Template:Samus and Dark Samus in competitive play (SSBU)

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Use this template to store information relevant to the metagame of Samus and Dark Samus in Super Smash Bros. Ultimate.



Most historically significant players

See also: Category:Samus players (SSBU); Category:Dark Samus players (SSBU)

Tier placement and history

Initial impressions of Samus and Dark Samus in Ultimate were negative, largely due to comparisons with Samus's previous iteration. Players pointed out how she lost the combo potential of her dash attack, one of her most useful tools in Smash 4, along with her general lack of mechanical changes compared to fellow veterans such as Link. Her unsafe jab, seemingly unchanged from Smash 4 and once again acknowledged in in-game tips, became a common point of mockery. As a result, there was little confidence in Samus and Dark Samus's success in competitive play.

This viewpoint, however, quickly changed as the metagame progressed. Players cited Samus's improved projectile game and KO potential, as well as her and Dark Samus's terrifying shield-break potential with Charge Shot as one of their primary strengths. Although the latter was nerfed in balance changes, their Charge Shot remains a strong part of their moveset thanks to its combo and KO abilities. Futhermore, both Samus and Dark Samus, the latter of whom is preferred by some players due to her marginally better hitboxes and roll, continued to see success in tournament: players such as Joker and quiK have placed highly at several majors pre-pandemic, while the post-online metagame saw the rise of players such as Sisqui, IcyMist, and Yaura. As a result, their representation in the metagame has been rising, notably peaking in the top 10 in 2022,[1] and they are widely considered a high-tier character, which is reflected in their 25th-place ranking on the current tier list.