Forum:CPU aint as smart as the 1st game right?: Difference between revisions

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AI sucks in all games, especially when they fight each other. :p In SSBB, it's most notable that the CPUs focus on attacking the human player, or the opponent with the highest amount of damage. Hell, even if you team up with one, s/he will thief your KO! <span style="border:2px outset #9900cc;background-color:white;-moz-border-radius:10px">'''[[User:Blue Ninjakoopa|<span style="color:#ff0099;">Blue</span>]] [[User talk:Blue Ninjakoopa|<span style="color:#ff0099">Ninjakoopa</span>]]'''</span> 04:35, 12 February 2009 (UTC)
AI sucks in all games, especially when they fight each other. :p In SSBB, it's most notable that the CPUs focus on attacking the human player, or the opponent with the highest amount of damage. Hell, even if you team up with one, s/he will thief your KO! <span style="border:2px outset #9900cc;background-color:white;-moz-border-radius:10px">'''[[User:Blue Ninjakoopa|<span style="color:#ff0099;">Blue</span>]] [[User talk:Blue Ninjakoopa|<span style="color:#ff0099">Ninjakoopa</span>]]'''</span> 04:35, 12 February 2009 (UTC)
I almost prefer playing level 8s for that exact reason. It's too easy to manipulate the fact that a level 9 will focus almost entirely on killing the player with the most damage.[[User:KnaveofHearts|KnaveofHearts]] ([[User talk:KnaveofHearts|talk]]) 20:44, 15 February 2009 (UTC)

Revision as of 16:44, February 15, 2009

Forums: Index Brawl Talk CPU aint as smart as the 1st game right?

Well, i was playing SSBM n SSBB, i realized that perhaps the CPU level has gone down since the 1st Super Smash

I agree. The amount of fakeness for lvl 9s totally increased in Brawl than in the original. It's like playing against a robot (but who plays against CPUs? :P) Friedbeef1 Love 00:06, 7 February 2009 (UTC)

If you make a stage a certain way, they'll try to go through the blocks. As for difficulty, It's like the CPUs are ganging up on you. So the CPUs are difficult (if on a good stage) and stupid (if on a bad stage from the stage builder). Unknown the Hedgehog 00:35, 7 February 2009 (UTC)

I agree. Once when I was by a ledge, I jumped over a landmaster (as Dedede) and the CPU (wolf) fell off the edge. This was in Rainbow Cruise.

CPUs sucked on Rainbow Cruise in both SSBM and SSBB. I find that the randomizer is a little screwy sometimes (randomizer = internal computer decision-making thingy that chooses if the CPU will shield now or not, etc. Higher level CPU = randomizer more in their favour). Example: I attack right next to them and they whip out a shield with super-human reaction time, while on another instance I threw a Bob-omb from across the stage at a lvl. 9 and they stood there and were KO'd (wtf?). I guess the Wii generated the 0.1% chance of them getting hit?--Meta-Kirb (talk) 02:57, 12 February 2009 (UTC)

AI sucks in all games, especially when they fight each other. :p In SSBB, it's most notable that the CPUs focus on attacking the human player, or the opponent with the highest amount of damage. Hell, even if you team up with one, s/he will thief your KO! Blue Ninjakoopa 04:35, 12 February 2009 (UTC)

I almost prefer playing level 8s for that exact reason. It's too easy to manipulate the fact that a level 9 will focus almost entirely on killing the player with the most damage.KnaveofHearts (talk) 20:44, 15 February 2009 (UTC)