Tumbling: Difference between revisions

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'''Tumble''' is the state a character is when falling back down after receiving [[knockback]], but before resuming control. The character falls down in a semi-helpless rolling fall. A Tumbling character can take no actions until the tumble ends, which can be done by pressing buttons or pressing directions, thus returning the character to a standard upright fall. This is not the same as [[Helpless]]. which will not be recovered from until the player touches the ground. This is also the only time other than during the knockback that an [[ukemi]] can be performed. The more damage a player has, the harder it is to break out of the tumble state. A player that touches the ground during this will on either the front or back, allowing him or her to recover using either a [[Roll]], a get-up attack, or by simply standing up in place, much like after a [[Prat Falling|Prat Fall]].  
[[Image:104451.jpg|300px|thumb|Marth in a Tumble]]'''Tumble''' is the state a character is when falling back down after receiving [[knockback]], but before resuming control. The character falls down in a semi-helpless rolling fall. A Tumbling character can take no actions until the tumble ends, which can be done by pressing buttons or pressing directions, thus returning the character to a standard upright fall. This is not the same as [[Helpless]]. which will not be recovered from until the player touches the ground. This is also the only time other than during the knockback that an [[ukemi]] can be performed. The more damage a player has, the harder it is to break out of the tumble state. A player that touches the ground during this will on either the front or back, allowing him or her to recover using either a [[Roll]], a get-up attack, or by simply standing up in place, much like after a [[Prat Falling|Prat Fall]].  


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Revision as of 00:51, March 20, 2009

File:104451.jpg
Marth in a Tumble

Tumble is the state a character is when falling back down after receiving knockback, but before resuming control. The character falls down in a semi-helpless rolling fall. A Tumbling character can take no actions until the tumble ends, which can be done by pressing buttons or pressing directions, thus returning the character to a standard upright fall. This is not the same as Helpless. which will not be recovered from until the player touches the ground. This is also the only time other than during the knockback that an ukemi can be performed. The more damage a player has, the harder it is to break out of the tumble state. A player that touches the ground during this will on either the front or back, allowing him or her to recover using either a Roll, a get-up attack, or by simply standing up in place, much like after a Prat Fall.


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