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Bowser Jr. (SSBU): Difference between revisions

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*{{change|As with all [[veteran]]s returning from ''SSB4'', Bowser Jr.'s model features a more subdued color scheme. Like [[Bowser (SSBU)|his father]], his horns, hair, and spikes feature simple detailing, but his scales remain undefined and his body is not as monotone. The new detailing is also expressed by the [[Koopaling]]s.}}
*{{change|As with all [[veteran]]s returning from ''SSB4'', Bowser Jr.'s model features a more subdued color scheme. Like [[Bowser (SSBU)|his father]], his horns, hair, and spikes feature simple detailing, but his scales remain undefined and his body is not as monotone. The new detailing is also expressed by the [[Koopaling]]s.}}
*{{change|The animation on Bowser Jr.'s pummel is slightly different.}}
*{{change|The animation on Bowser Jr.'s pummel is slightly different.}}
*{{change|[[Clown Cannon]]'s cannonball projectile animation now has a spin instead of flying straight.}}
*{{change|[[Clown Cannon]]'s cannonball projectile animation now has a spin instead of flying straight, reminiscent of how cannonball projectiles flew in ''Super Mario World''.}}


===Ground Attacks===
===Ground Attacks===

Revision as of 14:15, June 28, 2018

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All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
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This article is about Bowser Jr.'s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bowser Jr..
Bowser Jr.
in Super Smash Bros. Ultimate
Bowser Jr.
MarioSymbol.svg
Universe Mario
Other playable appearance in SSB4


Availability Unlockable
Final Smash Shadow Mario Paint
BowserJrHeadSSBU.png

Bowser Jr. (クッパJr., Koopa Jr.) is a playable character in Super Smash Bros. Ultimate. He returns with his Junior Clown Car. The Koopalings also return as his alternate costumes.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Bowser Jr.'s model features a more subdued color scheme. Like his father, his horns, hair, and spikes feature simple detailing, but his scales remain undefined and his body is not as monotone. The new detailing is also expressed by the Koopalings.
  • Change The animation on Bowser Jr.'s pummel is slightly different.
  • Change Clown Cannon's cannonball projectile animation now has a spin instead of flying straight, reminiscent of how cannonball projectiles flew in Super Mario World.

Ground Attacks

  • Change The last hit of Bowser Jr.'s neutral attack is now an uppercut.

Special moves

Gallery

Character Showcase Video

<youtube>fZ2dm9EoJfE</youtube>

Trivia

  • The "Everyone is Here!" trailer features a visual glitch: when Lemmy uses his down taunt, his face disappears for a few frames at the end of the animation.
    • The Junior Clown Car also shows a visual glitch, with two mouths overlapping each other when Ludwig is seen falling off a ledge.