Gordos appear in Super Smash Bros. Brawl as a trophy and a sticker, and they are also used as projectiles occasionally thrown in King Dedede's side special move (Waddle Dee Toss) and his Final Smash (Waddle Dee Army). The Waddle Dee/Waddle Doo/Gordo appears when thrown at a ratio of 35:10:4 (in other words, there is an 8.2% chance of a Gordo appearing). They have very powerful vertical knockback (by far the greatest of the three), they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of Priority. As such, a Gordo can collide with opposing hitboxes but cannot be canceled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not canceled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the Super Smash Bros. series to have this characteristic.
A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them - they're the definitive obstacle. In addition, they're covered in spikes so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.