Range: Difference between revisions
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An attack's '''range''' is how far its [[hitbox]] reaches beyond the character's collision bubble. | An attack's '''range''' is how far its [[hitbox]] reaches beyond the character's collision bubble. | ||
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[[Category:Game Physics]] |
Revision as of 21:12, May 24, 2008
An attack's range is how far its hitbox reaches beyond the character's collision bubble.