Donkey Kong (SSBM)/Forward tilt: Difference between revisions

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(New Page: {{ArticleIcons|ssbm=y}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Donkey Kong forward tilt hitbox visualizations |- !↗ |300px...)
 
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{{competitive expertise}}
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==Overview==
==Overview==
Donkey Kong does a backhanded slap. Despite being quite slow and not having exceptional knockback, this move is probably DK's best grounded poke, as {{mvsub|Donkey Kong|SSBM|down tilt}} has too little knockback and less range. Serves as an acceptable mid-range tool for catching people dashing forward, starting jumps, or whiff punishing some sloppily spaced moves at a distance. Generally too little knockback to kill, but has enough to setup up for DK's decent edgeguarding.
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
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