Zelda (SSBU)/Neutral special: Difference between revisions
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m (→Move (aerial)) |
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! | !Maximum air speed during move | ||
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Revision as of 23:19, May 14, 2024
Overview
Hitboxes
Timing
Intangibility | 4-13 |
---|---|
Reflection | 4-40 |
Multihits | 11-22 (rehit rate: 4) |
Final hit | 26 |
Interruptible | 58 |
Animation length | 67 |
Lag time |
Hitbox |
Vulnerable |
Reflect |
Intangible |
Interruptible |
Parameters
Move (aerial)
Horizontal speed divisor on startup | 4 |
---|---|
Vertical speed multiplier on startup | 0.7 |
Period before applying gravity | 10 frames |
Gravity | 0.048 |
Air acceleration during move | 0.032 |
Maximum air speed during move | 0.8 |
Reflector
Bone | hip |
---|---|
Offsets | [0, 0, 0] |
Size | 9.4u |
Damage threshold | 50% |
Damage multiplier | 1.25 |
Speed multiplier | 1.4 |
Lifetime multiplier | 0.75 |
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