SSBB Icon.png

Pokémon Trainer (SSBB)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This article is about Pokémon Trainer's appearance in Super Smash Bros. Brawl. For other uses, see Pokémon Trainer.
Pokémon Trainer
in Super Smash Bros. Brawl
Pokémon Trainer
PokemonSymbol.svg
Universe Pokémon
Shares character slot with Charizard
Ivysaur
Squirtle
Availability Starter
Final Smash Triple Finish
Tier E (29)
PokémonTrainerHeadSSBB.png
Pokémon Trainers are people who raise Pokémon and command them in battle.
Brawl manual description

Confirmed on the Smash Bros. DOJO!! website on August 13, 2007, Pokémon Trainer (ポケモントレーナー, Pokémon Trainer) is a selectable character in Super Smash Bros. Brawl. His design is taken from that of Red, the male protagonist of the Generation I Pokémon games and their remakes. Rather than fighting directly as the Trainer, the player instead controls his three Pokémon, Squirtle, Ivysaur, and Charizard, all of which are starter Pokémon; and can switch between the three via use of his down special move, Pokémon Change.

Various accommodations in the background are made for Pokémon Trainer in several stages, where the Trainer stands and commands his Pokémon. In moving stages like Halberd and Delfino Plaza, Pokémon Trainer only appears on the stationary sections. He will move above the pit in the Yoshi's Island Stage when his Pokémon is on the opposite side of the pit (for example, if Pokémon Trainer is on the right and his Pokémon is on the left).

Pokémon Trainer is currently ranked 29th in the tier list, right above the bottom spot of lower-mid tier. Pokémon Trainer's individual Pokémon have their own merits, and the variety in choices helps in preventing hard counters. Pokémon Trainer, however, suffers from severe, unique afflictions that no other character has to deal with. The first is the stamina problem, which, when it occurs, will force the player to fight with severely reduced damage output and finishing ability, or make a Pokémon change that will either give their opponent a free hit or make the player give up an opportunity to capitalize on the opponent's vulnerability. Additionally, when a Pokémon is KO'd, the player is forced to send out the next Pokémon in the lineup. The forced switching from this and stamina leads to two more issues: it prevents the player from only using the Pokémon best suited for the matchup (for example against King Dedede, the player will not be able to just stay on Squirtle, and will be forced to use the other Pokémon who are hard countered by Dedede), and it forces players looking to pick up the Pokémon Trainer to master all three Pokémon playstyles (so instead of just having to learn one character as with anyone else, a player will have to learn three vastly different characters, thus significantly hindering development with the character). Moreover, the Trainer's Pokémon have their own significant weaknesses and flaws. While Squirtle is often considered to be a potentially viable character due to its good mobility, attack speed, and air game, Charizard suffers from extremely slow movement speed and laggy attacks, while Ivysaur is crippled by its abysmal air game and tether recovery, slow and difficult-to-land KO moves, and very short reach on its attacks. Pokémon Trainer's stamina and forced switching problems, combined with his Pokémon's own issues, results in very poor overall matchups. Due to the abilities of TheReflexWonder however, the amount of money the Pokémon Trainer has won in tournaments has been surprisingly high, though when TheReflexWonder is not counted, his tournament results have been near nonexistent.

Attributes

For character specific Attributes, see Attributes, Attributes, and Attributes.

Pokémon Trainer's unique ability to be three characters in one allows for many different positive effects. For instance, the three separate characters can be used together in conjunction for a powerful effect, especially since altogether the Pokémon Trainer has nine special moves, if Pokémon Change is excluded. Since all the Pokémon have varying weights and sizes, certain Pokémon can be switched to during opportune moments. For example, if the Pokémon has high damage, Charizard can be switched to since it has a higher weight. Squirtle and Ivysaur both are excellent at racking up damage, and the high damage opponent can then be KO'd by one of Charizard's high knockback moves. All of the Trainer's Pokémon experience type effectiveness, however. The invincibility granted by Pokémon Change can be used to avoid attacks on the ground, such as Final Smashes, or cure status ailments. However, Pokémon Change happens automatically after a Pokémon is KO'd. If the player wants to switch back to the Pokémon they were just using they must endure 4+ seconds of Pokémon Change to get back to that last Pokémon in use, and this can be a hindrance, as not all frames of the move grant invincibility, leaving the Pokémon being brought into battle somewhat vulnerable at the end. Also, the move cannot be used in midair or while invincible. Certain Pokémon are bad for certain situations, either forcing the player to use the wrong Pokémon for certain bad situations or go through multiple Pokémon Change uses. Also, after 1 minute and 20 seconds, stamina is brought into play, significantly weakening a Pokémon's moves.

The one thing that the entire team shares is a strong grab/throw game, though each one has different ways of implementing it. Squirtle's grab has roughly average range, but its strength is in grounding an opponent in their shield with an overwhelming attack rate before rushing in for a grab. From there, it has a KO option and excellent setup options with decent damage all around. Ivysaur does things differently by focusing more on tricking the opponent into a grab; Ivysaur has one of the best pivot grabs available and will often have retreated to the edge in the process, and from there has the option to use its powerful back-throw for a KO (or up-throw, should the match-up recommend it). Charizard's long neck can outgrab most of the characters in the game due to owning the second longest non-tether grab range in Brawl (second to King Dedede), giving it good match control options. It also has the option to grab-release, since the spacing will become perfect for a down-tilt , and potentially a KO.

Unique characteristics

As the Pokémon Trainer is a "three-in-one" character, he has several unique characteristics in battle.

The three Pokémon all share the same damage meter, but they each have their own individual Stamina stat, which makes the Pokémon weaker the longer it has been in action. It is possible to choose which Pokémon the player begins the match with. By clicking on the Pokémon of the player's choice on the portrait (not the icon), the player will start with that Pokémon. Selecting Pokémon Trainer himself makes the starting Pokémon randomly chosen. In battle, the cycle of Pokémon switching goes in the order: Squirtle, Ivysaur, Charizard. If a Pokémon is KO'd, the next Pokémon in the line will be summoned on the revival platform.

Whichever Pokémon is currently battling will have its picture shown in the bottom of the screen, next to the damage percentage and the series logo. The picture then changes to the newly sent out Pokémon's portrait upon switching. If Pokémon Trainer is defeated when there are 2 or more people/teams still Brawling on the stage, he will remain on the stage, covering his face with his hand.

Pokémon Trainer says a special catchphrase as he withdraws the Pokémon currently on stage. His three possible catchphrases are "Get back!", "Good job!", and "Amazing job!", depending on the amount of time the Pokémon has spent on screen. Pokémon Trainer also says a catchphrase when he releases a new Pokémon from the revival platform; his three possible catchphrases are "Go, _______!", "Hang on, _______!", and "Just a little more, _______!" This references what Trainers say when sending out Pokémon in the Pokémon series games.

Special moves

Taunts

Pokémon Trainer

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Need taunts for the Pokémon Trainer himself.
If you have a good image for this article, upload it here.
  • Up Taunt: Raises an arm up while holding a Poké Ball and opens his mouth.
  • Side Taunt: Quickly jabs an arm to the side:
  • Down Taunt: Brings an elbow downwards in a victorious manner.

Charizard

  • Up taunt: Stomps and roars to the sky, while flapping its wings.
  • Side taunt: Stomps and makes a bizarre purring sound, and also flaps its wings once.
  • Down taunt: Stomps violently.
Up taunt Side taunt Down taunt
CharizardUpTauntBrawl.gif CharizardSideTauntBrawl.gif CharizardDownTauntBrawl.gif

Ivysaur

  • Up taunt: Spins its bud, and shakes off some leaves.
  • Side taunt: Stands on its front legs and walks around while saying "Saur, Ivysaur".
  • Down taunt: Spins around and extends its vines doing a dance, it throws around some leaves while saying "Ivy, Ivy".
Up taunt Side taunt Down taunt
IvysaurUpTauntBrawl.gif IvysaurSideTauntBrawl.gif IvysaurDownTauntBrawl.gif

Squirtle

  • Up taunt: Backflips, spreads out its arms and opens its mouth saying "Squirtle, Squirtle".
  • Side taunt: Spins on its tail and squirts out water and says "Squirtle".
  • Down taunt: Goes into its shell and hops while spinning.
Up taunt Side taunt Down taunt
SquirtleUpTauntBrawl.gif SquirtleSideTauntBrawl.gif SquirtleDownTauntBrawl.gif

Idle poses

  • Steps to the side.
  • Rubs his leg.
  • Stands up straight.
Pokemon Trainer Idle Pose 2 Brawl.gif Pokemon Trainer Idle Pose 1 Brawl.gif Pokemon Trainer Idle Pose 3 Brawl.gif

Crowd cheer

English Japanese
Cheer
Description Po-ké-mon! Po-ké-mon!
Pitch Group chant Group chant

Wii Remote selection sound

  • The Trainer releases a Poké Ball and says "Go for it!".
Pokémon Trainer's selection sound

Victory poses

An excerpt from the main theme of the Pokémon series.

Squirtle

  • Does some poses, spins around doing a breakdance move, and ends on its bottom scratching its head.
  • Squirts water in three directions, does a backflip, then poses.
  • Pokémon Trainer kneels down and hugs Squirtle, who says "Squirtle Squirtle".
Up Left Right
Squirtle-VictoryUp-SSBB.gif Squirtle-VictoryLeft-SSBB.gif Squirtle-VictoryRight-SSBB.gif

Ivysaur

  • Stands in a battle-ready pose.
  • The Pokémon Trainer pets it, and Ivysaur jumps on him, but the Pokémon Trainer puts it down and continues to pet him.
  • Jumps and lands on its belly saying "Saur! Saur! Saur, Saur, Saur!".
Up Left Right
Ivysaur-VictoryUp-SSBB.gif Ivysaur-VictoryLeft-SSBB.gif Ivysaur-VictoryRight-SSBB.gif

Charizard

  • Stomps and flaps its wings once while roaring.
  • Roars up to the sky while flapping its wings.
  • The Pokémon Trainer pets its head and hugs its neck.
Up Left Right
Charizard-VictoryUp-SSBB.gif Charizard-VictoryLeft-SSBB.gif Charizard-VictoryRight-SSBB.gif

In competitive play

Matchups

Notable players

See also: Category:Pokémon Trainer professionals (SSBB)

Tier placement and history

Due to the Pokémon Trainer's stamina and forced switching mechanic, that required players to learn three vastly different characters to play the Trainer (thus making the Trainer require drastically more work and effort than any other character to learn and master, for no greater reward), the Trainer has always been an extremely unpopular character in tournaments. Besides the absurd learning curve, the stamina and forced switching mechanics directly brought the Trainer's potential down, and made matchups much harder than they would be otherwise. A significant example is King Dedede, a character Squirtle would go even with or win the matchup against as a solo character, but because of the forced switching to Charizard and Ivysaur, who are hard countered by Dedede, the Dedede matchup turns into a hard counter against the Pokémon Trainer. The Pokémon Trainer was brought farther down by one of his required Pokémon, Ivysaur, being largely considered as a strong candidate for worst character in the game if it was a solo character.

The emergence of TheReflexWonder's tremendous success in his region with the Pokémon Trainer marked a bit of a reversal in the community's view of the Pokémon Trainer however. Many players additionally began thinking that Squirtle was a character with high tier potential as a solo character. As a result, the Pokémon Trainer rose five spots on the third tier list to 27th, formally being out of the low tiers. And in the fourth tier list, the Trainer would rise three more spots to his peak at 24th. Beyond that point though, with the Pokémon Trainer's practically nonexistent tournament results outside TheReflexWonder, general consensus became that TheReflexWonder's anomalous success with the Pokémon Trainer was entirely due to TheReflexWonder's own incredible abilities as a player, rather than the Pokémon Trainer having unrealised potential. This view was farther supported by the fact that TheReflexWonder achieved greater success in tournaments with Wario than he did with the Pokémon Trainer. This resulted in the Pokémon Trainer falling four spots back down to 28th in the fifth tier list, and since then, as the aforementioned view of TheReflexWonder remains strong, while none of the other very few Pokémon Trainer players achieved not even local success, the Pokémon Trainer has hovered between 28th and 29th right above the low tiers on each subsequent tier list.

Role in The Subspace Emissary

Pokémon Trainer and Squirtle in Lucas Leaves Ness.
The Pokémon Trainer in SSE

During the Subspace Emissary, Pokémon Trainer will often Space Jump around the level to catch up with his Pokémon. This is seen as an orange-yellow streak across the screen.

After fleeing from Wario, Lucas bumps into the Pokémon Trainer, who advises him to stand back, and proceeds to take on a group of Primids with his Squirtle, which Lucas accompanies to defeat the Primids. After saving Lucas, he goes on his way, but Lucas follows him. As the story progresses, they develop a rather strong friendship. Pokémon Trainer is searching for two Pokémon, Charizard and Ivysaur, that are identified when he shows Lucas their cards. So, he and Lucas set out to find them. Until then, Squirtle is the only choice the player can use and using Down Special will not result in anything except the Pokémon Trainer in the background "flipping" a Poké Ball in his hand twice. Outside of an old temple, they survive a brief encounter with Wario. After venturing deep into the ruins, finding Ivysaur, and battling and capturing Charizard, players will then fight a giant monster named Galleom. When the boss is defeated, it will grab both Lucas and Pokémon Trainer after the fight (fainting the latter), and jump up into the air, revealing an armed Subspace Bomb in its head. Lucas then uses PK Thunder to detach the arm, and they free-fall towards the ground. Before hitting the ground and narrowly escaping the Subspace explosion, Meta Knight grabs them both before collision, in-flight and takes them to Marth and Ike. Later, Pokémon Trainer and Marth watch as Ice Climbers fall from the mountain. As the Shadow Bugs swarm over the cliffs, he joins Marth, Ike and Lucas in repelling the Primids. As he retreats, tossing a Poké Ball from hand to hand, Mario, Pit, Link, Kirby and Yoshi arrive at the Canyon entrance.

Later, he joins the rest of the fighters in their assault on the Subspace Gunship, and is aboard one of the smaller ships when they navigate their way into Subspace. However, upon reaching Tabuu, the leader of the Subspace army crushes all the fighters with his Off Waves. The Pokémon Trainer's defeat from Tabuu's Off Waves in the Subspace Emissary can be considered to be the only time the Pokémon Trainer, himself, is KO'd in the entire game. He is later revived by King Dedede, Ness and Luigi, and can be chosen to fight Tabuu at the end.

Playable appearances

After The Ruined Hall is completed, the Pokémon Trainer, Lucas, Marth and Ike make brief cameo appearances in The Glacial Peak, The Canyon & The Subspace Bomb Factory (Part II)

In Event Matches

Solo Events

Co-op Events

Trophies

The Pokémon Trainer's main and Final Smash trophies can be obtained by clearing Classic Mode and All-Star mode respectively with the Pokémon Trainer.

Trophy descriptions

Pokémon Trainer
A person who raises Pokémon and trains them as partners in battle. In battle, a Trainer gives orders to the Pokémon and uses items. It's not an exaggeration to say battles can be won or lost on a Trainer's single strategic move. Trainers pour their hearts into their Pokémon and share anger, sadness, and joy as they adventure in hopes of becoming Pokémon masters.
GB Advance: Pokémon FireRed/LeafGreen
Triple Finish
The Final Smash of the Pokémon Trainer. Squirtle, Ivysaur, and Charizard join forces to simultaneously use Hydro Pump, SolarBeam, and Fire Blast. This is the only time all three of them appear on the screen together, so this move boasts the strength of three in one. A window will appear on the screen, but don't worry about it.
Wii: Super Smash Bros. Brawl

Alternate costumes

Pokémon Trainer's palette swaps, with corresponding tournament mode colours.
The Pokémon Trainer's alternate costumes in Brawl

Trivia

Unused animations of the Pokémon Trainer jumping, falling, and landing.
Unused animations of the Pokémon Trainer jumping, falling, and landing
  • On the Tourney mode and Adventure Mode character-selection screens, the player can toggle between character-related options using the "-" button on the Wii Remote, the right Control Stick on the Classic Controller, or "C" on the GameCube Controller and Nunchuk. This feature allows the player to choose the starting Pokémon for Pokémon Trainer.
  • After clearing Classic mode and gaining the player character's trophy, in the screen that follows before the roll-call (showing all one's previously collected character trophies), the player may notice that the Pokémon Trainer is the only misplaced character in the line-up, always appearing at the end, after Sonic. This is probably because the Pokémon Trainer isn't exactly a fighter; and the individual Pokémon's Trophies are not shown.
  • If all lives are depleted, Pokémon Trainer will remain on the field, holding his head and hat down in defeat; the pose resembles poses that other Pokémon Trainers would use when they were defeated in some of the console Pokémon games.
  • In Classic mode, one needs to finish with each Pokémon separately to obtain each of their individual trophies.
  • The Trainer will point his hand / fist up, right, or down to reflect the chosen special move or taunt.
  • While Red appeared in the original Red/Green/Blue/Yellow versions, Pokémon Trainer is only based on his remake design, used in FireRed and LeafGreen.
  • In SSE, the Trainer is shown fainting when Galleom grabs him and Lucas. When Meta Knight saves them and lands safely, he regains consciousness and thanks Lucas by shaking hands with him. This is the only time a playable character is shown fainted, though not KO'd.
  • The Pokémon Trainer and Lucario are the only characters in Brawl that have a different dubber in every language.
  • There are unused animations for Pokémon Trainer jumping, falling, and landing, likely meaning that he was originally intended to follow his Pokémon through the Subspace Emissary levels, rather than Space Jumping like he does in the final game.
  • Pokémon Trainer is one of only three characters that cannot use their down special move in midair, the others being Peach and Donkey Kong.

See also

External links