Bowser's giant hand glitch: Difference between revisions
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[[File:Bowser Big Hand Glitch.JPG|thumb|250px|The glitch in action.]] | [[File:Bowser Big Hand Glitch.JPG|thumb|250px|The glitch in action.]] | ||
'''Bowser's giant hand glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that temporarily makes {{SSBM|Bowser}}'s hand inflate to several times its size, as the name implies. | '''Bowser's giant hand glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that temporarily makes {{SSBM|Bowser}}'s hand inflate to several times its size, as the name implies. However, the glitch is only visible for a brief second. | ||
==Method== | ==Method== |
Revision as of 01:23, September 5, 2014
Bowser's giant hand glitch is a glitch in Super Smash Bros. Melee that temporarily makes Bowser's hand inflate to several times its size, as the name implies. However, the glitch is only visible for a brief second.
Method
First, Bowser must pick up a capsule, then short hop. After that, he must immediately perform an air dodge. As Bowser lands from the air dodge, his right hand (the one holding the capsule) will quickly grow many times its normal size, then just as quickly shrink back to normal. It grows and shrinks over the space of only a few frames, so it is difficult to pause the game at exactly the right point. If the game is paused when Bowser's hand is giant, inspection reveals that the giant hand is as detailed as Bowser's normal hand. When in its giant state, the hand can also distort platforms.