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Toon Link (SSB4)/Down throw: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===Throw=== {|class="wikitable" ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback v...)
 
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{{ArticleIcons|ssb4=y}}
[[File:ToonLinkThrowDown.gif|thumb|270px|Hitbox visualization showing Toon Link's down throw.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}
==Overview==
Pins the opponent to the ground and then performs an elbow drop. It has high knockback growth and launches the opponent at 110°, which allow it potentially combo into back aerial. However, this combo is only usable if the opponent lands on a platform and misses their tech.


==Hitboxes==
==Hitboxes==


===Throw===
===Throw===
{|class="wikitable"
{|class="wikitable"
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
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===Collateral===
===Collateral===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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}}
}}
|}
|}


{{MvSubNavToonLink|g=SSB4}}
{{MvSubNavToonLink|g=SSB4}}
[[Category:Toon Link (SSB4)]]
[[Category:Down throws (SSB4)]]

Latest revision as of 02:29, April 13, 2022

Hitbox visualization showing Toon Link's down throw.
Competitive.png This article or section may require competitive expertise.
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Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Pins the opponent to the ground and then performs an elbow drop. It has high knockback growth and launches the opponent at 110°, which allow it potentially combo into back aerial. However, this combo is only usable if the opponent lands on a platform and misses their tech.

Hitboxes[edit]

Throw[edit]

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 4% 110 60 110 0 Yes

Collateral[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 1 Sakurai angle 60 200 0 5.0 0 0.0 2.4 -8.4 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Elbow).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png