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Pivoting: Difference between revisions

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The tactic was discovered by {{Sm|Philly Billy}}.
The tactic was discovered by {{Sm|Philly Billy}}.
In Smash 4 (Wii U and 3DS)
You can dash in one direction and then quickly flick the control stick in the other, this will cause you to do a "Perfect Pivot". The closest thing to a wavedash in Smash 4. My Smash Corner has a great video on this.


[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]

Revision as of 13:00, November 8, 2015

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Marth pivoting a forward smash in Melee.
Marth pivoting a forward smash in Melee.

Pivoting, or DA Dashing, is a technique in Super Smash Bros., Super Smash Bros. Melee, and Super Smash Bros. 4 that lets a character use attacks out of a dash.

In Smash 64 and Melee

In Smash 64 and Melee, the technique is the use of the time frame at which a character turns during a dash; any normal ground options are available as if the character were standing still - smashes, grabs and tilts can occur here without the lag that usually comes from using these attacks after a dash. Normal pivoting is primarily used so that a character can quickly change the direction they are facing whilst not suffering the usual turn-around lag that would occur when doing so. This can allow characters to improve the utility of various moves in certain situations.

The tactic was discovered by Philly Billy.

In Smash 4 (Wii U and 3DS) You can dash in one direction and then quickly flick the control stick in the other, this will cause you to do a "Perfect Pivot". The closest thing to a wavedash in Smash 4. My Smash Corner has a great video on this.