Yoshi (SSB)/Forward aerial: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Yoshi Forward Aerial Hitbox Smash 64.gif|thumb|Hitbox | [[File:Yoshi Forward Aerial Hitbox Smash 64.gif|thumb|Hitbox of Yoshi's forward aerial.]] | ||
Yoshi swings his head forward. This move is a [[meteor smash]] with very fast [[startup]] and little [[ending lag]], as well as good power to | Yoshi swings his head forward. This move is a [[meteor smash]] with very fast [[startup]] and little [[ending lag]], as well as good power to complement this. It is a very useful [[combo]] starter and finisher, being able to setup moves such as an {{mvsub|Yoshi|SSB|up tilt}} on grounded opponents at low percentages, as well as being usable to finish off aerial strings or followup moves such as a {{mvsub|Yoshi|SSB|forward tilt}}. When [[double jump cancel]]led repeatedly, the move can also put on a lot of [[pressure]] on shielding opponents if used in conjunction with {{mvsub|Yoshi|SSB|neutral aerial}}s and {{mvsub|Yoshi|SSB|down aerial}}s, even being able to lead into situational [[shield break combo]]s. Because of the speed, power, and the move being generally easy to land and utilize, it is considered one of the best meteor smashes in the game, and among Yoshi's best moves. | ||
{{technical data}} | {{technical data}} | ||
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[[Category:Yoshi (SSB)]] | [[Category:Yoshi (SSB)]] | ||
[[Category: | [[Category:Aerial attacks (SSB)]] | ||
[[Category:Forward aerials (SSB)]] | [[Category:Forward aerials (SSB)]] | ||
[[Category:Meteor smashes (SSB)]] | [[Category:Meteor smashes (SSB)]] | ||
[[Category:Normal attacks (SSB)]] |
Revision as of 18:49, October 19, 2017
Overview
Yoshi swings his head forward. This move is a meteor smash with very fast startup and little ending lag, as well as good power to complement this. It is a very useful combo starter and finisher, being able to setup moves such as an up tilt on grounded opponents at low percentages, as well as being usable to finish off aerial strings or followup moves such as a forward tilt. When double jump cancelled repeatedly, the move can also put on a lot of pressure on shielding opponents if used in conjunction with neutral aerials and down aerials, even being able to lead into situational shield break combos. Because of the speed, power, and the move being generally easy to land and utilize, it is considered one of the best meteor smashes in the game, and among Yoshi's best moves.
Gallery
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