Ghosts: Difference between revisions
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===As an [[Assist Trophy]]=== | ===As an [[Assist Trophy]]=== | ||
[[File:SSB4 Ghosts AT.jpg|thumb|left|The Ghosts as an Assist Trophy.]] | [[File:SSB4 Ghosts AT.jpg|thumb|left|The Ghosts as an Assist Trophy.]] | ||
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They | When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be [[shield|shielded]], and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky tries to put enemies between himself and Blinky, and Clyde moves randomly. | ||
{{clrl}} | {{clrl}} | ||
===As a moveset element=== | ===As a moveset element=== | ||
{{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the ''3DS version'' sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt. | {{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the ''3DS version'' sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt. |
Revision as of 18:40, June 3, 2018
Ghost | |
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File:Pac-Man Ghosts.png Clyde, Inky, Pinky, and Blinky, as they appear in Pac-Man. | |
Universe | Pac-Man |
Debut | Pac-Man (1980) |
Smash Bros. appearances | SSB4 |
Most recent non-Smash appearance | Crossy Road (DLC, 2015) |
Console/platform of origin | Arcade |
Species | Ghost |
Gender | Male (Blinky, Inky, Clyde) Female (Pinky) |
Article on Wikipedia | Ghosts (Pac-Man) |
Blinky, Pinky, Inky, and Clyde (赤ベイ, Akabei, ピンキー, Pinky, 青助, Aosuke, and 愚図た, Guzuta), collectively referred to as Ghosts, are recurring enemies in the Pac-Man series. They are red, pink, cyan, and orange respectively.
In Super Smash Bros. 4
The Ghosts appear in three major capacities in these games.
As an Assist Trophy
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be shielded, and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky tries to put enemies between himself and Blinky, and Clyde moves randomly.
As a moveset element
Pac-Man uses the Ghosts for his smash attacks, holding Blinky in front of him for his forward smash, Inky above him for his up smash, and Pinky and Clyde on either side of him for his down smash. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the 3DS version sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt.
As a stage hazard
The Ghosts appear as damaging hazards on the Pac-Maze stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable, though they remain dangerous to other players.
Trophy information
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to Super Smash Bros. for Nintendo 3DS. In Super Smash Bros. for Wii U, the single and collective trophies are part of the PAC-MAN and SUPER PAC-MAN & PAC-LAND Trophy Boxes, respectively.
Origin
The four ghosts have become recurring elements in the Pac-Man series. Their appearance is based off of the 8-bit sprite in the original game. The patterns for moving are also based off of the original Pac-Man, in which Blinky would follow Pac-Man, Pinky would ambush Pac-Man between her and Blinky, Inky would try to get Pac-Man between himself and Blinky, and Clyde would choose a random path. While other ghosts have made appearances in subsequent Pac-Man titles, the four introduced in the original arcade title have remained the most iconic, and thus have made the most appearances.
Pac-Man universe | |
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Fighter | Pac-Man (SSB4 · SSBU) |
Assist Trophy | Ghosts |
Stages | Pac-Maze · Pac-Land |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Pac-Man |