Template:UpdateList (SSBU)/8.0.0: Difference between revisions

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{{#switch: {{{char|Universal}}}
{{#switch: {{{char|Universal}}}
|Stages=
|Stages=
*{{bugfix|Fountain of Dreams' lag spikes were fixed, however the lag that comes from Wario turning while using Wario Bike still persists.}}
*{{bugfix|[[Fountain of Dreams]]' lag spikes were fixed, however the lag that comes from Wario turning while using Wario Bike still persists.}}
*{{change|Lylat Cruise's ledges were made larger and various collisions near the underside of the stage were modified to make it easier for certain characters to recover.}}
*{{change|[[Lylat Cruise]]'s ledges were made larger and various collisions near the underside of the stage were modified to make it easier for certain characters to recover.}}
*{{change|Garreg Mach Monastery's Ω and Battlefield forms' lower blast zones and camera bounds were adjusted to match other Ω forms.}}
*{{change|[[Garreg Mach Monastery]]'s Ω and Battlefield forms' lower blast zones and camera bounds were adjusted to match other Ω forms.}}
|Mario=
|Mario=
*[[Mario Finale]]:
*[[Mario Finale]]:
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|Daisy=
|Daisy=
*{{buff|Pummel has a larger hitbox (4.5u → 5.5u) that is placed further horizontally (Z offset: 5.8u → 6.8u), allowing it to connect more consistently.}}
*{{buff|Pummel has a larger hitbox (4.5u → 5.5u) that is placed further horizontally (Z offset: 5.8u → 6.8u), allowing it to connect more consistently.}}
*{{change|Created a visual glitch where Daisy's dress become [https://www.twitter.com/msdrvous_Time/status/1279240780356485120 shortened under certain circumstances].}}
*{{newbug|Created a visual glitch where Daisy's dress become [https://www.twitter.com/msdrvous_Time/status/1279240780356485120 shortened under certain circumstances].}}
|Ice Climbers=
|Ice Climbers=
*{{buff|Pummel has a larger hitbox (4.8u → 5.8u) that is placed further horizontally (Z offset: 6.4u → 7.4u), allowing it to connect more consistently.}}
*{{buff|Pummel has a larger hitbox (4.8u → 5.8u) that is placed further horizontally (Z offset: 6.4u → 7.4u), allowing it to connect more consistently.}}
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*{{bugfix|Fire Hydrant can no longer freeze characters holding an assist trophy item if they ledge roll into the hydrant.}}
*{{bugfix|Fire Hydrant can no longer freeze characters holding an assist trophy item if they ledge roll into the hydrant.}}
|Shulk=
|Shulk=
*[[Vision]]:
*{{buff|[[Vision]]'s aerial counterattack intangibility now starts earlier and has a longer duration (frames 9-40 → 1-40).}}
**{{buff|Aerial counterattack intangibility now starts earlier and has a longer duration (frames 9-40 → 1-40).}}
|Duck Hunt=
|Duck Hunt=
*{{nerf|Standing and rolling [[tech]]s have one frame more ending lag (FAF 26 → 27 (standing), 40 → 41 (rolling)), matching the rest of the cast.}}
*{{nerf|Standing and rolling [[tech]]s have one frame more ending lag (FAF 26 → 27 (standing), 40 → 41 (rolling)), matching the rest of the cast.}}
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**{{buff|The move has a lower [[SDI multiplier]] (2× → 1.5×).}}
**{{buff|The move has a lower [[SDI multiplier]] (2× → 1.5×).}}
**{{buff|The window for Bayonetta to regain her [[double jump]] if the move is used after it has been increased (3 frames → 4).}}
**{{buff|The window for Bayonetta to regain her [[double jump]] if the move is used after it has been increased (3 frames → 4).}}
*{{nerf|[[Infernal Climax]] has considerably less base knockback (120 → 90) against opponents not [[Instant KO|instantly KO'd]] by it, making it less likely to KO off the blast lines if they are caught near them.}}<!--Script viewer shows no change in angle unlike what the patch notes claim-->
*{{nerf|[[Infernal Climax]] has considerably less base knockback (120 → 90) at a higher angle against opponents not [[Instant KO|instantly KO'd]] by it, making it less likely to KO off the blast lines if they are caught near them.}}
|Inkling=
|Inkling=
*{{buff|Pummel has a larger hitbox (4u → 4.8u) that is placed further vertically (Y offset: 4u → 5.2u) and horizontally (Z offset: 5.5u → 6.5u), allowing it to connect more consistently.}}
*{{buff|Pummel has a larger hitbox (4u → 4.8u) that is placed further vertically (Y offset: 4u → 5.2u) and horizontally (Z offset: 5.5u → 6.5u), allowing it to connect more consistently.}}
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|Ridley=
|Ridley=
*[[Skewer]]:
*[[Skewer]]:
**{{buff|The tipper hitbox deals more damage (40% → 45%).}}
**{{buff|The sweetspot hitbox deals more damage (40% → 45%).}}
**{{nerf|The tipper no longer triggers a [[Special Zoom]] nor [[crumple]]s opponents with grab immunity. This significantly worsens a [[hard read]] into the move from Ridley's down throw at low percents, which is now unsafe on hit, and removes the infamous Skewer bury infinite in doubles matches.}}
**{{nerf|The sweetspot no longer triggers a [[Special Zoom]] nor [[crumple]]s opponents with grab immunity, effectively making the move a [[hit grab]]. This significantly worsens a [[hard read]] into the move from Ridley's down throw at low percents, which is now unsafe on hit, and removes the infamous Skewer bury infinite in doubles matches.}}
|King K. Rool=
|King K. Rool=
*{{buff|[[Belly Super Armor]] has more durability (14.01 HP → 18.01 HP), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability, and improving its overall reliability. Considering the armor splitting damage between itself and King K. Rool, it's got effectively 36.02 HP.}}
*{{buff|[[Belly Super Armor]] has more durability (14.01 HP → 18.01 HP), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability, and improving its overall reliability. Considering the armor splitting damage between itself and King K. Rool, it's got effectively 36.02 HP.}}
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|Hero=
|Hero=
*{{buff|[[Kaboom]]'s first hit has gained a [[hitstun modifier]] of 4, preventing opponents from shielding or dodging the second hit afterward.}}
*{{buff|[[Kaboom]]'s first hit has gained a [[hitstun modifier]] of 4, preventing opponents from shielding or dodging the second hit afterward.}}
*{{change|Hero’s placement in [[All-Star Mode]] is changed from being fought before {{SSBU|Byleth}} to being fought between {{SSBU|Mega Man}} and {{SSBU|Daisy}}, matching the release date of ''Dragon Quest III'' rather than ''Dragon Quest XI S''.}}
|Banjo & Kazooie=
|Banjo & Kazooie=
*{{buff|[[Edge attack]]'s hitbox stretches much farther backward (Z offset: 12u—2u → 12u—-2.5u), allowing it to hit behind the duo and fully cover the edge.}}
*{{buff|[[Edge attack]]'s hitbox stretches much farther backward (Z offset: 12u—2u → 12u—-2.5u), allowing it to hit behind the duo and fully cover the edge.}}

Latest revision as of 23:18, September 12, 2023

{{{char}}} did not receive changes in this update.