Metal Box: Difference between revisions

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{{Infobox Item
| title        = Metal Box
| image        = [[Image:MetalBoxSSBB.jpg|250px]]
| caption      = The metal box
| series      = [[Mario universe|Mario]]
| item class  = Transforming
| appearance  = [[SSBM]]<br>[[SSBB]]
| requirements =
|art-supermariowiki = Metal Box }}


The '''Metal Box''' ({{ja|<ruby><rb>緑</rb><rp>(</rp><rt>みどり</rt><rp>)</rp></ruby>ブロック}}, ''Green Box'') is an item from the [[Mario (universe)|Mario series]] that appears in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. The Metal Box encases the character's bodies with metal for a short period of time.
==Origin==
[[File:MetalBoxSM64.jpg|left|thumb|150px|A Metal Box as it originally appeared in ''Super Mario 64''.]]
Metal Boxes come from ''[[Wikipedia:Super Mario 64|Super Mario 64]]'', wherein Mario could destroy them (only after activating them by pressing the Green "!" Switch) so that they may release a Metal Cap. Once Mario puts this cap on, [[Metal Mario|he himself becomes metal]]. He becomes powerful, able to walk underwater, and immune to all damage, but is much heavier and more sluggish. These effects are similar in ''Melee'' and ''Brawl''.
==In the ''Super Smash Bros.'' series==
The Metal Box encases the character's body in metal. It has the following effects:
*It lasts about 12 seconds, however the time limit decreases as the user takes damage, especially from fire attacks like Bowser's flame breath.
*User becomes heavier (about 3 times more), thus received [[knockback]] will be reduced.
*Slightly decreases jumping height (maybe just because the user falls faster).
*Doubles a character's [[falling speed]], making recoveries harder (in Melee, it's much harder to recover than in Brawl).
*Reduces speed slightly.
*Attacks performed by a metal character deal slightly more knockback, although the damage dealt remains unchanged.
*Removes any character's voices (although, as sound effects are still retained, [[Mr. Game & Watch]] is unaffected by this).
The effect of the Metal Box is not quite as drastic as the various Metal fights in [[Classic Mode]], which last the whole battle and does not wear off.
===''[[Super Smash Bros.]]''===
While the Metal Box does not appear in ''SSB'', [[Metal Mario]] appears as a foe the player must battle in the [[1-Player Game]]. Metal Mario here can take far over 300% damage before being sent flying.
===''Super Smash Bros. Melee''===
[[Image:Ssbmitemsmetalbox.jpg|frame|right|The Metal Box in ''Melee''.]]
The Metal Box makes its debut in ''Melee''. In this game, when a character breaks the Metal Box with a physical attack (or a direct attack such as a sword), their whole body will be encased with metal. The metal condition will last around twelve seconds and will then fade away. During this period they will be approximately 3 times heavier than normal. If a projectile destroys the Metal Box, then no one will receive the metal condition. Interestingly, [[Ness]]' dash attack destroys the box, but does not give him the metal status.  His yo-yos do, however. The character can fight [[Metal Mario]] and/or [[Metal Luigi]] in [[Adventure Mode]]. In addition, they also fight a random metal character in Classic Mode. The Metal Box also appears as a collectible trophy.
Depending on the weight and walking style of a character, when one walks, they will make a distinctive sound.
Sounds:
*Heavy: "CLUTCH!"
*Medium: "CHANK!"
*Light: "TING!"
Heavy characters like [[Ganondorf (SSBM)|Ganondorf]], [[Samus (SSBM)|Samus]], and [[Link (SSBM)|Link]] and light characters like the [[Ice Climbers (SSBM)|Ice Climbers]] and [[Zelda (SSBM)|Zelda]] all make middleweight stepping sounds, despite being nowhere near medium weight.
[[Image:Metal_boxtrophy.jpg|thumb|The Metal Box Trophy]]
====Trophy Description (''Melee'')====
''First spotted in Super Mario 64, the Metal Box holds the power to turn your character briefly into heavy metal. Your mass is exponentially greater while metallic, making it difficult for others to throw you. Be careful, though: not only will you move a bit slower, but you'll fall much more quickly than you ordinarily would.<br />''
''Super Mario 64'' 9/96
===''Super Smash Bros. Brawl''===
The Metal Box appears again in ''Brawl'' with its effect unaltered, although it will not react to projectiles. In addition, a "Metal" option exists in [[Special Brawl]], which gives every player a permanent Metal Box. It also has an effect on the new ability to [[swim]]; while characters will not sink as [[Metal Mario]] did in Super Mario 64, they will submerge deeper when falling into the water, which is used to reach a secret area in the [[Glacial Peak]] level of the [[Subspace Emissary]] mode (3 metal boxes are provided nearby}. In Classic mode the player must also fight a random metal character. Additionally, the Metal Box also appears as a collectible trophy. The walking sound effect in Brawl is not the same as in Melee; everyone has the same sound when walking.
====Trophy description (''Brawl'')====
''A green box that transforms whoever attacks it into metal. In metal form, you're a lot heavier than normal, so middling and even strong attacks don't move you too much, and standard attacks won't even make you flinch. The time you spend in metal form decreases with the damage you take. In Super Mario 64, the weight of the metal form allowed you to walk underwater.''
:''Super Mario 64'' (1996)
==Trivia==
*When a character performs a Final Smash in metal form, they regain their voice.
*When characters with multiple double jumps ([[Kirby (SSBB)|Kirby]], [[Jigglypuff (SSBB)|Jigglypuff]], [[Meta Knight (SSBB)|Meta Knight]], [[Pit (SSBB)|Pit]], [[King Dedede (SSBB)|Dedede]], [[Charizard (SSBB)|Charizard]]) use a Metal Box, their midair jumps become utterly useless, and do little more than slow their descents. The AI often seems to be unaware of this, though, and computer-controlled Pits in particular are very vulnerable to self-destructing.
*Interestingly, being metal does not affect [[gliding]] whatsoever.
*Though the box itself turns a fighter into metal in the Smash universe, the Metal Box was not what turned Mario into metal in its debut; it was actually the metal cap it housed.
*Characters with fur or hair like [[Ike (SSBB)|Ike]] and [[Donkey Kong (SSBB)|DK]] will take on strange appearances once turned metal; their hair/fur will look like grated sheets of metal.
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] is the only character that makes sounds in metal form (perhaps because he actually has no voice like [[Olimar (SSBB)|Olimar]], and the beeps he makes are from his attacks, which aren't silenced in metal form). He also appears to be 3D due to the metal texture.
*[[Olimar (SSBB)|Olimar]]'s whole helmet becomes metal, so it is not possible to see his face behind it.
*[[Olimar (SSBB)|Olimar]]'s Pikmin do not become metal, despite doing so in [[classic]] mode.
{{SSBMItems}}
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{{Mario universe}}
[[Category: Items (SSBM)]]
[[Category: Items (SSBB)]]
[[Category: Powerup items]]
[[Category: Items]]
[[Category: Mario universe]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBM)]]

Revision as of 16:11, November 21, 2010