Combo

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Revision as of 06:29, December 6, 2007 by Magiciandude (talk | contribs) (adding categories)
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A combo is a sequence of attacks that is guaranteed (or very likely) to occur if the first attack hits the enemy.


The exact definition of a combo may change from player to player. Some definitions may include:

  • Any sequence of attacks that keeps the opponent in hitstun
  • Any sequence of attacks that counts as a combo according to the combo counter (which allows for one consecutive frame of non-hitstun)
  • Any sequence of attacks that is very hard to DI (or in certain cases, tech) out of
  • Any sequence of attacks that cannot be DI'd out of if performed perfectly
  • Any sequence of attacks
  • An edgeguard that consists of attacking a recovering opponent continuously