Falcon Dive: Difference between revisions
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*Can grab a ledge backwards at the peak height | *Can grab a ledge backwards at the peak height | ||
*Can work as a Meteor Smash if used on an opponent near the bottom of a solid ledge. | *Can work as a Meteor Smash if used on an opponent near the bottom of a solid ledge. | ||
*If you grab onto the opponent at the peak of Falcon Dive's duration, knockback is improved. | *If you grab onto the opponent at the peak of Falcon Dive's duration, knockback is improved. | ||
*In ''[[Melee]]'', this move can not grab an opponent that is hanging onto the [[ledge]]. | |||
In the [[Super Smash Bros.|Original]] game, the Falcon Dive restores an opponent's midair jump. | In the [[Super Smash Bros.|Original]] game, the Falcon Dive restores an opponent's midair jump. |
Revision as of 19:33, June 5, 2008
Falcon Dive is Captain Falcon's Up B attack
- Low priority and acts like a throw if it hits an opponent
- Sets opponent in flames
- Quite easy to edgeguard against
- If hit with, can be used again
- Goes higher than Ganondorf's, but falls faster and is harder to sweetspot with
- Can grab a ledge backwards at the peak height
- Can work as a Meteor Smash if used on an opponent near the bottom of a solid ledge.
- If you grab onto the opponent at the peak of Falcon Dive's duration, knockback is improved.
- In Melee, this move can not grab an opponent that is hanging onto the ledge.
In the Original game, the Falcon Dive restores an opponent's midair jump. Template:Captain Falcon Special Moves