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Boomerang cancel

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Revision as of 15:27, October 5, 2022 by Ikoas (talk | contribs) (Created page with "{{ArticleIcons|ssbm=y|unofficial=y}} ''Cancel landing lag or special fall of a move by catching a boomerang. You must be in the landing animation for 1 frame before you can c...")
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Cancel landing lag or special fall of a move by catching a boomerang. You must be in the landing animation for 1 frame before you can catch the boomerang.

Utility

  • Cancel special fall after up-b
    • Stationary double jump, smash boomerang down, up-b and drift away then towards
    • Steals your jump due to YL losing his jump from up-b
  • Catch during special fall after an air dodge
  • Catch during hookshot animation in 1.00 and 1.01
  • You can cancel your jump by catching a boomerang during jump-squat
  • Cancel wavedash lag early, reducing lag from 10 frames to 2
    • Allows for longest distance Vududash

References

https://docs.google.com/document/d/1N0XBRQz8DmCkTIRAh8nJa2tcjP2PhMG0riRnj1e4nho/edit?usp=sharing