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Unowninator (talk | contribs) m (→Features of the 3DS version: Changed to "exceptions of Greninja's Shadow Sneak and Substitute." because I think that's grammatically better (correct me if I'm wrong)) |
MuteSpittah (talk | contribs) ("and" replacing "or" is good, but "with the exception of" is synonymous with "except for," and is also grammatically correct) |
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*The 3DS version features different collectible [[trophies]] than the Wii U version, with a greater focus on elements from handheld games. | *The 3DS version features different collectible [[trophies]] than the Wii U version, with a greater focus on elements from handheld games. | ||
*The 3DS version has only two musical tracks per stage, similar to the [[alternate music]] in ''[[Super Smash Bros. Melee]]''. | *The 3DS version has only two musical tracks per stage, similar to the [[alternate music]] in ''[[Super Smash Bros. Melee]]''. | ||
*In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows characters even when they're invisible, with the | *In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows characters even when they're invisible, with the exception of Greninja's [[Shadow Sneak]] and [[Substitute]]. | ||
*The 3DS version features {{s|wikipedia|StreetPass}} functionality as part of the [[StreetSmash]] mode. | *The 3DS version features {{s|wikipedia|StreetPass}} functionality as part of the [[StreetSmash]] mode. | ||
*The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode. | *The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode. |
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