Roy (SSBU): Difference between revisions

no edit summary
No edit summary
No edit summary
Line 55: Line 55:
===Aerial attacks===
===Aerial attacks===
*{{buff|All aerials have less landing lag (Neutral: frame 11 → 9, Forward: 13 → 8, Back: 16 → 10, Up: 14 → 8, Down: 23 → 14).}}
*{{buff|All aerials have less landing lag (Neutral: frame 11 → 9, Forward: 13 → 8, Back: 16 → 10, Up: 14 → 8, Down: 23 → 14).}}
*{{buff|[[Neutral aerial]] has increased base knockback on the first hit (30 → 32), and increased knockback growth on the second hit (100 → 105/105/100).}}
*{{buff|[[Forward aerial]]'s autocancel window has been restored, allowing it to autocancel within a short hop.}}
*{{buff|[[Forward aerial]]'s autocancel window has been restored, allowing it to autocancel within a short hop.}}
*{{buff|[[Back aerial]] has more base knockback (30/30/10 → 35/35/10) and knockback growth (100 → 107/107/100).}}
*{{buff|[[Back aerial]] has more base knockback (30/30/10 → 35/35/10) and knockback growth (100 → 107/107/100).}}
Line 63: Line 64:
*{{change|Roy's [[forward throw]] is now an elbow strike to the chest, just like {{SSBU|Marth}}'s.}}
*{{change|Roy's [[forward throw]] is now an elbow strike to the chest, just like {{SSBU|Marth}}'s.}}
**{{nerf|Forward throw has increased base knockback and ending lag, removing majority of its follow ups.}}
**{{nerf|Forward throw has increased base knockback and ending lag, removing majority of its follow ups.}}
*{{buff|Roy's [[down throw]] has increased hitstun, allowing it to combo into aerials more consistently.}}
*{{buff|Roy's [[down throw]] has increased knockback growth (60 → 90).}}


===Special Moves===
===Special Moves===
772

edits