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Dolphin: Difference between revisions

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(Dolphin has full Virtual Console support (even Wii Shop Channel support) and runs homebrew naturally, Smash 64 should be listed too)
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{{ArticleIcons|ssb=y|melee=y|brawl=y|pm=y}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y|pm=y|p+=y}}
[[File:DolphinLogo.png|250px|thumb|Dolphin's official logo.]]  
[[File:DolphinLogo.png|200px|thumb|Dolphin's official logo.]]  
[[File:DolphinEmu.png|150px|thumb|Dolphin 5.0-321, with ''Melee'', ''Brawl'', and ''Project M'' playable.]]
{{ImageCaption
'''Dolphin''' is a [[GameCube]] and [[Wii]] emulator usable on personal computers. As a result of this, both ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' are playable with the emulator. The original ''[[Super Smash Bros.]]'' is also playable through the Wii's [[Virtual Console]] service, or through third-party homebrew software. As Dolphin is currently the most stable GameCube and Wii emulator available for download, it is currently the most popular option for emulating ''Melee'' and ''Brawl'', though more stable [[Nintendo 64]] emulators like [[Project 64k]] are generally more widely used for ''SSB64''. Dolphin is named after the development codename of the GameCube, "Dolphin".
|image1  = File:DolphinEmu.png
|image2  = File:Dolphinlobby.png
|width1  = 150px
|width2  = 150px
|caption = Dolphin's game list and netplay interfaces.
}}


Outside of its ease of setup and relative stability, Dolphin has since become popular for its use in [[tool-assisted superplay]]s, especially with JPleal's Perfect Falcon and Perfect Pichu videos. In addition, the emulator allows for the ability to [[texture hack|hack textures]] in all three games. Dolphin has also been focused on because of its built-in netplay functionality for ''SSB64'', ''Melee'', ''Brawl'', and ''Brawl's'' various [[mod]]s; more recent builds of Dolphin have notably been able to reduce [[online desynchronization|desynching]] problems that have previously plagued Dolphin's netplay scene.
'''Dolphin''' is a [[Nintendo GameCube]] and [[Wii]] emulator supported on Windows, macOS, Linux, and Android. It can run ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', albeit with minor graphical and performance issues not present on original hardware,<ref>{{cite web|url=https://wiki.dolphin-emu.org/index.php/Super_Smash_Bros._Melee|title=Super Smash Bros. Melee - Dolphin Emulator Wiki|accessdate=2021-03-08}}</ref><ref>{{cite web|url=https://wiki.dolphin-emu.org/index.php/Super_Smash_Bros._Brawl|title=Super Smash Bros. Brawl - Dolphin Emulator Wiki|accessdate=2021-03-08}}</ref> ''[[Super Smash Bros.]]'' via the Wii's [[Virtual Console]], as well as [[mod]]s, including ''[[Project M]]'' and ''[[Project+]]''. Dolphin's stability and enhancement options makes it the most viable option for emulating the supported systems.


[[File:Dolphinlobby.png|thumb|Dolphin's netplay interface.]]
Dolphin also features many graphical and gameplay features unavailable in the original consoles. These most notably include input recording and replaying for [[tool-assisted superplay]]s, texture [[file replacement]] and extraction, and native [[netplay]] functionality.
According to Dolphin's development team, ''Melee'' can run in Dolphin without emulation errors. ''Brawl'', however, requires certain graphical requirements set within Dolphin to properly display the various [[results screen]]s; in single player modes, the screen focusing on the player's character instead becomes a solid green colour, and in multiplayer modes, the text becomes completely illegible. Barring these graphical flaws, the Dolphin development team has stated that ''Brawl'' is fully playable in the emulator.  


''[[Project M]]'' and other ''Brawl'' [[mod]]s can also be run on Dolphin with appropriate settings, and they can also be played online; the ''Project M'' Dev Team notably released a version of the mod optimized for Dolphin, allowing it to potentially run better than ''Brawl'' itself on some computers.
Despite popular belief, Dolphin software in isolation is not inherently illegal to own and operate. In the United States, several lawsuits have ruled in favor of emulators falling under fair use, such as {{iw|wikipedia|Sega v. Accolade}} in 1992 and Sony Computer Entertainment, Inc. v. Connectix Corporation and Sony Computer Entertainment America v. Bleem in 2000, as well as the {{iw|wikipedia|Digital Millennium Copyright Act}} declaring emulators as exempt from standard copyright protections. However, most methods to obtain games in a format that can actually be played on an emulator are considered piracy, which is illegal, so players are often warned to use emulation at their own discretion.


==See also==
==See also==
*[[File replacement]]
*[[File replacement]]
*[[Tool-assisted superplay]]
*[[Tool-assisted superplay]]
==References==
{{reflist}}


==External links==
==External links==
*[https://dolphin-emu.org/ Dolphin's official site]
*[https://dolphin-emu.org/ Dolphin's official site]
*[https://wiki.dolphin-emu.org/ Official Dolphin Wiki]
*[https://wiki.dolphin-emu.org/ Official Dolphin Wiki]
*[https://store.steampowered.com/app/1941680/Dolphin_Emulator/ Dolphin Steam page]


[[Category:Hacking]]
[[Category:Hacking]]

Latest revision as of 00:15, January 31, 2024

Right outta the resource files for Dolphin.
Dolphin's official logo.
DolphinEmu.pngfor netplay or dolphin
Part of the MediaWiki software. For use in {{ImageCaption}}Part of the MediaWiki software. For use in {{ImageCaption}}
Dolphin's game list and netplay interfaces.

Dolphin is a Nintendo GameCube and Wii emulator supported on Windows, macOS, Linux, and Android. It can run Super Smash Bros. Melee and Super Smash Bros. Brawl, albeit with minor graphical and performance issues not present on original hardware,[1][2] Super Smash Bros. via the Wii's Virtual Console, as well as mods, including Project M and Project+. Dolphin's stability and enhancement options makes it the most viable option for emulating the supported systems.

Dolphin also features many graphical and gameplay features unavailable in the original consoles. These most notably include input recording and replaying for tool-assisted superplays, texture file replacement and extraction, and native netplay functionality.

Despite popular belief, Dolphin software in isolation is not inherently illegal to own and operate. In the United States, several lawsuits have ruled in favor of emulators falling under fair use, such as Sega v. Accolade in 1992 and Sony Computer Entertainment, Inc. v. Connectix Corporation and Sony Computer Entertainment America v. Bleem in 2000, as well as the Digital Millennium Copyright Act declaring emulators as exempt from standard copyright protections. However, most methods to obtain games in a format that can actually be played on an emulator are considered piracy, which is illegal, so players are often warned to use emulation at their own discretion.

See also[edit]

References[edit]

External links[edit]