Boomerang cancel
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Cancel landing lag or special fall of a move by catching a boomerang. You must be in the landing animation for 1 frame before you can catch the boomerang.
Utility
- Cancel special fall after up-b
- Stationary double jump, smash boomerang down, up-b and drift away then towards
- Steals your jump due to YL losing his jump from up-b
- Catch during special fall after an air dodge
- Catch during hookshot animation in 1.00 and 1.01
- You can cancel your jump by catching a boomerang during jump-squat
- Cancel wavedash lag early, reducing lag from 10 frames to 2
- Allows for longest distance Vududash
References
https://docs.google.com/document/d/1N0XBRQz8DmCkTIRAh8nJa2tcjP2PhMG0riRnj1e4nho/edit?usp=sharing