to have a fixed camera has been moved from Special Smash to here. Players can choose where the camera should be locked and how zoomed in it can be to help those that are susceptible to motion sickness.
***Sound:
****An audio description option has been added. The announcer will read out the menu item being hovered on as an aid for the visually impaired. The recordings get progressively more tired and hoarse as the announcers were forced to do multiple takes of all options in multiple contexts in one day without stopping.
***Controls:
****Pressing the control stick is now an option for button mapping. Only available for controllers that support stick pressing.
****Shaking the controller is now an option for button mapping if you are one of those people.
****A pre-built button layout that only requires one hand is now an option for those that can only use one hand. Neutral, tilt and smash attacks are tied to tilting the control stick in a direction and pressing the stick at the same time. Special moves are tied to the L/R button, shielding is tied to the ZL/ZR button, pausing it tied to the +/- button, and taunting is tied to the face buttons.
****[[Arcade controller]]s and [[keyboard]]s are now officially supported as controller options.
****The game now interacts with an updated [[Smash Controller]] app to make the [[Nintendo 3DS]] an official controller option. Get it before we shut down the [[Nintendo eShop|eShop]] and take the app away for no real reason. Also, pretty please don't pirate it.
***Brightness has been renamed to '''Graphics'''. Brightness is now a portion of this new menu along with several new additions.
****Subtitles can now be toggled in white or black font.
****The visuals can be recolored to best aid players with colorblindness. Has options for deuteranomaly, protanomaly, and tritanomaly.
****A new contrast mode has been added where the entire screen is grayscaled except for objects of interest like players, items, and stage hazards. Said objects can remain unaltered, have a thick outline around them reminiscant of {{for3ds}}, or be one solid color based on teams.
****The game can now be played in multiple aspect ratios to best fit the monitor being used in docked mode: 16:9 widescreen, 4:3 fullscreen, and 21:9 ultra-widescreen. These changes do not affect gameplay, but UI elements are adjusted to accomodate for the different layouts.
****All visual effects can now be turned off for the boring, whiny curmudgeons that find particle effects distracting.
***Language:
****Portuguese, Leonese, Romulan and Hindi are now supported languages.
****For languages that have differences between NTSC and PAL releases, all versions are now available for all copies. PAL versions are refered to as Bri'ish, Frog, and Ethpañol.
****Players can now adjust the language of the text, announcer, and every individual character that can speak multiple languages should they choose to.
***Online:
****Players now have the option to manually introduce a certain amount of rollback frames when playing online to ensure as smooth of an experience as possible.
****Players can now earn titles by completing certain acheivements that can be displayed on their smash tag. Three tags will be given immediately, '''Total Scrub''' to all players, '''Tier Whore''' to all players in elite smash, and '''The Chosen One''' to the one player that has never experienced connection issues.
*Online:
**The [[Online]] mode has been completely reworked:
***[[Quickplay]] now serves as a non-ranked mode where players dive in and play as many games as they want with any rules for fun. [[Global Smash Power]] is no longer affected by this mode.
***A new mode called '''Ranked Play''' has been added. This mode features no items, three stocks and a seven-minute timer with stage hazards turned off by default and is meant for serious competitors for glory. This mode is affected by GSP, and [[Co-op]] and [[Elite Smash]] are now exclusive to this mode.
****Rollback Netcode has been implemented into Ranked Play to give serious competitors a smoother online experience. Rollback Netcode will be added to Quickplay at a later date.
**[[Masahiro Sakurai]] will personally travel to the home of all players that exclusively host arenas with items on and kiss them on the lips.
**In the event of a disconnection during a match, the game will only penalize the player with the dropped connection.
**An opponent's connection and the ruleset for the match will be displayed on the [[Online Practice Stage]] when matched up. A prompt will pop up asking the player to manually accept the match. Players can refuse if they do not want to play said match, to which the game will match them with someone else.
**Players can now changes stages and fighters in Battle Arenas without leaving to the back of the line.
**If a rematch is declined, all players involved are prohibited from randomly rematching for a certain amount of time.
*Misc.
**[[Smash World]]:
***A search engine has been added to more easily find desired content.
***The [[records]] of the account user are now viewable from the app.
***Users can now [[spectate]] in [[Battle Arena]]s through the app.
***The app has been renamed to '''Smash AstroWorld'''. We do not reccomend using it anymore.
***Other players can now directly invite users in their friend list to a battle arena, request a team battle, or challenge them to an online battle via notifications through the app.
***Users can connect their device to a nearby [[Nintendo Switch]] and use said device as a controller.
***A version of the service for players without a Switch Online membership is now available. This "free" version can only search and view uploaded content and be used as a controller. All other features require a membership.
**Various game elements have been optimized and compressed with no reduction in quality, resulting in this update making the total game file size smaller.
***This reduction in file size should also reduce overall load times, though this change is on a case-by-case basis.
**The previously removed feather present on {{SSBU|Mr. Game & Watch}}'s forward smash animation and the artwork for the {{s|mariowiki|Fire Attack}} spirit have been restored.
**Every [[spirit]] now has a brief description below it, including what game it comes from. Two of our writes died from brain rot doing this, so you better be grateful.
**The [[c-stick]] has been adjusted to be a dedicated input instead of merely a shortcut for other inputs. This should mitigate accidentally using the wrong attack.
**Names, Custom stages, and Mii Fighters can now be saved directly onto an external storage drive, which can then transfer that data to other systems while remaining offline.
**The game now activates a force field around any player under the age of 18.
**At the request of Yuji Horii after Koichi Sugmaya passed away, the Symphonic Suite arrangements were made available in [[Yggdrasil's Altar]], all versions of [[Battlefield]], and [[Final Destination]].
**Updated localization files.
**Various gameplay adjustments. We don't know what got adjusted, but something is different.
**The fighters that had specific adjustments are listed below:
***{{SSBU|Mario}}, {{SSBU|Donkey Kong}}, {{SSBU|Link}}, {{SSBU|Samus}}, {{SSBU|Dark Samus}}, {{SSBU|Yoshi}}, {{SSBU|Kirby}}, {{SSBU|Fox}}, {{SSBU|Pikachu}}, {{SSBU|Luigi}}, {{SSBU|Ness}}, {{SSBU|Captain Falcon}}, {{SSBU|Jigglypuff}}, {{SSBU|Peach}}, {{SSBU|Daisy}}, {{SSBU|Bowser}}, {{SSBU|Ice Climbers}}, {{SSBU|Sheik}}, {{SSBU|Zelda}}, {{SSBU|Dr. Mario}}, {{SSBU|Pichu}}, {{SSBU|Falco}}, {{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Young Link}}, {{SSBU|Ganondorf}}, {{SSBU|Mewtwo}}, {{SSBU|Roy}}, {{SSBU|Chrom}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Meta Knight}}, {{SSBU|Pit}}, {{SSBU|Dark Pit}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Wario}}, {{SSBU|Snake}}, {{SSBU|Ike}}, {{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, {{SSBU|Charizard}}, {{SSBU|Diddy Kong}}, {{SSBU|Lucas}}, {{SSBU|Sonic}}, {{SSBU|King Dedede}}, {{SSBU|Olimar}}, {{SSBU|Lucario}}, {{SSBU|R.O.B}}, {{SSBU|Toon Link}}, {{SSBU|Wolf}}, {{SSBU|Villager}}, {{SSBU|Mega Man}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, {{SSBU|Little Mac}}, {{SSBU|Greninja}}, {{SSBU|Mii Brawler}}, {{SSBU|Mii Swordfighter}}, {{SSBU|Mii Gunner}}, {{SSBU|Palutena}}, {{SSBU|Pac-Man}}, {{SSBU|Robin}}, {{SSBU|Shulk}}, {{SSBU|Bowser Jr.}}, {{SSBU|Duck Hunt}}, {{SSBU|Ryu}}, {{SSBU|Ken}}, {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Bayonetta}}, {{SSBU|Inkling}}, {{SSBU|Ridley}}, {{SSBU|Simon}}, {{SSBU|Richter}}, {{SSBU|King K. Rool}}, {{SSBU|Isabelle}}, {{SSBU|Incineroar}}, {{SSBU|Piranha Plant}}, {{SSBU|Joker}}, {{SSBU|Hero}}, {{SSBU|Banjo & Kazooie}}, {{SSBU|Terry}}, {{SSBU|Byleth}}, {{SSBU|Min Min}}, {{SSBU|Steve}}, {{SSBU|Sephiroth}}, {{SSBU|Pyra}},  {{SSBU|Mythra}}, {{SSBU|Kazuya}}, and {{SSBU|Sora}}.
*Balance Changes
**[https://web.archive.org/web/20201107232553/https://www.thethings.com/rules-people-have-to-follow-at-smash-tournaments/ https://en-americas-support.nintendo.com/app/answers/detail/a_id/57295]


==References==
==References==
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