Battlefield (SSBM): Difference between revisions

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:''This article is about the Battlefield in its SSBM form. For its SSBB form, see [[Battlefield (SSBB)]]. For the similar stage in SSB, see [[Fighting Polygon Stage]].''
Trophy #014<br>
{{stage|
===Description===
|location=[[Special Stages]]
"Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames."
|name=Battlefield
|image=[[Image:Battlefield.jpg|250px]]
|universe=[[Super Smash Bros. (universe)|Super Smash Bros.]]
|appearsin=[[Super Smash Bros. Melee|SSBM]]
|hometo=[[Fighting Wire Frames]], [[Metal Mario]], [[Metal Luigi]]
|availability=[[Secrets (SSBM)|Hidden]]
|tourneysingle=Neutral
|tourneydouble=Neutral
}}


'''Battlefield''' is a special stage in [[Super Smash Bros. Melee]] (though it existed in [[Super Smash Bros.]] as the [[Fighting Polygon Stage]] where you fight the [[Polygon Team|Fighting Polygon Team]]) unlocked by clearing All Star mode on any difficulty, with any person. The field's main part is flat, just like Final Destination, but not as long. Above it lay three platforms, in pyramid style. This level is considered completely fair. It is one of the unbanned levels in tournament standard matches. It shares similarities to [[Final Destination]] in the sense that the background is abstract and changes shape and color constantly.
''Game:'' ''[[Super Smash Bros. Melee]]'' (12/01)
 
In Classic mode, you fight the metal characters in this stage. In Adventure, you fight the [[Fighting Wire Frames]], [[Metal Mario]], and [[Metal Luigi]] on this stage. In All-Star, you fight [[Mewtwo]] and anyone else with him on this stage. In [[Multi-Man Melee]], you fight the Fighting Wire Frames on this stage.
 
Recovery on this stage is difficult, due to the very thin edges on either end. If a player misses their edge with a vertical up B, they end up going underneath the stage to a certain death. It's harder to [[sweet spot]] the edge using characters such as [[Marth]] and [[Fox]] on this stage.
 
There is one exception to this.  With [[Falco]] (and harder with [[Fox]]), it is possible to platform cancel his phantasm (over-B) move on one of the bottom platforms.  Then, you can choose to immediately phantasm to the next platform, which also platform cancels.  Then, you can DI forward and  phantasm to edgehog the edge opposite of where you started.  See [[DaShizWiz]]'s video [http://youtube.com/watch?v=OS2ooJeCY5M here] at 1:27 for an example.
 
Battlefield is also infamous for its so-called "glitchy" edges. It is said that, unlike with other stages, if you attempt to sweet spot the ledge, and continue to hold toward the ledge as you do so, you will often miss the ledge when it clearly looks as if you should have been able to grab it. Also, there have been cases where 'miracle ledge grabs' have been performed in cases where it did not look as if the character should have survived.
 
{{SSBMStages}}
{{Smash Melee}}
{{Smash Melee}}
 
[[Category:Trophies]]
[[Category:Stages]]
[[Category:Stage Trophies]]
[[Category:Stages (SSBM)]]
[[Category:Super Smash Bros. universe]]

Revision as of 16:00, November 25, 2007

Trophy #014

Description

"Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames."

Game: Super Smash Bros. Melee (12/01) Template:Smash Melee