Double jump cancel zair: Difference between revisions
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A DJC Z-air (or Double Jump Cancel Z-air) is an Advanced | A DJC Z-air (or Double Jump Cancel Z-air) is an [[Advanced technique]] doable by {{SSBU|Lucas}} in [[Super Smash Bros. Ultimate]] which is essentially a super quick falling Z-air (tether attack) with almost no startup and endlag. This allows some conversions such as Z-air loops and can be followed by an F-tilt, a grab, or other reliable stuff. | ||
To perform this technique, you should do a short hop and at any point after Frame 5 press | To perform this technique, you should do a short hop and at any point after Frame 5 press Z-air and Jump at the same time (this only has one frame of leeway). The left stick also has to be tilted in a direction for it to work. This is even possible to perform from a crouch position. |
Revision as of 16:36, December 9, 2019
A DJC Z-air (or Double Jump Cancel Z-air) is an Advanced technique doable by Lucas in Super Smash Bros. Ultimate which is essentially a super quick falling Z-air (tether attack) with almost no startup and endlag. This allows some conversions such as Z-air loops and can be followed by an F-tilt, a grab, or other reliable stuff.
To perform this technique, you should do a short hop and at any point after Frame 5 press Z-air and Jump at the same time (this only has one frame of leeway). The left stick also has to be tilted in a direction for it to work. This is even possible to perform from a crouch position.