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List of updates (SSB4-3DS): Difference between revisions

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===1.0.4===
===1.0.4===
This update was released November 17 or 18, 2014.<ref name="jpnsupport" /> The announcement specified that local play, online play, and replays will not work between versions, and directly introduced changes to characters.
This update was released November 17 or 18, 2014.<ref name="jpnsupport" /> The announcement specified that local play, online play, and replays will not work between versions, and directly introduced changes to characters.
*This patch adjusts the game balance by refining the strengths of some fighters.<!--DON'T put the actual changes on this page, it'll get way too big. Put them on the relevant pages.-->
;Ver. 1.0.4 [11/18/2014]
*It also includes various other gameplay fixes.
*Adjusted the game balance by refining the strengths of some fighters.<!--DON'T put the actual changes on this page, it'll get way too big. Put them on the relevant pages.-->
*Local Wireless does not work if a player who has updated to 1.0.4 tries to battle a player with an older version.
*Various fixes to improve gameplay.
*Receiving patch 1.0.4 disables playback of replays saved using older versions.
;[NOTICES]
*This patch is required for online play.
*Local Wireless will not work between old versions and 1.0.4.
*Replays saved with previous game versions will no longer play after receiving this update.


==References==
==References==

Revision as of 19:47, November 18, 2014

This page documents the update history of Super Smash Bros. for Nintendo 3DS. Note that release notes may only be available in Japanese; if so, they will be written and translated here.

1.0

1.0.0

The base game was released in Japan on September 12th 2014.

1.0.1

This update was released for Japan on September 12th 2014, the same day the game itself was released.[1]

1.0.2

This update was released for Japan on September 19th 2014.[1]

The update was later made available for the rest of the world on October 2nd, 2014, with notes that merge both the updates into one, make no mention of the bug explained in the Japanese text, and implies balancing changes that have otherwise been unnoticed by the playerbase:[2]

  • Enables online multiplayer features.
  • Adjustments have also been made to balance the game and make for a more pleasant gaming experience.

1.0.3

This update was released worldwide on October 27th, 2014. [2]

  • The current Conquest chart will no longer display percentages when Conquest Mode is active.
  • Adjustments have also been made to balance the game and make for a more pleasant gaming experience.

According to dantarion, the only changes made to the game were in interface and potentially the game structure itself - no changes were made to character mechanics.

1.0.4

This update was released November 17 or 18, 2014.[1] The announcement specified that local play, online play, and replays will not work between versions, and directly introduced changes to characters.

Ver. 1.0.4 [11/18/2014]
  • Adjusted the game balance by refining the strengths of some fighters.
  • Various fixes to improve gameplay.
[NOTICES]
  • Local Wireless will not work between old versions and 1.0.4.
  • Replays saved with previous game versions will no longer play after receiving this update.

References