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Ganondorf (SSB4)/Forward tilt: Difference between revisions

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(if we can call his forward air skull crusher (which i have not actually heard once), we can call this the boot)
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==Overview==
==Overview==
[[File:SSB4 Ganondorf F-tilt.jpg|thumb|right|{{SSB4|Ganondorf}} using his forward tilt in {{for3ds}}.]]
[[File:SSB4 Ganondorf F-tilt.jpg|thumb|right|{{SSB4|Ganondorf}} using his forward tilt in {{for3ds}}.]]
Ganondorf leans back and forcefully kicks with his left leg. It has good start-up, has great knockback, and is a [[semi-spike]], making it an excellent edge-guarding move against characters with little horizontal recovery options, such as {{SSB4|Little Mac}}. It is one of the only tools Ganondorf has for spacing, even though it is not a great spacing move. It can also be used to punish opponents who charge in recklessly or be a safer [[read]] option against characters with no projectiles to aid their approach. If some characters fail to tech Ganondorf's [[Flame Choke]], they can be forward tilted as a followup option, though Ganondorf's down tilt is generally better as a combo starter.  
Commonly referred to as '''The Boot''', Ganondorf leans back and delivers a forceful forward kick with his left leg.
 
It has good start-up, high [[knockback]], and is a [[semi-spike]], making it an excellent edge-guarding move against characters with little horizontal recovery options, such as {{SSB4|Little Mac}}. It is one of the few tools Ganondorf has for spacing, even though it is not a great spacing move itself. It can also be used to punish opponents who charge in recklessly, or be a safer [[read]] option against characters with no projectiles to aid their approach. Forward tilt is guaranteed on certain characters if they fail to tech [[Flame Choke]], though down tilt is generally better as a combo starter.


The move is based on a kick Ganondorf and other large enemies use in ''The Legend of Zelda: Twilight Princess''. {{clr}}
The move is based on a kick Ganondorf and other large enemies use in ''The Legend of Zelda: Twilight Princess''. {{clr}}
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[[Category:Ganondorf (SSB4)]]
[[Category:Ganondorf (SSB4)]]
[[Category:Forward tilts (SSB4)]]
[[Category:Forward tilts (SSB4)]]
[[Category:Normal attacks (SSB4)]]
[[Category:Semi-spikes (SSB4)]]
[[Category:Foot attacks (SSB4)]]

Revision as of 00:28, June 6, 2017

Overview

Commonly referred to as The Boot, Ganondorf leans back and delivers a forceful forward kick with his left leg.

It has good start-up, high knockback, and is a semi-spike, making it an excellent edge-guarding move against characters with little horizontal recovery options, such as Little Mac. It is one of the few tools Ganondorf has for spacing, even though it is not a great spacing move itself. It can also be used to punish opponents who charge in recklessly, or be a safer read option against characters with no projectiles to aid their approach. Forward tilt is guaranteed on certain characters if they fail to tech Flame Choke, though down tilt is generally better as a combo starter.

The move is based on a kick Ganondorf and other large enemies use in The Legend of Zelda: Twilight Princess.

Hitboxes

Effect Damage Angle Base knockback Knockback scaling
Normal 13% (foot), 12% (leg) 22° 30 88

Timing

Attack

Hitboxes 10-12
Animation length 39
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Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox


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