Sudden Death: Difference between revisions

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[[File:Sudden Death (Super Smash Bros. for Wii U).jpg|thumb|200px|Sudden Death in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:Sudden Death (Super Smash Bros. for Wii U).jpg|thumb|200px|Sudden Death in ''[[Super Smash Bros. for Wii U]]''.]]


'''Sudden Death''' occurs when any [[VS. mode]] match ends in a tie. A tie happens when at least two characters or teams have the same final [[score]] at the end of a [[Time]] match, the same amount of lives at the end of a timed [[Stock]] match, the same amount of [[Smash Coins and Bills|coins]] at the end of a [[Coin Battle]], or the same total score at the end of a [[Bonus (mode)|Bonus]] match. In an untimed Stock match, Sudden Death is possible if all remaining characters lose their last stock on the same frame.
'''Sudden Death''' occurs when any [[VS. mode]] match ends in a tie. A tie happens when at least two characters or teams have the same final [[score]] at the end of a [[Time]] match, the same amount of stocks at the end of a timed [[Stock]] match, the same amount of [[Smash Coins and Bills|coins]] at the end of a [[Coin Battle]], or the same total score at the end of a [[Bonus (mode)|Bonus]] match. In an untimed Stock match, Sudden Death is possible if all remaining characters lose their last stock on the same frame.


When Sudden Death occurs, the words "Sudden Death" will appear on-screen and the match will restart with only the players involved in the tie, all of whom are given one [[stock]] and 300% [[damage]], making them very easy to [[KO]] in a single hit. In effect, this makes it so the first player to land a hit on their opponent(s) wins the tiebreaker and therefore the match. With the exception of the original ''[[Super Smash Bros.]]'', items will not spawn at this time even if they are turned on.
When Sudden Death occurs, the words "Sudden Death" will appear on-screen and the match will restart with only the players involved in the tie, all of whom are given one [[stock]] and 300% [[damage]], making them very easy to [[KO]] in a single hit. In effect, this makes it so the first player to land a hit on their opponent(s) wins the tiebreaker and therefore the match. With the exception of the original ''[[Super Smash Bros.]]'', items will not spawn at this time even if they are turned on.
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==Trivia==
==Trivia==
*With the exception of ''SSB4'', the [[crowd]] is silent during Sudden Death.
*Barring ''SSB4'', the [[crowd]] is silent during Sudden Death.
*Players can trigger Sudden Death in untimed stock matches by using [[Kirbycide]]s or other [[Sacrificial KO]]s with two players remaining, or by having players stand on a falling horizontal platform that surpasses the lower [[blast line]].
*Players can trigger Sudden Death in untimed stock matches by using [[sacrificial KO]]s with two players remaining (though in ''SSB4'', attackers are KO'd first for famost sacrificial KOs), or by having players stand on a falling horizontal platform that surpasses the lower [[blast line]].
*Oddly, ties will not result in Sudden Death in ''Melee'' if the game is run in {{SSBM|debug mode}}.
*Oddly, ties will not result in Sudden Death in ''Melee'' if the game is run in {{SSBM|debug mode}}.
*In the original ''Super Smash Bros.'', the font for Sudden Death is in gray letters. In ''Melee'', the font is rendered in all caps. In ''Super Smash Bros. for 3DS'', the font is curved inward.
*In the original ''Super Smash Bros.'', the font for Sudden Death is in gray letters. In ''Melee'', the font is rendered in all caps. In ''Super Smash Bros. for 3DS'', the font is curved inward.
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**Also, {{SSB4|King Dedede}} and {{SSB4|Kirby}} can survive the Bob-ombs indefinitely even after 999% by using their custom moves [[Armored Jet Hammer]] and [[Giant Hammer]], as both provide indefinite [[Armor|Super Armor]].
**Also, {{SSB4|King Dedede}} and {{SSB4|Kirby}} can survive the Bob-ombs indefinitely even after 999% by using their custom moves [[Armored Jet Hammer]] and [[Giant Hammer]], as both provide indefinite [[Armor|Super Armor]].
*In {{for3ds}}, in a [[time|timed match]] with no score display, the player can actually determine if the match will go into Sudden Death or not. If it is, the different players's percent icons stay on the bottom screen; if not, they fade away.
*In {{for3ds}}, in a [[time|timed match]] with no score display, the player can actually determine if the match will go into Sudden Death or not. If it is, the different players's percent icons stay on the bottom screen; if not, they fade away.
*In [https://www.youtube.com/watch?v=2doHqnACae0 early builds] of ''Super Smash Bros. for Wii U'', Star KOs and Screen KOs still occurred in Sudden Death.
*Star KOs and Screen KOs still occurred during Sudden Death in [https://www.youtube.com/watch?v=2doHqnACae0 early builds] of ''Super Smash Bros. for Wii U''
[[Category:Multiplayer modes]]
[[Category:Multiplayer modes]]
{{AllGames|Modes}}
{{AllGames|Modes}}
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