Spin Attack: Difference between revisions

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[[Image:Spin.jpg|right|thumb]]
The ''Spin Attack'' is one [[Link|Link's]] special attacks. During the attack Link rapidly spins around with his sword glowing gold with energy. The attack is also Link's third jump that can propel him higher into the air. Although the attack is fairly strong and hit enemies on either side of Link, it leaves him vulnerable to attack after being used if it misses or is block. In [[Super Smash Bros. Melee]] it inflicts less damage if the enemy is farther from Link when hit by it, but is send back farther. In Melee, it also functions differently in the air. In the original game the Spin Attack was the same on the ground and in the air, while in Melee it covers Link's sides up and down and inflicts multiple (but less damaging) hits.
The '''Spin Attack''' is [[Link]]'s (in all three games) and [[Young Link]]'s [[Up B]] move.


The move involves Link/Young Link spinning his sword around in a circle.


==History==
[[Category: Attacks]]
 
The Spin Attack slashes have been a standard move in many [[The Legend of Zelda (universe)|''the Legend of Zelda'' games]], its first appearance being ''[[The Legend of Zelda: A Link to the Past]]''. While usually a basic move available from the start, in some games it can be upgraded with magic to deal more damage and have a greater range.
 
== ''[[Super Smash Bros.]]'' ==
 
Link's Spin Attack has identical animation, [[knockback]], and damage when used on the ground and in the air. Both versions deal substantial knockback, making them good combo finishers. As a [[recovery]] move, though, it is lacking in both horizontal and vertical range.
 
== ''[[Super Smash Bros. Melee]]'' ==
 
If used on the ground, Link will have a bit more range and opponents will be hit away quite a distance. Young Link's version has less range, but will suck in opponents to deal several hits of damage. If used in mid air, the move is the same for both Link and Young Link, they will spin while moving upward, dealing a possible 3 hits, the third having considerable [[knockback]] to it.
 
== ''[[Super Smash Bros. Brawl]]'' ==
 
In ''SSBB'', it gains the ability to be charged. By holding the attack, Link will hold his sword in place for a few seconds before releasing a more powerful version of his normal Spin Attack, somewhat similar to a [[Smash Attack]].  The attack can only be charged while Link is on the ground, however.
 
{{Special Moves
|character = Link
|b = [[Boomerang]] (''[[SSB]]''), [[Bow]] (''[[SSBM]]''), [[Hero's Bow]] (''[[SSBB]]'')
|sideb = [[Boomerang]] (''[[SSBM]]''), [[Gale Boomerang]] (''[[SSBB]]'')
|upb = [[Spin Attack]]
|downb = [[Link's bomb|Bomb]]
|smash = [[Triforce Slash]]
}}
 
{{Special Moves
|character = Young Link
|b = [[Bow|Fire Bow]]
|sideb = [[Boomerang]]
|upb = [[Spin Attack]]
|downb = [[Young Link's bomb|Bomb]]
|smash = N/A
}}
 
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:The Legend of Zelda universe]]

Revision as of 20:54, January 25, 2008

The Spin Attack is one Link's special attacks. During the attack Link rapidly spins around with his sword glowing gold with energy. The attack is also Link's third jump that can propel him higher into the air. Although the attack is fairly strong and hit enemies on either side of Link, it leaves him vulnerable to attack after being used if it misses or is block. In Super Smash Bros. Melee it inflicts less damage if the enemy is farther from Link when hit by it, but is send back farther. In Melee, it also functions differently in the air. In the original game the Spin Attack was the same on the ground and in the air, while in Melee it covers Link's sides up and down and inflicts multiple (but less damaging) hits.