Pivoting: Difference between revisions
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'''Pivoting''', or '''DA Dashing''' is the use of the [[frame]] at which a character turns during a [[dash-dancing|dash-dance]], in which any normal ground options are available as if the character were standing still — [[smash attack|smashes]], [[grab]]s and [[tilt attack|tilts]] can occur here without the [[lag]] that usually comes from using these attacks after a [[dash]]. | '''Pivoting''', or '''DA Dashing''', is the use of the [[frame]] at which a character turns during a [[dash-dancing|dash-dance]], in which any normal ground options are available as if the character were standing still — [[smash attack|smashes]], [[grab]]s and [[tilt attack|tilts]] can occur here without the [[lag]] that usually comes from using these attacks after a [[dash]]. | ||
The tactic was discovered by [[Smasher:Philly Billy|Philly Billy]]. | The tactic was discovered by [[Smasher:Philly Billy|Philly Billy]]. |
Revision as of 20:42, December 15, 2012
Pivoting, or DA Dashing, is the use of the frame at which a character turns during a dash-dance, in which any normal ground options are available as if the character were standing still — smashes, grabs and tilts can occur here without the lag that usually comes from using these attacks after a dash.
The tactic was discovered by Philly Billy.