Editing All-Star Mode

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Unlike previous installments, All-Star Mode is playable from the start of the game. However, the mode is incomplete at first, as players cannot fight against fighters or on stages they have not yet unlocked. Once all unlockable fighters have been unlocked, it is referred to as the "True All-Star Mode," which is required for many of the rewards from the [[Challenges]] in {{forwiiu}}. Downloadable fighters and stages will also be added to the mode if the player obtains them, but their presence or absence will not affect any of the challenges, and if the player deletes the DLC data, they will be removed from the mode until they are re-downloaded.
Unlike previous installments, All-Star Mode is playable from the start of the game. However, the mode is incomplete at first, as players cannot fight against fighters or on stages they have not yet unlocked. Once all unlockable fighters have been unlocked, it is referred to as the "True All-Star Mode," which is required for many of the rewards from the [[Challenges]] in {{forwiiu}}. Downloadable fighters and stages will also be added to the mode if the player obtains them, but their presence or absence will not affect any of the challenges, and if the player deletes the DLC data, they will be removed from the mode until they are re-downloaded.


[[Continue]]s are not available, so getting [[KO]]'d or running out of time results in an immediate game over, in a similar manner to ''Brawl''{{'}}s [[Boss Battles Mode]]. However, [[Coins|gold]], [[Global Smash Power]], and any other rewards earned during the run are retained.
Just like ''Brawl''{{'}}s [[Boss Battles Mode]], this mode must be retried from the beginning if a final result is earned and after getting [[KO]]'d or running out of time instead of having any continues. However, [[Coins|gold]], [[Global Smash Power]], and any other rewards earned during the run are retained.


The order in which different characters are fought is now based on a fighter's personal first appearance in Japan (all characters debuted first in Japan with the exception of [[Diddy Kong]], [[Sonic]], and [[Zero Suit Samus]], while [[Greninja]] debuted on the same day worldwide). In {{for3ds}}, the order of opponents starts with the oldest fighters (1980) and progresses to the newest ones (2013 or 2015, depending on whether {{SSB4|Corrin}} has been downloaded); in {{forwiiu}}, the order is reversed, with the newest fighters fought first and the oldest ones fought last. {{SSB4|Mii Fighter}}s are absent from this All-Star Mode.
The order in which different characters are fought is now based on a fighter's personal first appearance in Japan (all characters debuted first in Japan with the exception of [[Diddy Kong]], [[Sonic]], and [[Zero Suit Samus]], while [[Greninja]] debuted on the same day worldwide). In {{for3ds}}, the order of opponents starts with the oldest fighters (1980) and progresses to the newest ones (2013 or 2015, depending on whether {{SSB4|Corrin}} has been downloaded); in {{forwiiu}}, the order is reversed, with the newest fighters fought first and the oldest ones fought last. {{SSB4|Mii Fighter}}s are absent from this All-Star Mode.

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