Captain Falcon: Difference between revisions

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The first ''[[F-Zero]]'' game was released in 1990 for the Super Famicom in Japan and its western counterpart, the SNES. It introduced the first character design of Captain Falcon along with the other three ''F-Zero'' series characters that appeared in the game as racing pilots, along with their respective futuristic racing machines, such as Captain Falcon's [[Blue Falcon]]. The manual to the game featured an eight-page comic featuring these characters, with the comic's story revolving around one of Falcon's trademark bounty-hunting missions in his [[Falcon Flyer]] transport ship. Captain Falcon's design and backstory would be revised in future iterations of the ''F-Zero'' series; his design in ''[[F-Zero X]]'' for Nintendo 64 would be used for his appearances as a playable fighter in 1999's ''Super Smash Bros.'' and 2001's ''Super Smash Bros. Melee'', and his most recent "main" design is in ''[[F-Zero GX]]'' for GameCube. In all these appearances, Captain Falcon and his machine are touted as the most balanced and easy-to-play-with machine for that game, so players of a new ''F-Zero'' game almost always play as Captain Falcon first. He is also known as the game's main character.   
The first ''[[F-Zero]]'' game was released in 1990 for the Super Famicom in Japan and its western counterpart, the SNES. It introduced the first character design of Captain Falcon along with the other three ''F-Zero'' series characters that appeared in the game as racing pilots, along with their respective futuristic racing machines, such as Captain Falcon's [[Blue Falcon]]. The manual to the game featured an eight-page comic featuring these characters, with the comic's story revolving around one of Falcon's trademark bounty-hunting missions in his [[Falcon Flyer]] transport ship. Captain Falcon's design and backstory would be revised in future iterations of the ''F-Zero'' series; his design in ''[[F-Zero X]]'' for Nintendo 64 would be used for his appearances as a playable fighter in 1999's ''Super Smash Bros.'' and 2001's ''Super Smash Bros. Melee'', and his most recent "main" design is in ''[[F-Zero GX]]'' for GameCube. In all these appearances, Captain Falcon and his machine are touted as the most balanced and easy-to-play-with machine for that game, so players of a new ''F-Zero'' game almost always play as Captain Falcon first. He is also known as the game's main character.   


Captain Falcon is described as "an accomplished F-Zero pilot, a renowned and talented bounty hunter", and is also an eccentric man in his late thirties (36 in ''F-Zero X'' and ''Melee'', 37 in ''F-Zero GX''). His "Captain" title is rumored to originate from his possible status as an officer in the Internova Police Force in the past. He is a resident of Earth, hailing from the city of Port Town. His bounty hunting exploits have yielded him enough of a reputation that he has gained many enemies across the galaxy; to avoid the constant danger from his adversaries, when he is not racing or bounty hunting he lives in seclusion in his personal archipelago off the coast of Port Town. His need to shield himself from outsiders borders on paranoia (albeit not necessarily unwarranted), as whenever he wins a race, he compulsively dashes to his archipelago with his award money before others can get him. Living comfortably in solitude on his archipelago, Captain Falcon practices his F-Zero racing with a separate track built on each one of his islands.  
Captain Falcon is described as "an accomplished F-Zero pilot, a renowned and talented bounty hunter", and is also an eccentric man in his late thirties (36 in ''F-Zero X'' and ''Melee'', 37 in ''F-Zero GX''). His "Captain" title is rumored to originate from his possible status as an officer in the Internova Police Force in the past. He is a resident of Earth, hailing from the city of Port Town. His bounty hunting exploits have yielded him enough of a reputation that he has gained many enemies across the galaxy; to avoid the constant danger from his adversaries, when he is not racing or bounty hunting he lives in seclusion in his personal archipelago off the coast of Port Town. His need to shield himself from outsiders borders on paranoia (albeit not necessarily unwarranted), as whenever he wins a race, he compulsively dashes to his archipelago with his award money before others can get him. Living comfortably in solitude on his archipelago, Captain Falcon practices his F-Zero racing with a separate track built on each one of his islands.


His outfit consists of a purplish-blue, form-fitting racing suit and a red helmet with an opaque visor as well as a single pauldron on his right shoulder and a scarf around his neck. He always carries a sidearm in a holster on his right hip, although he has only been shown to use it once. When Captain Falcon removes his helmet, a scar above his left eye can be seen.
His outfit consists of a purplish-blue, form-fitting racing suit and a red helmet with an opaque visor as well as a single pauldron on his right shoulder and a scarf around his neck. He always carries a sidearm in a holster on his right hip, although he has only been shown to use it once. When Captain Falcon removes his helmet, a scar above his left eye can be seen.
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Captain Falcon's design serves as the basis of a [[downloadable content]] [[Alternate costume (SSB4)#Wave 4|costume]] for {{SSB4|Mii Brawler}}s.
Captain Falcon's design serves as the basis of a [[downloadable content]] [[Alternate costume (SSB4)#Wave 4|costume]] for {{SSB4|Mii Brawler}}s.


Captain Falcon has returned to a favorable position like in ''SSB'' and ''Melee'', as he ranks 23rd out of 58 on the ''SSB4'' [[tier list]], putting him in B tier. The changes to [[hitstun]] canceling greatly benefit Captain Falcon, as they notably restored his once-lost combo game.  As usual, he combines speed with power, as well as an effective and vastly reaching [[dash grab]]. [[Raptor Boost]] saw an increase to its knockback, making it a reliable KO move. Nevertheless, Captain Falcon still saw some notable nerfs. His [[Knee Smash]] gained extra landing and ending [[lag]], and it can no longer [[autocancel]] from a short hop. His trademark [[Falcon Punch]] also deals less damage and much less knockback. Additionally, his recovery remains average and easy to [[edgeguard]] against. Overall, Captain Falcon's appearance in ''SSB4'' is seen as a return to his former glory thanks to the important buffs he received, earning him respectable representation and results in tournaments.
Captain Falcon has returned to a favorable position like in ''SSB'' and ''Melee'', as he ranks 19th out of 55 on the ''SSB4'' [[tier list]], putting him in B tier. The changes to [[hitstun]] canceling greatly benefit Captain Falcon, as they notably restored his once-lost combo game.  As usual, he combines speed with power, as well as an effective and vastly reaching [[dash grab]]. [[Raptor Boost]] saw an increase to its knockback, making it a reliable KO move. Nevertheless, Captain Falcon still saw some notable nerfs. His [[Knee Smash]] gained extra landing and ending [[lag]], and it can no longer [[autocancel]] from a short hop. His trademark [[Falcon Punch]] also deals less damage and much less knockback. Additionally, his recovery remains average and easy to [[edgeguard]] against. Overall, Captain Falcon's appearance in ''SSB4'' is seen as a return to his former glory thanks to the important buffs he received, earning him respectable representation and results in tournaments.


===Trophies===
===Trophies===
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