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Buried

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Revision as of 19:03, August 15, 2018 by Alex the weeb (talk | contribs)
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Merge.png It has been suggested that this article or section be merged with Bury.
The reason given for the merge is: Do we really need this to be a separate page?. (Discuss)

Buried is a state in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate that characters enter when hit by an attack that induces the bury status, including Headbutt, Magnitude from Togepi, Villager's down smash or a Pitfall. In this state, controls are disabled until it wears off, this point being where the once buried character will get some invincibility frames. While buried, the character cannot be grabbed. Like other status effects, button mashing reduces its duration.

The amount of time a character remains buried is dependent on that character's damage percentage; the higher the number, the longer they will be stuck to the ground.

Characters can only be buried if standing on the ground; otherwise, they will simply take knockback as usual. Many moves with the bury effect meteor smash airborne opponents.

In Melee, buried characters cannot be "unburied" by getting hit; they will remain stuck in the ground until the effect wears off or the ground disappears. From Brawl onward, a character that takes a hard enough hit will be relieved of the bury effect and launched as usual, though with only 70% of the knockback, preventing burying moves from leading to early KO setups.

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