Pac-Man (SSB4)/Down smash: Difference between revisions
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Pac-Man thrusts Clyde | Pac-Man thrusts Clyde in front of him and Pinky behind him, sending the opponent in a [[semi-spike]] angle. While it is the weakest of Pac-Man's smash attacks, it does have considerable range on either side of him. Like his other two smash attacks, it is able to nullify any oncoming projectiles. However, it has a high amount of starting and ending lag, coming out only as early as frame 18 and ending only as early as frame 54. As such, it is generally unsafe to use, being useful primarily for roll [[read|reads]] and ledge coverage. | ||
==Hitboxes== | ==Hitboxes== | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=7}}{{FrameStrip|t=Lag|c=26}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}} | ||
==Update history== | ==Update history== |
Revision as of 02:16, December 9, 2016
Overview
Pac-Man thrusts Clyde in front of him and Pinky behind him, sending the opponent in a semi-spike angle. While it is the weakest of Pac-Man's smash attacks, it does have considerable range on either side of him. Like his other two smash attacks, it is able to nullify any oncoming projectiles. However, it has a high amount of starting and ending lag, coming out only as early as frame 18 and ending only as early as frame 54. As such, it is generally unsafe to use, being useful primarily for roll reads and ledge coverage.
Hitboxes
Effect | Damage | Angle | Base knockback | Knockback scaling |
---|---|---|---|---|
Normal | 13% (early), 7% (late) | 29° (early), 45° (late) | 30 (early), 40 (late) | 86 (early), 92 (late) |
Timing
Early hitboxes | 18-20 |
---|---|
Late hitboxes | 21-28 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
Update history
Pac-Man's down smash has received only one change, having received greater knockback growth in version 1.1.5
- Down smash knockback growth: 84/90 → 86/92
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