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This article's title is unofficial.

Spam

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Revision as of 20:03, March 28, 2012 by Mich5643 (talk | contribs)
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Spam refers to the use of a certain move by any character, be it a ground attack or a projectile, the latter being most commonly spammed. Spamming is more effective for a move if the move has little-to-no lag. This action is sometimes considered cheap, especially when players find difficulty find a way to counter it. Juggling an opponent involves spamming the up tilt or up smash (in most cases) of a character. Chaingrabbing is also sometimes considered a form of spamming. While the game discourages spamming with stale-move negation, the average spammable move does not do much damage, so the effect is less noticeable. Spamming all the time will make a player's attack pattern very predictable and easier to counter. Playing with characters with counterattacks or reflectors is also a good way to deal with spam. Using spam as an excuse for losing is considered widely a John. CPU's in Super Smash Bros. Brawl commonly spam Blasters and Cracker Launchers.