NTSC: Difference between revisions

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'''NTSC''' is the version of Super Smash Bros. Melee used in North America and Japan, as well as several other countries. It works with the NTSC format of programming, and it runs at 60 frames per second. The NTSC has many differences in the game, for example:
'''NTSC''' is the version of Super Smash Bros. Melee used in North America and Japan, as well as several other countries. It works with the NTSC format of programming, and it runs at 60 frames per second. The NTSC has many differences in the game, for example:


*Ganon's down aerial attack deals 22% damage while in the PAL version it deals 21%.
*Has a lot more glitches than the PAL version.


*Peach's dash attack is more powerful in the NTSC versions of the game
*Peach's dash attack is more powerful in the NTSC versions of the game

Revision as of 19:33, October 11, 2009

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The editor who added this tag believes this page should be cleaned up for the following reason: Put info here that is relevant only to NTSC, and expand on this article even more. Check the version differences and add to this article.
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NTSC is the version of Super Smash Bros. Melee used in North America and Japan, as well as several other countries. It works with the NTSC format of programming, and it runs at 60 frames per second. The NTSC has many differences in the game, for example:

  • Has a lot more glitches than the PAL version.
  • Peach's dash attack is more powerful in the NTSC versions of the game
  • The Home Run Contest Platform is larger than in other versions.


See Also


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