Ice Climbers (SSBM)

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Revision as of 15:04, September 13, 2006 by MaskedMarth (talk | contribs) (→‎Pros)
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Template:Character Ice Climbers are characters in SSBM.

Pros & Cons

Pros

  • Advanced players can do massive damage
  • High-damage grab combos, including ones that can put enemies from 0% to death
  • The fact that there are two of them can confuse opponents and allows them to "desynch" and launch attacks at different times
  • A variety of edgeguarding options
  • Strong ground game
  • Very long wave-dash
  • Opponents have trouble grabbing an Ice Climber because the other Climber can interrupt the thrower
  • Decent recovery
  • Fast and strong aerials

Cons

  • A little slow on the running side
  • Nana can be killed at low %s when ICs are seperated (she will always Up + B, even if Popo is nowhere near her)
  • Nana can be unresponsive at times
  • Nana is crucial in the ICs chaingrabs, recovery, and almost all advanced techniques
  • Ice Climbers are primarily ground based fighter and are awkward when forced to fight in the air.
  • Easily disrupted by projectiles.
  • Single Ice Climbers are floaty and vulnerable to air combos and juggling