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*When playing the Ice Climbers' test, only one Climber is present. Furthermore, it will always play the track "Icicle Mountain". | *When playing the Ice Climbers' test, only one Climber is present. Furthermore, it will always play the track "Icicle Mountain". | ||
*{{SSBM|Captain Falcon}}'s test features a wall with a graphic of dolphins on it, referencing the codename for the Nintendo GameCube: Dolphin. | *{{SSBM|Captain Falcon}}'s test features a wall with a graphic of dolphins on it, referencing the codename for the Nintendo GameCube: Dolphin. | ||
*{{SSBM|Mr. Game and Watch}}'s test takes place on a modified form of [[Flat Zone]], making it the only Target Test to feature a normal stage. | *{{SSBM|Mr. Game and Watch}}'s test takes place on a modified form of [[Flat Zone]], making it the only Target Test to feature a normal stage. Also, the player cannot die. | ||
*{{SSBM|Luigi}}'s test contains a lone platform in the form of the [[Nintendo Gamecube]]; the model for the GameCube is identical to that of its corresponding trophy, and features a variety of details that cannot be seen without an unrestricted camera hack, such as an ATI sticker on the front of it. | *{{SSBM|Luigi}}'s test contains a lone platform in the form of the [[Nintendo Gamecube]]; the model for the GameCube is identical to that of its corresponding trophy, and features a variety of details that cannot be seen without an unrestricted camera hack, such as an ATI sticker on the front of it. | ||
*{{SSBM|Young Link}}'s test requires use of [[wall-jump]]ing in order to complete, making it the only test in all the game to require such a technique. | *{{SSBM|Young Link}}'s test requires use of [[wall-jump]]ing in order to complete, making it the only test in all the game to require such a technique. |