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==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== | ||
[[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | [[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | ||
All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets | All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets 3 Heart Containers, as well as random trophies (which, unlike in ''Melee'', do not appear as a question mark if the game is paused), and they fight through every fighter in the game. The player still only has 1 stock, and they do not regain health between matches without a Heart Container (although after using one, the player can now enter the teleporter without having to wait for their health to fully recover). | ||
In addition to {{SSBB|Ness}} and {{SSBB|Mr. Game & Watch}}, {{SSBB|Lucas}} and {{SSBB|Peach}} can heal themselves without a Heart Container by using [[PSI Magnet]] and [[Peach Blossom]] respectively. Furthermore, fighters can be healed via the microgames in [[WarioWare, Inc.]] | In addition to {{SSBB|Ness}} and {{SSBB|Mr. Game & Watch}}, {{SSBB|Lucas}} and {{SSBB|Peach}} can heal themselves without a Heart Container by using [[PSI Magnet]] and [[Peach Blossom]] respectively. Furthermore, fighters can be healed via the microgames in [[WarioWare, Inc.]] |
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