Captain Falcon (SSBM)

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Revision as of 09:25, July 26, 2006 by smashwikia>Blaiken
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Template:Character

Overview

Captain Falcon is a character in SSB and SSBM.

Pros & Cons

Pros

  • Fast character with the fastest dash in the game
  • Fast faller (Can be good and bad)
  • Jump has huge horizontal distance
  • Moveset complements his speed and allows him effectively combo most characters
  • Low lag aerials
  • His Fair (the Knee) is a fantastic finisher
  • Maybe the best dashdancer in the game
  • Speed allows players to be more creative, use various mindgames, and pressure opponents easier.
  • High power smashes
  • Decent edgeguarder

Cons

  • Fast fall speed means he can be easily comboed
  • Horrible recovery and easily edgeguarded
  • Horrible Priority
  • Slow smash/tilt/dash attack
  • Requires nimble fingers and a lot of control in order to play him.
  • The Knee is only effective when it's hit with at the beginning of the move. Also the Knee has little range and priority, and players must be able to effectively combo into it or it will not land. This is a huge problem since it's Capt Falcon's preferred finisher. Other moves can KO, but the Knee is the preferred KO move for Capt Falcon.
  • Capt Falcon counters virtually no one, and there are many characters who have good matchups against Capt Falcon.
  • Falcon players must have a good grasp of Falcon's comboing abilities and must alternate between certain attacks in order to combo their opponents more effectively.
  • No Projectile