Chain Attack: Difference between revisions

m
→‎Overview: Noticed how this was possible; changing art in the beginning of the Final Smash. However, I've only seen two instances of this, video and in-game and it appears it can only be done from FS Meter. Greatly needs some labbing for fact checking
m (→‎Overview: Noticed how this was possible; changing art in the beginning of the Final Smash. However, I've only seen two instances of this, video and in-game and it appears it can only be done from FS Meter. Greatly needs some labbing for fact checking)
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In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to [[Vision]]'s counter particle, except larger) while shouting "Dunban!" or "Riki!". If successful, the screen fades to white, and a cinematic with the Vision effect around the screen appears as Shulk summons [[Dunban]], [[Riki]], and (in ''Ultimate'') [[Fiora|Mecha-Fiora]] to assist him. The party proceeds to attack trapped opponents before Shulk sends them flying with a charged Monado slash.
In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to [[Vision]]'s counter particle, except larger) while shouting "Dunban!" or "Riki!". If successful, the screen fades to white, and a cinematic with the Vision effect around the screen appears as Shulk summons [[Dunban]], [[Riki]], and (in ''Ultimate'') [[Fiora|Mecha-Fiora]] to assist him. The party proceeds to attack trapped opponents before Shulk sends them flying with a charged Monado slash.


The Final Smash deals varying damage depending on which of Shulk's [[Monado Arts]] is set-- overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster, and 15%-20% for Speed, Shield, and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster, and 1% for Speed, Shield, and Smash), and the attack deals 2% for each consecutive strikes (3% for Buster, and 1% for Speed, Shield, and Smash). The final Monado slash will deal 17% damage (23% for Buster, and 9% for Speed, Shield, and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead.
The Final Smash deals varying damage depending on which of Shulk's [[Monado Arts]] is set-- overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster, and 15%-20% for Speed, Shield, and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster, and 1% for Speed, Shield, and Smash), and the attack deals 2% for each consecutive strikes (3% for Buster, and 1% for Speed, Shield, and Smash). The final Monado slash will deal 17% damage (23% for Buster, and 9% for Speed, Shield, and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead. Interestingly, in ''Ultimate'', Shulk can select an art but in a very tight window after activating the Final Smash, but the ability to do this is only possible if [[Final Smash Meter]] was on and performed by it.{{fact}}


Interestingly, and as mentioned by one of the [[List of tips (SSB4-Wii U)|tips]], Chain Attack has two variations; however, the only difference between them is the name Shulk calls out while activating the move:
Interestingly, and as mentioned by one of the [[List of tips (SSB4-Wii U)|tips]], Chain Attack has two variations; however, the only difference between them is the name Shulk calls out while activating the move: