Meta Knight (SSB4)/Up special: Difference between revisions

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{{ArticleIcons|ssb4=y}}
#REDIRECT [[Meta Knight (SSB4)/Up special/Default]]
{{technical data}}
==Overview==
Meta Knight jumps high into the air and slashes, and swoops down in a loop and slashes a second time. It is Meta Knight's primary KO move, due to a combination of speed, range, and power, along with several set-ups. It [[combo]]s off of down throw, forward throw, and dash attack, the latter two being possible even at KO percents. It is especially fearsome when used in conjunction with his up aerial; five up aerials into a high-altitude Shuttle Loop is capable of KOing the entire cast off the upper [[blast line]], KOing floaties below 50%. For these reasons, it is frequently used at the end of Meta Knight's combos. Shuttle Loop is also a potent [[out of shield]] option, as the grounded version KO's starting at 120%. Shuttle Loop functions as a reliable recovery move as well, offering speed, distance, and protection.
 
However, for all its shining strengths, it is highly [[punish]]able if whiffed, as it leaves Meta Knight in his [[helpless]] animation.
 
==Hitboxes==
===Ground===
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hit 1 (clean)|44}}
{{SSB4HitboxTableRow
|id=0
|damage=9%
|angle=86
|bk=130
|ks=10
|fkv=0
|r=4.0
|bn=0
|zpos=8.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|expand=y
}}
{{SSB4HitboxTableRow
|id=1
|damage=9%
|angle=88
|bk=127
|ks=10
|fkv=0
|r=4.0
|bn=0
|zpos=14.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|expand=y
}}
{{SSB4HitboxTableRow
|id=2
|damage=9%
|sd=0
|angle=86
|bk=98
|ks=10
|fkv=0
|r=4.0
|bn=0
|ypos=12.0
|zpos=8.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|expand=y
}}
{{SSB4HitboxTableRow
|id=3
|damage=9%
|sd=0
|angle=88
|bk=98
|ks=10
|fkv=0
|r=4.0
|bn=0
|ypos=12.0
|zpos=14.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|expand=y
}}
{{HitboxTableTitle|Hit 1 (late)|44}}
{{SSB4HitboxTableRow
|id=0
|damage=6%
|angle=86
|bk=90
|ks=10
|fkv=0
|r=5.0
|bn=0
|ypos=14.0
|zpos=12.0
|type=Sword
|effect=Slash
|clang=0
|slvl=M
|sfx=Slash
|rebound=0
|expand=y
}}
{{SSB4HitboxTableRow
|id=1
|damage=6%
|angle=86
|bk=90
|ks=10
|fkv=0
|r=5.0
|bn=0
|ypos=2.0
|zpos=12.0
|type=Sword
|effect=Slash
|clang=0
|slvl=M
|sfx=Slash
|rebound=0
|expand=y
}}
{{HitboxTableTitle|Hit 2|44}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=6%
|angle=80
|af=3
|bk=55
|ks=130
|fkv=0
|r=5.5
|bn=23
|xpos=2.0
|zpos=9.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|i24=63
|i25=0
|i26=15
|i27=0
|i32=0
|i33=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40= 
|xstretch=2.0
|zstretch=4.0
}}
{{SSB4SpecialHitboxTableRow
|id=1
|damage=6%
|angle=80
|af=3
|bk=55
|ks=130
|fkv=0
|r=3.0
|bn=13
|type=Body
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|i24=63
|i25=0
|i26=15
|i27=0
|i32=0
|i33=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40=0
}}
|}
===Air===
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hit 1|44}}
{{SSB4HitboxTableRow
|id=0
|damage=6%
|angle=86
|bk=120
|ks=10
|fkv=0
|r=6.0
|bn=0
|ypos=2.0
|zpos=12.0
|type=Sword
|effect=Slash
|clang=0
|slvl=M
|sfx=Slash
|rebound=0
|expand=y
}}
{{SSB4HitboxTableRow
|id=1
|damage=6%
|angle=86
|bk=70
|ks=10
|fkv=0
|r=6.0
|bn=0
|ypos=14.0
|zpos=12.0
|type=Sword
|effect=Slash
|clang=0
|slvl=M
|sfx=Slash
|rebound=0
|expand=y
}}
{{HitboxTableTitle|Hit 2|44}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=6%
|angle=80
|af=3
|bk=55
|ks=118
|fkv=0
|r=5.5
|bn=23
|xpos=2.0
|zpos=9.0
|type=Sword
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|i24=63
|i25=0
|i26=15
|i27=0
|i32=0
|i33=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40= 
|xstretch=2.0
|zstretch=4.0
}}
{{SSB4SpecialHitboxTableRow
|id=1
|damage=6%
|angle=80
|af=3
|bk=55
|ks=118
|fkv=0
|r=3.0
|bn=13
|type=Body
|effect=Slash
|ff=1.5
|clang=0
|slvl=L
|sfx=Slash
|rebound=0
|i24=63
|i25=0
|i26=15
|i27=0
|i32=0
|i33=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40=0
}}
|}
 
==Timing==
===Ground===
{|class="wikitable"
!Hit 1 (clean)
|8
|-
!Hit 1 (late)
|9-12
|-
!Hit 2
|22-27
|-
!Animation length
|
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=6}}
{{FrameStripEnd}}
===Air===
The aerial version of this move is composed of two parts, and therefore cannot have its true frame data compiled until animation length data is extractible.
<!--loop animation, for future reference: hit 1: 1-4, hit 2: 14-20, sets a bit on 33, "ends" on 40-->
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}}
 
{{MvSubNavMetaKnight|g=SSB4}}
 
[[Category:Meta Knight (SSB4)]]
[[Category:Up special moves (SSB4)]]

Latest revision as of 18:25, February 7, 2017