Editing Dodge staling

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'''Dodge staling''' is a mechanic in ''[[Super Smash Bros. Ultimate]]'' that penalizes players for overusing dodges. In general, the mechanic causes dodges to become slower and more vulnerable if [[spam]]med in a short amount of time, [[nerf]]ing the strategy of abusing dodge [[intangibility]] to run away or stall for time.
'''Dodge staling''' is a mechanic in ''[[Super Smash Bros. Ultimate]]'' that penalizes players for overusing dodges. In general, the mechanic causes dodges to become slower and more vulnerable if [[spam]]med in a short amount of time, [[nerf]]ing the strategy of abusing dodge [[intangibility]] to run away or stall for time.


The mechanic is named after [[stale-move negation]], though it is otherwise unrelated. {{SSBU|Kazuya}}'s [[Crouch Dash]] has similar effects to dodge staling if used in succession.
The mechanic is named after [[stale-move negation]], though it is otherwise unrelated.


Interestingly, {{SSBU|Bayonetta}}'s [[Bat Within]] is not affected by dodge staling, whereas {{SSBU|Mythra}}'s [[Foresight]] actually is; however, Foresight by itself does not contribute to the dodge staling queue.
Interestingly, {{SSBU|Bayonetta}}'s [[Bat Within]] is not affected by dodge staling, whereas {{SSBU|Mythra}}'s [[Foresight]] actually is; however, Foresight by itself does not contribute to the dodge staling queue.

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