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Display title | Air dodge grab |
Default sort key | Air dodge grab |
Page length (in bytes) | 3,671 |
Page ID | 39101 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | DrakRoar (talk | contribs) |
Date of page creation | 22:30, November 2, 2013 |
Latest editor | DrakRoar (talk | contribs) |
Date of latest edit | 16:26, January 11, 2019 |
Total number of edits | 12 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | An air dodge grab is a technique in Super Smash Bros. Melee that allows for actions involving a grab input to be used at any time during an air dodge. Its most useful applications include air grabbing an item whilst evading it, and using a grab aerial after an air dodge for additional recovery distance... |
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